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vice vortex
Kiith Paktu Curatores Veritatis Alliance
48
|
Posted - 2013.01.14 15:05:00 -
[1] - Quote
Now i don't mind being disrupted but this perma disruption is doing my ******* nuts in its been like this for weeks now so I have some questions WHY WHY can't u fix it guys. even when only being disrupted by 1 npc the effects of the previous spawn disruption still in place
Is it the same for all ewar such as npc's neuting/nossing. painting, jamming etcetc ? or did u just want to bully all us turret players down south.........
******* FIX IT |

sabre906
Old Spice Syndicate Sailors of the Sacred Spice
585
|
Posted - 2013.01.14 18:02:00 -
[2] - Quote
vice vortex wrote:Now i don't mind being disrupted but this perma disruption is doing my ******* nuts in its been like this for weeks now so I have some questions WHY WHY can't u fix it guys. even when only being disrupted by 1 npc the effects of the previous spawn disruption still in place
Is it the same for all ewar such as npc's neuting/nossing. painting, jamming etcetc ? or did u just want to bully all us turret players down south.........
******* FIX IT
There's also dampening in Gallante and ECM in Caldari. Although TP is a joke, so move to Winmatar space like everyone else. Standings Improvement Service https://forums.eveonline.com/default.aspx?g=posts&t=19454 |

Rengerel en Distel
Amarr Science and Industry
972
|
Posted - 2013.01.14 19:51:00 -
[3] - Quote
https://forums.eveonline.com/default.aspx?g=posts&m=2446102#post2446102
The "someone on it" is as usual the players. You just have to bug each individual npc that is perm-EWARing for them.
|

Inkarr Hashur
Sine Nobilitatis R.E.P.O.
134
|
Posted - 2013.01.14 20:23:00 -
[4] - Quote
sabre906 wrote:vice vortex wrote:Now i don't mind being disrupted but this perma disruption is doing my ******* nuts in its been like this for weeks now so I have some questions WHY WHY can't u fix it guys. even when only being disrupted by 1 npc the effects of the previous spawn disruption still in place
Is it the same for all ewar such as npc's neuting/nossing. painting, jamming etcetc ? or did u just want to bully all us turret players down south.........
******* FIX IT There's also dampening in Gallante and ECM in Caldari. Although TP is a joke, so move to Winmatar space like everyone else.  One ECCM module counters ECM pretty darn well.
Tcomps and TEs don't do much for TD. And people generally use those by default, too. Right now the only counter to TD is switching weapons to missles, or using a MJD and hoping the TD in your mission doesn't extend to 100 km.
I'm interested in knowing more about SDing though. Is it as big a ****block TDing is? Is countering it easy? |

sabre906
Old Spice Syndicate Sailors of the Sacred Spice
589
|
Posted - 2013.01.15 06:33:00 -
[5] - Quote
Inkarr Hashur wrote:sabre906 wrote:vice vortex wrote:Now i don't mind being disrupted but this perma disruption is doing my ******* nuts in its been like this for weeks now so I have some questions WHY WHY can't u fix it guys. even when only being disrupted by 1 npc the effects of the previous spawn disruption still in place
Is it the same for all ewar such as npc's neuting/nossing. painting, jamming etcetc ? or did u just want to bully all us turret players down south.........
******* FIX IT There's also dampening in Gallante and ECM in Caldari. Although TP is a joke, so move to Winmatar space like everyone else.  One ECCM module counters ECM pretty darn well. Tcomps and TEs don't do much for TD. And people generally use those by default, too. Right now the only counter to TD is switching weapons to missles, or using a MJD and hoping the TD in your mission doesn't extend to 100 km. I'm interested in knowing more about SDing though. Is it as big a ****block TDing is? Is countering it easy?
SD isn't bad in most missions. It's an issue in Blockade though, due to the large number of SD rats. Your targeting range will drop to 10km or so, and up to a full minute to lock frigs. Many a noob popped there during the one minute it took to lock scramming frigs, lol. Standings Improvement Service https://forums.eveonline.com/default.aspx?g=posts&t=19454 |

