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Safronique
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Posted - 2005.05.17 11:08:00 -
[1]
Which way to go? Does it have any more PG and CPU over the standard Tempest? Could using the extra midslot sacrifice a low slot item for CPU or PG issues?
Anyone got experience fitting one?
(i'm planning way way way in advance here lol)
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theblaze
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Posted - 2005.05.17 11:12:00 -
[2]
Edited by: theblaze on 17/05/2005 11:27:23 edit: useless advise for topic whoops Yeah I've seemed to have read yr post wrong Never ever flown a navy tempest so I can't help you there. Goodluck.
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Safronique
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Posted - 2005.05.17 11:24:00 -
[3]
Edited by: Safronique on 17/05/2005 11:25:01 To be honest I should have worded my first post a lot better 
This will be mainly for solo PVP and some rock solid NPC hunting, raely Fleet as if people to get wind of it being a rare ship then there would be no fun in it for me as i'd alwasy be primary and never get to do anything as i'd either be dead or warping out lol
I would have prefered the Fleet Tempest to come with an extra low, for those of us with LVL 5 BS and Turret Specialization the extra dmg mod would of been a right laugh :)
It seems to me that with the extra mid, CCP intended it to move towards the Shield Tank, but I have bugger all experience with a Shield Tank and wanted to see peoples opinions on the matter 
Thanks,
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ELECTR0FREAK
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Posted - 2005.05.17 11:26:00 -
[4]
wait... you mean you actually plan to USE a faction ship?! 
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zincol
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Posted - 2005.05.17 11:26:00 -
[5]
solo pvp? Full rack of stabs.
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Vathar
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Posted - 2005.05.17 11:28:00 -
[6]
I thing the lady was talking about the Fleet Issue Tempest Faction Ship; not about using a Tempest in fleet Battle ...
Well, an extra mid-slot would hint for a better ability to shieldtank, but having nor more CPU will probably prevent you from using heavy shieldtanking along with big guns and damage mods
I don't really tank regular Tempests anyway; so I guess I would follow the same path with a fleet one and probably use the extra mid for one more tracking computer/sensor booster.
Another way to use it would be for jamming, since 6 low give you a decent armortank, you can use 6 meds for ECM ... ____________
Space Shaman
Don't take life seriously, you'll not survive it anyway
(\_/) (O.o) (> <) yay, got my bunny too !! |

theblaze
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Posted - 2005.05.17 11:30:00 -
[7]
although it has an extra mid it doesnt seem to have more CPU so shield tanking may be a prob . It has more cap by the looks of things so you could try armour tanking it.
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Sobeseki Pawi
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Posted - 2005.05.17 11:39:00 -
[8]
You are going to be a target in it. Because the enemy will know you are the more dangerous ship.
I reccommend you fit lighter guns (800mm Rep Arties) and keep to short range point defense really, heavily invest those mids in cap rechargers, and fit 3 large repairers and 3 active hardeners in low.
You will need every bit of that, and train all relevant skills to max.
It will keep you alive against snipers, while keeping valuable close range power at hand.
~Sobe
Captain Cutie, Razor's Kiss
What is your Radical Dream? |

