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Evad jr
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Posted - 2005.05.02 21:10:00 -
[1]
Hey guys.
I am on the verge of getting a domi for mining, and would like to know the best things to equip it with for defense. The only offense this ship will have is drones and thats it.
How many warp core stabilizers do you suggest?
What type of armor enhancements do you reccomend?
Is MWD better than AB?
Please use plain english as I do not know all of the abbreviations yet :)
Thank you!
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LUKEC
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Posted - 2005.05.02 21:14:00 -
[2]
Edited by: LUKEC on 02/05/2005 21:16:25 well if you don't understand EVE abbreviations, stay in 0.5+ as you will only die in 0.4-0.1... and really no place for you in 0.0 jet. (group mining is other thing)
Else 2x wcs usually do the trick as most pie-rats operate solo and you have enough time to warp away as soon as you see one. Just keep an eye on local, find some system in the middle of nowhere... i almost never get lucky enough to warp close enough to scramble :)
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Arimas Talasko
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Posted - 2005.05.02 21:45:00 -
[3]
I'd recommend selling your dominix back and using either a thorax or an osprey for mining until you get some experience under your belt. Because otherwise you will get killed within 2 days, most likely. No offense, just trying to save you some grief.
Supremacy Keepin it Real |

Leet Al
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Posted - 2005.05.02 21:53:00 -
[4]
I heard the Brutix can use 7 Mining Lasers with some Co-Processors in the low-slots. It's a lot cheaper than a Dom... might be worth checking out.
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Dirtball
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Posted - 2005.05.02 21:55:00 -
[5]
I imaging 2 large armor repairs, 5 energized adaptive nano 2's, and as many cap rechargers as you need to run armor repairs and mining lasers forever. the active hardeners will work too i imaging, probably need to replace one hardener with a cap relay to get both armor repairs working forever as well I think.
It's just a balance of cap and the armor repairs pretty much. Cause 7 armor repairs would be best, but only if you were to have enough cap (which obviously you don't), 2 armor repairs is about all you can hope to run forever, then put as many cap rechargers on as you need and then fill the rest out with hardeners, then cross your fingers and hope it's enough.
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Evad jr
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Posted - 2005.05.02 23:09:00 -
[6]
Edited by: Evad jr on 02/05/2005 23:09:48 Thank you Dirtball and Lukec for answering my question.
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Raynaar
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Posted - 2005.05.03 02:17:00 -
[7]
Hi there. First off, I'm assumming you are looking to mine some nice rocks in 0.0 and are looking to tank round-about 1 mil bounty spawns. If that is the case, honestly, (no offense) ditch the dom idea and go w/ the apoc. Unless you do a passive shield tank, your capacitor will be your biggest concern with any armor tank. Running dual large armor repairers takes way more cap than a lot of the older players lead the newer players on to believe. By the time you can even fly an apoc (which doesn't take a lot of training time relative to the skills i've been training lately - 15 or more days per lvl) you receive an automatic 10% capacitor bonus by default on what's already the best capacitor in the game. The very next skills you should be concerned with are energy management and energy systems operation. Then, throw on basically what the other guys here have been telling you about armor tank setups (experiment if you will... I prefer the active hardeners personally), and equip a pair of seige launchers to thin the rats down to 1 that you'd like to tank so they don't respawn. Your other 6 hislots: a cloak if you like to take smoke breaks at safespots, and the rest, miners. Preferably tech 2 modulated deep core miners (mdcm2's) with tech 2 crystals if ya got the skills, otherwise, miner 2's work. Throw in a warp stab or 2 if you're nervous and it makes you feel better, but to be honest, you won't need em for the rats, and if a pvp gank squad finds you alone in a belt, no tank will withstand their onslaught, period. Cap rechargers in the mids obviously, best you can run. More expensive than the dom, especially if you wanna run the mdcm2's, but no rat will kill you unless you do something really stupid.
Now, if you're looking for BIG mining return -vs- small risk, let a friend in a battleship worry bout the spawns, and you get to go out in an osprey (what? 3 mil isk boat?), equip 3 mdcm2's and tech 2 crystals and let the +60% mining bonus per cruiser level and the +175% yield bonus from the crystals stack to your heart's content to give you barge scale yield. Of course, you're still risking 30 mil worth of miners, but if this setup lasts a day without being destroyed, you've already paid for it even if you're mining bistot. Anyway, that's just my 2 or 3 isk. Hope it helps. :)
-Ray
Screw a sig, i'm too damn lazy...
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Liu Kaskakka
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Posted - 2005.05.03 02:19:00 -
[8]
Two fingers glued on the buttons ctrl and q.
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Seto Mazzarotto
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Posted - 2005.05.03 03:48:00 -
[9]
Originally by: Liu Kaskakka Two fingers glued on the buttons ctrl and q.
 ----------- Fighting for the ideals of freespace, posthuman ethics, and rock & roll. |

