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Author |
Thread Statistics | Show CCP posts - 39 post(s) |
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CCP Eterne
C C P C C P Alliance
744
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Posted - 2012.12.04 11:06:00 -
[1] - Quote
EVE Online: Retribution 1.0 has been deployed successfully.
Retribution 1.0 brings a large amount of improvements, including a new and improved Crimewatch, a new way to hunt bounties, 4 new destroyers, a new mining frigate, tons of rebalanced frigates and cruisers, and a lot more.
For full details, especially already known issues, please check the patch notes.
This thread is for general feedback. If you encounter any issues please use the Retribution 1.0 issues thread here. Community Representative GÇ+ EVE Illuminati GÇ+ Fiction Adept
@CCP_Eterne GÇ+ @EVE_LiveEvents |
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CCP Punkturis
C C P C C P Alliance
3843
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Posted - 2012.12.04 11:27:00 -
[2] - Quote
ChromeStriker wrote:Thats a lot of patch notes
you can't play EVE at work? Gÿà EVE User Interface Programmer Gÿà GÖÑ Team Super Friends GÖÑ @CCP_Punkturis My Dev Blogs |
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CCP Navigator
C C P C C P Alliance
1603
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Posted - 2012.12.04 11:31:00 -
[3] - Quote
robbyx wrote:New mega skin is horrible, paint it "caldari colours" and it could easily pass as a caldari ship....gone are the voluptuous curves that was the hallmark of the megathron.
Jukebox seems to have disappeared, asked a couple of corpies who also said that couldnt find it....although i did read the patch notes i may have missed if is a known issue.
The Jukebox was removed as per this blog.
CCP Navigator -Community Manager |
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CCP Arrow
C C P C C P Alliance
270
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Posted - 2012.12.04 13:09:00 -
[4] - Quote
Hauntable wrote:Silver Coon wrote:I really don't like that now when I use the scroll wheel in the market for modifying prices, I HAVE to be with the cursor over the price box for it to work. (PC) Xilael wrote:Who the f... changed the mousewheel settings so that it scrolls in the current window instead of the highlighted box?
Makes adjusting prices so slow... "Scroll bars become active once the user hovers the area of their function which applies to both windows and tabs within windows" This is a not a good change. Requires you to constantly move your mouse to the window/text box you want to scroll or you can end up scrolling a window in the background.
It is a common feature in recent interfaces to only need to intersect the area you want to control with the mouse without the need to click it first. It also allows you to be able to control that area in more ways like moving items and scrolling at the same time as mentioned above. We realize this is a change to how EVE used to be but we are quite sure it is the way we would do it if we were releasing EVE for the first time today and this change is part of updating the EVE UI so that it can keep evolving to meet the needs of the majority of our players. CCP Arrow-á-á|-á Senior Game Designer-á|-á @CCP_Arrow |
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CCP Punkturis
C C P C C P Alliance
3849
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Posted - 2012.12.04 15:30:00 -
[5] - Quote
Robin Koehler wrote:bounty sys isnt so good (miner can now easyly be hunted down)
having bounties alone don't make anyone a legal target! Gÿà EVE User Interface Programmer Gÿà GÖÑ Team Super Friends GÖÑ @CCP_Punkturis My Dev Blogs |
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CCP Arrow
C C P C C P Alliance
274
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Posted - 2012.12.04 15:53:00 -
[6] - Quote
Vibramycin wrote:To get my cursor to deselect the entire field, I need to _slow click_ twice (once to move focus to price field, once to deselect the price and get my cursor where I want it...and double clicking fast just reselects the whole price).
You don't need to click the price input field to put it to focus, moving the cursor over it is enough. We are looking into the use case when the hover area is very small in height, thank you for bringing this to us we will look into it. CCP Arrow-á-á|-á Senior Game Designer-á|-á @CCP_Arrow |
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CCP Arrow
C C P C C P Alliance
278
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Posted - 2012.12.05 09:36:00 -
[7] - Quote
Scrapyard Bob wrote:- There needs to be a way that from a window like the "hangar floor" shortcut, that you can get the full tree in cases where you then want the full tree. I may not always want to check off "show full tree" for that particular window, but I want a button / something that lets me get the full tree when I need it.
