| Pages: [1] :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Frightspear
|
Posted - 2005.06.08 10:28:00 -
[1]
Are people still getting T2 BPO offers from R&D agents? I haven't had an offer in over a year on this account (and that was for a Micro Cap Battery 2) !
I've also noticed my research progress keeps disappearing from the journal only to reappear after a relog - anyone else getting this? |

Feta Solamnia
|
Posted - 2005.06.08 10:45:00 -
[2]
yes, the R&D listing screen is bugged visually, but nothing more. As for the inexistant offers, be happy for getting one, even if it was a crappy module. 200% of eve's players have R&D agents (as in 2 chars for R&D), since it's SO DAMN EASY to do R&D at lvl3, and pretty easy for lvl4.
|

Frightspear
|
Posted - 2005.06.08 12:47:00 -
[3]
The BPO gods must be angry with me. Maybe a few blood sacrifices or throwing a few natives into a volcano would help?
I'd offer to sell my soul, but I think thats what got me the Micro Cap Battery 2 . I shudder to think what a Cap Recharger 2 would require . |

Tactician
|
Posted - 2005.06.08 13:37:00 -
[4]
Haha think of us poor buggers who have had agents for well over a year and not had a single offer, even with 20+ predictable patents kicking around, sucks tbh ;[
|

Alain Josviar
|
Posted - 2005.06.08 17:30:00 -
[5]
I've said it once and I'll say it again. All BPOs need to be put on the npc market and research agents redesigned from the ground up. All the lottery system does is create T2 barrons who inflate prices to the stratosphere, because they have no competition.
The reason the T1 market is borked is because of loot drops and agent rewards giving out free modules. Agent rewards should be cash only and loot drops should be tags and "scrap metal;" increase bountys if need be. Leave the module market to the producers/miners.
Waits for the T2 barrons to come rushing in and flame me away.
. . . Ah, here they come now.
|

Vigilant
|
Posted - 2005.06.08 19:35:00 -
[6]
Originally by: Feta Solamnia yes, the R&D listing screen is bugged visually, but nothing more. As for the inexistant offers, be happy for getting one, even if it was a crappy module. 200% of eve's players have R&D agents (as in 2 chars for R&D), since it's SO DAMN EASY to do R&D at lvl3, and pretty easy for lvl4.
Bugged how ? you get a mail if you get an offer correct ? but your saying it doesn't show up in your "Offers" screen under missions ?
|

Frightspear
|
Posted - 2005.06.08 20:17:00 -
[7]
The research tab in you journal informs you that you're not currently doing any research, even though you know you have thousands of RP.
If you relog it usually corrects itself and displays the RP. |

Skarsnik
|
Posted - 2005.06.09 12:13:00 -
[8]
As I've said a fair few time, I have 2 accounts with a main char on both. 9 agents in total been researching around 18 months now :-
Offers in that time = 0
Right now I'd accept a Garbage II BPO if it were offered, so count yourself lucky you were offered one  --------------------------------- No Slugs were harmed in the creation of this signature --------------------------------- |

KingsGambit
|
Posted - 2005.06.09 12:55:00 -
[9]
Edited by: KingsGambit on 09/06/2005 12:57:07
Originally by: Alain Josviar I've said it once and I'll say it again. All BPOs need to be put on the npc market and research agents redesigned from the ground up. All the lottery system does is create T2 barrons who inflate prices to the stratosphere, because they have no competition.
Not a flame, fear not. While I don't like the lottery system, I do think keeping the number of BPOs down is a must, else it defeats the purpose of T2. The point is that only players are capable of manufacturing T2 items, no NPCs involved whatsoever.
If all different players have all different T2 bpos, it creates a circle of inter-dependance where everyone is trading with everyone else items they have for items they want, using isk as a go between. Everyone has something unique to offer that is rare and in demand (for the most part) giving all players the opportunity to fill a niche.
Admittedly that is an ideal scenario and it isn't always like that in game, but it's not too far off if it isn't. And as for the prices, without starting an off-topic debate...they are often quite high, but that's the result of a) exclusivity, b) desirability (= demand), c) greater effectiveness and lastly, whether or not people choose to believe it or not, d) market griefers. If a T2 producer produced a popular item and marketed it at a low price, some griefer would buy the lot and put it right back on the market for the inflated price. You can't beat them, so rather than let them win, the makers put it at that price in the first place. It's happened to me often, and it's very annoying, but there it is. You want a prime example, the Cap Recharger II. |

