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Grimpak
Midnight Elites Echelon Rising
69
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Posted - 2011.10.08 11:47:00 -
[31] - Quote
Gunslinger Sixx wrote: **** EVE. I want one of those in real life...
dude that looks like a laser handcannon [img]http://eve-files.com/sig/grimpak[/img]
[quote]The more I know about humans, the more I love animals.[/quote] ain't that right |
Barbelo Valentinian
The Scope Gallente Federation
55
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Posted - 2011.10.08 12:59:00 -
[32] - Quote
Taedrin wrote: There's a side-story where a Jovian dies outside of a pod, but is resurrected as a clone which had been backed up earlier. .
That's right, so in theory if you're killed in station what you lose is the SP since your last "backup".
i.e. in a pod, having a clone means your clone receives from the pod an automatic up-to-date backup of your brain state just prior to the moment of death, and that's what you rez with.
In a station, without the pod doing that automatic backup, you will rez in your clone with the state of your last "backup".
The question is, what's in the lore for "backups" that aren't the result of your dying in the pod? Does the pod auto-backup at set intervals?
Depends on how "severe" the penalty should be. Most severe would be that you'd lose all SP since last clone upgrade. Least severe would be something like "auto-backup on station exit", so you'd lose the SP you would have accrued since the last time you exited a station?
I think what ppl are saying about "equivalent to T3" is probably about right.
Maybe a new skill, measuring "frequency of autobackups" - I being, say, from a week back, V being, say, from a day back? |
Marie Hartinez
Aries Munitions and Defense
7
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Posted - 2011.10.08 21:13:00 -
[33] - Quote
Barbelo Valentinian wrote:Taedrin wrote: There's a side-story where a Jovian dies outside of a pod, but is resurrected as a clone which had been backed up earlier. . That's right, so in theory if you're killed in station what you lose is the SP since your last "backup". i.e. in a pod, having a clone means your clone receives from the pod an automatic up-to-date backup of your brain state just prior to the moment of death, and that's what you rez with. In a station, without the pod doing that automatic backup, you will rez in your clone with the state of your last "backup". The question is, what's in the lore for "backups" that aren't the result of your dying in the pod? Does the pod auto-backup at set intervals? Depends on how "severe" the penalty should be. Most severe would be that you'd lose all SP since last clone upgrade. Least severe would be something like "auto-backup on station exit", so you'd lose the SP you would have accrued since the last time you exited a station? I think what ppl are saying about "equivalent to T3" is probably about right. Maybe a new skill, measuring "frequency of autobackups" - I being, say, from a week back, V being, say, from a day back?
How about this for a skill set:
1. a skill that increases the percent change to retain SP after out of pod death. Each level increases the change by 15% with a max of 75% at level 5. Make it at least a rank 3 skill.
2. a skill that decreases the amount of SP lost per level. Say each level decreases the amount by 15% with 75% max at level 5. Also make this at least a rank 3 skill.
Now; what is an acceptable amount of SP to set as the maximum potential lost? Surrender is still your slightly less painful option. |
Nandy Cocytus
Pandemonium Private Consultants LLC
9
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Posted - 2011.10.08 21:18:00 -
[34] - Quote
Marie Hartinez wrote:Barbelo Valentinian wrote:Taedrin wrote: There's a side-story where a Jovian dies outside of a pod, but is resurrected as a clone which had been backed up earlier. . That's right, so in theory if you're killed in station what you lose is the SP since your last "backup". i.e. in a pod, having a clone means your clone receives from the pod an automatic up-to-date backup of your brain state just prior to the moment of death, and that's what you rez with. In a station, without the pod doing that automatic backup, you will rez in your clone with the state of your last "backup". The question is, what's in the lore for "backups" that aren't the result of your dying in the pod? Does the pod auto-backup at set intervals? Depends on how "severe" the penalty should be. Most severe would be that you'd lose all SP since last clone upgrade. Least severe would be something like "auto-backup on station exit", so you'd lose the SP you would have accrued since the last time you exited a station? I think what ppl are saying about "equivalent to T3" is probably about right. Maybe a new skill, measuring "frequency of autobackups" - I being, say, from a week back, V being, say, from a day back? How about this for a skill set: 1. a skill that increases the percent change to retain SP after out of pod death. Each level increases the change by 15% with a max of 75% at level 5. Make it at least a rank 3 skill. 2. a skill that decreases the amount of SP lost per level. Say each level decreases the amount by 15% with 75% max at level 5. Also make this at least a rank 3 skill. Now; what is an acceptable amount of SP to set as the maximum potential lost?
Back to the good old days, when virtual death had consequences. I like it.
