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Salpad
Carebears with Attitude
133
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Posted - 2012.11.30 13:02:00 -
[1] - Quote
As per the 30th of November dev blog, Freighters will become able to jettison cargo and take cargo from jetcans. I don't remember when the dev blog said it would occur, so not necessarily on December 4th, but if not then soon'ish after that.
How will this affect mining ops?
My guess is; not much.
It'll cut down hauling a little, and the secondary assistant - the first assistent sitting in an Orca giving perma-bonus - can be a Freighter pilot instead of a secondary Orca pilot, so some new people can now contribute to mining ops, who before would have been limited to haulage in the 35k to 40k m3 range which means constant activity. With a 980k m3 Charon, or even a low-skill puny-cargo non-Caldari Freighter, the op hauler can spend most of the time AFK.
It's also noteworthy that the Freighters still can't fit any modules, so the Orca will have to do the jetcan tractoring for the Freighter. |
Beckie DeLey
Red Federation RvB - RED Federation
160
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Posted - 2012.11.30 13:47:00 -
[2] - Quote
If someone brings a freighter into a belt, he'd better have his mining permit ready or it might just happen that he won't leave it again So... i started an industry blog at www.derbk.com/eve There i am preparing a guide to all things related to manufacturing. Check it out!
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Zifrian
Licentia Ex Vereor Intrepid Crossing
426
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Posted - 2012.11.30 13:48:00 -
[3] - Quote
No tractor beam = not useful for mining ops Maximze your Industry Potential! - Get EVE Isk per Hour! |
Rengerel en Distel
Amarr Science and Industry
527
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Posted - 2012.11.30 14:49:00 -
[4] - Quote
I suspect if people are willing to risk a freighter in a belt, they'll use it. Being able to leave the orca for boosts full time would be handy for smaller corp ops, or even just multiboxed grav sites or something.
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Dave stark
Black Nova Corp. R O G U E
701
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Posted - 2012.11.30 16:08:00 -
[5] - Quote
Zifrian wrote:No tractor beam = not useful for mining ops
your can is next to your ship, warp to member. perfectly fine for mining ops. Reading my posts is like panning for gold; most it will be useless, but occasionally you'll find a nugget of gold. |
Zifrian
Licentia Ex Vereor Intrepid Crossing
426
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Posted - 2012.11.30 16:23:00 -
[6] - Quote
For serious mining, I just don't see how it's useful without a tractor beam. Maximze your Industry Potential! - Get EVE Isk per Hour! |
Derath Ellecon
Washburne Holdings Situation: Normal
466
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Posted - 2012.11.30 16:27:00 -
[7] - Quote
Freighters have no cargo ports, so can only load and unload from a station or POS array. So it cant scoop from a jetcan.
dunno about from the ORCA CHA. Never thought about that. |
Krixtal Icefluxor
INLAND EMPIRE Galactic
1027
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Posted - 2012.11.30 16:30:00 -
[8] - Quote
THIS:
http://community.eveonline.com/devblog.asp?a=blog&nbid=73995 RIP Vile Rat-á "The only thing worse than being talked about is not being talked about." - Oscar Wilde |
Isu Okaski
The Break Room
9
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Posted - 2012.11.30 16:50:00 -
[9] - Quote
In the future it could be useful to have a freighter on grid. Keep in mind warfare links are changing and it is still uncertain whether mining links will change with the same mechanics.
If mining links are required to be on grid I could see a set up with an orca perma boosting and tractoring and a freighter hauling. |
CataCourier
Asha' Man Corp
12
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Posted - 2012.11.30 16:54:00 -
[10] - Quote
Think of it this way: if you're using a booster AND an orca to haul, you now get an extra miner with about 80% uptime. Orca pilot can mine away in a hulk, then once you fill up 30 cans of ore, go grab the freighter :) |
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Mathrin
Synthetic Solution Synthetic Systems
3
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Posted - 2012.11.30 19:19:00 -
[11] - Quote
Derath Ellecon wrote:Freighters have no cargo ports, so can only load and unload from a station or POS array. So it cant scoop from a jetcan.
dunno about from the ORCA CHA. Never thought about that.