The 'Inventory' icon in the Neocom is the main Inventory window which always has the full Index Tree even when you don't have the option to show the full tree at all times turned on. CCP Arrow-á-á|-á Senior Game Designer-á|-á @CCP_Arrow |
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CCP Punkturis
C C P C C P Alliance
3871
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Posted - 2012.12.05 10:26:00 -
[8] - Quote
KIller Wabbit wrote:Drag and drop into Bounty fields would have been nice
you can drag people from chat into the place bounty search box in the bounty window
KIller Wabbit wrote:Can you withdraw a bounty?
nope Gÿà EVE User Interface Programmer Gÿà GÖÑ Team Super Friends GÖÑ @CCP_Punkturis My Dev Blogs |
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CCP Punkturis
C C P C C P Alliance
3876
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Posted - 2012.12.05 11:12:00 -
[9] - Quote
Remiel Pollard wrote:Lol, so it turns out that not only can you put a bounty on anyone you want to now, but you can also put one on yourself - I just put 100,000 on my own head for ***** and giggles. Come n' get it, kiddies EDIT: I have to add, as an afterthought, and having never had a bounty on me before... is receiving an EVE-mail telling you WHO placed the bounty a new thing or has it always been there?
that's a new thing, added after getting feedback from our dev blog
if you want to place it anonymously you can place it with an alt or via 3rd party service (I'm sure some bounty placer corps will form!) Gÿà EVE User Interface Programmer Gÿà GÖÑ Team Super Friends GÖÑ @CCP_Punkturis My Dev Blogs |
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CCP Punkturis
C C P C C P Alliance
3884
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Posted - 2012.12.05 11:19:00 -
[10] - Quote
Commander A9 wrote:I'll repeat what I said on Test Server.
You can still place a bounty on yourself! And I really don't think that's by design. Makes no sense to me to put your own money on yourself to make yourself wanted or a target.
yeah it's by design.. why not? some people might want to look cool on the most wanted list or be a more viable target in low sec or nullsec Gÿà EVE User Interface Programmer Gÿà GÖÑ Team Super Friends GÖÑ @CCP_Punkturis My Dev Blogs |
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CCP Explorer
C C P C C P Alliance
1056
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Posted - 2012.12.05 11:57:00 -
[11] - Quote
Vaerah Vahrokha wrote:Jack' Sparrow wrote:The patch in general I'm quite happy with though, I'm not very pleased with the removal of the jukebox. Based on CCP's dev blog they seem to think that built in jukebox's are a thing of the past. I disagree. I suppose the next "intelligent" CCP move is: - remove calculator - remove notepad - remove calendar. After all, the Operating System comes with a calculator and notepad, and we can always use Outlook for better calendars right? So, as a dev who loves to hate the EVE Calculator (name dropping CCP karkur here to try and have this post be caught by her RSS filters; we have a special EVE Calculator relationship...):
The jukebox had no extra EVE-specific functionality and as detailed in the devblog by CCP t0rfifrans (http://community.eveonline.com/devblog.asp?a=blog&nbid=73569) then we felt it was better handled by implementing location-aware soundscapes. The music is on http://soundcloud.com/ccpgames/ and is distributed with the client and there are better players out there.
I feel the EVE Calculator in its current form should be removed, but I clearly see how it could be improved to have EVE-specific functionality. But is investing time and people in that work worth it to you, the players? Will it increase the players' experience in general beyond other things we could be implementing and improving?
The notepad is somewhere between the jukebox and the calculator, but I don't have strong opinions on it...
The EVE Calendar clearly already has EVE-specific functionality and is a method for players to organise their work in ways that Outlook and Exchange can't (unless everyone in the corp/alliance had access to the same Exchange server).
The tool you don't mention is the EVE Browser. Should we invest time and people in upgrading that to the latest Chromium version, support HTML5 so you can stream YouTube videos, etc? Why would that be worth your time for you, the players? How would you want to prioritise it (above what and below what)?
Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
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CCP Arrow
C C P C C P Alliance
283
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Posted - 2012.12.05 17:19:00 -
[12] - Quote
Valeria Katrina wrote:Would you be willing to compromise and let the mousewheel work for the amount input window while the pointer was anywhere over the window that the control is in? ( The small "Modify order" window )
We are updating the mechanic in our next client patch (going out tomorrow). The new mechanic will be as follows:
In the case of windows like the Market order window, the focus will be on the input field that is selected by default, and as long as the user has his mouse inside the window itself he can use the scroll wheel to change the value.
This means you don't have to move the mouse inside the input field itself anymore, just inside the window and you don't need to click the input field because the field is already in focus.
If there are more than one input fields in the window, you will need to select the input field you want to modify if it is not the default one and therefore not in focus when you first open the window. Once the input field you want to modify is in focus you can use the scroll wheel while the mouse is within the window itself.
This will make the area you can use for the input field of choice much larger and should eliminate the issue players are having with this specific use case. CCP Arrow-á-á|-á Senior Game Designer-á|-á @CCP_Arrow |
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CCP Ytterbium
C C P C C P Alliance
1351
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Posted - 2012.12.05 17:34:00 -
[13] - Quote
Quickly coming here to let you guys know the reports mentioning NPCs using tracking disruption too often are being looked at. |
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CCP Arrow
C C P C C P Alliance
284
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Posted - 2012.12.05 19:31:00 -
[14] - Quote
The change is purely cosmetic, changing the graphical asset from being two brackets << to being a triangle making it visually consistent with the triangles used in front of tabs. The two brackets are used to represent back and forward so we had to make the collapse one look different. That is all. It functions 100% the same as before and the placement is even the exact same. CCP Arrow-á-á|-á Senior Game Designer-á|-á @CCP_Arrow |
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CCP Arrow
C C P C C P Alliance
284
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Posted - 2012.12.05 19:33:00 -
[15] - Quote
Jaangel wrote:with the new compact hanger mode eve is back to the way it should be :)
But can we please have a corp hanger button so i can add it to my NEOCOM prety please :)
Go into the EVE Menu at the top of the Neocom and look inside the category at the top called 'Inventory'. There you will find a group called 'Corporate hangar' which you can move to the Neocom root for easy access whenever you want. CCP Arrow-á-á|-á Senior Game Designer-á|-á @CCP_Arrow |
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CCP Arrow
C C P C C P Alliance
290
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Posted - 2012.12.05 22:20:00 -
[16] - Quote
KIller Wabbit wrote:CCP Arrow wrote:Jaangel wrote:with the new compact hanger mode eve is back to the way it should be :)
But can we please have a corp hanger button so i can add it to my NEOCOM prety please :) Go into the EVE Menu at the top of the Neocom and look inside the category at the top called 'Inventory'. There you will find a group called 'Corporate hangar' which you can move to the Neocom root for easy access whenever you want. uh, does this only work when you are in a station with a corp hanger? Or are there other reasons this group might not show? 'Cause I don't see this group in the Neocom.
