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Crystal Quartz Kusoni
School of Applied Knowledge Caldari State
0
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Posted - 2012.12.10 19:58:00 -
[1] - Quote
When bonus factors are added to mining drills, it speaks of +20% "yield". Is this truly yield or is it mining 20% faster? For example, if an asteroid has a finite supply of ore, let's say 10,000 units. A +20% yield would mean that you could extract 12,000 units from the rock before it's depleted. Is this how it is now and mining lasers are all the same speed or is it just mining 10,000 units 20% faster? |

Dave stark
Black Nova Corp. R O G U E
790
|
Posted - 2012.12.10 20:18:00 -
[2] - Quote
faster is always noted as a reduction in cycle time, on tooltips/information.
so yes, 20% yield is that extra 2000 units. Reading my posts is like panning for gold; most it will be useless, but occasionally you'll find a nugget of gold. |

Crystal Quartz Kusoni
School of Applied Knowledge Caldari State
0
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Posted - 2012.12.10 20:30:00 -
[3] - Quote
Dave stark wrote:faster is always noted as a reduction in cycle time, on tooltips/information.
so yes, 20% yield is that extra 2000 units.
Thanks, Dave. Are you related to Tony?
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Dave stark
Black Nova Corp. R O G U E
790
|
Posted - 2012.12.10 20:39:00 -
[4] - Quote
Crystal Quartz Kusoni wrote:Dave stark wrote:faster is always noted as a reduction in cycle time, on tooltips/information.
so yes, 20% yield is that extra 2000 units. Thanks, Dave. Are you related to Tony?
indeed i am, put keep it under your hat. Reading my posts is like panning for gold; most it will be useless, but occasionally you'll find a nugget of gold. |

Tau Cabalander
Retirement Retreat Working Stiffs
1153
|
Posted - 2012.12.10 21:11:00 -
[5] - Quote
To clarify, if an asteroid has 100 units of ore, you will not get 120 units (20% more yeild) out of it.
However, if you can only mine 10 units per cycle, you will get 12 units per cycle (20% more yield ). |

Styth spiting
Ion Corp. NightSong Directorate
114
|
Posted - 2012.12.10 21:17:00 -
[6] - Quote
Crystal Quartz Kusoni wrote:When bonus factors are added to mining drills, it speaks of +20% "yield". Is this truly yield or is it mining 20% faster? For example, if an asteroid has a finite supply of ore, let's say 10,000 units. A +20% yield would mean that you could extract 12,000 units from the rock before it's depleted. Is this how it is now and mining lasers are all the same speed or is it just mining 10,000 units 20% faster?
Mining yield is based on total yield per cycle, and cycle duration.
The per cycle yield is affected by ships, ship specific bonuses, mining crystals and strip miner type, mining laser upgrades and implants. There are also fleet boosts that increase your yield per cycle.
Cycle duration for ore is only affected by the mining foreman mindlink / boosts and ganklink modules, or basically fleet boosting related. For ice and mexorite there are specific rigs and ship bonuses to duration.
Also cycle yield bonuses are based on m3 amount and not ore amounts.
So for example a mining laser upgrade II gives a 9% mining yield bonus; this bonus affects your yield per cycle. |

Krixtal Icefluxor
INLAND EMPIRE Galactic
1137
|
Posted - 2012.12.11 06:26:00 -
[7] - Quote
Crystal Quartz Kusoni wrote:When bonus factors are added to mining drills, it speaks of +20% "yield". Is this truly yield or is it mining 20% faster? For example, if an asteroid has a finite supply of ore, let's say 10,000 units. A +20% yield would mean that you could extract 12,000 units from the rock before it's depleted. Is this how it is now and mining lasers are all the same speed or is it just mining 10,000 units 20% faster?
It means 20% more yield per cycle. The highest you eill ever get even with boosts using Modulated Strip Miner II's will be around 1800 m3. RIP Vile Rat-á "The only thing worse than being talked about is not being talked about." - Oscar Wilde |

Liro Jedran
Jedran Space Services Headshot Gaming
0
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Posted - 2012.12.11 11:16:00 -
[8] - Quote
I believe with the two mining implants you can get it up to 1960 m3 per strip miner. |