KilROCK
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Posted - 2005.05.17 11:41:00 -
[9]
Edited by: KilROCK on 19/05/2005 09:02:28 My 1400mm Tempest setup:
6x 1400mm (not t2) 2x 'arbalest' assault launcher Lock and roll medium 1x Xlarge c5l shield booster 1x Anointed EM ward. 2x Target painter t2 1x Sensor Booster II Cap friendly mediums 1x Xlarge c5l shield booster 1x Anointed EM ward. 1x Sensor booster II 1x Cap Recharger II 1x Shield amp (named) snipy 2x Sensor Booster 4x Tracking computer II Damage low 5x Gyro II 1x PDU II Cap friendly lows 4x Gyro II 2x Pds II tracking 3x Tracking enhancer II 2x Gyro II 1x PDU II snipy tanking 3x Tracking enhancer II 1x Gyro II (or Tracking enhancer II 1x Medium Armor Rep II 1x RCU II
I try to rely more on the ship's damage output than try to tank, the shield tank won't really hold down any serious damage dealer but it will hold enough till you can tear down their defenses. I tend to go more over 'damage and Forget' approach, fitting gyros alot more than be cap efficient. It all fits, you need good cpu related skills and a -3% cpu implant to turrets or you WILL encounter problems fitted the best XLarge shield boosters.
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Marria
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Posted - 2005.05.17 12:10:00 -
[10]
Edited by: Marria on 17/05/2005 12:10:10 6x800mmm/dual 650mm 2xsiege/heavy nosf 5xt2 cap rechargers 1x20km scrambler 1-2xlarge armor rep 0-1x med II armor rep 4xhardeners
6x1400mm (II) 2xsomething 2xsensor boosters. 2-3xtracking comps 1-2xtarget painters 5xgyro II 1xrcu
or 1200mm+shield tank with gyro II and a cap booster
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Safronique
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Posted - 2005.05.17 12:48:00 -
[11]
Originally by: ELECTR0FREAK wait... you mean you actually plan to USE a faction ship?! 
hehe, not 'just' yet - but shortly, hopefully. I am saving like a biatch atm with this as my goal - but not had any quotes on a rough ISK estimate...yet :)
Originally by: zincol solo pvp? Full rack of stabs.
What can I say, LOL - good point!
Originally by: Vathar I thing the lady was talking about the Fleet Issue Tempest Faction Ship; not about using a Tempest in fleet Battle ...
Well, an extra mid-slot would hint for a better ability to shieldtank, but having nor more CPU will probably prevent you from using heavy shieldtanking along with big guns and damage mods
I don't really tank regular Tempests anyway; so I guess I would follow the same path with a fleet one and probably use the extra mid for one more tracking computer/sensor booster.
Another way to use it would be for jamming, since 6 low give you a decent armortank, you can use 6 meds for ECM ...
ECM, good point - didn't think of that.
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BlueSmok
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Posted - 2005.05.17 13:18:00 -
[12]
I currently shield tank my Tempest for PvE Highs: 6X1400's (Usualy use Fusion or Phased plasma ammo for hits over 1k) 2XCruise launchers Mid: Large Shield booster2 100mn Afterburner2 Painter or Shield amp or 3rd hardner Add Em for fighting Angel Thermal hardner Kinetic hardner (switch to Em when fighting Amarrian) Lows: Auto-Gain tracking control (best named I have) 5xPower diagnostic system 2's (Shield tanker's best friend Love the cap/shield Boost/recharge)
*Laws to suppress tend to strengthen what they would prohibit. This is the fine point on which all the legal professions of history have based their job security. Bene Gesserit Coda |

Phoenicia
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Posted - 2005.05.17 13:45:00 -
[13]
A 3 billion ship for use in solo Pvp. Now that¦s heroic.
Don¦t know a thing about Tempests except 1400mm¦s eat through anything. I¦d advise going with any of the going setups for one, and add one more of *something* in the extra mid.
---=-=-=-=-=-=-=-=-=-=-=-=--- CCP deleted my sig pic cause it was 50 pixels too wide and all I got was this lousy text. |

