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Thomas Gore
Universal Freelance CONSORTIUM UNIVERSALIS
20
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Posted - 2012.12.07 07:14:00 -
[31] - Quote
I spent about 2 hours trying to do the level 3 Blockade. My Drake (poor skills, but still - it's a friggin lvl 3) could not tank them and I had to warp out several times, before I got bored, switched to a harpy and speed tanked through the rest of the mission.
I noticed CCP has increased the bounties on the rats, because I calculated I collected at least 6M in bounties for this mission. However, the mission reward itself was still a laughable 800k.
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Kronossan
Bellum Esca Peregrine Nation
23
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Posted - 2012.12.07 08:30:00 -
[32] - Quote
Chitah wrote:it's not intended...just don't do missions until it's fixed...
That post doesn't say anything about this not being intended, and that's what worries me. The post does, however, say that they're looking into it.
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Kiandoshia
Gravien Enterprises Novus Dominatum
1313
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Posted - 2012.12.07 09:42:00 -
[33] - Quote
Thomas Gore wrote:I spent about 2 hours trying to do the level 3 Blockade. My Drake (poor skills, but still - it's a friggin lvl 3) could not tank them and I had to warp out several times, before I got bored, switched to a harpy and speed tanked through the rest of the mission.
I noticed CCP has increased the bounties on the rats, because I calculated I collected at least 6M in bounties for this mission. However, the mission reward itself was still a laughable 800k.
You shot all triggers? |

Thomas Gore
Universal Freelance CONSORTIUM UNIVERSALIS
20
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Posted - 2012.12.07 09:46:00 -
[34] - Quote
Kiandoshia wrote:Thomas Gore wrote:I spent about 2 hours trying to do the level 3 Blockade. My Drake (poor skills, but still - it's a friggin lvl 3) could not tank them and I had to warp out several times, before I got bored, switched to a harpy and speed tanked through the rest of the mission.
I noticed CCP has increased the bounties on the rats, because I calculated I collected at least 6M in bounties for this mission. However, the mission reward itself was still a laughable 800k.
You shot all triggers?
I might have not shot them dead last, but it didn't matter. I had maybe 2 ships remaining of the first group when the second group spawned and all targeted me instantly. They started flinging missiles at me from 100km and it alone ate a lot of my shield. When I finished off the remaining ships from the first group and started charging the second group to get into range (45km with heavy missiles in the Drake).
Not complaining because with the correct fit I could have finished the mission in maybe 30-45 minutes and the increased bounties were nice, but I still felt a bit "cheated" when I expected a puny 800k L3 mission to be a bit easier :)
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Spc One
The Chodak Void Alliance
144
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Posted - 2012.12.07 09:58:00 -
[35] - Quote
Aemonchichi wrote: i also nearly lost a golem in a serp assault (full room aggro etc) but i think its just back to the old days of 1200 dps tanks, missions will take more time but are all manageable
For Golem to work in missions without drones you have to have marauders 5 and all target painting skills to 5.
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Kronossan
Bellum Esca Peregrine Nation
25
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Posted - 2012.12.07 11:59:00 -
[36] - Quote
Ok room aggro has been confirmed to be a bug now: https://forums.eveonline.com/default.aspx?g=posts&m=2284045#post2284045
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Kiteo Hatto
Equanimity Order
334
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Posted - 2012.12.07 12:04:00 -
[37] - Quote
Excellent. Now the missions will still remain challenging without giving you heart attack every time you warp to the mission location. "That's okay it annoys me when people pile on new definitions to the word sandbox every time CCP does something they don't like." - Alara IonStorm GD is where 60% of threads make you dumber and 10% which provide you with entertainment, the remaining 30% is a mix of both. |