Harisdrop
|
Posted - 2005.06.09 17:51:00 -
[10]
Quote: The reason the T1 market is borked is
Ahh I know why. Its called highways! You can buy a named mod from a Alliance member that was in 40jumps into 0.0 in empire. Someday to get from Yulai to Orvolle will be 40 jumps! That will fix the market.
Tech II BPO are crazy. Lets look at what will happen. They implemented LP for regular agents. All they need to do is make tech II the same way but with tokens. A RP is a wallet function. Where the R&D owns the Agent but the Agent runner runs the missions. They get LP and the R&D get RP. SOO COOL!!!! --------------------------
Garsh ma it soo cool killing people in there space thingies |

Hulredi
|
Posted - 2005.06.10 15:00:00 -
[11]
Originally by: Skarsnik As I've said a fair few time, I have 2 accounts with a main char on both. 9 agents in total been researching around 18 months now :-
Offers in that time = 0
Right now I'd accept a Garbage II BPO if it were offered, so count yourself lucky you were offered one 
What is sad is I know someone that has 20+ tech 2 BPOs but they bought them all but one. Lets put it this way they are well off.
Currently I have 5 R&D agents working for 14 months+ and no offer yet.... still hoping
Cheers, Hulredi Coreli Corporation Core Logistics
My Ore Thief Avoidance thread http://oldforums.eveonline.com/?a=topic&threadID=187332 |

Glarion Garnier
|
Posted - 2005.06.10 17:47:00 -
[12]
Well you should see inflation of tech 2 bpo's value when tech 3 bpo's hit the street. If ever.
|

Beldaws
|
Posted - 2005.06.12 01:48:00 -
[13]
Hmm, guess I must be lucky then.
On 5/26 an agent had a break through and on 5/28 a different agent in a different field had a break through.
That makes 4 bpo's so far.
|

Kalbak
|
Posted - 2005.06.12 15:46:00 -
[14]
Just to keep it in perspective, how many RPs did you have when you won your bpo offers?
|

Beldaws
|
Posted - 2005.06.12 21:43:00 -
[15]
Around 21,000.
Originally by: Kalbak
Just to keep it in perspective, how many RPs did you have when you won your bpo offers?
|

Bambi
|
Posted - 2005.06.16 12:30:00 -
[16]
135,000 R.P and still nothing.......
 If God made us to be just like him, then God is dumb and maybe a little ugly on the side...[F.Z] |

Alain Josviar
|
Posted - 2005.06.16 18:08:00 -
[17]
Originally by: KingsGambit Edited by: KingsGambit on 09/06/2005 12:57:07
Originally by: Alain Josviar I've said it once and I'll say it again. All BPOs need to be put on the npc market and research agents redesigned from the ground up. All the lottery system does is create T2 barrons who inflate prices to the stratosphere, because they have no competition.
Not a flame, fear not. While I don't like the lottery system, I do think keeping the number of BPOs down is a must, else it defeats the purpose of T2. The point is that only players are capable of manufacturing T2 items, no NPCs involved whatsoever.
If all different players have all different T2 bpos, it creates a circle of inter-dependance where everyone is trading with everyone else items they have for items they want, using isk as a go between. Everyone has something unique to offer that is rare and in demand (for the most part) giving all players the opportunity to fill a niche.
Admittedly that is an ideal scenario and it isn't always like that in game, but it's not too far off if it isn't. And as for the prices, without starting an off-topic debate...they are often quite high, but that's the result of a) exclusivity, b) desirability (= demand), c) greater effectiveness and lastly, whether or not people choose to believe it or not, d) market griefers. If a T2 producer produced a popular item and marketed it at a low price, some griefer would buy the lot and put it right back on the market for the inflated price. You can't beat them, so rather than let them win, the makers put it at that price in the first place. It's happened to me often, and it's very annoying, but there it is. You want a prime example, the Cap Recharger II.
The only time NPCs enter the T2 manufacturing equation is in BPOs and skills to use them and it'll always be that way. You'll still have interdependence between players, because they'll all need the modules/advanced materials to build the T2 components/modules and those components/advanced materials are the sole realm of the POS operators.
In fact the only impact putting T2 BPOs on the npc market ala the T2 component bpos will have is to reduce A and D. The only reason people can get away with buying up T2 modules and reselling them at higher prices is very much related to your point A, because there's limited or more often no one to challenge the high prices. Simply put they can so they will as long as there's someone willing to pay.
T2 production isn't cheap to do or get into, so their prices will always be high, but definitely not at the levels we see today.
Just remember that competition keeps people honest.
|
| |
|
| Pages: [1] :: one page |
| First page | Previous page | Next page | Last page |