AkJon Ferguson
JC Ferguson and Son Ltd Ferguson Alliance
141
|
Posted - 2013.01.15 09:13:00 -
[6] - Quote
sabre906 wrote:SD isn't bad in most missions. It's an issue in Blockade though, due to the large number of SD rats. I haven't seen a rat self-destruct yet, but I'll keep my eyes peeled. As long as I aggro them beforehand I should get the bounty, right? |

TheSkeptic
Federal Navy Academy Gallente Federation
88
|
Posted - 2013.01.15 09:22:00 -
[7] - Quote
AkJon Ferguson wrote:sabre906 wrote:SD isn't bad in most missions. It's an issue in Blockade though, due to the large number of SD rats. I haven't seen a rat self-destruct yet, but I'll keep my eyes peeled. As long as I aggro them beforehand I should get the bounty, right?
Sensor Damp... are you new or something? ... |

Melina Lin
Universal Frog
92
|
Posted - 2013.01.15 15:50:00 -
[8] - Quote
TheSkeptic wrote:AkJon Ferguson wrote:sabre906 wrote:SD isn't bad in most missions. It's an issue in Blockade though, due to the large number of SD rats. I haven't seen a rat self-destruct yet, but I'll keep my eyes peeled. As long as I aggro them beforehand I should get the bounty, right? Sensor Damp... are you new or something?
He's not new, but the concept of sensor damps is totally alien to Akjon. |

Flurk Hellbron
Science and Trade Institute Caldari State
280
|
Posted - 2013.01.16 00:30:00 -
[9] - Quote
SD
Stupid Dumb? |

Nuela
Beacon Light Corporation Beacon Light Alliance
142
|
Posted - 2013.01.16 16:44:00 -
[10] - Quote
Equip auto-targetting missles.
fire them off.
Sit back and laugh at all the jammers.
If you are going to PvE, do it right and use Caldari eqipment :) |

Ildryn
Xiloite
69
|
Posted - 2013.01.17 04:51:00 -
[11] - Quote
Completed at least 30 level 4 missions and 2 level 5 missions in the last couple of days....In a Machariel. Had minor problems easily overcome. I got closer.
Prop mods aren't in the game so you can just go fast. They are also a tool that can help with turret disruption and damping.
|

Sgt LoveDragon
Center for Advanced Studies Gallente Federation
40
|
Posted - 2013.01.17 10:08:00 -
[12] - Quote
Yeah ive got some buddies doing IV's in MAchs. They have hardly any issue. Good luck everyone else flying the other 40 or so ships to do missions. |

Ildryn
Xiloite
69
|
Posted - 2013.01.17 10:32:00 -
[13] - Quote
Sgt LoveDragon wrote:Yeah ive got some buddies doing IV's in MAchs. They have hardly any issue. Good luck everyone else flying the other 40 or so ships to do missions.
I don't see how this topic even relates to you... Shouldn't you be in out of pod forums? Or some forum where your actual experience matters.
Sgt LoveDragon Security Status 0.0
Center for Advanced Studies [CAS] Member for 7 months, 14 days
Just another forum gamer....if not post with your main character :) |

Sgt LoveDragon
Center for Advanced Studies Gallente Federation
40
|
Posted - 2013.01.17 11:40:00 -
[14] - Quote
I think i found the angry troll!
I'm a little lost as to why you're so hostile to a bald unknown gender forum contributor like me. 
|

Ildryn
Xiloite
69
|
Posted - 2013.01.17 22:51:00 -
[15] - Quote
Sgt LoveDragon wrote:I think i found the angry troll! I'm a little lost as to why you're so hostile to a bald unknown gender forum troll like me. 
Fixed that for you. 
Works with all ships. Get close and TD does not matter. Get close and Damps will not matter. Wait out the ECM and kill them when you can.
All can be done without a Machariel.
|

