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          Malcanis 
          Vanishing Point. The Initiative.
  5394
  
          
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        Posted - 2012.12.08 09:28:00 -
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          Midnight Pheonix wrote:Didn't you get the memo? Null-sec power bloc's all blued each other for the holidays and are spending the time killing red crosses to RMT enough isk to buy christmas presents.  
  Why would that make null empty? Surely if it's all peaceful and safe, it should be hunning with activity?
 
  MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." | 
      
      
      
          
          Malcanis 
          Vanishing Point. The Initiative.
  5394
  
          
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        Posted - 2012.12.08 09:30:00 -
          [2] - Quote 
          
           
          Dinsdale Pirannha wrote:Alavaria Fera wrote:Dinsdale Pirannha wrote:Two words: "Dynamic sec status". As you develop a system, the sec status slowly goes up, and the value of everything in it goes down. That means a tech moon has a finite lifespan until the sec status of the system is too high to support a tech moon.
  Conversely, a system that is empty with no activity slowly loses sec status, and the rats/moons/asteroids get more valuable.
  Gone are the static blue alliances. Hello nomadic groups constantly exploring and fighting over riches that ebb and flow depending on the activity level in that system.
  Someday a 0.8 backwater might become a -1.0 trusec, and a -1.0 might become a 1.0  Great, now tweak it so that Jita will go to something like 0.4 please  If activity dropped off in a system, any system, enough, then yeah 1.0 would become eventually 0.4 or lower. It would be extremely unlikely that a trade hub would become low sec or null, since they would self-perpetuate based on activity. But you would have dynamic chokepoints, as 0.5 systems flipped to 0.4, and vice versa. And all those empty tracks of systems in null would be filled with explorers looking for the freshest tech moons/rings to replace the ones petering out since a moon mining array would slowly raise the sec status of a system.  
  So your idea to get more people into 0.0 is to punish them for developing their territory? Because Sov space is just too good right now and that's what's keeping people from living there?
  Or did I misunderstand and you want 0.0 to become completely uninhabited? MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." | 
      
      
      
          
          Malcanis 
          Vanishing Point. The Initiative.
  5398
  
          
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        Posted - 2012.12.08 13:26:00 -
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          Dinsdale Pirannha wrote:Malcanis wrote:[
  So your idea to get more people into 0.0 is to punish them for developing their territory? Because Sov space is just too good right now and that's what's keeping people from living there?
  Or did I misunderstand and you want 0.0 to become completely uninhabited?  I see that Test has added another 1% growth this week, up to 10.500 members. Goons are a paltry 8600 members. Yeah, null sec alliances are just fading away right now. What this would do is force null sec players to actively explore all of null sec on an ongoing basis. And heavily industrialized zones are inherently more safe. The U.S does not build its carriers and subs in Alaska. They build them in areas where it is safe. You want to heavily industrialize / populate an area? No problem. Just expect that area to experience lower crime rates (less valuable rats), and lower availability of resources (less valuable ore and moon goo). And just like asteroid belts, moons/ rings would naturally dissipate as the sec status went up. Alliances that need moon goo to support themselves would have to actively explore for more of those precious resources. Just like nations do today. I am not saying that there is a finite amount of resources in the game. I AM saying that as one supply of moon goo shrinks in a heavily industrialized space, another supply increases in some unknown, undeveloped area of low/null.  
  So again, you're going from one contradictory talking point to another:
  Is 0.0 a dull, safe blueland, peaceful and orderly, or is it a bleak, uninhabited Alaska?
  Which problem are you trying to solve with your idea? Explain how your idea will solve it? Because at the moment you're saying that "If we make holding sov even more of a pain in the ass and even less rewarding than it is, more people will want it, and the problem that I haven't explicitly identified will be solved in some unexplained way! Because I say so!"
  MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." | 
      
      
      
          
          Malcanis 
          Vanishing Point. The Initiative.
  5409
  
          
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        Posted - 2012.12.08 21:47:00 -
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          Destiny Corrupted wrote:Herzog Wolfhammer wrote:If we had system to system dial in warp like Star Trek or Star Wars it would be the end of the Great Wall of Carebear formed by the gank pipelines and intel channels and the end of safe nullsec. 
  Get rid of local too and it's the end of botting. 
 