Salpad
Carebears with Attitude
146
|
Posted - 2012.12.11 12:14:00 -
[9] - Quote
Liro Jedran wrote:I believe with the two mining implants you can get it up to 1960 m3 per strip miner.
Also some hulls have +50% or +200% yield bonuses.
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Krixtal Icefluxor
INLAND EMPIRE Galactic
1138
|
Posted - 2012.12.11 13:09:00 -
[10] - Quote
Salpad wrote:Liro Jedran wrote:I believe with the two mining implants you can get it up to 1960 m3 per strip miner. Also some hulls have +50% or +200% yield bonuses.
That's for mining lasers, not strippers. RIP Vile Rat-á "The only thing worse than being talked about is not being talked about." - Oscar Wilde |

Salpad
Carebears with Attitude
146
|
Posted - 2012.12.11 14:19:00 -
[11] - Quote
Krixtal Icefluxor wrote:Salpad wrote:Liro Jedran wrote:I believe with the two mining implants you can get it up to 1960 m3 per strip miner. Also some hulls have +50% or +200% yield bonuses. That's for mining lasers, not strippers.
Are you sure about that?
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Krixtal Icefluxor
INLAND EMPIRE Galactic
1138
|
Posted - 2012.12.11 15:18:00 -
[12] - Quote
I'll just say that my figures apply specifically to the Hulk then. That's all I bother with except for Gas Mining. RIP Vile Rat-á "The only thing worse than being talked about is not being talked about." - Oscar Wilde |

Bugsy VanHalen
Society of lost Souls
293
|
Posted - 2012.12.11 15:47:00 -
[13] - Quote
Crystal Quartz Kusoni wrote:When bonus factors are added to mining drills, it speaks of +20% "yield". Is this truly yield or is it mining 20% faster? For example, if an asteroid has a finite supply of ore, let's say 10,000 units. A +20% yield would mean that you could extract 12,000 units from the rock before it's depleted. Is this how it is now and mining lasers are all the same speed or is it just mining 10,000 units 20% faster? There are two factors affected by mining boosts. yield per cycle, and seconds per cycle. yield bonuses bring in more ore per cycle. While cycle time bonuses mean the cycle takes less seconds to complete. Niether affects the volume of the asteroid, only how quickly you deplete it.
In your example of an asteroid having 10,000 units of ore, this does not change. The important factor is not the number of units but the cubic meters. mining lasers and strip miners yield is based on m3 per cycle. For example Veldspar is 0.1m3 per unit so 10,000 units is only 1000m3. While the other extreme is Arkonor at 16m3 per unit. So 10,000 units of Ark would be 160,000m3.
So to answer you question. No, a yield increase of 20% does not mean you will be able to pull 12,000 units from a 10,000 unit asteroid. 20% yield bonus will mean if you normally extract 1000 units per cycle you will now extract 1200 units per cycle. Which means it will take 8.3 cycles to deplete that 10,000 units rather than the 10 cycles needed without the boost. Like wise cycle time bonuses will shorten the time required for a cycle to complete. A non-bonused strip miner has a 180 second or 3 minute cycle. a 20% cycle time bonus will reduce the 180 seconds to 144 seconds so the cycle will complete faster. Both bonuses affect your yield per minute or yield per hour. A yield bonus from skills or implants directly affects the yield output while the cycle time bonuses for fleet boosts allow you to get more cycles per hour as each cycle runs faster.
The volume of the ore in the asteroids will not be affected by any skill or boost. But when trying to determine what ore will give you the best return you need to look at the difference between the price per unit and the price per m3. Your yield is calculated based on m3 per cycle, so the amount of ore you bring in will change depending on the m3 per unit of that ore. As I said above Velspar is 0.1 m3 per unit so 10m3 is 100 units of Veldspar, while Omber is 0.6m3 per unit so 10m3 is 60 units of Omber.
What does this mean for your yield? Well say for example you fly a HULK with good skills and no boosts. You have 3 Strip miner II's with T2 crystals for a mining yield of 1500m3 with 180 second cycle. that gives you 1500m3 per minute yield (3 strips with 3 minute cycles) That is 90,000m3 per hour. that would give you 900,000 units of Veldspar, or 150,000 units of Omber, or 600,000 units of Scordite, or 5625 units of Arkonor. all mining lasers and strip miners mine m3 not units. The highest value per unit ore is not always the highest value per m3. |