You need to be in a station where you're corporation has an office. There you will see it. CCP Arrow-á-á|-á Senior Game Designer-á|-á @CCP_Arrow |
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CCP Explorer
C C P C C P Alliance
1059
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Posted - 2012.12.05 22:29:00 -
[17] - Quote
3BEPEB wrote:CCP Explorer wrote:The jukebox had no extra EVE-specific functionality and as detailed in the devblog by CCP t0rfifrans (http://community.eveonline.com/devblog.asp?a=blog&nbid=73569) then we felt it was better handled by implementing location-aware soundscapes. The music is on http://soundcloud.com/ccpgames/ and is distributed with the client and there are better players out there. oh yeah! try to play music from soundcloud in ingame browser /0\ LOL great decision! ... I would play it with my favourite system browser Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
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CCP Explorer
C C P C C P Alliance
1059
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Posted - 2012.12.05 22:32:00 -
[18] - Quote
Jack' Sparrow wrote:Moving on to the Calculator and Notepad it's obvious you don't like the calculator either. I know that you can hardly see it without a magnifying glass but instead of removing it you should implement a large easy to use one. It actually is a very useful tool that I use a lot and I don't think having to go the desktop to use the windows one is really a good idea, do you? The idea I'm trying to get across to you is to leave these things well alone until time permits you to update them. They've worked for the past 8+ years. Why botch them and annoy people when leaving them alone wouldn't of caused any problems? Because these tools cause problems on a regular basis. As we upgrade various frameworks then bugs are discovered in this legacy code, which requires time and effort to fix. Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
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CCP Explorer
C C P C C P Alliance
1059
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Posted - 2012.12.05 22:34:00 -
[19] - Quote
Syri Taneka wrote:Wouldn't allowing youtube streams through the EVE browser use server resources (since the browser is implemented inside the game rather than outside of it)? The browser doesn't require any server resources, it's completely client-side. Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
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CCP Explorer
C C P C C P Alliance
1059
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Posted - 2012.12.05 22:36:00 -
[20] - Quote
Korinne wrote:CCP Explorer wrote:Jack' Sparrow wrote:Moving on to the Calculator and Notepad it's obvious you don't like the calculator either. I know that you can hardly see it without a magnifying glass but instead of removing it you should implement a large easy to use one. It actually is a very useful tool that I use a lot and I don't think having to go the desktop to use the windows one is really a good idea, do you? The idea I'm trying to get across to you is to leave these things well alone until time permits you to update them. They've worked for the past 8+ years. Why botch them and annoy people when leaving them alone wouldn't of caused any problems? Because these tools cause problems on a regular basis. As we upgrade various frameworks then bugs are discovered in this legacy code, which requires time and effort to fix. So what's wrong with effort? I mean, this isn't a free game, effort is expected to be put forth on everyone's part. 'Because it's hard' isn't an excuse. It's time and effort spent that might be better spent on something else. Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
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CCP SoniClover
C C P C C P Alliance
269
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Posted - 2012.12.05 23:18:00 -
[21] - Quote
KIller Wabbit wrote:Since you can't delete a bounty what does happen when an entity disappears? Someone asked about Alliance disbanding, but extending that - corp failing or even when a toon is recycled. Is the isk lost? Does the bounty disappear from my list or is it stuck in limbo?
If a corp or alliance disbands then 80% of the remaining bounty is returned to the issuer(s) |
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CCP Explorer
C C P C C P Alliance
1059
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Posted - 2012.12.06 09:31:00 -
[22] - Quote
They haven't been fine in the last 8 years, there have been regular issues.Jack' Sparrow wrote:Well, I appreciate the fact that issues occur from updating other things and legacy code causing issues with them but, they've been fine for the past 8 years or so, why has it suddenly become more of a problem? CCP Explorer wrote:Jack' Sparrow wrote:Moving on to the Calculator and Notepad it's obvious you don't like the calculator either. I know that you can hardly see it without a magnifying glass but instead of removing it you should implement a large easy to use one. It actually is a very useful tool that I use a lot and I don't think having to go the desktop to use the windows one is really a good idea, do you? The idea I'm trying to get across to you is to leave these things well alone until time permits you to update them. They've worked for the past 8+ years. Why botch them and annoy people when leaving them alone wouldn't of caused any problems? Because these tools cause problems on a regular basis. As we upgrade various frameworks then bugs are discovered in this legacy code, which requires time and effort to fix. Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
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CCP Explorer
C C P C C P Alliance
1059
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Posted - 2012.12.06 09:34:00 -
[23] - Quote
Vaerah Vahrokha wrote:CCP Explorer wrote:It's time and effort spent that might be better spent on something else. Or removing long time, beloved features on a regular basis? That is removing with no replacement. How can these be "iterations" when re factoring becomes re moving? It's perfectly normal for a long-lived game like EVE to have to remove some features at some point in its life. I even explained this in a devblog in 2009 http://community.eveonline.com/devblog.asp?a=blog&nbid=1777 (start from "Why do we constantly update EVE? "Why can't you just keep it the way it is?""). Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
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CCP Explorer
C C P C C P Alliance
1059
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Posted - 2012.12.06 09:37:00 -
[24] - Quote
Dersen Lowery wrote:CCP Explorer wrote:Because these tools cause problems on a regular basis. As we upgrade various frameworks then bugs are discovered in this legacy code, which requires time and effort to fix. Fair enough. Have you considered an EVE Calculator? I don't mean what you have now, but something customized to the game? km/AU conversion. Graphs of DPS over optimal/falloff/long falloff with adjustable target transversal in radians, or velocity and distance, using your currently active ship, implants, boosters and boosts. Fuel/LY for active ship and current skills, if it has a jump drive. And, of course, a plain old calculator. That would indeed be the case for keeping the EVE Calculator, if we could justify through players' demand that adding such EVE-specific functionality would be worthwhile. That way the EVE Calculator would be offering something that the operating system's calculator would not offer.
Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
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CCP Explorer
C C P C C P Alliance
1059
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Posted - 2012.12.06 09:38:00 -
[25] - Quote
Korinne wrote:CCP Explorer wrote:It's time and effort spent that might be better spent on something else. Like what, and who gets to decide that? Obviously enough people think it's a good use of time or you wouldn't have had to say anything regarding it in the first place. So I would assert that it WOULDN'T be best spent elsewhere. Where else are you going to spend it exactly? At the end of the day, it doesn't matter how much stuff you add or make look different if earlier stuff is still broken. I don't car how pretty the paintjob on your motorcycle is if the damned thing doesn't run. Edited for grammar. At the end of the day it's the Senior Producer who decides on the development roadmap. There is of course a lot of input from various sources. Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
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CCP Paradox
626
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Posted - 2012.12.06 11:41:00 -
[26] - Quote
Nene Ryuseika wrote:I'de still like to get an answer from CCP about the auto salvage functionality on the salvage drones.
Is it intentional that it only works for wreaks you killed ? (It will not automatically salvage fleet/corp or even blue wreaks)
In other words - Should I be training Salvage Drones V on my noctis pilot or not?
We are aware of some issues on the auto salvage and are working on some fixes for that. CCP Paradox | EVE Quality Assurance | Team Super Friends @CCP_Paradox |
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CCP Punkturis
C C P C C P Alliance
3916
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Posted - 2012.12.06 15:47:00 -
[27] - Quote
KIller Wabbit wrote:Either it's new or I hadn't noticed before, the Show condensed combat log switch - for losses the Name column shows my name, which seems totally useless. Shouldn't it show the Final Blow name?
it's probably always been like this. it makes more sense in the corporation kill reports list Gÿà EVE User Interface Programmer Gÿà GÖÑ Team Super Friends GÖÑ @CCP_Punkturis My Dev Blogs |
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CCP Punkturis
C C P C C P Alliance
3916
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Posted - 2012.12.06 17:06:00 -
[28] - Quote
KIller Wabbit wrote:CCP Punkturis wrote:KIller Wabbit wrote:Either it's new or I hadn't noticed before, the Show condensed combat log switch - for losses the Name column shows my name, which seems totally useless. Shouldn't it show the Final Blow name? it's probably always been like this. it makes more sense in the corporation kill reports list This is for me. What do I care about management?
you can now see all the corporation kill reports, it used to be only directors but it's now opened for everybody Gÿà EVE User Interface Programmer Gÿà GÖÑ Team Super Friends GÖÑ @CCP_Punkturis My Dev Blogs |
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CCP Punkturis
C C P C C P Alliance
4003
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Posted - 2012.12.10 10:19:00 -
[29] - Quote
Wigster Atild wrote:Cayle Deteis wrote:Can you explain the new Bounty system logic? Everyone putting bounty to anyone. wtf logic is that? I thought bounties are consequence of illegal actions, instead I found myself with a bounty on my head as many-many other ppl. Issue is not the prize but why is allowed. I think there is a need of fixing that. Security status and crime actions must be connected with this. Not an open bounty system.....It's crazy Its been days since a Dev bothered to even give the company bull-crap let alone bothered to listen to or reply to its paying community.. Petitions regarding the bounty office have been completely ignored too.. CCP REMOVE YOUR COLLECTIVE HEADS FROM YOUR ASS'S AND TALK TO YOU COMMUNITY.. THE ONLY PEOPLE WHO SEEM TO LIKE THIS NEW BOUNTY OFFICE ARE THE PEOPLE WHO WANT TO BE DISRUPTIVE TO OTHER PLAYERS... GO FIGURE WHY THAT MIGHT BE.....
