| Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  goldiiee
 Tax and War Haven
 
 99
 
 
       | Posted - 2012.12.24 12:19:00 -
          [1] - Quote 
 
 Riedle wrote:
 Dude,.I took a look at your skills sheet and to be honest, it's not that good. You have completely unnecessary level V's (multitasking level V LOL) . You also have a ton of important skills left at level 3 or 4. You don't have the uber skilled toon that you think you do.
 
 A pure Logistics pilot would not agree. Multi to V makes a world of difference when your locking and dropping Broadcasts.
 
 Reason and logic never wins over Stubborn and Convinced-á (But-áI still try..)
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        |  goldiiee
 Tax and War Haven
 
 101
 
 
       | Posted - 2012.12.25 22:06:00 -
          [2] - Quote 
 
 Riedle wrote:Thanks fellas.
 There is no requirement for logi's to be able to target 10 ships other than multitasking 3.
 
 So a logi pilot, like myself, would call BS to multi-tasking V being needed.
 
 Again, another case of following the certificates to the detriment of common sense.
 
 Riedle
 Well having missed a few comments since I posted my Multi V comment I guess I should clarify. For incursions in fleets that consist of 12 pilots multitasking IV and a sig amp allow a Pro Logi to keep all fleet members locked and alive. less than that the Logi pilot is relegated to public fleets. For Incursion Assaults 20 man fleets two Pro logistics can maintain Locks for Links as well as continuous reps available.
 
 In blobs I have found that 12 targets locked gave me the advantage of instantly sending reps to ships before armor damage many times.
 
 In the recent tournaments I was able to run a solo Scimi with T1 rigs (tourney rules) and kept 3 e-war frigs alive even though they were primaried by Two Kronos's. eventually lost everything but me in the Scimi :(
 
 So yes I think Multitasking 5 is a good skill, but I would set engineering skills at the top followed by shield and armor compensation, and of course the only guns in EVE I like to use are T2 anything else is a waste of skill points.
 
 And of course if you want to fly a ship better than most train that ships particular skill to 5, for instance my Sleipnir at Command ship V was 1000dps guns, 2500dps tank, monster that I love to fly.
 
 Reason and logic never wins over Stubborn and Convinced-á (But-áI still try..)
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        |  goldiiee
 Superior Ratio
 High Sec Dropouts
 
 101
 
 
       | Posted - 2012.12.25 23:51:00 -
          [3] - Quote 
 
 Max Skillz wrote:Sorry if I missed someone else say it....
 But I'm surprised I haven't read about CYBERNETICS V. The +5 is an absolute MUST in my opinion for anyone looking to stay in their toon for the long haul. Not too mention the 5/6% bonus implants they open up for min/maxing.
 
 If I start an alt, it'd be Cybernetics to V immediately. My entire post is especially true if you're living in high sec with limited risk to losing your clones.
 +1 and then some, get those +5 augs in to make the skills go by as fast as possible. But dont fly in them if you can't afford to lose them, possibly get a clone for the really risky stuff.
 Reason and logic never wins over Stubborn and Convinced-á (But-áI still try..)
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