Evad jr
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Posted - 2005.05.03 05:02:00 -
[10]
Edited by: Evad jr on 03/05/2005 05:02:32 Not sure why but this game seems to have a lot more "holier than thou" players that browse the forums than other MMORPGs I have played...
Raynaar thank you for your response. That was very insightful and I will definately take some of your advice!
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Raynaar
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Posted - 2005.05.03 07:04:00 -
[11]
My pleasure dude, mail me in-game if ya need some help, and good luck to ya. :)
-Ray
Screw a sig, i'm too damn lazy...
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Raynaar
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Posted - 2005.05.03 07:19:00 -
[12]
Crap, sorry bout the +60% per cruiser level thing for the osprey. It's only +20%. Guess I typo'd.. Anyway, it's still really good when those percentages stack. Try it out in empire if ya wanna test it. Get a friend w/ a barge to give ya some yield per minute numbers and compare. Also, until the devs fix it, as they've posted in blogs, the crystals don't deteriorate right now like they're supposed to, so crystal cost is sunk and non-repeating for the time being. CYA in game.
-Ray
Screw a sig, i'm too damn lazy...
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Loka
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Posted - 2005.05.03 08:04:00 -
[13]
I have absolutly no clue, why ppl are that stressed when they speak about mining?
I had never any problems mining, where i want. Let me start at the beginning.
- 0.5 - 1.0 everyone can mine here with ease. Rats are harmless
- 0.1 - 0.4 select a system, where not many ppl in local are. Keep an eye on anyone entering the system. If you suspect hostile forces in local, allign for warp.
Let me suggest me a setup. 6xMining Laser AB (for fast warp), 2x ECM, 3x Cap II named large AR, exp hardener, 1-2 CPU II depends how many you need to fit all this + your 6 Mininglasers, rest CPR
AB for fast warp. ECM for the case you were afk when they entered local or a covert op frig uncloaked next to you and warp scrambled you.
Believe me your defense is more then enough to tank any NPC spawn you will encounter in 0.1+
- 0.0 same as in 0.1 - 0.4, except i would use a 2nd large Armor repairer. Well 99% of the time you will be able to tank the spawns in 0.0 with only 1 acco large or 2 med Armor Rep II. Believe me i did it already. But sometimes you are unlucky, and sometimes the sometimes are more often :P If someone enters local in 0.0, safespot and logg off. No one in 0.0 is your friend if you dont belong there.
The named 2x large Armor rep and 5 hardeners are a away too much defense. With such a setup you can tank 3 Commander BS probably, if your cap would last :) _____________________________________ Dead or Alive
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El Yatta
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Posted - 2005.05.03 08:19:00 -
[14]
How exactly does an AB help you warp? You dont go into warp until you reach 75% of your max speed - but your acceleration is the same, so with an AB/MWD running, you take LONGER to get into warp, as your max speed is much higher. There is also no modifier on your agility with an AB, so it doesnt help you align any faster anyway. ---:::---
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Flash Landsraad
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Posted - 2005.05.03 08:44:00 -
[15]
Originally by: El Yatta How exactly does an AB help you warp? You dont go into warp until you reach 75% of your max speed - but your acceleration is the same, so with an AB/MWD running, you take LONGER to get into warp, as your max speed is much higher. There is also no modifier on your agility with an AB, so it doesnt help you align any faster anyway.
What you do is:
Put your AB on when you're warping - this makes you accelerate faster and makes the speed bar effectively double. Once you've gotten to half speed with the AB on you turn it off and the speed bar goes back to what it was. This means that you effectively have more than top speed without the afterburner and you instawarp as soon as you've turned it off. ________________________________________________ Stop Whining!!!
Level Superiority |

Loka
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Posted - 2005.05.03 08:44:00 -
[16]
Originally by: El Yatta How exactly does an AB help you warp? You dont go into warp until you reach 75% of your max speed - but your acceleration is the same, so with an AB/MWD running, you take LONGER to get into warp, as your max speed is much higher. There is also no modifier on your agility with an AB, so it doesnt help you align any faster anyway.
Your opinion. I have no numbers i can present you, just my expirience, which is with a MWD/AB i warp faster, regardless of your current movementspeed and direction. _____________________________________ Dead or Alive
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Evad jr
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Posted - 2005.05.03 15:53:00 -
[17]
Thank you Loka that helps a ton. And I think you may be right about AB and warp.
I will play around with it tonight....
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Arimas Talasko
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Posted - 2005.05.03 16:22:00 -
[18]
Originally by: Evad jr Edited by: Evad jr on 03/05/2005 05:02:32 Not sure why but this game seems to have a lot more "holier than thou" players that browse the forums than other MMORPGs I have played...
Raynaar thank you for your response. That was very insightful and I will definately take some of your advice!
The reason it sometimes seems like this is because (with all respect) you seem to be a fairly new player, and a lot of fairly new players in this game see the bigger = better and rush their training up for elite frigs, battleships, and heavy assault ships only to lose them within a month or so of playing after having saved up every single isk they ever earned.
Then, these players go to the general discussion board and proceed to lay out huge flames left and right against the "PVP griefers" that killed their uninsured mining Battleships or NPCing Heavy Assault Ships, and then proceed to leave the game in disgust. Many older players went up through the ranks of ships carefully, so to speak, learning how to survive and ninjamine in frigates, then in cruisers, and finally battleships after months of playing and millions of skillpoints. They are usually the ones who are doing the killing and not getting killed.
My comment about the Osprey wasn't meant to be an insult or particularly discouraging - Ospreys as you probably know are pretty uber miners unless you plan on solo mining in low sec space. If you plan to do that then I would sorely suggest against getting that Dominix because chances are you will lose it to some random PVPer who sees a nice, fat target and possibly some Large Accomodation armor reppers. But if you really want to get a Battleship for mining purposes please make sure you insure it.
Supremacy Keepin it Real |