you were posting over the weekend, that might be why you haven't gotten reply but also because your concerns and similar been replied to a multiple times (did you read all the pages in this thread? because I did and I've been replying many times)
but here is the reply from Lead Game Designer CCP Soundwave
CCP Soundwave wrote: How are you defining who is innocent? Is an alliance leader that's never fired a shot but orders thousands of players to go out and kill others innocent? How about the industrialist that builds guns? The definition of innocence is one that I don't want to tie to a single mechanic. You people decide who you think are innocent and who you think are not.
btw if you type louder, maybe people will hear you over the weekend Gÿà EVE User Interface Programmer Gÿà GÖÑ Team Super Friends GÖÑ @CCP_Punkturis My Dev Blogs |
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CCP Explorer
C C P C C P Alliance
1123
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Posted - 2012.12.12 12:39:00 -
[30] - Quote
Hardwick Johnson wrote:CCP Punkturis wrote:you were posting over the weekend, that might be why you haven't gotten reply but also because your concerns and similar have been replied to a multiple times (did you read all the pages in this thread? because I did and I've been replying many times) You have been replying, and been replying far more than any other GM/Dev has seen fit to. To be perfectly fair, you've been pretty quick to in addressing the bounty system. If only the other Devs would address the other issues that have been raised. Also, we are aware that a number of issued raised were posted over the weekend. And while I don't think anyone expects the dev's to work through a weekend under normal circumstances, after a major overhaul to the game would be one time I would expect them to be "on call" to address player community concerns and issues that are bound to arise. As for some of the other devs (namely CCP Explorer, post 536): I've seen some snarky comments about removing current content if people keep complaining about the jukebox. That post came across as a real "Shut the **** up or else I swear we'll take out other content you like in retaliation" response. Having served as a GM in two previous MMO's, I can say that such a response in a forum by one of us would have led to instant removal as a GM and probably an outright ban. As Mr. Thorsteinsson is not a simple GM but CCP's Software Director, I would expect a bit more class. Threatening the player base is hardly a smart move. Wow... "Threats"? I simply explained why the jukebox had been removed and linked a relevant devblog. I then expanded on that reply, mentioned a few tools and asked "(...) is investing time and people in that work worth it to you, the players? Will it increase the players' experience in general beyond other things we could be implementing and improving?" to try and understand what the benefit of those tools compared to other things is. No threats, just questions. Chill, my space bro.
Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
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CCP Explorer
C C P C C P Alliance
1123
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Posted - 2012.12.12 12:42:00 -
[31] - Quote
Iq Cadaen wrote:CCP Explorer wrote:Because these tools cause problems on a regular basis. As we upgrade various frameworks then bugs are discovered in this legacy code, which requires time and effort to fix. We're talking about a friggen calculator and notepad, things you'd make as your first programming projects. If those things are so hard to fix or implement in you frameworks you should seriously consider fixing your frameworks. Those are both very useful tools. As a developer you should feel bad for even suggesting this. One of the hardest decisions a developer has to make is to deprecate code and functionality, but once in a while such difficult decision need to be made. Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
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CCP Explorer
C C P C C P Alliance
1123
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Posted - 2012.12.12 13:04:00 -
[32] - Quote
Jules Deathbringer wrote:CCP Explorer wrote:Hardwick Johnson wrote:CCP Punkturis wrote:you were posting over the weekend, that might be why you haven't gotten reply but also because your concerns and similar have been replied to a multiple times (did you read all the pages in this thread? because I did and I've been replying many times) You have been replying, and been replying far more than any other GM/Dev has seen fit to. To be perfectly fair, you've been pretty quick to in addressing the bounty system. If only the other Devs would address the other issues that have been raised. Also, we are aware that a number of issued raised were posted over the weekend. And while I don't think anyone expects the dev's to work through a weekend under normal circumstances, after a major overhaul to the game would be one time I would expect them to be "on call" to address player community concerns and issues that are bound to arise. As for some of the other devs (namely CCP Explorer, post 536): I've seen some snarky comments about removing current content if people keep complaining about the jukebox. That post came across as a real "Shut the **** up or else I swear we'll take out other content you like in retaliation" response. Having served as a GM in two previous MMO's, I can say