If you don't keep on devblogs or read the first sentence of the OP why post? It has been announced that freighters will be able to scoop from jetcans in space. |
Styth spiting
Ion Corp. NightSong Directorate
102
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Posted - 2012.11.30 20:08:00 -
[12] - Quote
Beckie DeLey wrote:If someone brings a freighter into a belt, he'd better have his mining permit ready or it might just happen that he won't leave it again
A freighter costs less then an Orca + mining foremen mindlink implant, and this is a pretty common setup for any mining op.
For ore mining I can't really see this being very useful. Sure if you have a mining op with 10 + miners you can easily keep your orca boosting in belt and just have a frighter sitting beside it scopping out of the corp hangar (if this is allowed now too) or have the orca tractor in and the freighter scoop up.
But with ice mining? Man, that is going to be pretty nice. The level of laziness this will offer is amazing. You'll be able to go like 5 hours without having to do anything besides drag from mackinaw to a jetcan with 1 ammo in it (to keep it spawned in place) and then drag from jetcan to freighter.
20 Mackinaws sitting around a freighter getting orca boosts will fill up the frighter every 40 minutes, and only requiring you to drag / drop ice to a jetcan every what, 28 minutes? This will also yield around 170m isk/hour. Every 20 minutes drag / drop. every 40 minutes, haul to station, fly back to belt.
The big multi boxing miners are going to love this. Bots even more. |
Krixtal Icefluxor
INLAND EMPIRE Galactic
1029
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Posted - 2012.11.30 20:15:00 -
[13] - Quote
Impractical.
Freighters are too easily ganked. Too slow to warp. A gank camp of 10 ships shows up and there is no hope of escape period.
Bad, bad idea. And if you see Icers using one.....please go for it. PLEASE.
I hate Boxers and Botters. RIP Vile Rat-á "The only thing worse than being talked about is not being talked about." - Oscar Wilde |
DarthNefarius
Minmatar Heavy Industries
453
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Posted - 2012.11.30 21:04:00 -
[14] - Quote
Krixtal Icefluxor wrote:Impractical.
Freighters are too easily ganked. Too slow to warp. A gank camp of 10 ships shows up and there is no hope of escape period.
Bad, bad idea. And if you see Icers using one.....please go for it. PLEASE.
I hate Boxers and Botters.
Pretty expensive gank for no return except possibly an ice load? "Having a bad day? It takes 42 muscles to frown, but only 4 to pullthe trigger of a decent sniper rifle." - Dr. John D. Taylor |
Styth spiting
Ion Corp. NightSong Directorate
102
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Posted - 2012.11.30 21:17:00 -
[15] - Quote
Having re-read though the dev blog it would seem everyone (including myself) missed this very important line in the dev blog.
Quote:Freighters and jump freighters have been upgraded with a jettison tube and can freely jettison, scoop and move items between containers. They are still not able to load or scoop assembled containers into their cargo hold, except freight containers.
So they cannot scoop up "assembled containers" (not sure if jet cans fall into this category or not) but they CAN jettison a freighter container, which according to the wiki General Freight Container is 120,000m3 containers.
So a freighter can fly out the mining op (ice or ore) unload a few 120,000m3 containers and warp out. Once they are full it flies back in and scoops them up.
And yes obviously you have to worry about can flippers (27,500m3 every 2 minutes) but this is only an issue if you mine where this type of thing is a problem. The ability to lay out 850,000m3 + of cans to mine into is going to make big mining ops very interesting. |
notha atfast
Jabba Industries INC. Punkz 'n Monkeys
26
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Posted - 2012.11.30 21:54:00 -
[16] - Quote
Can Flipping? not with the new Criminal flags. That criminal would be fair game to all the pilots there. A frig flipping a can could get munched by all the drones a fleets of miners could throw at him. 10 miners...50 hob2's. bye bye flipper. |
Krixtal Icefluxor
INLAND EMPIRE Galactic
1029
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Posted - 2012.11.30 23:09:00 -
[17] - Quote
DarthNefarius wrote:Krixtal Icefluxor wrote:Impractical.
Freighters are too easily ganked. Too slow to warp. A gank camp of 10 ships shows up and there is no hope of escape period.
Bad, bad idea. And if you see Icers using one.....please go for it. PLEASE.
I hate Boxers and Botters. Pretty expensive gank for no return except possibly an ice load?
