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Nuke'em
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Posted - 2005.05.14 21:33:00 -
[1]
Can anyone explain why I cannot take these 2 down? They eat through my sheilds even before my missile get to them?
I have a Raven with 6 seige launchers on full of Inferno's I have 2 EM hardners on and my cap boosters.
Can anyone help? What am I doing wrong?
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Blue Beard
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Posted - 2005.05.14 21:41:00 -
[2]
hmm only 2 em hardeners on the raven setup well u might wanna think about searching for the type of damage the npcs in question do and fit more hardeners then try to get as close as possible so u can take at least one of them down
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Maxdamage
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Posted - 2005.05.14 21:45:00 -
[3]
The bad guys are Trus Centus Turants? Any suggestions?
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Maxdamage
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Posted - 2005.05.14 21:46:00 -
[4]
*Tyrants, Sry
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Joshua Foiritain
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Posted - 2005.05.14 22:08:00 -
[5]
Originally by: Maxdamage The bad guys are True Centus Tyrants? Any suggestions?
6x Siege launchers with EM or Thermal torps (Em is best) 1x XL Shield Booster, 1x Shield Amp, 2x Em hardener, 2x Thermal HArdener. 4x PDU I/II's in low and 1 Ballistic mod. Some EM drones would help as well. ---------------------------
[Coreli Corporation Mainframe] |

Citizen Angstrom
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Posted - 2005.05.14 22:22:00 -
[6]
I believe this encounter has been 'beefed up' a tad. There are now two spider drones to lock you down, two very large BS Rats to shoot you, and an XL cruise missile spamming turret for fun.
I lost my experimental 'Geddon to these jokers this afternoon. was trying to evolve a non-missile method of agent level-4-ing...
...I know, I know... I'll go and shoot myself for 'actions deliberately solo against the wishes of Everybody'... 
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Stilgrin
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Posted - 2005.05.15 04:46:00 -
[7]
Edited by: Stilgrin on 15/05/2005 04:47:29 lvl 4 Blood Raider Version.
2 X Corpus Dark Popes(Apocs, 2750000isk each). 2 Spider Drone, no turrets
They are vulnerable to EM.
These guys try hard to stay at 40k and do at 144m/s. They do thermal and EM damage, but also use Kinetic cruise missiles. They armor tank pretty well. I found it hard to break their tank at 40k, unless I could get the drones on them, which I somtimes could not do without an AB, and with only 35k scout drone range(40 today ). Once I got the drones on them no problem.
They do good damage. Definite 2 rep mission.
I mission in an APOC. I found the quickest kill fit with current skills (4.6mil sp) is: Highs:EM Torps, Lasers fitted for 40-50k Mids:AB and 3 Cap IIs Lows:2 large named Reps, 1 thermal, 1 em, 1 kinetic hardeners, 2 Cap relays. Drones: EM is best. In the apoc I use 5 heavy, 2 med, 1 light.
Drop in, kill the spider drones, target closest Pope, move in to get the drones on him, then move away to about 50k to keep their damage to you down. POP.
Second one is easy. Armor does get down to about 50%.
Have fun. 
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Lord Morkoth
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Posted - 2005.05.15 05:19:00 -
[8]
i use:
6 siege 2 heavy nos
1 xl c5l 1 amp 4 hards vs specific dmg type
5 pdus t2
that really does the job i near always only use juggernauts vs all mission rats for caldari agents and works like a charm
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BlueSmok
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Posted - 2005.05.15 12:03:00 -
[9]
Level 4 Angel version two Gist Domination Seraphim with 2 spider drone 1's. Thankfully no Turrets but each BS has some serious shield tanking with resistances 80,50,60,70. I suggest fuision ammo and lots of it :) They fire the same doing explosive and kinetic damage while spamming Moljinor torps! Fun Fun :)
*Laws to suppress tend to strengthen what they would prohibit. This is the fine point on which all the legal professions of history have based their job security. Bene Gesserit Coda |
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