that such a response in a forum by one of us would have led to instant removal as a GM and probably an outright ban. As Mr. Thorsteinsson is not a simple GM but CCP's Software Director, I would expect a bit more class. Threatening the player base is hardly a smart move. Wow... "Threats"? I simply explained why the jukebox had been removed and linked a relevant devblog. I then expanded on that reply, mentioned a few tools and asked "(...) is investing time and people in that work worth it to you, the players? Will it increase the players' experience in general beyond other things we could be implementing and improving?" to try and understand what the benefit of those tools compared to other things is. No threats, just questions. Chill, my space bro. con-+de-+scend-+ing /-îk+ñnd+Ö-êsendiNG/ Adjective 1.Acting in a way that betrays a feeling of patronizing superiority. 2.(of an action) Demonstrating such an attitude. "chill my space bro" wtf is this, are you like 17 years old and freshly dropped out of high school? or maybe your married to the boss's daughter and feel you have certain privledges? so no one works during the weekend in iceland?? i guess that means the rest of the world better just chill until you can be bothered to show up on monday? a prime example of why ccp fails. I'm 41 years old. I've been involved with computers and software since I was 14 years old. I have a Ph.D. in Algorithms, Combinatorics, and Optimization from Carnegie Mellon University in Pittsburgh, PA. I've worked as a Technical Project Manager, Engineering Manager and Software/Technical Director since 2001, at CCP since 2007.
The normal work week at CCP Reykjav+¡k is business days and business hours, 9-5 Mon-Fri. We often work more than that close to releases, when there are things to attend to on TQ, and when we are gathering feedback from players and communicating with players on the forums and Twitter during hours that are more convenient for players.
I hope this answers at least some of your questions. Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
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CCP Explorer
C C P C C P Alliance
1124
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Posted - 2012.12.12 13:14:00 -
[33] - Quote
Cygnet Lythanea wrote:Well, let me pose this reply to your question: as most players do not use eve's audio at all (seriously, there have been a staggering number of 'eve has audio?' jokes at this point, you guys should take a hint) why are you punishing those of us that do by taking away our control of it? 82% of EVE players play with sound on and has increased from 80% since the release of Retribution.
Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
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CCP Explorer
C C P C C P Alliance
1131
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Posted - 2012.12.12 16:04:00 -
[34] - Quote
Robertina Bering wrote:CCP Explorer wrote:I'm 41 years old. I've been involved with computers and software since... Oh, that's nice! :) CCP Explorer warped into level 4 forum thread and SUDDENLY got full thread aggro :) What an irony :) I bet he does like it, just because it "works as intended" :) Not to worry, I have a very solid buffer tank.
Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
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CCP Explorer
C C P C C P Alliance
1131
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Posted - 2012.12.12 16:08:00 -
[35] - Quote
Korinne wrote:CCP Explorer wrote:Iq Cadaen wrote:CCP Explorer wrote:Because these tools cause problems on a regular basis. As we upgrade various frameworks then bugs are discovered in this legacy code, which requires time and effort to fix. We're talking about a friggen calculator and notepad, things you'd make as your first programming projects. If those things are so hard to fix or implement in you frameworks you should seriously consider fixing your frameworks. Those are both very useful tools. As a developer you should feel bad for even suggesting this. One of the hardest decisions a developer has to make is to deprecate code and functionality, but once in a while such difficult decision need to be made. How hard is it to really pay attention to the wants of players and subscribers who have been with you since the beginning? Would it helped if you started implimenting hitboxes and ingame feedback or would that be just as equally ignored? Interesting that you should ask. We spend a lot of our time here on the forums and on Twitter talking with players, and in addition it so happens that the CSM is here in Reykjav+¡k today for 3 days of back-to-back meeting discussing what you, the players, want. Want to know what's happening in those meetings? Watch #csmsummit on Twitter. Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
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CCP Explorer
C C P C C P Alliance
1131
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Posted - 2012.12.12 16:21:00 -
[36] - Quote
Sister Lumi wrote:Notepad and calculator are hardly industrial/trader only tools, I use them in pvp-related activities as well (scanning, wh collapsing, loot sharing, intel etc etc)
Would be a huge loss in usability to not have them. Rose Hips wrote:To: CCP Explorer
As a SW Dev myself I understand depreciating code. However, the notepad with its ability to autolink resources in EVE is invaluable for industrialists, weapons manufacturers, and pos operations.