True indeed. But SOMEone will enjoy doing it anyway RIP Vile Rat-á "The only thing worse than being talked about is not being talked about." - Oscar Wilde |
stoicfaux
1811
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Posted - 2012.12.01 00:16:00 -
[18] - Quote
notha atfast wrote:Can Flipping? not with the new Criminal flags. That criminal would be fair game to all the pilots there. A frig flipping a can could get munched by all the drones a fleets of miners could throw at him. 10 miners...50 hob2's. bye bye flipper. Yes, but there's always Someone(tm) who doesn't get the memo about the new TPS report covers. So we should have an amusing first few weeks.
You can tell me what is and isn't Truth when you pry the tinfoil from my cold, lifeless head. Feature Request: -áDamnation Ship Codpiece-áfor the NeX store.
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Krixtal Icefluxor
INLAND EMPIRE Galactic
1029
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Posted - 2012.12.01 00:31:00 -
[19] - Quote
I'll get un-lazy here soon and make a SOMEone(tm) for real RIP Vile Rat-á "The only thing worse than being talked about is not being talked about." - Oscar Wilde |
Bubba Hightower
Republic Military School Minmatar Republic
0
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Posted - 2012.12.01 00:54:00 -
[20] - Quote
The wording is odd in the patch notes, is a freighter now able to access another ship's corp hangar out in space? |
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Ireland VonVicious
Vicious Trading Company Alliance of Abandoned Cybernetic Rejects
81
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Posted - 2012.12.01 01:08:00 -
[21] - Quote
Frieghters being able to pick up jet cans will not matter at all for serious mining ops as far as high sec goes.
If you have a fleet of hulks one of them is very likely to be able to fly an orca. (( 12 man mining fleet )) You have that hulk pilot bring second orca to leave in station. When main orca with best boost is about full this hulk pilot goes and picks up the max cargo orca to come pick up the goods from the boosting orca and come back in hulk and continue mining.
Now for groups with rorqual active in belt this could be a game changer. This would be for big wh corps mainly but deep 0.0 or well defended home terf might see more rorquals doing this as they have dropped in price a lot over the years and have the ablity to have freighter do the hauling might push this toward the stander of the larger groups.
In short: For high sec this is just shy of useless. It is yet unknown if this will effect 0.4 and under security. |
Styth spiting
Ion Corp. NightSong Directorate
102
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Posted - 2012.12.01 01:18:00 -
[22] - Quote
Ireland VonVicious wrote:Frieghters being able to pick up jet cans will not matter at all for serious mining ops as far as high sec goes.
If you have a fleet of hulks one of them is very likely to be able to fly an orca. (( 12 man mining fleet )) You have that hulk pilot bring second orca to leave in station. When main orca with best boost is about full this hulk pilot goes and picks up the max cargo orca to come pick up the goods from the boosting orca and come back in hulk and continue mining.
Now for groups with rorqual active in belt this could be a game changer. This would be for big wh corps mainly but deep 0.0 or well defended home terf might see more rorquals doing this as they have dropped in price a lot over the years and have the ablity to have freighter do the hauling might push this toward the stander of the larger groups.
In short: For high sec this is just shy of useless. It is yet unknown if this will effect 0.4 and under security.
You didn't read my post explaining that the great part of the update is the ability for freighters to jettison freighter containers allowing you to deploy 120,000m3 containers that you can then pick up later. |
Eric Ryan
The Scope Gallente Federation
0
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Posted - 2012.12.01 01:23:00 -
[23] - Quote
Styth spiting wrote: 20 Mackinaws sitting around a freighter
suddenly discophoons
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Rengerel en Distel
Amarr Science and Industry
529
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Posted - 2012.12.01 02:39:00 -
[24] - Quote
Styth spiting wrote:Ireland VonVicious wrote:Frieghters being able to pick up jet cans will not matter at all for serious mining ops as far as high sec goes.
If you have a fleet of hulks one of them is very likely to be able to fly an orca. (( 12 man mining fleet )) You have that hulk pilot bring second orca to leave in station. When main orca with best boost is about full this hulk pilot goes and picks up the max cargo orca to come pick up the goods from the boosting orca and come back in hulk and continue mining.
Now for groups with rorqual active in belt this could be a game changer. This would be for big wh corps mainly but deep 0.0 or well defended home terf might see more rorquals doing this as they have dropped in price a lot over the years and have the ablity to have freighter do the hauling might push this toward the stander of the larger groups.
In short: For high sec this is just shy of useless. It is yet unknown if this will effect 0.4 and under security. You didn't read my post explaining that the great part of the update is the ability for freighters to jettison freighter containers allowing you to deploy 120,000m3 containers that you can then pick up later.
