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Cambarus
Aliastra Gallente Federation
221
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Posted - 2012.12.10 01:44:00 -
[1] - Quote
Caleidascope wrote:Nalha Saldana wrote:Caleidascope wrote:BadAssMcKill wrote:Don't mix launchers How you deal with scram frigs is your choice. The bottleneck in killing stuff in missions is not the frigs, its the battleships so you want to be able to apply as much damage as possible to them. You can easily handle the frigs with small drones instead. LOL You obviously don't know what you are talking about. A full set of t2 lights will kill off the frigates in almost any mission at the very least as fast as you can kill the BSs, if not then your drone skills are very, very bad and should be upgraded ASAP. As to the topic at hand, it depends on what you want to fly and where you run missions: Nightmare for lasers and em/thermal rats Dominix/navy dominix for drones/hybrids and kinetic/thermal rats Vargur/macharial for autocannons and explosive rats CNR/golem for missiles, and they work well against all rat types (but not as well as the respective turrets)
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Cambarus
Aliastra Gallente Federation
221
|
Posted - 2012.12.10 01:46:00 -
[2] - Quote
Caleidascope wrote: There appears to be a bug in the missions. Some missions that used to have groups where you can agro one group at a time are now have full room agro. What it means is that instead of dealing with 4-6 bs rats, you are dealing with 12-16 bs rats. If you are scramed, you will simply die. I am doing one such mission, Serpentis The Assault. So I am using my rapid launchers to kill frigates. Just finished killing all the frigs that were there, I have a few cruisers and a bunch of bs rats left, they seem to ignore the medium scout drones.
If you use your drones to kill frigs, well... make sure your ship is insured.
Could you link your fit? When I run the assault I aggro the whole room on purpose, makes killing things faster, not sure why you're having a hard time. |

Cambarus
Aliastra Gallente Federation
221
|
Posted - 2012.12.10 02:10:00 -
[3] - Quote
You should still probably link your fit, since it sounds bad and you would benefit from having some more experienced players help you fix it. |

Cambarus
Aliastra Gallente Federation
221
|
Posted - 2012.12.10 03:33:00 -
[4] - Quote
Ragnarok Knight wrote:The BEST mission running ship USED to be the dominix. but now drones get killed. so now it is the WORST
The best now are ammar battleships, due to the high-tanking. Ease of cap-stability, light drone capabilities, and the efficiency of not having to use expensive ammunition so thus making more isk-per-hour.
.....or you could stop doing mission running..... You clearly have no idea what you're talking about. Drones pulling aggro isn't an issue with sentry drones (which is what a domi should be using) and the DPS output from a well fit domi is absurd, I actually think it's the best damage projection of any ship in the game.(EDIT: subcaps I mean) |

Cambarus
Aliastra Gallente Federation
221
|
Posted - 2012.12.11 23:58:00 -
[5] - Quote
Maeltstome wrote:Ivar Estidal wrote:From what I've heard you can PVE with a Rokh, but i wouldn't recommend it. The Raven is apparently a solid mission ship. People constantly underestimate the rokh. it's range bonus gives it unparralelled projection (read: REAL DPS). Take it out of EFT and into a mission. The problem with the rokh in pve is the philosophy of hybrids and how well they don't mesh: The base range on blasters is just too small to really benefit from the 50% bonus(and too much of blaster range comes from falloff) and rails have so much range to begin with you'll rarely ever NEED that range bonus to hit things in missions. To put it clearly: A blaster rokh will not outdamage a blaster / sentry domi, at any range, and one with rails will only do extra damage past ~90km because the domi can't lock that far. The navy domi is pretty much the king of pve for hybrid users (as well as the vindi, though I would argue the domi's higher versatility makes it more useful)
It's also worth noting that pve ships are all about damage projection. You can survive in a l4 mission with a laughably small tank, and the only real way to measure the effectiveness of a pve ship is how much isk it brings in, which is determined mostly by how well it applies damage at the ranges required of it. Basically any kind of mission ship that relies on range to stay alive is going to do poorly, because you trade range for damage, and the conversion rate tends to be much worse than dropping a bit of damage for a little more tank.
I would say that hands down the most common mistake people make in pve is assuming they need more tank than they do. Once you learn how to fly and get the SP/ fits to back it up most lvl 4s can be done with almost no tank at all. |

Cambarus
Aliastra Gallente Federation
221
|
Posted - 2012.12.12 21:55:00 -
[6] - Quote
Daniel Plain wrote:
agreed. especially with the part where blasters have too little range and railguns have 'too much' (as in: it would be better if they had less range but better dps and tracking instead).
I would say that this is a rokh problem moreso than a hybrid problem, because my rail domi puts out more dps than my pulse nightmare, which is just insane. |
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