Evad jr
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Posted - 2005.05.03 16:32:00 -
[19]
Edited by: Evad jr on 03/05/2005 16:34:58 Thanks Arimas,
My comments were not really directed at you. You gave a straightforward reccomendation and you were not rude at all. There were some others with less helpful suggestions :)
That said, when reading a post, its hard to tell who is new and who is just slow (like me). I have 2 Thorax, and 2 Ospreys, and love them both. I have all mining and associated skills maxed, and have electronics, e-upgrades, mechanic, energy mangement, etc etc all maxed out. So I am not stepping into a BS the first moment I can fly one :) My goal with the Domi is to have a larger drone bay (I have all drone skills maxed) and have enough armor and defenses to grab my drones and run if needed. My theory is that if I can't be warp disrupted, then the additional armor of the Domi will hold up until I warp out.
I fully realize that if a group of people want to kill me, that nothing will stop them. But I have lost a number of smaller ships to small-time pirates with cruisers and the like, and could use the extra slots available on a BS to beef up my defenses and still have the functionality I need. Plus the Domi has twice the CPU and cargo space of my Thorax, which would help greatly when running all Miner II's.
So as a Gallante and Drone fan, that was my thinking. I realize it may not be the best choice of ships across the board, but it seemed like the next logical step for me. Any additonal ideas and suggestions are appreciated!
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Jarden
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Posted - 2005.05.03 16:40:00 -
[20]
For mining with the Domi 6Mininglaser2 1x100MN AB/caprecharger;4xCaprecharger 1xMedT2Rep;1xLargeRep;1xCpu;2xhardener;2slots for warpcorestabs/hardener/cappowerrelay You can mine in 0.0 with setup, it all depends on watching locals if you mine in unsecure space. Your drones can kill the npc and with good skills you can keep mining while your drones kill the npc.
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Ryoji Tanakama
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Posted - 2005.05.03 17:48:00 -
[21]
Edited by: Ryoji Tanakama on 03/05/2005 17:48:46 I would probably passive tank it.. you can tank like a raven (almost - with high skills), it costs no capacitor and you can do it indefinitely.
Only drawback would be if your cap drained before your hold was full as a passive tank regenerates capacitor at about the speed of a crippled snail.
~ Ryoji Tanakama |

Frigalt
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Posted - 2005.05.03 17:56:00 -
[22]
6x Miner IIs
5x Cap Recharger II
2x Large Accoms 3x Hardeners 2x Cap Relays
Might be able to replace a relay with a hardener if you have good skills. Works a treat with 3 hardeners anyway. |

Evad jr
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Posted - 2005.05.04 03:40:00 -
[23]
I'm pretty sure I am going to need some WCSs on there :)
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Chris Henry
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Posted - 2005.05.04 06:12:00 -
[24]
You will only need WCS for other players- the double armour rep suggestions that have been made will be plenty good enough to tank the spawns, and nothing will stop a dedicated group from killing you as you said. So id say, a good setup (and the one I currently have on mine for NPCing) is
Med Full set up named cap rechargers
Low 2x large Acco repairers 2x Kinetic hardeners (or whatever for the ships you're fighting) 1x Thermal Hardeners (or whatever for the ships you're fighting) 2x CPR
That'll hold off anything with skills like yours!
--------------- A Puppet Master |

Evad jr
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Posted - 2005.05.04 16:16:00 -
[25]
Thanks. Seems like thermal damage is the most common. Is that true or just a misconception on my part?
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SirSpectre
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Posted - 2005.05.04 18:45:00 -
[26]
Honestly Most of these are way overdone.
6 miner IIs
Cap IIs <--or best named all mid
2 hardeners and a large armor repairer. Cap Power relay and 2 CPUs if needed Other wise some more hardeners. Find a cruiser spawn and start tanking it while mining. Nothing bigger is going to warp in on you, unless its a player.
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