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Author |
Thread Statistics | Show CCP posts - 41 post(s) |
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CCP Atropos
C C P C C P Alliance
130
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Posted - 2012.12.03 22:17:00 -
[1] - Quote
Hello capsuleers!
Whilst there hasn't been much conversation about it, I'm hear to say that we're currently testing out some new work we've been doing on the EVE Launcher.
One of the things we've been working on is wrapping the Chromium Embedded Framework for the Mac, so that we can bring the Windows and Mac EVE Launchers into feature parity.
Sometime tomorrow, I'm hoping to be able to provide you all with a link to an EVE Launcher build that will
- hopefully work
- contain the new embedded browser
What I'm asking for your help to do, is to simply run the application and to play with it. It's not a fully functional EVE Launcher because there are a number of other changes that we're working on behind the scenes that we're not ready to start beta testing.
I would dearly love for three things to happen:
- you to download and run the beta version (when it's available)
- to give us your feedback
- to give us any feature improvements you have (ideally for the Mac implementation of the Launcher but I'll take what I can get)
I can't promise anything in return beyond fixing any bugs you discover, but I'll see if I can rustle up some treats much as the mass test participants get, for those that really want an incentive
Thank you for taking the time to help out, I look forward to providing you with a build tomorrow! Product Owner, EVE Launcher, Team Special Circumstances |
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CCP Atropos
C C P C C P Alliance
130
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Posted - 2012.12.04 10:42:00 -
[2] - Quote
It's something completely separate to the expansion release The build I'm going to release won't even work as a full Launcher, since we're currently focusing on the browser testing.
There will probably be a follow up build with other things as we move forward, but for now it will just be the embedded browser. Product Owner, EVE Launcher, Team Special Circumstances |
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CCP Atropos
C C P C C P Alliance
130
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Posted - 2012.12.07 09:51:00 -
[3] - Quote
I'm compiling it right now Product Owner, EVE Launcher, Team Special Circumstances |
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CCP Atropos
C C P C C P Alliance
130
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Posted - 2012.12.07 11:12:00 -
[4] - Quote
Ok, I've got a build available: http://content.eveonline.com/EveOnlineLauncher/beta/EVE Online-1.503.macosx-10_3-fat.zip I'm going to update the original post with some details and instructions now. Product Owner, EVE Launcher, Team Special Circumstances |
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CCP Atropos
C C P C C P Alliance
130
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Posted - 2012.12.07 16:51:00 -
[5] - Quote
Raketefrau wrote:I can't test much, as it doesn't seem to actually launch anything yet, but I can say this:
It seems to load up just fine, then Adobe wants to update my flashplayer. I know that with Chrome you don't *need* Adobe's flash player, which is why I like it -- I guess this isn't the case with Chromium itself?
I'm on 10.8.2 on a 2.4 C2D with 4GB.
Do we need to move this to the Applications folder so that it picks up our regular installs? I don't want to do that yet, in case it hoses my install.... The current build won't do anything with any games. I've stubbed out the functionality to do that. What I'm interested in is
- does it even start
- and if you navigate around does the website render properly
If it did those two, then that's great Product Owner, EVE Launcher | Team Special Circumstances |
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CCP Atropos
C C P C C P Alliance
130
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Posted - 2012.12.07 16:55:00 -
[6] - Quote
To answer your points in turn:
- The webpage is off because I simply pointed it at one I knew to have dynamic content (videos and whatnot) and so it's not pointing to a webpage that's designed for the available space. That said, thank you for the screenshot, it's always good to double check that it's rendering correctly
- By 'Mac menu' do you mean this: http://i.imgur.com/mrFmg.png ?
- The play button is meant to be inactive.
- Thanks for the log file!
Product Owner, EVE Launcher | Team Special Circumstances |
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CCP Atropos
C C P C C P Alliance
130
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Posted - 2012.12.08 17:59:00 -
[7] - Quote
Syr Dread wrote:Here's a log: https://dl.dropbox.com/u/5866878/eve/launcher.2012.12.07.log Seems nice and responsive. No crashes or anything. But the videos under the videos section are not playable. I have no flash installed on system and i guess chromium doesn't find the h264 files or something because in safari i can play the videos just fine. Interesting, thanks for pointing that out. I thought they were HTML5 rather than flash, but will have to check it out further.
