|
Author |
Thread Statistics | Show CCP posts - 37 post(s) |

RatKnight1
The Dude's Interstellar Enterprizes Quixotic Hegemony
17
|
Posted - 2012.12.04 16:03:00 -
[1] - Quote
Galmas wrote:Pulled a medium armor repper out of a corp hangar at a pos, repaired ship, tried to put it back:
15:42:01InfoYou can't add the Medium Armor Repairer II as there are simply too many items here already.
Can put it into any other division of that same corp hangar array, just not into the same division i took it from.
The problem seems to be tied to the module. Same issue when i try to put back another module that another character pulled out of the hangar. I pulled that other module out of another division and tried to put it back into the division it was originally pulled out of. Same error.
This is quite a problem i would say, please have a high priority look at that.
Confirmed. Happening in our POS as well. |

RatKnight1
The Dude's Interstellar Enterprizes Quixotic Hegemony
17
|
Posted - 2012.12.04 17:09:00 -
[2] - Quote
CCP Habakuk wrote:RatKnight1 wrote:Galmas wrote:Pulled a medium armor repper out of a corp hangar at a pos, repaired ship, tried to put it back:
15:42:01InfoYou can't add the Medium Armor Repairer II as there are simply too many items here already.
Can put it into any other division of that same corp hangar array, just not into the same division i took it from.
The problem seems to be tied to the module. Same issue when i try to put back another module that another character pulled out of the hangar. I pulled that other module out of another division and tried to put it back into the division it was originally pulled out of. Same error.
This is quite a problem i would say, please have a high priority look at that. Confirmed. Happening in our POS as well. Could you please check the number of items in this division in the CHA? There is a restriction to 1000 items per container / division, which is now enforced more strictly. For corporation hangars in stations this limit was increased to 1500 items per division (but S&I jobs still use 1000 items as limits due to a bug).
This could possibly be it. So, if we are over the 1000 item limit, we will be able to take items out, just not put them back in?.. lovely. |

RatKnight1
The Dude's Interstellar Enterprizes Quixotic Hegemony
17
|
Posted - 2012.12.04 17:13:00 -
[3] - Quote
CCP Vertex wrote:MK Jr wrote:Pater Sek wrote:Have downloaded the patch but the game crashes at login screen when i try to log on.
It starts logging in says "preparing bulk data" and then crashes to desktop every attempt. Game cannot be played.
Am I the only one having this issue? Also getting this.. Any news? This is rather annoying.. :< Can you please create a bug report and attach the crash dumps. If you do not know how to find the crash dumps please look here
I would try running the repair tool as well... it is pretty good at fixing things like that. Could just be a corrupt file from the download. |

RatKnight1
The Dude's Interstellar Enterprizes Quixotic Hegemony
17
|
Posted - 2012.12.04 17:17:00 -
[4] - Quote
Galmas wrote:CCP Habakuk wrote:RatKnight1 wrote:Galmas wrote:Pulled a medium armor repper out of a corp hangar at a pos, repaired ship, tried to put it back:
15:42:01InfoYou can't add the Medium Armor Repairer II as there are simply too many items here already.
Can put it into any other division of that same corp hangar array, just not into the same division i took it from.
The problem seems to be tied to the module. Same issue when i try to put back another module that another character pulled out of the hangar. I pulled that other module out of another division and tried to put it back into the division it was originally pulled out of. Same error.
This is quite a problem i would say, please have a high priority look at that. Confirmed. Happening in our POS as well. Could you please check the number of items in this division in the CHA? There is a restriction to 1000 items per container / division, which is now enforced more strictly. For corporation hangars in stations this limit was increased to 1500 items per division (but S&I jobs still use 1000 items as limits due to a bug). There are more than 1000 items in the CHA division that is causing problems... without repackaging at POS this is going to be a major nightmare.
yeah, this is going to be fun to deal with. I wish this would have been in the patch notes so we had some time to deal with this.
|

RatKnight1
The Dude's Interstellar Enterprizes Quixotic Hegemony
17
|
Posted - 2012.12.04 18:15:00 -
[5] - Quote
CCP Habakuk Shame on me for forgetting the patch note for it. I was 100% sure, that I included the patch note, but apparently this was only in my dreams. [:oops wrote:
No worries, it happens... rest of the patch looks good so far though.
Quick question... will this safety prevent me from engaging in wormhole space? To be safe I already disabled it, but I was curious if that was necessary.
Thanks for the hard work, I didn't think this would be deployed nearly this fast! |