Elistea
BLUE Regiment.
113
|
Posted - 2012.12.07 12:56:00 -
[38] - Quote
Kiteo Hatto wrote:Elistea wrote:Tach paladin for Sansha side, after that i switch hardeners and tachs for pulses for angels. Goes without saying.....but, you need multiple warps and switching pulses with tachs to get rid of the tracking npcs cause drones cant do anything about them now. 1st warp in with pulses = kill tracking cruisers close by 2nd warp in = kill tracking battleships which orbit at 44km you can't do it all in 1 go.
Only 1 warpoff needed to switch gunz after im done with sansha side.
Tackling frigs are getting within my web range = easy kill even with tachs. (yea Paladin web bonus) If you have trouble with hiting target which do have 90% webs on them, get some more tracking.
Btw which ship are u doing this mission with? |

Kiteo Hatto
Equanimity Order
338
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Posted - 2012.12.07 13:00:00 -
[39] - Quote
What are your mids like ? I've been itching to put a web on it for a while but never "really" needed it because stuff died before it got close. "That's okay it annoys me when people pile on new definitions to the word sandbox every time CCP does something they don't like." - Alara IonStorm GD is where 60% of threads make you dumber and 10% which provide you with entertainment, the remaining 30% is a mix of both. |

Elistea
BLUE Regiment.
113
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Posted - 2012.12.07 13:20:00 -
[40] - Quote
Kiteo Hatto wrote:What are your mids like ? I've been itching to put a web on it for a while but never "really" needed it because stuff died before it got close.
Kiteo Hatto wrote:What are your mids like ? I've been itching to put a web on it for a while but never "really" needed it because stuff died before it got close.
My fit is:
HI 4x Tachyon Beam Laser II Drone Link Augmentor I Salvager I Tractor Beam
MED True Shansha Statis Webifier 2x Tracking Computer II with tracking speed script 4th slot is optional (Sebo/AB/Cap RechargerII/another Web)
LOW 3x Imerial Navy Heatsink 2X anti-faction T2 hardeners Damage Control II Corpus X-type Large Armor Repairer
You will need 5% PG implant to fit both deadspace rep and tachs. May be a bit expensive but is worth it. In sansha part webs may not be necessary, u will definitely need em in Angel part tho. I always pack one even when i dont need them in some missions.
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Kiteo Hatto
Equanimity Order
339
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Posted - 2012.12.07 13:28:00 -
[41] - Quote
Elistea wrote:Kiteo Hatto wrote:What are your mids like ? I've been itching to put a web on it for a while but never "really" needed it because stuff died before it got close. Kiteo Hatto wrote:What are your mids like ? I've been itching to put a web on it for a while but never "really" needed it because stuff died before it got close. My fit is: HI 4x Tachyon Beam Laser II Drone Link Augmentor I Salvager I Tractor Beam MED True Shansha Statis Webifier 2x Tracking Computer II with tracking speed script 4th slot is optional (Sebo/AB/Cap RechargerII/another Web) LOW 3x Imerial Navy Heatsink 2X anti-faction T2 hardeners Damage Control II Corpus X-type Large Armor Repairer You will need 5% PG implant to fit both deadspace rep and tachs. May be a bit expensive but is worth it. In sansha part webs may not be necessary, u will definitely need em in Angel part tho. I always pack one even when i dont need them in some missions.
Hmmm, we have pretty much the same fit apart from web, DC and DLA. I use 2 cap rechargers instead of web, TE instead of DC and another tractor beam instead of DLA. "That's okay it annoys me when people pile on new definitions to the word sandbox every time CCP does something they don't like." - Alara IonStorm GD is where 60% of threads make you dumber and 10% which provide you with entertainment, the remaining 30% is a mix of both. |

Elistea
BLUE Regiment.
113
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Posted - 2012.12.07 13:36:00 -
[42] - Quote
Kiteo Hatto wrote:Hmmm, we have pretty much the same fit apart from web, DC and DLA. I use 2 cap rechargers instead of web, TE instead of DC and another tractor beam instead of DLA.
Yea im lazy from nature. thats why use DCU and T2 CCC rigs. = mby less DPS but at least i can use med slots for tracking instead of cap namagement. |