Product Owner, EVE Launcher | Team Special Circumstances |
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CCP Atropos
C C P C C P Alliance
130
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Posted - 2012.12.08 18:00:00 -
[8] - Quote
Tien Ti wrote:Same as above, ship models in the ship viewer are all upside down
Heh, awesome! Thanks for pointing this out. Product Owner, EVE Launcher | Team Special Circumstances |
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CCP Atropos
C C P C C P Alliance
130
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Posted - 2012.12.09 16:45:00 -
[9] - Quote
Rafael Argus wrote:I tested it out and noted the issues listed above, the ship being upside down, and the lack of standard Mac OS application menu items, such as Quit.
One feature I'd like to see added to the launcher in general is to enable the Play button as the default button so it could be pressed by using the Return/Enter key on the keyboard. For some reason, it really bugs me that one can not just press Enter to play! :) We've actually done a little work on this regard; pressing 'S' or 'G' brings up the EVE Launcher settings menu and EVE game client settings menu respectively (although the later is currently broken). In addition, both enter and return will trigger the Play button, although not in this build, since it's not doing anything with a client. Product Owner, EVE Launcher | Team Special Circumstances |
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CCP Atropos
C C P C C P Alliance
134
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Posted - 2012.12.11 21:16:00 -
[10] - Quote
Grukni wrote:Now that Linux is gaining momemtum in PC gaming thanks to, among other things, Valve, are you planing on supporting Linux again?
OpenGL is the way, and not the privative, un-interoperable, DirectX crap. This test is purely related to the EVE Launcher on Mac. A full on OpenGL renderer is a little out of my purview both technically (i've no clue about rendering engines) and professionally (it's not a project I'm involved in) so I can't really speak to it.
Sorry. Product Owner, EVE Launcher | Team Special Circumstances |
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CCP Atropos
C C P C C P Alliance
134
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Posted - 2012.12.11 21:17:00 -
[11] - Quote
Vincent Athena wrote:The videos did play for me. One oddity: When I pressed the button to go to full screen I got no video at all. It was still playing, I could hear the sound. But the screen was just what it was before I pressed the full screen button, less a video being played in its initial window. Pressing esc brought it back.
Edit: I do not know if its supposed to be there, but I see no way to make the launcher window a different size.
The ship viewer not only shows ships upside down, but the camera movement is upside down too. (Moving the mouse up and down causes the opposite movement of the ship model).
The EVE Launcher isn't supposed to be resizeable, since I simply took the existing EVE Launcher (albeit with a new shiny embedded browser) and pointed it at a known website
Thanks for the news on the ship viewer! Product Owner, EVE Launcher | Team Special Circumstances |
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CCP Atropos
C C P C C P Alliance
134
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Posted - 2012.12.11 21:18:00 -
[12] - Quote
Tess La'Coil wrote:Wait, is this the basis for the creation of a full mac client? I still find it strange I've been living on Windows7 via bootcamp for the last 12 months due to EVE running so much better on it.
No, just an attempt at parity for the Windows and Mac EVE Launchers. Product Owner, EVE Launcher | Team Special Circumstances |
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CCP Atropos
C C P C C P Alliance
134
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Posted - 2012.12.11 21:19:00 -
[13] - Quote
Ravenstain wrote:Tested with quite a few sites, besides EVE-O, including Facebook, google, youtube, twitch.tv, own3d.tv, miniclip.com and others. Results: GÇó eveonline.com worked fine, with the exception of the ship spinning being upside down as mentioned before GÇó google.com seems to work fine, that includes sections for images, maps and translation GÇó youtube.com - no problems that I could find GÇó twitch.tv, own3d.tv - live video steaming works very nicely. No problems with HD and fullscreen. GÇó miniclip.com - crashed as I tried to play a game ( Pastebin Link) GÇó tried another flash game site and I could play though it was a bit clunky :P GÇó other sites I tried all seemed to render without problems :) Overall seemed quite fast and responsive. Would be a pretty good browser if only I could make the window a bit bigger, but I guess that wasnt the idea here :P P.S. Im running Late 2009 MacBook 2.13 C2D, 4GB RAM, OSX 10.6.8
Wow thanks for the in-depth testing. I assume you redirected the website via some hosts magic rather than hacking open my Launcher Product Owner, EVE Launcher | Team Special Circumstances |
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CCP Atropos
C C P C C P Alliance
134
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Posted - 2012.12.11 21:23:00 -
[14] - Quote
Dell Piano wrote:Can't launch eve online.app. app is damaged. move app to recycle bin
Mr Pragmatic wrote:download installed open unresizable internet browser.
kidna of failing to see whats better about this one than the old one.