So it goes. |
Grey Stormshadow
Starwreck Industries
251
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Posted - 2011.10.08 21:20:00 -
[35] - Quote
I strongly support pistols in CQ if my character will be able to commit final solution in the couch and leave his brains to the ceiling for future generations to study.
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boseo
Azure Horizon
0
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Posted - 2011.10.08 22:06:00 -
[36] - Quote
from what I can tell in this chronicle on the Dust 514 site. ( http://www.dust514.com/en/chronicles/article/2367/stranded-part-7) A new device that is implanted on the brain (or general head area) scans the brain on death and transfers it to a clone, much like pods but without the pod.
Sorry but file Gǣforumsig.GIFGǥ is currently unavailable please come back laterGǪGǪ like in a year or so.
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Barbelo Valentinian
The Scope Gallente Federation
58
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Posted - 2011.10.09 02:40:00 -
[37] - Quote
Bah.
But that looks like a special procedure that pod pilots won't as a rule go through (with any luck).
Anyway that's fine for combat-oriented gameplay like in Dust or out in space in EVE, but losing SP is the only way I can see how they can make interaction between pilots in stations "meaningful" and not have the whole experience cheapened.
Sure, let pilots kill in stations, but let it be VERY expensive to do so, where it really hurts (in SP loss) so it doesn't become some sort of ridiculous benny hill show.
I'd also be inclined to have the loss as a percentage of total SP rather than a fixed number, to dissuade the usual shenanigans. |
Marie Hartinez
Aries Munitions and Defense
7
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Posted - 2011.10.09 02:49:00 -
[38] - Quote
Make the body twitch and squirm when this thing fires, and I'm sold.
Then add my skill set idea for when you get a head shot.... Surrender is still your slightly less painful option. |
BeanBagKing
Terra Incognita Intrepid Crossing
8
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Posted - 2011.10.09 03:37:00 -
[39] - Quote
Without reading every reply. I hope guns in station are handled the same way guns out of station are handled. I can walk into the lobby of Jita 4-4 and start capping people. However, CONCORD security is going to come out of the woodwork and end me. After that I have to update my clone again and I lose the body armor and rifle I was carrying.
I would be happy. Ney, overjoyed, ELATED! with walking in stations if we got to do some good old FPS. Of course, no CONCORD in 0.0 stations, and lowsec stations just have automatic sentry turrets near the doors. Why not?
Right now, yes, I like the idea of a full sci-fi game, but I probably wouldn't participate in most of it. Put guns in it though, you bet your ass I'm there! |
Varcaus
Big Johnson's
2
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Posted - 2011.10.09 03:45:00 -
[40] - Quote
Marie Hartinez wrote:Zimmy Zeta wrote:Marie Hartinez wrote:I for one would be happy to prance through station wearing said skirt and toting a blaster rifle.
Now, after watching the video, it rises a question. If we could shoot fellow pod pilots, how would death be handled? If the pod connects you to your clones and transmits your data just before you die to activate those clones- every sensible capsuleer would store some kind of backup before leaving his pod. So if someone kills you outside your pod, your clone would activate as if you were killed the moment you left your pod. But if we go by the lore, that is near impossible without frying your brain.
made the important part clear
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Hans Jagerblitzen
Autocannons Anonymous
87
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Posted - 2011.10.09 03:51:00 -
[41] - Quote
Headerman wrote: Gallente can have a 'Blaster on a stick'
Is that like a lightsaber? ...damn range issues.....Maybe we should start using "force throw" on our Brutix's! |
Marie Hartinez
Aries Munitions and Defense
7
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Posted - 2011.10.09 18:53:00 -
[42] - Quote
Varcaus wrote:Marie Hartinez wrote:Zimmy Zeta wrote:Marie Hartinez wrote:I for one would be happy to prance through station wearing said skirt and toting a blaster rifle.
Now, after watching the video, it rises a question. If we could shoot fellow pod pilots, how would death be handled? If the pod connects you to your clones and transmits your data just before you die to activate those clones- every sensible capsuleer would store some kind of backup before leaving his pod. So if someone kills you outside your pod, your clone would activate as if you were killed the moment you left your pod. But if we go by the lore, that is near impossible without frying your brain. made the important part clear
Yeah, I think we understand that and have moved on, try harder. Surrender is still your slightly less painful option. |
Jooce McNasty
Republic Military School Minmatar Republic
4
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Posted - 2011.10.09 19:03:00 -
[43] - Quote
With WIS if they implemented something like this
http://www.eveonline.com/background/potw/default.asp?cid=14-12-09
I would actually leave my pod |
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