Kiteo Hatto
Equanimity Order
339
|
Posted - 2012.12.07 13:40:00 -
[43] - Quote
Elistea wrote:Kiteo Hatto wrote:Hmmm, we have pretty much the same fit apart from web, DC and DLA. I use 2 cap rechargers instead of web, TE instead of DC and another tractor beam instead of DLA. Yea im lazy from nature. thats why use DCU and T2 CCC rigs. = mby less DPS but at least i can use med slots for tracking instead of cap namagement.
Have you tested which gives you more resists, DC or EANM ? Im going to go and try your setup as i also got t2 ccc's :D "That's okay it annoys me when people pile on new definitions to the word sandbox every time CCP does something they don't like." - Alara IonStorm GD is where 60% of threads make you dumber and 10% which provide you with entertainment, the remaining 30% is a mix of both. |

Elistea
BLUE Regiment.
113
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Posted - 2012.12.07 13:43:00 -
[44] - Quote
Kiteo Hatto wrote:Elistea wrote:Kiteo Hatto wrote:Hmmm, we have pretty much the same fit apart from web, DC and DLA. I use 2 cap rechargers instead of web, TE instead of DC and another tractor beam instead of DLA. Yea im lazy from nature. thats why use DCU and T2 CCC rigs. = mby less DPS but at least i can use med slots for tracking instead of cap namagement. Have you tested which gives you more resists, DC or EANM ? Im going to go and try your setup as i also got t2 ccc's :D
Definitely EANM and by far. |

Elistea
BLUE Regiment.
113
|
Posted - 2012.12.07 13:45:00 -
[45] - Quote
Also if u wanna go for EANM u just need to have one of the A-types |

Kiteo Hatto
Equanimity Order
340
|
Posted - 2012.12.07 13:57:00 -
[46] - Quote
Elistea wrote:Also if u wanna go for EANM u just need to have one of the A-types  Oh its going to be a hell of a tight fit. "That's okay it annoys me when people pile on new definitions to the word sandbox every time CCP does something they don't like." - Alara IonStorm GD is where 60% of threads make you dumber and 10% which provide you with entertainment, the remaining 30% is a mix of both. |

Elistea
BLUE Regiment.
114
|
Posted - 2012.12.07 14:00:00 -
[47] - Quote
Yea 99,7% PG usage with 5% PG implant and perfect skills. Little bit easier on CPU side |

Kiteo Hatto
Equanimity Order
342
|
Posted - 2012.12.07 14:31:00 -
[48] - Quote
Elistea wrote:Yea 99,7% PG usage with 5% PG implant and perfect skills. Little bit easier on CPU side Hmmmm, 81/82 resists with EANM but 12m cap vs 76/78 resists but stable.....both with a web and 1 cap recharger. "That's okay it annoys me when people pile on new definitions to the word sandbox every time CCP does something they don't like." - Alara IonStorm GD is where 60% of threads make you dumber and 10% which provide you with entertainment, the remaining 30% is a mix of both. |

Elistea
BLUE Regiment.
114
|
Posted - 2012.12.07 15:44:00 -
[49] - Quote
U dont need to be fully cap stable. 5-6 min of cap is enough. Ofc u have to micromanage a bit. |

bbb2020
Carebears with Attitude
19
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Posted - 2012.12.07 21:46:00 -
[50] - Quote
Even though this mission is hard i don't think it has anything to do with the "hole room agro bug". The last time I lost a ship in a mission was a few month back in the Guristas/Angel version where the Angle room got the better of me and i'm pretty sure i got full room agro even then. The ship was a lol fit drake (speed and damage fit) with no real tank but it had done the rest of the mission so i thought; why not... Subsequently i took a 1000dps tanking drake in there and it could just hold on long enough to finish it.
To me the trick in this and other missions, is to get as much load of my tank as quick as possible. That means killing what can be killed the quickest first. For me thats BCs and cruisers. A BC wil do about 75% damage of a BS but I can kill 3 or 4 in the time it takes me to kill one BS. Cruisers is about the same and they do like 60% the damage of a BS.
Of course i don't have to be thinking to much about tracking and dampening in a missile boat so I usually leave the frigates and destroyers for last.
One thing i found though, through a mistake, was that when you land in the room, your only a few K away from an acceleration gates. I accidently clicked on it and when i was near enough, I got slingshooted out off there, even though I was webbed and scrammed. Could save a pure soul one day. |

