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Thread Statistics | Show CCP posts - 3 post(s) |

KIller Wabbit
The Scope Gallente Federation
311
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Posted - 2013.01.10 18:39:00 -
[31] - Quote
CCP FoxFour wrote:Ginger Barbarella wrote:CCP FoxFour wrote: The planets did rotate before and we did stop them. Hopefully someday in the future we can get them rotating again, but as it stands we had to stop them.
That's just wrong...  Sorry but there were technical reasons. CCP Nullarbor has some crazy ideas for what can be done to bring back the rotation. Something along the lines of introducing the first moving grids if you will. That is a long ways off though, so no holding your breath.
There's a reason for continental drift!
Further proof we may already be in a game in RL.....
/me dammit, where'd I put my towel this time??? CCP Punkturis-á "I want to get in on the goodposter circle jerk!"
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silens vesica
Corsair Cartel
336
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Posted - 2013.01.10 20:04:00 -
[32] - Quote
CCP FoxFour wrote: The planets did rotate before and we did stop them.
Revisiting this.
That crashing, screaming sound you heard? That was everything loose on the furface of the planet being whipped into the air (and maybe space) as their circular motion suddenly became linear as the world came to a screeching halt under their feet. The 'sloshing' sound is the oceans suddenly overlowing their basins and doing what wandering oceans do. Property values have declined precipitously.
Quote: Hopefully someday in the future we can get them rotating again, but as it stands we had to stop them. Resulting in another realignement of the tax base as the world just as suddently jerks out from under the re-built cities and lives of the inhabitants. Oh, and here comes the ocean again... Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing. |

Ranger 1
Ranger Corp
3325
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Posted - 2013.01.10 20:33:00 -
[33] - Quote
Gentlemen, the counter revolution has been successful.
To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |

Zerb Arus
WormSpaceWormS
5
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Posted - 2013.01.10 20:36:00 -
[34] - Quote
CCP FoxFour wrote:Ginger Barbarella wrote:CCP FoxFour wrote: The planets did rotate before and we did stop them. Hopefully someday in the future we can get them rotating again, but as it stands we had to stop them.
That's just wrong...  Sorry but there were technical reasons. CCP Nullarbor has some crazy ideas for what can be done to bring back the rotation. Something along the lines of introducing the first moving grids if you will. That is a long ways off though, so no holding your breath.
First of all, thanks for the fast clarification, CCP FoxFour! CCP rocks these days! Stopping planets is as pragmatical of an idea as it is funny. 
Second: Get CCP Nullarbor over here to receive likes just for thinking about bringing grids to the next level!
I always joked about the static- and 2Dness of eve. When you aligned stargates into 3D you totally surprised me! Its a little thing that totally erased an awkward feeling i had on every jump. Knowing that there is a nonzero chance of something like moving grids in the future makes me really happy.  |

Callic Veratar
Power of the Phoenix
313
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Posted - 2013.01.10 21:45:00 -
[35] - Quote
I always found it a bit weird when I would mine a belt around a gas giant and watch the rings move from above the belt to below or vice versa. The planets rotated on around the vertical axis, even if the planet was tilted like Earth, so the ring actually tumbled around the planets.
If moving grids were implemented, I would love to see proper planetary mechanics everywhere. DirectX 11, it's not rocket appliance! |

Cedric deBouilard
PonyWaffe Test Alliance Please Ignore
56
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Posted - 2013.01.10 21:58:00 -
[36] - Quote
CCP FoxFour wrote: Sorry but there were technical reasons. CCP Nullarbor has some crazy ideas for what can be done to bring back the rotation. Something along the lines of introducing the first moving grids if you will. That is a long ways off though, so no holding your breath.
pull this off, and next thing we'll have is planets orbiting their star.
you know, it's a neat idea. and something many people have been asking for literally ages.
it might look weak on the effort:payback ratio initially, but you can never think of all the possibilities we can come up with that idea.
also check the positive feedback you've got in just a couple of hours. |

Scatim Helicon
GoonWaffe Goonswarm Federation
1356
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Posted - 2013.01.10 22:22:00 -
[37] - Quote
Just want to mention that moving grids would be completely amazing and open up massive amounts of possibilities for New Things.
Requesting a list of Devs I need to get drunk at Fanfest to make this happen. Titans were never meant to be "cost effective", its a huge ****.-á- CCP Oveur, 2006
~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |

Skorpynekomimi
359
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Posted - 2013.01.10 22:25:00 -
[38] - Quote
So, will moving grids lead to a 'maintain position relative to this' option for celestials?
Planets orbiting stars as well? What's next, having to introduce dynamic bookmarks because of PoSes orbiting moons orbiting planets orbiting stars orbiting the galactic center? |

MadMuppet
Three Fish In A Box
729
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Posted - 2013.01.10 22:27:00 -
[39] - Quote
silens vesica wrote:CCP FoxFour wrote:
The planets did rotate before and we did stop them. Hopefully someday in the future we can get them rotating again, but as it stands we had to stop them.
Proof that CCP likes playing God. And are good at it.
World of Darkness has a whole new spin to it, well, not spin, but you know what I mean. November 6th, 2012 "With this in mind, it becomes quite obvious to focus on training the Destroyers and Battlecruisers skills before the change to get the maximum return effect. We highly recommend you start doing so now." --á CCP Ytterbium from:-áhttp://community.eveonline.com/devblog.asp?a=blog&nbid=73530 |
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