Hyey
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Posted - 2005.05.17 14:12:00 -
[14]
Originally by: Safronique Which way to go? Does it have any more PG and CPU over the standard Tempest? Could using the extra midslot sacrifice a low slot item for CPU or PG issues?
Anyone got experience fitting one?
(i'm planning way way way in advance here lol)
First off id highly highly reccomend you try soloing pvping in a normal tempest before the fleet version. They fly the same afterall, you are just more uber in the fleet version (all be it uglier...)
For god sakes go medium or short range. That means either 1200's or an 800/650 type setup. 1400's are too conditional to use in a solo pvp enviornment, and anyone with half a brain will just set orbit and you are screwed if hes at 15km. Personally ive fallen in love with 650's, they have damn nice damage so just go for those, as many t2 or named as possible. Fit low with a semi tank/gank and mids with the requirements to run it, like cap chargers, possibly a cap injector and mwd scram and a web. ~~ Hyey
I just payed 15 dollars this month just to be able to respond on the forums... stupid cancellation error.
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Safronique
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Posted - 2005.05.17 14:38:00 -
[15]
Originally by: Hyey
Originally by: Safronique Which way to go? Does it have any more PG and CPU over the standard Tempest? Could using the extra midslot sacrifice a low slot item for CPU or PG issues?
Anyone got experience fitting one?
(i'm planning way way way in advance here lol)
First off id highly highly reccomend you try soloing pvping in a normal tempest before the fleet version. They fly the same afterall, you are just more uber in the fleet version (all be it uglier...)
For god sakes go medium or short range. That means either 1200's or an 800/650 type setup. 1400's are too conditional to use in a solo pvp enviornment, and anyone with half a brain will just set orbit and you are screwed if hes at 15km. Personally ive fallen in love with 650's, they have damn nice damage so just go for those, as many t2 or named as possible. Fit low with a semi tank/gank and mids with the requirements to run it, like cap chargers, possibly a cap injector and mwd scram and a web.
Yeah, I was defo going for short range guns, and have flown the normal Tempest in solo lots and lots, but its always been an armor tank and i'm just not sure now with the extra mid, so thought I would gauge peoples opinions :)
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ActiveX
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Posted - 2005.05.17 14:53:00 -
[16]
Originally by: Sobeseki Pawi You are going to be a target in it. Because the enemy will know you are the more dangerous ship.
I reccommend you fit lighter guns (800mm Rep Arties) and keep to short range point defense really, heavily invest those mids in cap rechargers, and fit 3 large repairers and 3 active hardeners in low.
You will need every bit of that, and train all relevant skills to max.
It will keep you alive against snipers, while keeping valuable close range power at hand.
You wont have enough cap to run three large reps. Having a Large T2/ Accmo and a med Tech 2 would be more effective with the last slot being taken up by a cap power relay.
Using up the medium slots sucks up valuble slots for target painters, Tracking Computers, Webs, Scrams. You cant just stack on the cap rechargers your ship will be screwed with no AB/MWD with a set of 800s. If you cant hit something whats the point in having guns?
@ The Author The Fleet Issue Tempest has an extra medium slot. Tank the **** out of its armor. 1Large T2 Rep, 1 t2 med 3 t2 active hardeners and a Cap power relay. Use the extra med slot for another cap recharger or a support mod (AB, Web, Scram, Tracking Comp) Highs should be a full rack of 800mms and two Assaults with Defeders/ standards. ____________ Sex / Rank 9 / SP: 1280 of 2304000 
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HeLlRaIzA666
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Posted - 2005.05.17 15:20:00 -
[17]
Sell it and buy navy apoc  --------------------------------------------
In War There Are No Runners Up...
Image by Denrace |

Sobeseki Pawi
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Posted - 2005.05.17 15:25:00 -
[18]
Originally by: ActiveX
Originally by: Sobeseki Pawi You are going to be a target in it. Because the enemy will know you are the more dangerous ship.
I reccommend you fit lighter guns (800mm Rep Arties) and keep to short range point defense really, heavily invest those mids in cap rechargers, and fit 3 large repairers and 3 active hardeners in low.
You will need every bit of that, and train all relevant skills to max.
It will keep you alive against snipers, while keeping valuable close range power at hand.
You wont have enough cap to run three large reps. Having a Large T2/ Accmo and a med Tech 2 would be more effective with the last slot being taken up by a cap power relay.
Using up the medium slots sucks up valuble slots for target painters, Tracking Computers, Webs, Scrams. You cant just stack on the cap rechargers your ship will be screwed with no AB/MWD with a set of 800s. If you cant hit something whats the point in having guns?
@ The Author The Fleet Issue Tempest has an extra medium slot. Tank the **** out of its armor. 1Large T2 Rep, 1 t2 med 3 t2 active hardeners and a Cap power relay. Use the extra med slot for another cap recharger or a support mod (AB, Web, Scram, Tracking Comp) Highs should be a full rack of 800mms and two Assaults with Defeders/ standards.
You are in a 3 billion isk Battleship, which can buy two Dreadnaughts. You dont fit for damage or you are dead. The large repairers cant all run at the same time, but they dont have to. With the 6 Recharger IIs, your cap should go up fast for a BS.
~Sobe
Captain Cutie, Razor's Kiss
What is your Radical Dream? |

