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Thread Statistics | Show CCP posts - 1 post(s) |

masternerdguy
Inner Shadow C.L.O.N.E.
957
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Posted - 2012.12.27 19:37:00 -
[1] - Quote
Miri Amatonur wrote:Alavaria Fera wrote:(...) Oh right, we rely on our friends rather than NPCs. Where we would come back to smaller is better as a possible future for 0.0. The mega alliances and super coalitions of today can't be the right way. How much more interesting could 0.0 be if it would resamble the small scale counties of medival Europe. Lots of PvP. Fast changing politics. Sounds interesting. But the current game mechanics would need an adjustment to support this.
Medieval Europe was actually relatively stable. Things are only impossible until they are not. |

masternerdguy
Inner Shadow C.L.O.N.E.
969
|
Posted - 2012.12.27 19:46:00 -
[2] - Quote
Miri Amatonur wrote:masternerdguy wrote: Medieval Europe was actually relatively stable.
But had a ton of conflicts going on. Most small scale (count vs count) and some major stuff like Hundred Years' War, crusades and so on.
Yes, but in EVE we mainly have lots of small scale conflicts and a big war every now and then, but things are pretty stable.
So I'd argue we're already where you think you want us to go. Things are only impossible until they are not. |

masternerdguy
Inner Shadow C.L.O.N.E.
979
|
Posted - 2012.12.27 20:17:00 -
[3] - Quote
Miri Amatonur wrote:masternerdguy wrote: Yes, but in EVE we mainly have lots of small scale conflicts and a big war every now and then, but things are pretty stable.
So I'd argue we're already where you think you want us to go.
In the sense of war and fights yes we might always been there. It's in the sense of counties. A county = a small alliance today in EVE. If you'll argue with renters of the same hegemonial power. They lag feuds medival counties had even within one kingdom.
The United States of America, Russian Federation, People's Republic of China, those are also countries and are also quite large and influential. Things are only impossible until they are not. |

masternerdguy
Inner Shadow C.L.O.N.E.
979
|
Posted - 2012.12.27 20:27:00 -
[4] - Quote
Miri Amatonur wrote:Alavaria Fera wrote: Which of those has magical police? I think it's best to live there.
I'd say China. But i doubt you want to live there.
I've met a lot of people from China they seem ok to me. Things are only impossible until they are not. |

masternerdguy
Inner Shadow C.L.O.N.E.
1011
|
Posted - 2012.12.28 02:30:00 -
[5] - Quote
I think hi sec needs to be more like real world western democracies where most people are wage slaves. Things are only impossible until they are not. |

masternerdguy
Inner Shadow C.L.O.N.E.
1011
|
Posted - 2012.12.28 02:36:00 -
[6] - Quote
Tyberius Franklin wrote:masternerdguy wrote:I think hi sec needs to be more like real world western democracies where most people are wage slaves. So... no real change then?
No, I think hi seccers should have to file a realistic income tax with realistic tax forms. Also there needs to be rent paid to live in hi sec. Things are only impossible until they are not. |

masternerdguy
Inner Shadow C.L.O.N.E.
1011
|
Posted - 2012.12.28 02:39:00 -
[7] - Quote
Tyberius Franklin wrote:masternerdguy wrote:Tyberius Franklin wrote:masternerdguy wrote:I think hi sec needs to be more like real world western democracies where most people are wage slaves. So... no real change then? No, I think hi seccers should have to file a realistic income tax with realistic tax forms. Also there needs to be rent paid to live in hi sec. Ah, so you just hate people and want the game to reflect that. Gotcha.
They could pay a corporate tax to all the stations they keep stuff in. Then we can add on a faction tax so you have to pay the empire you live in. Finally a concord tax.
Maybe we can add a system where you can cheat on your taxes at the risk of a sec status penalty if discovered. Things are only impossible until they are not. |

masternerdguy
Inner Shadow C.L.O.N.E.
1038
|
Posted - 2012.12.28 21:21:00 -
[8] - Quote
Murk Paradox wrote: That's the cool part of highsec; it doesn't belong to players.
This is the cool part of EVE Now? Lack of player involvement and initiative is awesome? A static world is awesome? The only time a static world is awesome is when you're a farming alt. Oh wait, that's right, you are farming. Things are only impossible until they are not. |

masternerdguy
Inner Shadow C.L.O.N.E.
1038
|
Posted - 2012.12.28 21:25:00 -
[9] - Quote
Nicolo da'Vicenza wrote:highsec industry is balanced because everyone can jump their ore to highsec for reprocessing instead of using their own space they maintain and defend
People who own their own space are just evil miner bumping griefers anyway who's stated goal is to force everyone into 24/7 CTAs. Things are only impossible until they are not. |

masternerdguy
Inner Shadow C.L.O.N.E.
1038
|
Posted - 2012.12.28 21:31:00 -
[10] - Quote
Murk Paradox wrote:masternerdguy wrote:Murk Paradox wrote: That's the cool part of highsec; it doesn't belong to players.
This is the cool part of EVE Now? Lack of player involvement and initiative is awesome? A static world is awesome? The only time a static world is awesome is when you're a farming alt. Oh wait, that's right, you are farming. Yes, because of the fact highsec is npc controlled, you have griefers, gankers, thieves, scammers, pyramid schemes, trades, a whole plethora of color and market options and player options at your disposal. Because it's npc controlled. Because it is highsec. Everything else is so much more limited.
Oh my, now lo and nullsec are the places that are limited. Tell me more. Things are only impossible until they are not. |