Not sure why you'd bother, when you could just get that from the Orca. Unless you're going to drop a can at each miner, then tractor them back with the orca for the freighter to pick up, but that just seems like a big invitation for people to come mess with you. Maybe someone with a miner and orca pilot that could also do a freighter in a grav site might do it i guess. Go with the freighter, drop off the 250K can, come back with the orca and drag it around with you until the site is done.
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Invictra Atreides
Toward the Terra
98
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Posted - 2012.12.01 15:06:00 -
[25] - Quote
Must be because we WH players complained about not having any real personal storage management in Wormholes. So now they say we should use Freighters ?
Ok I think we can.... actually why not :P Blog |-áTutorials | Youtube "I donGÇÖt know everything, I just know what I know." |
Felicity Love
SIDERION JUMPSHIPS
16
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Posted - 2012.12.02 11:20:00 -
[26] - Quote
Salpad wrote:As per the 30th of November dev blog, Freighters will become able to jettison cargo and take cargo from jetcans. I don't remember when the dev blog said it would occur, so not necessarily on December 4th, but if not then soon'ish after that.
How will this affect mining ops?.
Short Term: Slight increase in freighter prices/demand as folks find out the hard way that parking a freighter in a belt is "A Bad Idea" (TM).
Long Term: Might help some folks go on extended mining Ops in those far off areas with few npc stations to dock/transfer loads through.
Really, CCP... I'm sure some folks will like this... but all you had to do was bring in a T2 "ORCA", with MOAR orky goodness, to support larger scale mining/cargo operations.
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Krixtal Icefluxor
INLAND EMPIRE Galactic
1039
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Posted - 2012.12.02 11:47:00 -
[27] - Quote
Felicity Love wrote:Really, CCP... I'm sure some folks will like this... but all you had to do was bring in a T2 "ORCA", with MOAR orky goodness, to support larger scale mining/cargo operations.
I thought that role (though not 'T2 Orca" exactly) was filled by the Rorqual.
My wish is that they let the Rorq into High Sec, but with the Compression inoperable in High (ala Jump Freighters allowed, but no jumping in High). RIP Vile Rat-á "The only thing worse than being talked about is not being talked about." - Oscar Wilde |
Invictra Atreides
Toward the Terra
98
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Posted - 2012.12.02 14:37:00 -
[28] - Quote
Krixtal Icefluxor wrote:Felicity Love wrote:Really, CCP... I'm sure some folks will like this... but all you had to do was bring in a T2 "ORCA", with MOAR orky goodness, to support larger scale mining/cargo operations.
I thought that role (though not 'T2 Orca" exactly) was filled by the Rorqual. My wish is that they let the Rorq into High Sec, but with the Compression inoperable in High (ala Jump Freighters allowed, but no jumping in High).
And they remove all high slots when in High. Blog |-áTutorials | Youtube "I donGÇÖt know everything, I just know what I know." |
Emma Royd
Maddled Gommerils
133
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Posted - 2012.12.02 15:01:00 -
[29] - Quote
Krixtal Icefluxor wrote:My wish is that they let the Rorq into High Sec, but with the Compression inoperable in High (ala Jump Freighters allowed, but no jumping in High).
The Rorqual was designed to support low/nullsec mining, which is why it has jump drive capability, a fair sized ships hangar, the ability to run a clone vat bay, a reasonable sized cargo capacity, an ore hold which was new, and the ability to compress ore/ice for easier transportation. So it was intended to be able to jump into a system, people to be able to clone jump to it, run a smallish mining op and get out again.
I'm not sure how much of the above the rorquals actually do apart from compress ore, the extended tractor beam range is all but useless since the vast majority of them are parked in a pos shield, and if CCP ever get rid of off grid boosting, then apart from the ability to compress ore/ice they'll be useless, a multi-billion isk ship just to hoover cans from 250ish km from the belt? if it enters deployed mode it's immobile for 5 minutes which is plenty enough time to hot drop and wipe out.
Apart from the higher mining bonus figures than the orca, there's no need for them to be in high-sec unless this is a sneaky "I needs to mine moar" thread.
Mining is ok in high-sec if you want to do it, with bigger bonuses you'll just end up with more "The Asteroid Is Depleted" messages anyway.
in the vast majority of cases your ore/ice gets hauled to a station, where you can transport it via freighter easily enough without the need to compress it. |
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