
Krystian
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Posted - 2005.06.23 03:28:00 -
[1]
Everything suggested so far sounds excellent. Here are some ideas I would love to see implemented into the game -
Wormholes
Fluctuating points in space that could randomly or sometimes reliably transport a ship to another system. Depending on the wormhole type it may not cause damage, may nearly destroy the ship, benefit it somehow, etc. This can be a fun way to get people exploring out into deferent regions of the game.
Nanite Swarms
A product of technology gone awry like the Drones. The Nanite swarm may help, harm or do the least likely nothing. It can appear as a cloud of twinkling metal.
Small Ships and orbitals
A nice background scenery for especially busy systems to see small ships ferrying back and forth from different locations in the start system. Then you have small satellites, tiny stations, space junk, etc. The only effect I see is to make them maybe slow down speed due to "traffic". Some dangerous garbage or refuse may cause damage (radiation thermal).
Sound Effects of Objects
Perhaps introduce sound effects resonating against the ship's shields and/or hull from space objects.
Make planets, moons and Stars Colidable
Except when warping make certain that such objects cannot be passed thru. Especially gas giants - they should drastically affect speed due to gravity. Repercussions for banging into gas giants or stars should be catastrophic. Getting to close to a star should cause radiation (thermal) damage. Colliding into a star should be instant destruction.
Make planets, moons dockable
I know this is a bit of a stretch but why not make planets accessible to dock on? Make just like docking on a station. Use a planetary docking ring for the dock location. Perhaps if possible make some neat scenery from the station of the planetary background as your ship sits docked.
Make Concord and Local Police more responsive to pirates and NPCÆs
If someone has a bounty on them and are wanted by Concord or a faction then they should be actively pursued and made to pay a fine or be attacked. As for NPC pirates Floating around by stargates it simply should be eliminated unless there is no police presence. It just makes no sense for Concord or state police to twiddle their thumbs as a wanted criminal flies by.
Make orbiting unmanned ships more realistic
Have ships near stargates, stations etc, fly in actual patrol formations and not float around bumping into the station or objects. I know some do but allot donÆt. It makes for more realism. Also when looking on info on a ship it should not read ôdroneö. It should just be whatever ship it is without ôdroneö added to the title unless it is.
Make certain systems stand out Give distinct features to certain star systems more so than what has been done. Something to make them really be noticeable. Does not have to be every system. Objects normally reserved for deadspace missions could be added for scenery.
That is all I got. Out of all my suggestions the wormhole idea I would love to see. 
Kahn Krystian CEO Blood Moon Horde
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