Sgt LoveDragon
Center for Advanced Studies Gallente Federation
41
|
Posted - 2013.01.17 23:03:00 -
[16] - Quote
Ildryn wrote:Sgt LoveDragon wrote:I think i found the angry troll! I'm a little lost as to why you're so hostile to a bald unknown gender forum troll like me.  Fixed that for you.  Works with all ships. Get close and TD does not matter. Get close and Damps will not matter. Wait out the ECM and kill them when you can. All can be done without a Machariel.
I don't see where your continued badgering of me and changing words in my 'quotes' explains why you're so hostile to me.
Though none of these things you listed work easily when webbed and neuted. Generally in L5's you have this in addition to either severe SD'ing of late or TD'd. Prop mods don't seem to cycle well at no cap. What L5's are these that you run solo with a mach? |

Ildryn
Xiloite
69
|
Posted - 2013.01.18 01:52:00 -
[17] - Quote
Sgt LoveDragon wrote:Ildryn wrote:Sgt LoveDragon wrote:I think i found the angry troll! I'm a little lost as to why you're so hostile to a bald unknown gender forum troll like me.  Fixed that for you.  Works with all ships. Get close and TD does not matter. Get close and Damps will not matter. Wait out the ECM and kill them when you can. All can be done without a Machariel. I don't see where your continued badgering of me and changing words in my 'quotes' explains why you're so hostile to me. Though none of these things you listed work easily when webbed and neuted. Generally in L5's you have this in addition to either severe SD'ing of late or TD'd. For example in either Sansha Aquisition or wrath of angels- i cant remember which - an AC 2x TE 800mm Mach will get disrupted to 6km from 58 or so. Burn to everything you need to shoot within 6km and hope u can actually track it? Prop mods don't seem to cycle well at no cap. What L5's are these that you run solo with a mach?
I pick and choose my level 5s. I really don't know how you know anything about any of this....you still haven't undocked.
|

Gunlab
FACTION Inc. Broken Toys
0
|
Posted - 2013.01.20 10:33:00 -
[18] - Quote
Yeah looks like CCP want players to buy plex for dollaz so the average player can buy machs.
Its all about the money. |

Ildryn
Xiloite
70
|
Posted - 2013.01.20 15:05:00 -
[19] - Quote
Gunlab wrote:Yeah looks like CCP want players to buy plex for dollaz so the average player can buy machs.
Its all about the money.
Thank you for the compliment....
I didn't use plex to pay for my Mach....so i must be above average then. 
|

vice vortex
Kiith Paktu Curatores Veritatis Alliance
52
|
Posted - 2013.01.21 12:08:00 -
[20] - Quote
and still nothing is done about it but its ok aslong as the caldari aint complaing, W>A>N>K>E>R>Z |

Estella Osoka
Deep Void Merc Syndicate
40
|
Posted - 2013.01.21 12:32:00 -
[21] - Quote
Why the hell would you use 800mm Autos on a Mach? 1400mm Artys are way better, and the MJD allows you to easily get at range. |

Sin Koraka
School of Applied Knowledge Caldari State
3
|
Posted - 2013.01.21 12:41:00 -
[22] - Quote
Estella Osoka wrote:Why the hell would you use 800mm Autos on a Mach? 1400mm Artys are way better, and the MJD allows you to easily get at range.
How well does a 1400 Mach track targets with 17 td's on it? I personally know - maybe you should try and let us know how it goes. Sansha aquisition / Sansha on the Horizon. |

Sgt LoveDragon
Center for Advanced Studies Gallente Federation
41
|
Posted - 2013.01.21 13:04:00 -
[23] - Quote
Sin Koraka wrote:Estella Osoka wrote:Why the hell would you use 800mm Autos on a Mach? 1400mm Artys are way better, and the MJD allows you to easily get at range. How well does a 1400 Mach track targets with 17 td's on it? I personally know - maybe you should try and let us know how it goes. Sansha aquisition / Sansha on the Horizon.
Not to mention MJD uses cap as well...So nuets in the 5's are bad juju.
I don't think anyone else on here runs L5's. So we're on back burner yet have the worst issue.
|

