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Noriath
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Posted - 2005.05.15 05:48:00 -
[1]
I don't think the problem can be solved by throwing more BPOs or BPCs in the lottery. The problem is that there is a lottery to begin with.
Tech 2 BPOs should be readily availible to everyone. Instead of limiting the BPOs the devs should focuss on limiting the means of production.
I mean right now the last of the mission components start to disappear from the markets, slowly but surely operating a POS will be the only sure way to manufacture Tech 2 items...
That is how Tech 2 production should be limited, by making people move to lowsec space, not by forcing them to participate in this mockery of a research system!
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Noriath
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Posted - 2005.05.15 18:48:00 -
[2]
I don't get the whole obsession with making Tech 2 BPOs rare.
If everyone had as many tech 2 BPOs as they ever wanted the market would still not be flooded!
Why? Because now in order to make Tech 2 Stuff you need to run a POS, and how many people acctually run a station to manufacture tech 2 stuff?
That's right, not a lot... But a lot more would try if they had the BPOs...
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Noriath
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Posted - 2005.05.15 18:56:00 -
[3]
Exactly, so make the Tech 2 BPOs availible just like Tech 1 ones, and then the people who have the skill and dedication to start a production chain in 0.0 can rake in the billions - just like they should.
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Noriath
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Posted - 2005.05.15 19:05:00 -
[4]
Yea, bla bla... If you could invest the time and make sure you get one it would be one thing, but you can invest all the time you want and still don't get one... Sorry, I don't think several months of what a person did in the game should come down to a random number generator...
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Noriath
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Posted - 2005.05.16 01:37:00 -
[5]
Most of these so called tech 2 producers have only been able to flourish because of the mission rewards. Now that those are gone they will most likely go under relatively fast.
The BPO lottery has simply outgrown its usefulness, all it does is annoy people, eventually it's gonna come down to who is able to manufacture in 0.0 and who isn't.
And people who think that running a few missions and learning a few skills justifies the lottery are idiots. Hey, newsflash, learning skills and running missions is all you freakin do in this game!
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Noriath
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Posted - 2005.05.16 03:00:00 -
[6]
Edited by: Noriath on 16/05/2005 03:00:23 What he said, too bad you spent three months on research, I know people who spent six running multiple agents and got nada - and I'm willing to bet there are ones that have been running agents from the day they appeared and haven't gotten their share of the action.
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Noriath
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Posted - 2005.05.16 04:45:00 -
[7]
Edited by: Noriath on 16/05/2005 04:49:43 So what if everyone can have them? That would lead to exactly what it should be: A competetive marketplace where only people who manage to run a lowsec operation can really rake in the billions, and people who just own the BPO and build 3 units a week get squat. - That is exactly how it should be!
Right now the tech 2 market is completly idiotic, because the availibility of blueprints determines the price, not the manufacturers skill at aqcuiring the needed components cheaply and in great quantities.
I mean let's face it, everyone wants people to move out to lowsec, making tech 2 BPOs availible to everyone will facilityte that development, because the components can only be manufactured in lowsec.
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Noriath
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Posted - 2005.05.16 05:40:00 -
[8]
Originally by: Dr Scope You keep on bringing up the same fallacious arguement. Let me put it this way: you will not be able to sell ANY of your items. Not on the market anyway. Why? Because as it is the market undercutting is very intense.
What in the hellfires are you talking about? You have to run a freakin POS to build tech 2 stuff! Yea, the price will go down initially, but it simply cannot drop under the point where it stops being profitable to manufacture.
The difference will be that owning a BPO won't mean that you have the exclusive liscence to buy components that nobody else can use cheap and sell them with outragous markups - You will have to work to make them profitable, and that's exactly the way it should be.
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Noriath
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Posted - 2005.05.16 15:55:00 -
[9]
Bla Bla Elite... Tech 2 items aren't elite at all, they are mostly used by mission runners because in a high stakes PvP environment hardly anyone can afford losing items that cost more then their ship and can't be insured. Those who still use them are most likely so "elite" that they log out as soon as they take damage because they don't want to lose their 500mil ship.
Elite my arm...
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Noriath
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Posted - 2005.05.17 16:21:00 -
[10]
Well, the lottery made some sense when Components were availible as mission rewards - because if everyone could have owned the BPO back then everyone could have manufactured their own Tech 2 stuff from mission rewards.
Today it's different though, you need a POS to make the components, since not everyone can establish and defend a POS there is just no reason why not everyone should have access to the BPOs, since if everyone owned one that still wouldn't mean that everyone can build the stuff...
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Noriath
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Posted - 2005.05.17 18:59:00 -
[11]
Originally by: Carla Jackson No, because anybody that has acquired enough financial means to do so can build a moonbase/POS, and if they can't build a moonbase but have a T2 BPO, they can buy the materials from somebody who does have a moonbase. Likewise, many corporations have purchased T2 BPOs from characters that had no interest in owning them.
Yea... because it's so easy to run a POS with high profits... 
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Noriath
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Posted - 2005.05.18 05:04:00 -
[12]
Edited by: Noriath on 18/05/2005 05:04:28
Hooray for grinders?
BPOs should not be limited at all, just like Tech 1. You should still need the research skills to use them but they should be availible to anyone.
As soon as people start flocking to 0.0 to start producing their Tech 2 stuff it will quickly show who has the skill and dedication to get their operation running and who will fail miserably.
Once the space for new stations becomes limited PvP chaos will emerge, and the people who are not capable of defending their interest will perish quickly...
Meanwhile I will sit in secure space and sip a Quafe, then walz over to the market and buy some competatively priced Tech 2 goods.
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Noriath
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Posted - 2005.05.18 06:14:00 -
[13]
Right now the sad reality is: Only those who manufacture Tech 2 items have a real chance of making enough money to afford BPOs when they do come on the market, since they litteraly go for several billions...
When the BPOs are availible to everyone it comes down to controlling lowsec primarely, which will solve a lot of problems. It will not only allow manufacturers and PvPers to co-exist in a more significant way, but also generally make lowsec space more appealing. I mean let's kill two birds with one stone here...
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