  It would also be a crapstorm as gate camps are replaced by combat patrols and nullbears ragequit all over the forums. 
  Leet PVPers who sit on gates all day killing everything that moved 20 to 1 would have to adapt or die.  This argument you've been making hasn't changed for a long time, but the reality that people who are too afraid to go to null today would still be too afraid to go to null, even with these changes, didn't change either.  Especially if local were to be removed as well. There are already ways to bypass choke points today. Wormholes, for example, is the best one. Jump clones, especially with the use of a Rorqual, is another. Sometimes you'd need to get a covert ops frigate or two in position before you go, but those can escape any camp with ease anyway. People are afraid to go to null because they fear what's inside, not because they fear the path that leads there. Don't believe me? Go ask some long-time empire carebears why they don't make the move.  
  QFT. It's ridiculously easy to get into nullsec space. I feel safer jumping into Doril than I do Jita, and for good reason. MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." | 
      
      
      
          
          Malcanis 
          Vanishing Point. The Initiative.
  5430
  
          
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        Posted - 2012.12.10 08:21:00 -
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          Nex apparatu5 wrote:I never got the whole "waaaa CTAs" and "waaa I don't have enough isk" arguments. Most competent nullsec alliances got rid of CTAs long ago, and will fully reimburse you for PvP losses in fleets. I had my reasons for leaving null, but neither of those were part of my decision.  
  They're a popular talking point in NPC corp channels alongside the permanent 75 man gatecamps that guard every enterence to hisec. MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." | 
      
      
      
          
          Malcanis 
          Vanishing Point. The Initiative.
  5430
  
          
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        Posted - 2012.12.10 08:23:00 -
          [6] - Quote 
          
           
          Alavaria Fera wrote:Commander Ted wrote:So lets all move to null and have lots of good small gang fights and have fun?  Join -A- in Stain, I hear they will ~wolfpax~ there after they get owned out of their current sov.  
 
  -a- ran off from Stain as well. They're currently making their home in Sendaya. Rens by Xmas! MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." | 
      
      
      
          
          Malcanis 
          Vanishing Point. The Initiative.
  5430
  
          
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        Posted - 2012.12.10 08:25:00 -
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          TheLegion wrote:Alavaria Fera wrote:Commander Ted wrote:So lets all move to null and have lots of good small gang fights and have fun?  Join -A- in Stain, I hear they will ~wolfpax~ there after they get owned out of their current sov.  Or you can join goons and instantly reduce your IQ by 100 :)  
  Says the IRC member MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." | 
      
      
      
          
          Malcanis 
          Vanishing Point. The Initiative.
  5439
  
          
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        Posted - 2012.12.10 14:02:00 -
          [8] - Quote 
          
           
          TheLegion wrote:Malcanis wrote:TheLegion wrote:Alavaria Fera wrote:Commander Ted wrote:So lets all move to null and have lots of good small gang fights and have fun?  Join -A- in Stain, I hear they will ~wolfpax~ there after they get owned out of their current sov.  Or you can join goons and instantly reduce your IQ by 100 :)  Says the IRC member  Could easily say the same of "the iniative" which certainly has a ring of irony.   
  You could try, certainly, but we're nothing to do with Goons so all you'd be doing is reinforcing my point. MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." | 
      
      
      
          
          Malcanis 
          Vanishing Point. The Initiative.
  5511
  
          
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        Posted - 2012.12.18 09:18:00 -
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          Vaerah Vahrokha wrote:Rancor Kane wrote:Although EVE isn't real life, It might be good to look at real life as in how and why people take risks to move out of their habbitat to unknown coasts.
 
  the two most common reaspons are usualy:
  1) To get away from laws and rules the country of origion makes the imigrant feel un apreaciated. 2) To get resourses not available to the homeland.
 