Ildryn
The Inf1dels
73
|
Posted - 2013.01.23 03:26:00 -
[24] - Quote
Sin Koraka wrote:Estella Osoka wrote:Why the hell would you use 800mm Autos on a Mach? 1400mm Artys are way better, and the MJD allows you to easily get at range. How well does a 1400 Mach track targets with 17 td's on it? I personally know - maybe you should try and let us know how it goes. Sansha aquisition / Sansha on the Horizon.
I am sure you are full of experience in running all sorts of missions... It obviously isn't EVE online. Perhaps X3? Have you even undocked with that character yet?
Sin Koraka Security Status 0.0
School of Applied Knowledge [SAK] Member for 1 year, 5 months, 13 days |

Funky Lazers
Shin-Ra Ltd
226
|
Posted - 2013.01.23 07:01:00 -
[25] - Quote
Ildryn wrote:Sin Koraka wrote:Estella Osoka wrote:Why the hell would you use 800mm Autos on a Mach? 1400mm Artys are way better, and the MJD allows you to easily get at range. How well does a 1400 Mach track targets with 17 td's on it? I personally know - maybe you should try and let us know how it goes. Sansha aquisition / Sansha on the Horizon. I am sure you are full of experience in running all sorts of missions... It obviously isn't EVE online. Perhaps X3? Have you even undocked with that character yet? Sin Koraka Security Status 0.0 School of Applied Knowledge [SAK] Member for 1 year, 5 months, 13 days
Troll much. Just gonna ignore you like the rest did I guess.
And 1400mm Artys are a lol on a mach. Whatever. |

GreenSeed
165
|
Posted - 2013.01.23 10:36:00 -
[26] - Quote
Nuela wrote:Equip auto-targetting missles.
fire them off.
Sit back and laugh at all the jammers.
hit a neutral structure/gate/ninja salvager
get concorded.
|

seth Hendar
I love you miners
1
|
Posted - 2013.01.23 11:36:00 -
[27] - Quote
done lvl4 / lowsec sigs / ded using several ships, among them are machariel, myrmydon, cynabal, loki, hurricane
never had issues with TD, only pain is the ECM guristas that cannot be overcome even with 2 ECCM on some missions
maybe if ppl had good fit they wouldn't complain, just sayin' |

vice vortex
Kiith Paktu Curatores Veritatis Alliance
66
|
Posted - 2013.01.23 12:41:00 -
[28] - Quote
seth Hendar wrote:done lvl4 / lowsec sigs / ded using several ships, among them are machariel, myrmydon, cynabal, loki, hurricane
never had issues with TD, only pain is the ECM guristas that cannot be overcome even with 2 ECCM on some missions
maybe if ppl had good fit they wouldn't complain, just sayin'
most of those have decent falloff to fallback on though, try with rails/blaster pulse/beam |

seth Hendar
I love you miners
1
|
Posted - 2013.01.23 13:37:00 -
[29] - Quote
vice vortex wrote:seth Hendar wrote:done lvl4 / lowsec sigs / ded using several ships, among them are machariel, myrmydon, cynabal, loki, hurricane
never had issues with TD, only pain is the ECM guristas that cannot be overcome even with 2 ECCM on some missions
maybe if ppl had good fit they wouldn't complain, just sayin' most of those have decent falloff to fallback on though, try with rails/blaster pulse/beam the TD in mission is affecting tracking too fyi, and my myrm uses blasters, also used a couple gallente boats (brutix, megathron) and had no special issues with TD either, even in missions where the TD is pretty heavy like sansha blockade.
the more annoying and painfull one still remains the gurista "the assault", wich i now avoid like hell cause being perma-jammed for 30 min straight even with 2 ECCM on a mega make it boring as hell |

vice vortex
Kiith Paktu Curatores Veritatis Alliance
66
|
Posted - 2013.01.23 16:14:00 -
[30] - Quote
well hopefully the help from my alt will fix it all when its ready i still believe though they should fix it as its obviously broken bad, especially when the jamming notification stops but the effects on turrets are still viable. |