It's more than a notepad, it is a HUD in some respects.
This is a feature that needs to remain, however the code can be revamped.
This EVE, has PVP that is not just about pew pew, but also in market orders and industrial fronts. Please bear this in mind regarding the notepad. And I never said we were going to remove them, I only asked how you would prioritize work on those features compared to what other things we could be doing. Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
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CCP Explorer
C C P C C P Alliance
1137
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Posted - 2012.12.12 21:02:00 -
[37] - Quote
Hardwick Johnson wrote:CCP Explorer:
Thank you (very sincerely) for responding here. As I'm sure you can see, frustrations by the players are kinda high at the moment. But at least you're listening and acting on some of the input.
I would implore you to review the HM debacle and my post about ships vs weapon systems. Most everyone involved in PvP actions knew the Drake was a bit overpowered, much like the Hurricane was acknowledged to be. However, taking two different approaches to solve the issue created two vastly different outcomes:
1) The Hurricane was slightly nerfed by adjusting its fitting. Autocannons and arty were left alone and players continued to use them in all aspects of EVE (both PvE and PvP)
2) The Drake was left alone, but had it's primary weapons systems nerfed. This impacted not only the drake. But also the Tengu, the Nighthawk, Caracal, Cerberus, Scorp and Raven etc etc etc.
Nerfing the HM's impacted not just one single ship, but an entire racial line. Most dual role ships of the Caldari Line are now severely hamstrung in PvP and even PvE combat.
I would strongly recommend (begging is also not out of the question here) that you de-nerf the HM's and address any ship-based balancing by tweaking the ship hull itself though it's various fitting spec's.
The user interface should be reverted back to the old style as well to conform with how people generally "read" information. Think of trying to read or write code where the lines are circular in nature. You could adapt I'm sure, but it would be a massive pain in the arse, no?
You fixed the room aggro (THANK YOU!!!!) and some other minor fixes. You fix the HM's and the user interface, and a lot of currently p!ssed off players will become very happy players again. Happy players stay in the game, buy plex, get their friends to play, all sorts of good stuff. Unhappy players b!tch on the forums, cancel their subs and tell their friends to play WoW/WoT. I would much prefer to be a happy player again. The HMs and the User Interface (from a design standpoint) are neither within my purview as Software Director, the game designers are the subject matter experts here and it's not mine to disagree with them. I'll let the relevant people know of your concerns. Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
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CCP Explorer
C C P C C P Alliance
1138
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Posted - 2012.12.12 21:08:00 -
[38] - Quote
Jules Deathbringer wrote:LOL nice one ccp explorer has a ALT!
besides showing how self important and pompous ccp devs are (like we didnt already know that), a point that i am making is that this is a enterteainment business, not a bank, most of us play weekends and nights only.. soo being a entertainment business that keeps bankers hours those of us with real jobs and real lives have to wait sometimes for days for a 2 minute answer... imagine if every bar and nightclub were only open from 9 to 5.. they are entertainment businesses and wouldnt last long.
-> clearly shows that ccp does not care about customer support, unless it's between 9 and 5. First of all let me emphasize that I said "The normal work week at CCP Reykjav+¡k is business hours and business days, 9-5 Mon-Fri" and second please allow me to clarify that this pertains to development activities and not customer support. We were discussing certain tools in the game, and their relative importance for further and future development, and not customer support. Our Customer Support is 24x7x356. Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
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CCP Eterne
C C P C C P Alliance
1038
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Posted - 2012.12.19 09:44:00 -
[39] - Quote
Keep all posts civil and on topic, please. I've had to remove a few. Community Representative GÇ+ EVE Illuminati GÇ+ Fiction Adept
@CCP_Eterne GÇ+ @EVE_LiveEvents |
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