Max Singularity wrote:The small window really is bothersome!!!! Makes it look like a thrown together work. Even if it is just a launcher, allow the window to be resized, or remove the browsing capability.
There should be no reason why you can't resize the window, but don't go to press as it is now.
Edit: It also asked to upgrade flash which it downloaded and installed very cleanly.
Thank you for your feedback, however it's not meant to be a fully usable browser like Google Chrome or Mozilla Firefox. The Windows version of the EVE Launcher also contains and embedded browser, to enable the display of dynamic content, rather than a static bitmap such as the Mac version currently has. As such, the inability to resize the browser isn't something that is likely to change. The fact that the eveonline.com webpage is larger than the browser window doesn't really matter in this case.
That said, thank you for your time in testing this, it's always good to get more eyes on. Product Owner, EVE Launcher | Team Special Circumstances |
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CCP Atropos
C C P C C P Alliance
134
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Posted - 2012.12.11 21:25:00 -
[15] - Quote
Dell Piano wrote:Can't launch eve online.app. app is damaged. move app to recycle bin
Do you have any more information? This is exactly the kind of stuff that I'm most interested in! If it's failing on some computers I deatly want to know why so that we can attempt to ensure that it doesn't happen when it goes live.
Please, please, please dig out the app and we can possibly do some debugging so to find the root cause. Product Owner, EVE Launcher | Team Special Circumstances |
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CCP Atropos
C C P C C P Alliance
134
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Posted - 2012.12.11 22:34:00 -
[16] - Quote
Amy Hilitari wrote:You need to register it in Apple's App store. Its currently flagging on my machine (and im sure others) that since Ive security levels set to not run unregistered apps.
EDIT: Or register yourself as a developer with Apple. But the way security settings are on Lion and Mountain Lion, its best to register with Apple directly.
Ive no issues once I bypassed the security check for apps. Looks great, cant wait to see it fully in action.
The signing is currently being worked on, and should come in a later build. The recent change to GateKeeper threw a spanner in the works, but will be resolved before we release this.
Thanks for your feedback. Product Owner, EVE Launcher | Team Special Circumstances |
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CCP Atropos
C C P C C P Alliance
134
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Posted - 2012.12.11 22:35:00 -
[17] - Quote
Skullduggery Xenon wrote:Using a 2 yo Mac Book Air (OS 10.8.2) video via 42" HDMI TV
Download was smooth and quick - no issues Needed to launch from Finder (using control key + click) as settings were for Apple registered products only Found small inflexible window size a problem (but not in scope as you state previously) Dropdown menus (and page navigation generally) seemed to work OK as did video playback (noting ship inversion) Even Starmap view loaded without problem - maybe quicker than ingame. Fullscreen for some videos (Retribution trailer) kept sound but lost vision, other maximised to within window correctly.
Hope this helps - if theres anything more you need let me know.
Regards, SX
Thanks for the feedback and the information on OS version Product Owner, EVE Launcher | Team Special Circumstances |
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CCP Atropos
C C P C C P Alliance
134
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Posted - 2012.12.11 22:37:00 -
[18] - Quote
Malivain wrote:It runs fine for me. I'm on a Late 2009 Macbook Pro, 2.8 C2D, 8 GB RAM, Nvidia GeForce 9400M/9600M, MacOSX 10.7.5. Below is a short list of notes:
- The launcher ran quite smoothly overall.
- HTML5 OpenGL renders upside down, as others have pointed out. Fullscreen for this didn't work though.
- Videos worked fine, but I couldn't normally full screen them (same as others); however, I was able to full screen them and then command+tab to the hidden full screen window, at which point it worked.
- EVE Gate, Google+, Twitter, etc. worked perfectly, and https seemed to work as well since I was able to login to all three without any problems. Actually, Twitter beautifully resized itself as if it was built for the launcher. (We were able to reach these websites via the links on the bottom of the main EVE Online website page.)
- All of the embedded browser's hotkeys (e.g. control+S) and context menu (right click) were disabled, as I assume was intended.
- The EVE Launcher Settings (via the 's' key) worked except: (a) text wasn't formatted properly, (b) I couldn't save, (c) the 'range of ports to use' textboxes needed to be wider. Screenshot
- Attempting to quit after having the launcher open for more than a few seconds caused a ~10 second delay in which my cursor 'spun' and the webpage grayed out. After this delay, it closed properly. The logs don't report an error for this, so I'm not sure why it would take so long to close. It occurs for both command+Q and the window's 'x' button. This is probably the biggest issue I had. Screenshot
- Just to be sure, I ran both the EVE Online client and the launcher together; there weren't any issues.