masternerdguy
Inner Shadow C.L.O.N.E.
1038
|
Posted - 2012.12.28 21:37:00 -
[11] - Quote
Murk Paradox wrote:masternerdguy wrote:Murk Paradox wrote:masternerdguy wrote:Murk Paradox wrote: That's the cool part of highsec; it doesn't belong to players.
This is the cool part of EVE Now? Lack of player involvement and initiative is awesome? A static world is awesome? The only time a static world is awesome is when you're a farming alt. Oh wait, that's right, you are farming. Yes, because of the fact highsec is npc controlled, you have griefers, gankers, thieves, scammers, pyramid schemes, trades, a whole plethora of color and market options and player options at your disposal. Because it's npc controlled. Because it is highsec. Everything else is so much more limited. Oh my, now lo and nullsec are the places that are limited. Tell me more. Don't make other places so undesirable. You have the control and power to regulate how things are, yet you want to have gatecamps, and massive roams and control over areas to NOT have people enter at the cost of their ships. You made it undesirable, and now it is. Wah wah wah.
So you want an alliance to go through the expense and work of maintaining a functioning infrastructure, keeping it safe from enemy invaders, and freeporting all the bases? And they have to let you act like an antisocial animal just because you are there? Does that make sense? Things are only impossible until they are not. |

masternerdguy
Inner Shadow C.L.O.N.E.
1038
|
Posted - 2012.12.28 21:57:00 -
[12] - Quote
Murk Paradox wrote:masternerdguy wrote:So you want an alliance to go through the expense and work of maintaining a functioning infrastructure, keeping it safe from enemy invaders, and freeporting all the bases? And they have to let you act like an antisocial animal just because you are there? Does that make sense? I don't "want" anything. When I get destroyed going through TEST space getting stuck in a bubble, I move on and try to not get stuck in it again. It's TEST's space, they wanted the bubble there, they put it there. I move on. I don't act like an antisocial animal, that's the point. When I see people in local, I wave as I'm passing through. When I went through in a venture, someone at a gate camp mentioned not being able to catch me, I replied I wasn't worth much and was passing through, then said bye as I left. The point is, when I am in someone else's space, I take a chance. I accept it, I move on. If an alliance wants to be NBSI and blows away everything that moves not blue, that's their fault, not mine. Doesn't matter if I'm in my little corner of NPC Null, or in highsec near Dodixie, or if I'm roaming in lowsec around Schoorasana. It all applies the same; you choose how you want your environment to be. The rest is just whining.
Your venture could be an enemy spy, scout, or have a cyno.
Things are only impossible until they are not. |

masternerdguy
Inner Shadow C.L.O.N.E.
1041
|
Posted - 2012.12.29 00:25:00 -
[13] - Quote
Frying Doom wrote:Alavaria Fera wrote:Nicolo da'Vicenza wrote:Quote:And these nullsec alts in hisec that people are talking about, if it finances their fun in nullsec, then its all good. Don't fix stuff that works. Nobody but you believes it's good, hth. Everyone agrees you must never try to nerf highsec, it's perfectly fine. While I must admit I do like the new tag team sarcasm approach, who has actually said Hi-sec must never be nerfed? I will admit it will require care to do and my own bias is that I feel it should be NPC owned stuff that is nerfed not a sector per say. But has anyone actually said "Hi-sec must never be nerfed" Sorry I might have just missed it.
Many claim that nerfing hi sec will end EVE because of mass unsubs, so yes. Things are only impossible until they are not. |

masternerdguy
Inner Shadow C.L.O.N.E.
1042
|
Posted - 2012.12.29 00:54:00 -
[14] - Quote
James Amril-Kesh wrote:Peter Raptor wrote:Theres a lot of risk moving stuff around in null sec in freighters, its just not possible that null sec hubs will ever be on par with hisec hubs. Gee, I never thought of that. If only we had a ship that was like a freighter but had a jump drive in exchange for somewhat less cargo space...
If only we could fit a module to vastly improve hulk tank at a reduced mining yield.
That was too complex, CCP rebalanced an entire line of ships because of that. I expect they'll "rebalance" regular freighters to have 2x the HP, 99% resists, etc. For the children. Things are only impossible until they are not. |

masternerdguy
Inner Shadow C.L.O.N.E.
1042
|
Posted - 2012.12.29 01:09:00 -
[15] - Quote
Tyberius Franklin wrote:masternerdguy wrote:James Amril-Kesh wrote:Peter Raptor wrote:Theres a lot of risk moving stuff around in null sec in freighters, its just not possible that null sec hubs will ever be on par with hisec hubs. Gee, I never thought of that. If only we had a ship that was like a freighter but had a jump drive in exchange for somewhat less cargo space... If only we could fit a module to vastly improve hulk tank at a reduced mining yield. That was too complex, CCP rebalanced an entire line of ships because of that. I expect they'll "rebalance" regular freighters to have 2x the HP, 99% resists, etc. For the children. Why is having a special case tank mod for hulks a better solution than the rebalance? Or were you hoping that they best case tank was still 30k EHP after the balance?
Lol special case mod.
I was talking about DAMAGE CONTROL 2 Things are only impossible until they are not. |

masternerdguy
Inner Shadow C.L.O.N.E.
1042
|
Posted - 2012.12.29 01:11:00 -
[16] - Quote
Tyberius Franklin wrote:
I was talking about DAMAGE CONTROL 2 So yes to the 30k EHP max then?
Yep. Things are only impossible until they are not. |

masternerdguy
Inner Shadow C.L.O.N.E.
1096
|
Posted - 2012.12.29 18:15:00 -
[17] - Quote
Malcanis wrote:Look at these guys with their cosy little subsidised monopoly squealing like little piggies at the idea of some actual competition from nullsec industry.
Look at them.
Well at least we can be honest and up front about the real motivations behind opposing a nullsec industry rebalance. No need to pretend any more...
But but but subsidized monopolies are good for the economy and help encourage low barriers to entry and healthy competition. Things are only impossible until they are not. |
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