RatKnight1
The Dude's Interstellar Enterprizes Quixotic Hegemony
17
|
Posted - 2012.12.04 18:35:00 -
[6] - Quote
Scrapyard Bob wrote:CHA and corporate hangar limits need to be revered to 3000 items. A limit of 1500 is not going to cut it there. Especially for those with large BPO collections and large numbers of BPCs, or items that we can't repackage in the CHA, or stacks of a few hundred different item types.
S&I window needs to display at least 2000 items. The 1000 item limit (1048?) is too low by at least half.
I would agree if for no other reason I don't feel like pulling multiple items into different tabs for no apparent reason. Especially when it is already difficult to control access to CHA's, now we have to split items over multiple tabs.
Just a bit irritating... I would love to know what the logic is behind this limit?... is it the same reasoning behind not being able to move too many bookmarks at once?
*Edit: at once |

RatKnight1
The Dude's Interstellar Enterprizes Quixotic Hegemony
17
|
Posted - 2012.12.04 18:57:00 -
[7] - Quote
Viper Comnnand wrote:Elena Thiesant wrote:Viper Comnnand wrote:The work around doesn't work for me, tried it every which way with the shader and the lacing and still no ship :( Corp-mate said that clearing cache worked. Tried that too, tried reseting settings, clearing cache and using the work around and no luck on any of those, and if I look at another ship in space I can't reset camera as theres nothing there to reset it too. All my corp mates can see my ship, I can't see it on my other 3 accounts but I can see their ships. Its all bugged.
run the repair tool... pray to whatever higher power you believe in. |

RatKnight1
The Dude's Interstellar Enterprizes Quixotic Hegemony
17
|
Posted - 2012.12.04 19:13:00 -
[8] - Quote
Melanthius Trimarcisia wrote:The Jukebox seems to be gone and making a shortcut for it won't bring up the interface
jukebox removed. Read the patch notes. |

RatKnight1
The Dude's Interstellar Enterprizes Quixotic Hegemony
17
|
Posted - 2012.12.04 19:14:00 -
[9] - Quote
Littlefat46 wrote:I undock from station in HS I lost 1/4 of my shield, armor, and hull
They already know about this, read previous posts.
Sorry I am responding so much. My boss is okay with me being on the forums, but for some reason they are frowning on me playing eve at work :P |

RatKnight1
The Dude's Interstellar Enterprizes Quixotic Hegemony
17
|
Posted - 2012.12.04 19:17:00 -
[10] - Quote
Markus Defries wrote:Aurora74 wrote:Local loads ridiculously slow in certain regions Yeah, I've seen that too. Sometimes it can take a good few seconds for local to refresh. You'll jump and carry the previous systems inhabitants for a bit.
The whole game has been kind of slow... very unresponsive. |
|

RatKnight1
The Dude's Interstellar Enterprizes Quixotic Hegemony
17
|
Posted - 2012.12.04 19:21:00 -
[11] - Quote
Wodan Re wrote:RatKnight1 wrote:Markus Defries wrote:Aurora74 wrote:Local loads ridiculously slow in certain regions Yeah, I've seen that too. Sometimes it can take a good few seconds for local to refresh. You'll jump and carry the previous systems inhabitants for a bit. The whole game has been kind of slow... very unresponsive. Same here Nullsec is unplayable with chats and local not updating correctly
Definitely something on the server side. I am in WH space, and it is slow, alliance took almost 20 seconds to tell me there were people in it. took 3 seconds for the text I typed in to appear. Even worse, it is jumpy when I move my POV around my ship =/ |

RatKnight1
The Dude's Interstellar Enterprizes Quixotic Hegemony
17
|
Posted - 2012.12.04 19:40:00 -
[12] - Quote
Make sure you are filing bug reports! They don't necessarily look here for the bug information. |

RatKnight1
The Dude's Interstellar Enterprizes Quixotic Hegemony
17
|
Posted - 2012.12.04 21:01:00 -
[13] - Quote
Chribba wrote:Did someone mention the CharacterSheet API seems screwed up yet? Half the requests seem to throw an unknown Scotty error.
/c
yeah, I am hitting that on my alliance forums. looks like there might have been a shift in some of the item ID numbers... |

RatKnight1
The Dude's Interstellar Enterprizes Quixotic Hegemony
17
|
Posted - 2012.12.04 21:35:00 -
[14] - Quote
KIller Wabbit wrote:handige harrie wrote:some NPC ships seem to insta lock Ships and Drones.
did an anomaly earlier, recalled drones due to agro, relaunched them and they were damaged again immediately. later when I was travelling I got insta locked myself on a gate by drones while travelling in an interceptor. Say Hello! to the Sleeper AI
hehehe...
gonna make missions a little more interesting. They might actually have to increase the rewards. |
|
|
|