Here is my log file. It says there was a NoneType error at some point (not when closing the launcher though), but I didn't experience anything abnormal as far as I can recall. I hope this helps.
Thank you for the detailed feedback, it's much appreciated. The Launcher settings tab is still work in progress specifcally regarding the width of the port input boxes. It's good to have the wrapping information though, since I had thought that bug fixed.
I'll look into the performance for process termination. I'm not sure what could be causing the 10 second delay, but it's definitely not acceptable. Product Owner, EVE Launcher | Team Special Circumstances |
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CCP Atropos
C C P C C P Alliance
134
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Posted - 2012.12.11 23:14:00 -
[19] - Quote
Pic'n dor wrote:C2D early 2008 MBP 10.8.2 up to date, 2 client running : let's try this new luncher anyway :) Eve online browsing is fine but youtube embedded video in eveonline website failed in switching fullscreen : sound but no vid + no more mouse visible : fixed with random click on page. 327points + 2 bonus in HTML5test.com : i scrolled down the result page and it freezed : red button works (could not reproduce) the pastebin thingThe framework seems to run smooth.
Thanks for your feedback! Product Owner, EVE Launcher | Team Special Circumstances |
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CCP Atropos
C C P C C P Alliance
134
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Posted - 2012.12.12 08:38:00 -
[20] - Quote
Malivain wrote:Also, you stated that you'd like to hear some suggestions for the launcher. Do you mean small, mac-based ones, or a bit larger iterations for the launcher in general?
Keep up the good work!
I'll take anything you would care to offer. Product Owner, EVE Launcher | Team Special Circumstances |
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CCP Atropos
C C P C C P Alliance
134
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Posted - 2012.12.13 10:54:00 -
[21] - Quote
Adrenalinemax wrote:CCP Atropos wrote:Malivain wrote:Also, you stated that you'd like to hear some suggestions for the launcher. Do you mean small, mac-based ones, or a bit larger iterations for the launcher in general?
Keep up the good work! I'll take anything you would care to offer. Now that we have Sisi, buckingham, duality and god knows whatever else test server comes up, would be nice to be able to click Duality and have it make a duality folder.... EvEclonemaker is still a multi boxers best friend, integration would be awesome or some other way to allow multi boxing Having a login in the launcher and being able to choose a account or even characters would probably be too much to ask....
Thanks for your ideas. One of the reasons for doing the embedded browser is actually that; login enabled within the Launcher. We've been looking at the reasons people have for using multiple accounts (from in-game competitive advantages to simple control over settings) and we want to revisit many of the concepts that went in with the game's creation 10 years ago, that have never been revisited, with new technological improvements, over the the years.
One of our blue sky ideas is login in the Launcher, where you might be able to chat, post to the forums, etc, before selecting the (saved) settings you want and then starting the game.
Basically everything's on the table, which is why I'm all ears when it comes to ideas. Product Owner, EVE Launcher | Team Special Circumstances |
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CCP Atropos
C C P C C P Alliance
134
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Posted - 2012.12.13 10:55:00 -
[22] - Quote
Lee Xiabin wrote:I have a 2012 27" imac 2.7GHz Core i5 running 10.7.5.
I've tried all sorts of button and functionality and all seems to work reasonably well. The only significant issue I found was that the launcher launched with a window size that was small. With screen resolution on a 27" monitor at 2560 x 1440 it was much too small. The little green expand button was non-functional. In addition, I was unable to grab the bottom right of the window and expand that way. Tried minimizing and maximizing from the dock and still no better. Perhaps you've already heard this one before, I must confess I haven't read through all the posts, but it's very annoying to have to scroll left and right, up and down in the launcher. Makes the functionality of all these links kind of pointless, I'd just push play every time.
thanks,
Keep up the good work.
