GenesisMike wrote:
Instead of continuing to build and grow in order to meet the challenge you gave up? Therefore you are giving an excuse and running away.
If there were 30 man Gal groups out chasing you how is that boring? Why don't you adapt your fleet comp to be more of kite group and pick off some of those guys while they chase you. Get creative and make it fun. Or just use the map and set a destination somewhere else and look for fights. Complaining that by Gal militia being active with 30ppl is boring you does not add up. If you honestly have that much of an issue with fighting outnumbered you have 2 choices imo, join RvB or find a new game.
Mike
The bulk of our corp was low skill point players that were new to the game, which means changing fleet comps was a time consuming thing to do. We pretty much set up a basic skill plan to best utilize the lack of skill points and had guys get into a quick 3-5 days Thrasher skill plan then had them push directly into HML Nano Drakes.
We pretty much had no cruisers to choose from because at the time the T1 cruisers hadn't been reworked and the only missile spamming cruiser was the Caracal. Which was a waste of time for the most part outside of killing frigs.
With 50 to 70 guys on average you end up with a 8-12 man fleet unless it's pre-planned. Now keep in mind we were trying to get fights at the height of Gal Militia prime time and they have multiple corps with well over 100 players. It was not uncommon at all to jump into Nennamaila and have 40 to 50 Gals sitting docked in their station.
A few jumps away was Villi which could easily have another 10 to 15 Gals at that time and several jumps the other way Gals held Rakapas at the time and Nis a jump or two away that could easily account for another 20+/- . Added to this is they would never leave this area that we called the blob lands that went from pretty much Vili to Raka.
Meaning if we tried to go through the area we would attract a ******** number of people chasing us around but if we tried to find small groups away from that area there was nothing at all to fight. Added to this not only knowing they out number us 2 or 3 to one they would always over ship to boot.
If we took out a frig & dessie gang we were met with easily equal numbers of frigs & dessies but also cruiser & BC's. If we took out our BC's they would bring BC fleets with full logistics or T3 gangs. If we tried to use plexes to equalize the fighting terms they would just ignore us.
This is why I say they bored me to the point I just stopping trying. I was there to fight, I tried to build a corp to build competent gangs to fight what we were facing, but you can only run so many fleets where the biggest objective is avoiding getting ganked by superior numbers so many times, before you just get bored of never actually getting a fight.
It was simply easier and more fun just to take a small gang and head out to null sec to find a random fight. Sure we might get blobbed or we might get a fight but at least there was a chance of a fun fight and some randomness to it. With Gals it has always been either the whole blob or nothing.