Ildryn
The Inf1dels
73
|
Posted - 2013.01.23 19:56:00 -
[31] - Quote
It is not broken at all.
If the ewar is too much for you to handle. Get more sp in gunnery and/or move to level 3 missions. |

XxRTEKxX
Fenrir's Dogs of War Union 0f Revolution
48
|
Posted - 2013.01.23 20:09:00 -
[32] - Quote
SD in Gallente missions has always sucked, for as long as ive been playing eve. I counter it with either FOF missiles or using a faster ship(tengu) to get in close enough that my targeting range isnt affected. Being in a Raven and being damped sucks. Fitting aSignal Amp has always helped a bit, but not when Im being damped by 8 rats. |

sabre906
Old Spice Syndicate Sailors of the Sacred Spice
645
|
Posted - 2013.01.23 20:20:00 -
[33] - Quote
XxRTEKxX wrote:SD in Gallente missions has always sucked, for as long as ive been playing eve. I counter it with either FOF missiles or using a faster ship(tengu) to get in close enough that my targeting range isnt affected. Being in a Raven and being damped sucks. Fitting aSignal Amp has always helped a bit, but not when Im being damped by 8 rats.
Wait until CCP makes TD affect missiles.
The new and improved npc TD is completely different from npc dampening. Both are non-stacking-penalized and op, the difference is, for dampening, you just have to burn to each rat and kill it, for TD, this doesn't work, since your tracking is so low that guns miss at point blank. It's the difference between 1 and 0. Former is merely annoying, later is impossible, no counter aside from dualboxing exist. Standings Improvement Service https://forums.eveonline.com/default.aspx?g=posts&t=19454 |

Ildryn
The Inf1dels
73
|
Posted - 2013.01.23 22:21:00 -
[34] - Quote
sabre906 wrote:XxRTEKxX wrote:SD in Gallente missions has always sucked, for as long as ive been playing eve. I counter it with either FOF missiles or using a faster ship(tengu) to get in close enough that my targeting range isnt affected. Being in a Raven and being damped sucks. Fitting aSignal Amp has always helped a bit, but not when Im being damped by 8 rats. Wait until CCP makes TD affect missiles. The new and improved npc TD is completely different from npc dampening. Both are non-stacking-penalized and op, the difference is, for dampening, you just have to burn to each rat and kill it, for TD, this doesn't work, since your tracking is so low that guns miss at point blank. It's the difference between 1 and 0. Former is merely annoying, later is impossible, no counter aside from dualboxing exist.
Completely wrong.
Fit prop mod. Approach. Hit 0 Transversal. Kill.
If this is too much for you try level 3s.
|

PavlikX
You are in da lock
42
|
Posted - 2013.01.24 03:55:00 -
[35] - Quote
Nuela wrote:Equip auto-targetting missles.
fire them off.
Sit back and laugh at all the jammers.
If you are going to PvE, do it right and use Caldari eqipment :) We will see what you will tell when track disruption will work against missiles  |

vice vortex
Kiith Paktu Curatores Veritatis Alliance
68
|
Posted - 2013.01.24 09:10:00 -
[36] - Quote
Ildryn wrote:It is not broken at all.
If the ewar is too much for you to handle. Get more sp in gunnery and/or move to level 3 missions.
troll much? of course its broken, have you even run sansha;s yet? the TD is still in effect even after they stopped using the module=broken And for your info i have a pretty portion of my SP in amarr based gunnery(just passed 3 mil sp) |

Vaal Erit
Science and Trade Institute Caldari State
464
|
Posted - 2013.01.24 10:05:00 -
[37] - Quote
vice vortex wrote:even when only being disrupted by 1 npc the effects of the previous spawn disruption still in place
I have seen this as well. Recon 1 of 3 it mainly happens in. What will happen is that rat TDs will cycle off me but the TD effect is still on me, ie I hover over my guns and they are still being TD even though the rat is not TDing me anymore. Yes the TD effect can stick onto me even if the rat dies. I tried cycling guns and switching ammo, it is a ghost TD that is crazy annoying.
Weird bug. CCP doesn't read bug reports however so it may never get fixed. |