Lee Xiabin
I understand your frustration, but as I've said to others, the ability to resize isn't a concern of mine, since the final Launcher won't be showing eveonline.com, but a custom Launcher landing page, designed for the space available. Product Owner, EVE Launcher | Team Special Circumstances |
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CCP Atropos
C C P C C P Alliance
134
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Posted - 2012.12.13 10:57:00 -
[23] - Quote
Thirty-Three wrote:Everything seems fine to me. However, I did open four instances of the launcher at the same time and one of them received a 401 while attempting to visit the youtube link at the bottom of the page. Fail ScreenPastebinSpecs:
- Mid 2010 iMac
- 3.6 GHz Intel Core i5
- 4 GB 1333 Mhz DDR3
- ATI Radeon HD 5670 512 MB
- OS X 10.8.2 (12C60)
Interesting, thanks for the information. I'll look into it further. Product Owner, EVE Launcher | Team Special Circumstances |
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CCP Atropos
C C P C C P Alliance
134
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Posted - 2012.12.13 15:38:00 -
[24] - Quote
It's probably because the downloads are being served via the browser, and the EVE Launcher isn't doing anything with the callbacks. As for:
Rifka bet Sheret wrote:Does this mean the Python patcher might be fixed soon? You'll need to be more specific Product Owner, EVE Launcher | Team Special Circumstances |
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CCP Atropos
C C P C C P Alliance
134
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Posted - 2012.12.14 09:44:00 -
[25] - Quote
blue coeur wrote:Didn't run into any issues with the client launcher. Although, the "play" button isn't retina ready. ( adding screenshot )
Screenshot pls! Product Owner, EVE Launcher | Team Special Circumstances |
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CCP Atropos
C C P C C P Alliance
136
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Posted - 2012.12.19 09:43:00 -
[26] - Quote
Mara Rinn wrote:Downloaded just now (16:07 +11:00, Australian Eastern Daylight Savings Time). Safari automatically unzipped the application, it looks just as I'd expect: EVE Online icon, "EVE Online.app" folder contains a "Contents" folder and "EVE Online-1.503.macosx-10_3-fat". Right-click, select Open, Finder complains that the application is damaged. Downloading again to see if it was a problem on my end. My system is an 11" MacBook Air, late 2010. Mac OS X version is 10.8.2. (MD5 checksum of the ZIP just in case this helps)
The MD5 matches what I have on the Mac that I built and tested it on. You're running the root EVE Online.app? Product Owner, EVE Launcher | Team Special Circumstances |
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CCP Atropos
C C P C C P Alliance
136
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Posted - 2012.12.20 13:20:00 -
[27] - Quote
The zip package is made using the zipfile module in Python. I can unpack it fine on the 10.7 machine I've been developing on. Archive Utility reports that it's version 10.7 (5.8) Product Owner, EVE Launcher | Team Special Circumstances |
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CCP Atropos
C C P C C P Alliance
136
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Posted - 2012.12.20 13:41:00 -
[28] - Quote
We're using Python 2.7. What I would also like to know is why this is only presenting on your Mac. Everyone else in the thread has been able to use the zip without problem, which makes your case very strange indeed. Thanks for doing this indepth digging around; it's appreciated Product Owner, EVE Launcher | Team Special Circumstances |
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ISD Eshtir
ISD Community Communications Liaisons
299
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Posted - 2012.12.30 10:42:00 -
[29] - Quote
Downloaded too, did not run into any issues so far.
Might also add a feature request as soon as i have played with it a bit. ISD Eshtir Vice Admiral Community Communication Liaisons (CCLs) Interstellar Services Department |
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CCP Atropos
C C P C C P Alliance
172
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Posted - 2013.01.07 11:56:00 -
[30] - Quote
Manssell wrote:I have one question about this awesome new development work (pandering? yes!) is the browser that's in the test launcher intended to replace the current Mac browser in game (please yes!) or is it just intended to work within the launcher? I ask since this weekend I had multiple crashes that I'm positive are all related to the in game browser which can't even show half the links people link in fleet anyway.
It's purely intended for the EVE Launcher, and not as a replacement for the ingame browser. Product Owner, EVE Launcher | Team Special Circumstances |
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CCP Atropos
C C P C C P Alliance
172
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Posted - 2013.01.08 11:36:00 -
[31] - Quote
Albert Spear wrote:Based on opening the window here are my comments:
1) the window opens with scroll bars, but no way to resize the window. This is against Apple's UI guidelines. 2) the white boxes in the corner are half on and half off the screen because of (1), again this is against Apple's UI guidelines 3) the font size in the drop down EVE Universe menu opens too small to be readable on my screen, pixelating 4) The one Universe menu opens with two columns and a lot of blank space at the bottom of the first column - this indicates to the user that the second column is a different kind of content - is that what you wanted it to do 5) Without scrolling the window (1) - "The Sandbox" menu opens with the 3rd column half off the screen - this means users will have to either scroll over before opening or have to close, scroll and reopen. 6) buttons all properly highlight and show clickable space - cursor changes correctly 7) 4 balls at the bottom of the main graphic show click-ability correctly and move the screen correctly 8) Language changes happen correctly - and the fonts display correctly - save (3) above
Macintosh Developer since 1984.