decaneos
Center for Advanced Studies Gallente Federation
21
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Posted - 2012.12.23 12:03:00 -
[51] - Quote
Ive noticed now that you no longer get agro from the other groups unless you launch drones in which case they will attack the drones with out hesitation, however! i have also noticed that if you gain a distance of above 50km from these groups then you can launch your sentrys with out fear of agroing the whole room in the process, hope this helps some people. |

Rain6637
Team Evil
64
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Posted - 2012.12.25 01:41:00 -
[52] - Quote
ah. so OP, this is why it seemed like you dislike me. this thread explains everything. http://wiki.eveonline.com/en/wiki/Buckingham Buckingham is my Vanilla Sky |

Sammybear
Awakened Brotherhood The Brotherhood Alliance
13
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Posted - 2012.12.25 02:10:00 -
[53] - Quote
Rain6637 wrote:ah. so OP, this is why it seemed like you dislike me. this thread explains everything. you're mad that your turret marauders got owned by sansha/angels WC. that explains you.
not commenting on your seeming problem with him/his with you, but during the full room aggro bug, most people had trouble in this mission, and lots of multi-billion isk fits popped in it. Hell, i almost lost a pricey mach the first go, as I was unaware of the full room aggro bug, went back with a smartbomb and laid waste to the mission :D |

Kiteo Hatto
Equanimity Order
406
|
Posted - 2012.12.25 07:08:00 -
[54] - Quote
Rain6637 wrote:ah. so OP, this is why it seemed like you dislike me. this thread explains everything. you're mad that your turret marauders got owned by sansha/angels WC. that explains you.
You would have died if you tried doing that mission with 1 toon(turret based), but you never had any REAL issues with anything since you like playing with what....5 of your toons now ? Think i just have a hatred for multiboxing people telling single toon people how easy everything is.
Also, im pretty sure i made this thread before i came across you.... "That's okay it annoys me when people pile on new definitions to the word sandbox every time CCP does something they don't like." - Alara IonStorm GD is where 60% of threads make you dumber and 10% which provide you with entertainment, the remaining 30% is a mix of both. |

Funky Lazers
Shin-Ra Ltd
79
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Posted - 2012.12.25 08:16:00 -
[55] - Quote
Kiteo Hatto wrote:Rain6637 wrote:ah. so OP, this is why it seemed like you dislike me. this thread explains everything. you're mad that your turret marauders got owned by sansha/angels WC. that explains you. You would have died if you tried doing that mission with 1 toon(turret based), but you never had any REAL issues with anything since you like playing with what....5 of your toons now ? Think i just have a hatred for multiboxing people telling single toon people how easy everything is. Also, im pretty sure i made this thread before i came across you....
Awww man, don't feed the troll. I'm pretty sure he is Adapted and you can't beat him! "Adapt" - means you have to stop using the ship you like and start flying Drake or Tengu like the rest nullbear newbs. |

Sasha Vykos
Orphans of Perdition
3
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Posted - 2012.12.25 10:43:00 -
[56] - Quote
This mission seems fixed now, I got it yesterday and fit a micro jump drive as a precaution, since last time this mission came up I almost got owned.
As soon as I hit the second room I jumped, only one pocket agro'd me. After that it was easy to clear in my Rattle.
3rd room I got no agro from the other 2 spawns.
Took no time at all to go through both the Guristas and Serpentis mobs.
People who say drone boats are broken just aren't trying.
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