Barrogh Habalu
Imperial Shipment Amarr Empire
391
|
Posted - 2013.01.24 12:23:00 -
[38] - Quote
Ildryn wrote:sabre906 wrote:...for TD, this doesn't work, since your tracking is so low that guns miss at point blank. It's the difference between 1 and 0. Former is merely annoying, later is impossible, no counter aside from dualboxing exist. Completely wrong. Fit prop mod. Approach. Hit 0 Transversal. Kill. If this is too much for you try level 3s. Not only that. Missiles work. Sentries work. Outranging TD ships works.
TD makes you run missions slower, but stating that there is absolutely no counter is incorrect. While we're at it, I'd like to quote Friedrich Nietzsche (if I'm not mistaken):
"The most perfidious way of harming a cause consists of defending it deliberately with faulty arguments."
Having you around sounding like hysterical type because of yours exaggerated statements on NPC TD (and abusing crystal balling when it comes to TD and missiles on top of that) sure doesn't help with credibility of entire "Let's fix NPC TD" cause, that's for sure. |

Ildryn
The Inf1dels
73
|
Posted - 2013.01.24 13:36:00 -
[39] - Quote
vice vortex wrote:Ildryn wrote:It is not broken at all.
If the ewar is too much for you to handle. Get more sp in gunnery and/or move to level 3 missions. troll much? of course its broken, have you even run sansha;s yet? the TD is still in effect even after they stopped using the module=broken And for your info i have a pretty portion of my SP in amarr based gunnery(just passed 3 mil sp)
Just passed 3 million sp!!!! OMG you are a legend.
I didn't say it that it was easy to kill the td ships. I said it is not broken. My above statement stands.
Approach with prop mod. Hit 0 transversal. Kill.
Sure you are going to be taking damage. But that is what reps are for. If you can't handle the damage go elsewhere.
|

vice vortex
Kiith Paktu Curatores Veritatis Alliance
68
|
Posted - 2013.01.24 14:30:00 -
[40] - Quote
Ildryn wrote:vice vortex wrote:Ildryn wrote:It is not broken at all.
If the ewar is too much for you to handle. Get more sp in gunnery and/or move to level 3 missions. troll much? of course its broken, have you even run sansha;s yet? the TD is still in effect even after they stopped using the module=broken And for your info i have a pretty portion of my SP in amarr based gunnery(just passed 3 mil sp) Just passed 3 million sp!!!! OMG you are a legend. I didn't say it that it was easy to kill the td ships. I said it is not broken. My above statement stands. Approach with prop mod. Hit 0 transversal. Kill. Sure you are going to be taking damage. But that is what reps are for. If you can't handle the damage go elsewhere. in gunnery 3 mil SP yes sounds reasonable to me :) as for your suggestion that would take forever, even with ab means traveling at least the minimum of 200km to kill one spawn |

Barrogh Habalu
Imperial Shipment Amarr Empire
391
|
Posted - 2013.01.24 15:55:00 -
[41] - Quote
vice vortex wrote:in gunnery 3 mil SP yes sounds reasonable to me :) as for your suggestion that would take forever, even with ab means traveling at least the minimum of 200km to kill one spawn Depends on your speed really. I rememeber my first lvl4 (or was it just pimp lvl3 just before I started to do lvl4? can't remember) where I had to chase some Tribal Yimir for like 120 km to get it within range... But I was doing so at 150 m/s I believe. That made me train some navigation skills to increase my speed to nearly 250 m/s (numbers are for BSs, obviously). That allowed me to "bump" Sansha EWar cruisers in Blockade. Quite honestly, it was taking me almost an hour to clear Sansha Blockade back then because of damn TDs, but my SP were considered low for BSs at that time and Blockade is among harder lvl4s, so I think it wasn't over the top. Nowdays even though I have to use "sniper" setup with its sh**ty damage (lack of T2 guns FTL), i do this mission much faster. |