Mac OSx 10.7.1 - 27 inch iMac.
Thank you for your feedback, however I have to point out that the points relating to the website content aren't really of a concern to me at this stage. As I say in the opening post:
Quote:The provided builds point to the main http://www.eveonline.com website. The site contains some HTML5 and WebGL elements which might cause problems.
I chose that site simply because I imagined it was a site people would be familiar enough with to be able to know when something was broken, sidestepping having to create and host a site just for this beta test. As such, since the website isn't designed with the smaller EVE Launcher screen size in mind, it exceeds the size of the frame.
That said, it's good to know that the elements rendered correctly, so thank you for your help! Product Owner, EVE Launcher | Team Special Circumstances |
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CCP Atropos
C C P C C P Alliance
173
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Posted - 2013.01.10 15:00:00 -
[32] - Quote
I've just published a new version, 1.504. You can download it from here.
I've also posted a change history in my main post. Product Owner, EVE Launcher | Team Special Circumstances |
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CCP Atropos
C C P C C P Alliance
173
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Posted - 2013.01.14 11:43:00 -
[33] - Quote
The 'upload error and logs to CCP' one is the same as the one that is in the EVE Launcher currently; it's logging that the Launcher itself does. The 'upload crashes automatically' one is the crashes option that is in the EVE game client currently, it's just moved into the EVE Launcher. Product Owner, EVE Launcher | Team Special Circumstances |
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CCP Atropos
C C P C C P Alliance
173
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Posted - 2013.01.16 10:46:00 -
[34] - Quote
Lazyhound wrote:The .zips for 1.503 and 1.504 crash every file compression utility I point at them. Could you provide more details about your system and the applications you've attempted it with? Product Owner, EVE Launcher | Team Special Circumstances |
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CCP Atropos
C C P C C P Alliance
173
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Posted - 2013.02.12 11:03:00 -
[35] - Quote
TanelEE wrote:1.504 extracted and runned fine on OSX 10.8.2 with HD3000 graphics.
Awesome! That's good to know Product Owner, EVE Launcher | Team Special Circumstances |
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CCP Atropos
C C P C C P Alliance
173
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Posted - 2013.02.12 11:04:00 -
[36] - Quote
For anyone else following this thread, I'm hoping to get another new build up this week, that will include a few architectural changes (versioning schema and code signing) and a few bug fixes. Product Owner, EVE Launcher | Team Special Circumstances |
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CCP Atropos
C C P C C P Alliance
178
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Posted - 2013.02.15 10:34:00 -
[37] - Quote
Looking through Apple's documentation this appears due to GateKeeper: http://support.apple.com/kb/HT5290
Apple wrote:"Damaged" app. GÇô The app has been altered by something other than the developer. This message will appear no matter the Gatekeeper option chosen. Product Owner, EVE Launcher | Team Special Circumstances |
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CCP Atropos
C C P C C P Alliance
180
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Posted - 2013.02.18 11:54:00 -
[38] - Quote
I'm working on the signing of the .app at the moment. I mentioned in an earlier post that I would try and get a new build out asap, which I'm still hoping to do Product Owner, EVE Launcher | Team Special Circumstances |
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CCP Atropos
C C P C C P Alliance
180
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Posted - 2013.02.22 13:50:00 -
[39] - Quote
I've just posted a new version, which hopefully has the signing sorted out. Please check it out: here Product Owner, EVE Launcher | Team Special Circumstances |
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C C P C C P Alliance
181
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Posted - 2013.03.01 17:11:00 -
[40] - Quote
I can start the beta version inside a case sensitive disk image if that helps Product Owner, EVE Launcher | Team Special Circumstances |
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CCP Atropos
C C P C C P Alliance
183
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Posted - 2013.03.12 10:04:00 -
[41] - Quote
Vincent Athena wrote:In the thread discussing the use of torrents in future versions of the launcher you mentioned that this was part fot he beta test of the new Mac launcher. As torrent seems to be an issue with freezes, I ran the beta launcher, then a couple of regular TQ sessions. One froze.
Recommendation: You better find and fix the freeze issue before releasing the new launcher. Once its out the workaround of "do not use any torrents while playing Eve" will not be possible.
I should point out that the torrent isn't running in the current build, that you would have downloaded. Product Owner, EVE Launcher | Team Special Circumstances |
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