  Point one is reasonably well acomplished in EVE.
  Point 2 is where the pain lies.
  You don't realy need to leave Highsec, to get everything you need.
  and the Difference in Pure Blind and Derelik is the name, resourses are more or less the same. and if there is a difference between 0.0 regions it's ussualy the rats.
  And those do sell for high prices, back in the homeland, where the Hic-sec mission runners use them in their chrismas tree ships.
  The problem is it's only the faction and ded space modules that really have that.
   Yeah, it's not like null sec has  zydrine, megacyte, morphite or moon materials, those are readily available in hi sec, I am bathing in  Technetium water and using  Dysprosium soap right now!    
  It's not like a very large proportion of nullsec has none of these things. MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." | 
      
      
      
          
          Malcanis 
          Vanishing Point. The Initiative.
  5511
  
          
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        Posted - 2012.12.18 10:40:00 -
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          Marlona Sky wrote:Malcanis wrote:Vaerah Vahrokha wrote:Rancor Kane wrote:Although EVE isn't real life, It might be good to look at real life as in how and why people take risks to move out of their habbitat to unknown coasts.
 
  the two most common reaspons are usualy:
  1) To get away from laws and rules the country of origion makes the imigrant feel un apreaciated. 2) To get resourses not available to the homeland.
 
  Point one is reasonably well acomplished in EVE.
  Point 2 is where the pain lies.
  You don't realy need to leave Highsec, to get everything you need.
  and the Difference in Pure Blind and Derelik is the name, resourses are more or less the same. and if there is a difference between 0.0 regions it's ussualy the rats.
  And those do sell for high prices, back in the homeland, where the Hic-sec mission runners use them in their chrismas tree ships.
  The problem is it's only the faction and ded space modules that really have that.
   Yeah, it's not like null sec has  zydrine, megacyte, morphite or moon materials, those are readily available in hi sec, I am bathing in  Technetium water and using  Dysprosium soap right now!    It's not like a very large proportion of nullsec has none of these things.  (citation needed) Sorry, but you have been tossing that phrase around in everyone's thread to discredit any points they have so, now it's your turn.    
  Oh Marlona, you really do walk into these things face first, don't you?
  Example Citation MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." | 
      
      
      
          
          Malcanis 
          Vanishing Point. The Initiative.
  5524
  
          
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        Posted - 2012.12.18 18:31:00 -
          [11] - Quote 
          
           
          Buzzy Warstl wrote: Nullsec isn't empty because it's broken.  
  OK, as a thought experiment, let's reduce the facilities in hi-sec to those of nullsec
  You know, since they aren't broken
  MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." | 
      
      
      
          
          Malcanis 
          Vanishing Point. The Initiative.
  5524
  
          
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        Posted - 2012.12.18 18:51:00 -
          [12] - Quote 
          
           
          Buzzy Warstl wrote:Malcanis wrote:Buzzy Warstl wrote: Nullsec isn't empty because it's broken.  OK, as a thought experiment, let's reduce the facilities in hi-sec to those of nullsec You know, since they aren't broken  Nullsec is empty because CCP designed it with a deliberate scarcity of resources so that people would fight over them. Highsec has more resources and scalable content so they don't have to turn away customers that lack the desire or ability to play in nullsec (whether temporarily or permanently). That means that nullsec will continue to be empty compared to highsec until CCP decides that it is time to change the way nullsec works in a dramatic fashion. Nullsec is broken for  your purpose, but not for the purpose for which it was designed.  
 
  Please remind me what's worth fighting over in nullsec that requires actually living in nullsec.
  Or perhaps you're gojng to tell me that CCP "intended" us to stage from lo-sec or NPC space and fight over tech moons? MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." | 
      
      
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