Ildryn
The Inf1dels
73
|
Posted - 2013.01.24 19:34:00 -
[42] - Quote
vice vortex wrote:Ildryn wrote:vice vortex wrote:Ildryn wrote:It is not broken at all.
If the ewar is too much for you to handle. Get more sp in gunnery and/or move to level 3 missions. troll much? of course its broken, have you even run sansha;s yet? the TD is still in effect even after they stopped using the module=broken And for your info i have a pretty portion of my SP in amarr based gunnery(just passed 3 mil sp) Just passed 3 million sp!!!! OMG you are a legend. I didn't say it that it was easy to kill the td ships. I said it is not broken. My above statement stands. Approach with prop mod. Hit 0 transversal. Kill. Sure you are going to be taking damage. But that is what reps are for. If you can't handle the damage go elsewhere. in gunnery 3 mil SP yes sounds reasonable to me :) as for your suggestion that would take forever, even with ab means traveling at least the minimum of 200km to kill one spawn
Reasonable for a level 2/3 mission. Get 10 million or so sp in your preferred weapon then try.
|

vice vortex
Kiith Paktu Curatores Veritatis Alliance
68
|
Posted - 2013.01.24 19:40:00 -
[43] - Quote
u telling me these tengu pilots are loading 10 mil sp into heavy missiles? i think not! no balance |

Barrogh Habalu
Imperial Shipment Amarr Empire
391
|
Posted - 2013.01.24 19:49:00 -
[44] - Quote
vice vortex wrote:u telling me these tengu pilots are loading 10 mil sp into heavy missiles? i think not! no balance You can do that with less SP, but you will be turning sown some missions. It's totally fine.
Meanwhile, I should note that PvE is hardly taken in consideration when it comes to ship balancing. |

Ildryn
The Inf1dels
73
|
Posted - 2013.01.24 20:01:00 -
[45] - Quote
vice vortex wrote:u telling me these tengu pilots are loading 10 mil sp into heavy missiles? i think not! no balance
Use a tengu then :) A tengu wont get 1400 dps eft no matter how you try. Hell i have a bc that does 1100 dps eft
My tengu with faction launchers/bcus only has 600dps. More if i fit HAMs...though less range. And with a tengu you are waiting for missiles to arrive at the target. And wasting flights of missiles that never get to the target before it pops.
Show me 1 type of gun that isn't instant damage in eve. Missiles with be effected by ewar soon.
What will you do Vice Vortex when you have nothing left to use as an excuse. If you want an excuse for why you are having so much trouble. You need only look in your own character sheet.
Vice Vortex -+ 11 Gunnery skills trained, for a total of 2,366,120 skillpoints. -+ 4 Spaceship Command skills trained, for a total of 724,079 skillpoints. -+ 44 skills trained, for a total of 4,349,331 skillpoints. |

vice vortex
Kiith Paktu Curatores Veritatis Alliance
68
|
Posted - 2013.01.24 20:07:00 -
[46] - Quote
you looked at my char sheet how rude! but still its a massive change from what it was when i had 2 mil sP and could rat easily! |

Ildryn
The Inf1dels
73
|
Posted - 2013.01.24 20:09:00 -
[47] - Quote
Rude....probably. But the amount of whine coming from you called for it. You are acting like some max gunnery guy that can't hit a thing. I am not totally maxed out. But i know how to overcome those obstacles without using an alt.
They made things harder to encourage teamwork. (i assume) So get some help. Or buy a character. Or do missions that 4 million sp players can do. |

vice vortex
Kiith Paktu Curatores Veritatis Alliance
68
|
Posted - 2013.01.24 20:11:00 -
[48] - Quote
Ildryn wrote:They made things harder to encourage teamwork. (i assume) So get some help. Or buy a character. Or do missions that 4 million sp players can do. ill just wait for my alt to assist since im in a dead environment |

