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Thread Statistics | Show CCP posts - 1 post(s) |

Doddy
Excidium. Executive Outcomes
395
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Posted - 2012.12.04 15:57:00 -
[1] - Quote
Patch notes people;
Suspect flag:....
.....Assisting someone who is in an Limited Engagement towards targets who cannot legally attack you. |

Doddy
Excidium. Executive Outcomes
395
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Posted - 2012.12.04 16:04:00 -
[2] - Quote
FluffyDice wrote:Ah ok thanks for explaining that. I can see why that would have flagged him though given the context of helping me shoot someone who is a target for everyone on grid it still seems stupid.
It just means you friend doesn't benefit from being a coward.
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Doddy
Excidium. Executive Outcomes
395
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Posted - 2012.12.04 16:12:00 -
[3] - Quote
FluffyDice wrote:Schmata Bastanold wrote:Because "old" way of risk-free neutrals helping you was so much smarter.  The old way was dumb. I think its just as dumb for him to gain harsher penalty than if he had actually shot the guy.
Sigh. No because if he shot the guy the guy could shoot him back. Without this he would be able to rep and be perfectly safe, which is dumb as hell and worse than the old way.
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Doddy
Excidium. Executive Outcomes
395
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Posted - 2012.12.04 16:14:00 -
[4] - Quote
FluffyDice wrote:Ruskarn Andedare wrote:Nope, he should have just taken the risk of shooting at him too
I like this Why not give him the same flags as if he had shot him instead of making him a free target for all?
Because then we are using the old system ccp is trying to get rid of because it is "too confusing". .
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Doddy
Excidium. Executive Outcomes
396
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Posted - 2012.12.04 16:23:00 -
[5] - Quote
FluffyDice wrote:>I shoot suspect, suspect able to shoot me in return. >I receive help, suspect able to shoot my help.
Seems more logical and less confusing than:
>I shoot suspect, suspect able to shoot me in return. >I receive help, help is now able to be shot by everyone.
But hey that's just me. Thanks for explaining the mechanics to me anyways.
Oh its definately more sensible, but when ccp went to all the bother making a new system they couldn't then use the old system instead could they.
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Doddy
Excidium. Executive Outcomes
396
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Posted - 2012.12.04 16:31:00 -
[6] - Quote
Ravnik wrote:FluffyDice wrote:>I shoot suspect, suspect able to shoot me in return. >I receive help, suspect able to shoot my help.
Seems more logical and less confusing than:
>I shoot suspect, suspect able to shoot me in return. >I receive help, help is now able to be shot by everyone.
But hey that's just me. Thanks for explaining the mechanics to me anyways. I guess the problem is if you shoot suspect, he shoots you, someone boosts you, then suspect has 2 ships to deal with. Someone then reps you both, suspect now has 3 targets to deal with. It could soon spiral out of control and end up as a big gank. The new mechanics is to stop this happening.
Except they can all shoot the suspect then rep each other freely to start with.
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