Sobeseki Pawi
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Posted - 2005.05.17 15:26:00 -
[19]
Originally by: Sobeseki Pawi
Originally by: ActiveX
Originally by: Sobeseki Pawi You are going to be a target in it. Because the enemy will know you are the more dangerous ship.
I reccommend you fit lighter guns (800mm Rep Arties) and keep to short range point defense really, heavily invest those mids in cap rechargers, and fit 3 large repairers and 3 active hardeners in low.
You will need every bit of that, and train all relevant skills to max.
It will keep you alive against snipers, while keeping valuable close range power at hand.
You wont have enough cap to run three large reps. Having a Large T2/ Accmo and a med Tech 2 would be more effective with the last slot being taken up by a cap power relay.
Using up the medium slots sucks up valuble slots for target painters, Tracking Computers, Webs, Scrams. You cant just stack on the cap rechargers your ship will be screwed with no AB/MWD with a set of 800s. If you cant hit something whats the point in having guns?
@ The Author The Fleet Issue Tempest has an extra medium slot. Tank the **** out of its armor. 1Large T2 Rep, 1 t2 med 3 t2 active hardeners and a Cap power relay. Use the extra med slot for another cap recharger or a support mod (AB, Web, Scram, Tracking Comp) Highs should be a full rack of 800mms and two Assaults with Defeders/ standards.
You are in a 3 billion isk Battleship, which can buy two Dreadnaughts. You dont fit for damage or you are dead. The large repairers cant all run at the same time, but they dont have to. With the 6 Recharger IIs, your cap should go up fast for a BS.
And dont forget the fleet action aspect of this, rely on your fleet supports for target painting and tackling. That's what they are for. Jack of all trades setups dont work in fleet combat.
~Sobe
Captain Cutie, Razor's Kiss
What is your Radical Dream? |

Sun Sliver
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Posted - 2005.05.17 19:15:00 -
[20]
shield tank it. Think your normal short range setup when not using a cap booster, then add a cap booster and volia...that extra med suddenly looks very good and you are quite the little tanker ....for a minnie 
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Weeman
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Posted - 2005.05.17 20:15:00 -
[21]
Shield tank it. If you get called primary then you have more time to get out, because of shield boostings instant repair.
However it would be better not to tank at all, 2 sens bosoters, tracking comp, target painter and or multispec. Take your pick :)
Nerf Resistance/Rank 5/SP: 1240731 of 1280000  |

Vathar
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Posted - 2005.05.19 17:13:00 -
[22]
Fleet combat in a fleet Tempest is a bit weird Imho ...
As it's been said, losing a 3 Billion Ship coz somone says : Safronique is primary target would be a bad end to a good ship ...
Now, that kind of ship would be priceless in small-to-medium engagements.
After a second check at the stats, I have to admit that some form of tanking would be nice. I can't say if it's easy to recognize a fleet tempest over a regular tempest, but if it's not, then your enemy is in for a nasty surprise considering the extra hp it's got ...
I would even go for shieldtanking since active shield hardeners will hide your ship, preventing your enemy from identifying the fleet variant :) ____________
Space Shaman
Don't take life seriously, you'll not survive it anyway
(\_/) (O.o) (> <) yay, got my bunny too !! |

Sobeseki Pawi
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Posted - 2005.05.19 17:21:00 -
[23]
Can put a Raven style shield tank on it.
And you have more grid to play with.
~Sobe
Captain Cutie, Razor's Kiss
What is your Radical Dream? |

Vathar
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Posted - 2005.05.19 17:38:00 -
[24]
Huh, I just checked the stats of the Fleet Tempest on EVE-I, It says only 14 Ladar strength ... I guess they didn't change that post-EW-Patch !! ____________
Space Shaman
Don't take life seriously, you'll not survive it anyway
(\_/) (O.o) (> <) yay, got my bunny too !! |

dabster
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Posted - 2005.05.19 17:56:00 -
[25]
Anybody got a pic or two of this baby? Want to spot the differences but i find no pics  ___________________________ Chicks dig Brutor's |

Shima Tanaka
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Posted - 2005.05.19 17:56:00 -
[26]
Looking at the stats alone, you get 2000 extra hp in both shield and armor base. However, you shield recharge rate goes up while your cap size and recharge rate do not. That coupled with the extra mid seems to point to shield tanking by default. It really depends on your strategy. If in a patch or two PvE starts involving EW more, you may find more consistent layouts between that and PvP.
The tempest is a tactically flexible ship given its broad choices of operational ranges. You'll probably surprise some number of people no matter which course you take.
Shield tanking does seem to offer the most choices for PvE currently as you have free range with damage mods, stabs and the like. That would be the simplest approach to take, although the simplest path may not always be the most effective.
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Sobeseki Pawi
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Posted - 2005.05.19 18:08:00 -
[27]
The main visible difference is the squareish solar collectors. But I'm sure there are more smaller ones.
~Sobe
Captain Cutie, Razor's Kiss
What is your Radical Dream? |
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