Rocket D'ni
x Infected x
7
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Posted - 2013.01.24 21:51:00 -
[49] - Quote
vice vortex wrote:Ildryn wrote:They made things harder to encourage teamwork. (i assume) So get some help. Or buy a character. Or do missions that 4 million sp players can do. ill just wait for my alt to assist since im in a dead environment
Best to block the trolls...theres not much useful you'll get from people like this. Alot of heartache about why you are bad. Asking if you have ever undocked and linking your character employment record. Nothing much in the way of advice on working around the problem except that you are a terrible pilot. I'm not sure how that really helps anyone except to make the person with the issue feel bad. I think thats the definition of trolling. An ISD would know better than I.
There's not a real good way to counter the amped up ewar atm that ive seen. There are some MJD sentry things you can do- this is all at a cost though as it is loads slower than pre ewar nonsense. IMO missioning L4-5 with the TD rats, serpentis with the sensor damps some sansha anom chaining are a waste of my time with turret ships so i just don't mess with them anymore.
I dont want this to be misunderstood- there are ways to get around this- it is just an incredibly inefficient use of ones time and the p.i.t.a. factor of npc changes to reward has not scaled like it should.
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Ildryn
The Inf1dels
73
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Posted - 2013.01.24 21:57:00 -
[50] - Quote
Rocket D'ni wrote:vice vortex wrote:Ildryn wrote:They made things harder to encourage teamwork. (i assume) So get some help. Or buy a character. Or do missions that 4 million sp players can do. ill just wait for my alt to assist since im in a dead environment Best to block the trolls...theres not much useful you'll get from people like this. Alot of heartache about why you are bad. Asking if you have ever undocked and linking your character employment record. Nothing much in the way of advice on working around the problem except that you are a terrible pilot. I'm not sure how that really helps anyone except to make the person with the issue feel bad. I think thats the definition of trolling. An ISD would know better than I. There's not a real good way to counter the amped up ewar atm that ive seen. There are some MJD sentry things you can do- this is all at a cost though as it is loads slower than pre ewar nonsense. IMO missioning L4-5 with the TD rats, serpentis with the sensor damps some sansha anom chaining are a waste of my time with turret ships so i just don't mess with them anymore. I dont want this to be misunderstood- there are ways to get around this- it is just an incredibly inefficient use of ones time and the p.i.t.a. factor of npc changes to reward has not scaled like it should.
That incredibly inefficient use of ones time is also effective. How am i trolling by using facts and personal experience? You are the one trolling. You are the one standing up for something that isn't broken in the first place. These changes effect me. A whole damned lot. Some missions take 15-20 minutes longer than they used to. But it is fixed now. Deal with it.
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Jorma Morkkis
State War Academy Caldari State
391
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Posted - 2013.01.24 22:02:00 -
[51] - Quote
Inkarr Hashur wrote:Tcomps and TEs don't do much for TD. And people generally use those by default, too. Right now the only counter to TD is switching weapons to missles, or using a MJD and hoping the TD in your mission doesn't extend to 100 km.
"I hate it when my optimal range is only 6 km with Scorch!" "Hey, but this is Apoc!" -> Decided to warp out and back to 100 km from beacon.
Rats lock me and start TD'ing from 120-130km.
The Blockade before NPC TDs got buffed.
sabre906 wrote:SD isn't bad in most missions. It's an issue in Blockade though, due to the large number of SD rats. Your targeting range will drop to 10km or so, and up to a full minute to lock frigs. Many a noob popped there during the one minute it took to lock scramming frigs, lol.
10km targeting range is still better than 6 km optimal with Scorch (Apoc at BS5). |

Alayna Le'line
Battery Acid Skinny Dippers
72
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Posted - 2013.01.25 23:52:00 -
[52] - Quote
8 or so TD-ing ships in Intercept the Saboteurs (L3). I'm having SO much fun. NOT. |
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