
Xalabaster
Renenet Enterprises
0
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Posted - 2011.10.17 20:17:00 -
[1] - Quote
@Hilmar: First of all thanks for this positive message and I am looking forward to your upcoming releases.
If you please, here is some feedback from a returning player although I am not entirely sure how long my return will last. I came back after a very long break to check out the game again.
To my person, I am a casal semi explorer/pvp player having a family therefore not that much time to play. I just love the fact that I can explore known and unknown space although I find especially the exploration side of Eve very dry and not necessarily challenging. I do not have the time to chain PVE events (one escalation after another) nor can I be bound to spend that time (I am a casual player who happens to enjoy space sims).
What I miss the most in Eve are the following items which I believe would keep my (and potentially other's) interest:
- Bring back "true" W-Space! When wormholes were first released, it was an amazing adventurous and dangerous world, a different entity to the known world. It had that Star Trek feeling to it (the TV series, not the game). Today it feels like any other known system space with towers defended to the teeth and no real challenge for a casual player. When you first released (apocrypha I believe?) , we could setup quick small fleets or even solo roams and find nice pvp time. Now, this is almost impossible unless one spends lots and lots of time. For me, there is no compelling reasons to keep playing like this.
In more detail, it means remove the towers or allow only small ones. Let unknown space become a risky but rewarding adventure for roamers again. I foresee sleeper loot prices going sky high again (as per the w-space release)
- Offlined/incapacitated towers: At this time, I am sitting in an explorer bomber looking for potential targets in w-space and I scanned down two medium and smaller sized towers which are offlined/incapacitated. To my surprise, I can't do anything, not even capture them. Such a waste for an explorer who likes a tad bit of PVP taste. I don't want to do radar sites, I don't want to do any of those outpost sites, I want to specialize in finding or (if needed capturing) loot/content left over by players. If towers were to stay in w-space, what stops you/us lucky finders to capture and put the logistics in place to haul back a tower structure? For a casual player, that would take the 1-3 hours to make this happen and one would get his share of excitement from this as this operation alone is risky to achieve!
For a mostly solo pilot who likes to interact with his human mmo environment, I'd love to play this game with this mixed touch of exploration and pvp content.
Above suggestions may be relatively easy to implement (I apologize if I may generalize this too much) if you compare with new features. This game is such a complete and beautiful game as it is now but it needs some extra love for those casual players who need that spicy element of exploration and pvp.
I hope the above makes sense.
Thanks in advance for considering this!
Xala :) |