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LordSpock
Vherokior Death Squad
54
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Posted - 2013.01.17 11:31:00 -
[31] - Quote
Cambarus wrote: The navy domi, nightmare, vargur and mach all shield tank (at least if you want them to be any good) and pretty much everything else is meh for missions. This is to be more or less expected though, given that ewar is of little use in pve and damage projection is much more useful.
To the OP: Shields have so many advantages that despite the fact that they only go up to LSEs they're still pretty much on par with armor tanking in buffer fits. This becomes more obvious as you start looking up ship fittings, and notice that, particularly among the smaller ships, anything with more than 3 mids tends to shield tank.
Active tanking is another issue altogether, and shields need a nerf in that area (or better yet armor needs a buff, active tanking has been rather lackluster for a while now)
Please provide me with good Navy Domi shieldfit. I have no idea what to do with my omnidirectionals in such a fit. One, two, none. Also not sure what to put in low slots as I don't think a fourth drone damage amplifier is the way to go.
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Roime
Shiva Furnace
1659
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Posted - 2013.01.17 11:43:00 -
[32] - Quote
Put the Omnidirectionals in the mid slots, and fill remaining low slots with magstabs and tracking enhancers (over half of Domi damage comes from guns).
Shiva Furnace is recruiting! Small gang PVP in wormholes and lowsec. |

Roime
Shiva Furnace
1659
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Posted - 2013.01.17 11:45:00 -
[33] - Quote
Garviel Tarrant wrote:
What are you smoking and more importantly can i have some?
It's called trollweed, and it starts to grow in your head if you read these forums long enough.
Shiva Furnace is recruiting! Small gang PVP in wormholes and lowsec. |

Cambarus
Aliastra Gallente Federation
247
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Posted - 2013.01.17 17:06:00 -
[34] - Quote
LordSpock wrote: Please provide me with good Navy Domi shieldfit. I have no idea what to do with my omnidirectionals in such a fit. One, two, none. Also not sure what to put in low slots as I don't think a fourth drone damage amplifier is the way to go.
Here is the fit I use for level 4s (actually my fit has changed slightly since then, faction omnis and SMCs instead of CCCs) It uses crystals mind you, and my skills are very close to perfect for it, so YMMV, but tbh in 90% of missions I don't even use the SB, so you can probably get away with not having them. If you're using the domi and only using drones, use a gila or a rattler instead. The domi gets literally half of its DPS out of guns, and it's a huge waste to only use one of its bonuses.
I would say that the Ndonmi is literally the best lvl 4 runner out there, provided you can run mainly kin/therm missions. It does the DPS of a nightmare with multifreq at the range of a NM with scorch (or even a little farther), the thing's a beast. |

Bugsy VanHalen
Society of lost Souls
417
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Posted - 2013.01.17 17:47:00 -
[35] - Quote
So many people seem to forget that armor buffer needs to be bigger as a heavy armor tank turns your ship into a brick, very slow and very easy to hit. Plus armor does not regenerate like shields do.
Take for example the ever OP Drake. It can fit a shield buffer up to about 100k ehp. But what makes it such a beast is that with such a huge buffer it can get over 200hp/s regen. That is equal to an X-large booster running non stop without the cap requirements. It only takes a little over 8 minutes for it to regen 100,000hp. So if the fight lasts 8 minutes you effectively have 200k ehp.
Sure an armor tank can get well over 100k ehp, but there is no regen on that. For active tanked fits armor repairers are slower than Shield boosters, plus there is no X-large armor repairer mod.
If they are going to add an X-large Shield extender then they better also add a X-large armor repairer, and make armor regenerate.
The only advantage armor tanking has is for PVP, and only because it makes it much easier to fit tackle mods.
Shields are already better than armor for most situations, aside from cap warfare. Even suggesting that armor tanking is OP shows a complete lack of knowledge in this game. |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
448
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Posted - 2013.01.17 17:54:00 -
[36] - Quote
Seriously if anyone in here thinks shields are underpowered you are Incredibly, INCREDIBLY BAD..
Just sayin.. |

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
479
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Posted - 2013.01.17 21:52:00 -
[37] - Quote
Garviel Tarrant wrote:Seriously if anyone in here thinks shields are underpowered you are Incredibly, INCREDIBLY BAD..
Just sayin..
This and also +10 Cambarus.
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XxRTEKxX
Fenrir's Dogs of War Union 0f Revolution
46
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Posted - 2013.01.21 07:12:00 -
[38] - Quote
To get more hp than a single LSE can provide on its own, you should consider how many cycles a booster must go through to surpass the hp of a LSE. The way i see it, a booster will get you more hp than a LSE if you can survive enough cycles. If that makes any sense. KIL2 explains it better in his Bringing Solo Back podcasts when comparing buffer and active tanking.
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