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1. Really bad lag - in Issues, Workarounds & Localization [original thread]
Signed, try to be efficient flying a logistics when you don't see broadcasts or watchlist, or don't even know who's taking damage on your side. Offensive players can still try to lock and shoot stuff, bad as it is, but randomly repairing (or tryin...
- by Vathar - at 2009.01.13 14:03:00
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2. Total newbie questions... - in Ships and Modules [original thread]
Destroyers where worthless overall till the introduction of factional warfare and minor plexes (where only t1 frigs and destroyers can enter, not counting industrials ^^) the reason is simple, dessies are wonderful to whack frigs (t1 with ease an...
- by Vathar - at 2009.01.01 18:58:00
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3. Astarte or Sleipnir - in Ships and Modules [original thread]
I fly both, sleipnir suffers from the shieldtankers' complaint and cannot tank and tackle, whereas the astate's slot layot gives him better flexibility. The only trick with an astarte is to start the combat within range, cause it handles like its...
- by Vathar - at 2008.12.31 19:09:00
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4. Sniper Enyo? - in Ships and Modules [original thread]
Go for the caldari railships with built in range boni. I'm prety sure a harpy can achieve this kind of range
- by Vathar - at 2008.12.31 18:59:00
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5. Minmatar Dread - in Ships and Modules [original thread]
Ah well, in all fairness it depends where you want to use your dread. - If it's big cap blobs, in the end it won't make a huge difference, because the tank becomes irrelevant. - If it's one your main, you might not fly it that often in the end,...
- by Vathar - at 2008.12.28 21:53:00
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6. URGENT fix needed for FW - in Player Features and Ideas Discussion [original thread]
Originally by: Arkady Sadik CCP said to this that NPCs are not supposed to defend a site. Agreed on this, but they should be able to deal with ridiculously undersized threat. we're not asking the NPCs to get rid of an enemy gang, but ...
- by Vathar - at 2008.10.20 18:06:00
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7. URGENT fix needed for FW - in Player Features and Ideas Discussion [original thread]
I don't like te "remove the mwd from plexes" part as it creates too much of a difference between a plex fit and a pvp fit, and I don't think that's a good thing. But there are other possible fixes: 1)Introduce the tackling variants of NPC we see...
- by Vathar - at 2008.10.20 18:03:00
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8. Hurricane 0.0 Solo PvPing - in Ships and Modules [original thread]
Active tanking will make you die painfully in most situations barring 1v1 vs a smaller ship or a ratting fitted ship. + solo in 0.0 is asking for a gank, at least where I used to fly.
- by Vathar - at 2008.10.15 17:47:00
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9. Malediction's 3rd mid slot... - in Ships and Modules [original thread]
Definitely a web, coz you never know when you might need one ^^
- by Vathar - at 2008.10.15 17:45:00
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10. Is there a Ten Commandments of Ship fitting? - in Ships and Modules [original thread]
Well, T1 cruisers have three things for them: - They can enter restricted FW areas easily, barring the most restrictive minor plexes. - They are dirt cheap, so easily "suicidable". - They don't scare people (which is something that one HAS to con...
- by Vathar - at 2008.10.15 17:36:00
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11. Is there a Ten Commandments of Ship fitting? - in Ships and Modules [original thread]
I agree with most commandments posted here, but it won't help you the least bit if you don't know the reason why said pilot has deemed it fit to become one of his. If you actually know the rationale behind these, you know in which situation it mi...
- by Vathar - at 2008.10.14 19:17:00
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12. deimos viability? - in Ships and Modules [original thread]
Deimos sucks horribly in solo, is extremely fun to fly in gangs, and has one thing the brutix will never boast: much better agility. However, it has extremely low EHP (around 25k if you go for a 700dps fit, drones included) In order to use it, ...
- by Vathar - at 2008.10.14 18:13:00
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13. Energy Neuts and Cap Injectors == Eve's Mutually Assured Destruction - in EVE General Discussion [original thread]
Wow, what surprised me the most in this story is that you got ambushed in 0.0 by a gang consisting of 3 tech1 cruisers + other stuff. I left 0.0 a while a ago to pledge my guns to the minmatar cause, but over the few years that I spent there, I t...
- by Vathar - at 2008.10.14 17:37:00
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14. Nidhoggur Set-up - in Ships and Modules [original thread]
I mostly agree with Liang - Nano pump definitely does not work - I'm not too fond of smartbombs since in cap fleetbattles they will kill a lot of friendly drones lagged and your corpmates will hate you (I had 10 fighters put into structure becaus...
- by Vathar - at 2008.10.07 20:57:00
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15. Cloaking questions - in Ships and Modules [original thread]
doesn't work too well in a bubble though. It's quite common to see cloakers trapped in a bubble burst their mwd once and cloak, as it tends to give you a hope to be far enough from your cloaking point when people try to decloak you.
- by Vathar - at 2008.10.07 20:42:00
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16. Over powered? - in Ships and Modules [original thread]
Bah, always flown the ships I liked, always had reasonable success in doing so (and lost a fair share as well in the process) I only cross trained because I wanted something different after flying matar for 4 years, and I cross trained into the c...
- by Vathar - at 2008.10.07 20:39:00
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17. U.S.S Patriot (PIC) - in EVE General Discussion [original thread]
I think I read somewhere that all battleships were designed with at least 8 turret hardpoints for potential turret locations in case of upgraded version (t2/faction) The last armageddon turret hardpoint can be used by the bhaalghorn, that HAS 8 t...
- by Vathar - at 2008.10.07 20:32:00
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18. Cloaking questions - in Ships and Modules [original thread]
Well, in a big enough gatecamp with dictors and whatever, you can still get decloaked by smart pilots while you try to work your way out of the bubble, even with a mwd+cloak trick, it's far from 100% foolproof.
- by Vathar - at 2008.10.07 20:23:00
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19. Which is better of these - in Ships and Modules [original thread]
Wow, every time I get back from work I gotta read through a pile of "discutable content" (let's stay civilized), and I'm genuinely sad that some has gotten to the point of name calling, highly unconstructive. Merin, let's get back at your 2v2 arm...
- by Vathar - at 2008.10.07 14:39:00
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20. 5 Gang Mods - in Ships and Modules [original thread]
Woops, I was merely referring to meryn's post saying about dedicated command ship pilots and pointing out that they can be alts.
- by Vathar - at 2008.10.06 18:13:00
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