Bugsy VanHalen
Society of lost Souls
293
|
Posted - 2012.12.11 15:55:00 -
[14] - Quote
Krixtal Icefluxor wrote:Salpad wrote:Liro Jedran wrote:I believe with the two mining implants you can get it up to 1960 m3 per strip miner. Also some hulls have +50% or +200% yield bonuses. That's for mining lasers, not strippers.
No its not.
Mackinaw has 50% yield bonus making its 2 stripminers equal to 3
Skiff has a 200% yield bonus making its 1 strip miner equal to 3
This was done to reduce the massive jump in yield between exhumers and make the less used ships more viable.
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Salpad
Carebears with Attitude
147
|
Posted - 2012.12.11 15:56:00 -
[15] - Quote
Krixtal Icefluxor wrote:I'll just say that my figures apply specifically to the Hulk then. That's all I bother with except for Gas Mining. 
So you're backing down, and saying that I am correct after all. Good!
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Krixtal Icefluxor
INLAND EMPIRE Galactic
1140
|
Posted - 2012.12.11 18:01:00 -
[16] - Quote
Salpad wrote:Krixtal Icefluxor wrote:I'll just say that my figures apply specifically to the Hulk then. That's all I bother with except for Gas Mining.  So you're backing down, and saying that I am correct after all. Good!
I'm not here to argue. I just have not bothered with fitting all these ships in quite awhile, and not since all the changes this past year.
One is never finished learning about the mechanics of EVE. RIP Vile Rat-á "The only thing worse than being talked about is not being talked about." - Oscar Wilde |

Bugsy VanHalen
Society of lost Souls
293
|
Posted - 2012.12.11 18:04:00 -
[17] - Quote
Krixtal Icefluxor wrote:Salpad wrote:Krixtal Icefluxor wrote:I'll just say that my figures apply specifically to the Hulk then. That's all I bother with except for Gas Mining.  So you're backing down, and saying that I am correct after all. Good! I'm not here to argue. I just have not bothered with fitting all these ships in quite awhile, and not since all the changes this past year. One is never finished learning about the mechanics of EVE. Very true, The one constant in EVE is when you think you finally have it figured out, they change it. |

Krixtal Icefluxor
INLAND EMPIRE Galactic
1140
|
Posted - 2012.12.11 18:11:00 -
[18] - Quote
For the record, I do not make use of the Michi Implant. Too expensive to be truly practical and possibly be pod lost. RIP Vile Rat-á "The only thing worse than being talked about is not being talked about." - Oscar Wilde |

Crystal Quartz Kusoni
School of Applied Knowledge Caldari State
0
|
Posted - 2012.12.11 18:51:00 -
[19] - Quote
Tau Cabalander wrote:To clarify, if an asteroid has 100 units of ore, you will not get 120 units (20% more yeild) out of it.
However, if you can only mine 10 units per cycle, you will get 12 units per cycle (20% more yield ).
So, in reality, this is not a yield increase but a speed increase. YPM (Yield Per Minute) instead of more ore. That is what I was thinking and is really a misnomer if you ask me.
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Fred P
The Silent Ones Holding Corp The Silent One's
0
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Posted - 2012.12.12 08:53:00 -
[20] - Quote
Crystal Quartz Kusoni wrote:Tau Cabalander wrote:To clarify, if an asteroid has 100 units of ore, you will not get 120 units (20% more yeild) out of it.
However, if you can only mine 10 units per cycle, you will get 12 units per cycle (20% more yield ). So, in reality, this is not a yield increase but a speed increase. YPM (Yield Per Minute) instead of more ore. That is what I was thinking and is really a misnomer if you ask me. If an asteroid has 10,000 units, that's all you're getting from it, but it'll take less time.
You have a very strange way of looking at it.
It is a yield boost. Yield per cycle, that is. While it also makes you mine an asteroid faster (duh), calling it a yield boost is still correct. |
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