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masternerdguy
nul-li-fy Nulli Secunda
1212
|
Posted - 2013.01.14 16:22:00 -
[1] - Quote
Titan bridging is fine, the issue if anything is how cheap the fuel to do it is.
Blame ice miners for making too much ice. Things are only impossible until they are not. |

masternerdguy
nul-li-fy Nulli Secunda
1212
|
Posted - 2013.01.14 16:27:00 -
[2] - Quote
fukier wrote:masternerdguy wrote:Titan bridging is fine, the issue if anything is how cheap the fuel to do it is.
Blame ice miners for making too much ice. Balance should never be based on cost. See Tiers and Titans for that reason.
You're right, it shouldn't be. But that has nothing to do with titan bridging.
Without a titan you lose a wide variety of tactics. You lose ambush and recon power, you lose force projection, and you lose logistics power. But you don't gain anything.
People who want titan bridging nerfed tend to come in 2 categories.
- Brawl or die. You seem to have some weird sense of honor that EWAR, force multipliers, etc are unfair or dishonerable and should be removed so the guy who "brawls" best wins.
- Losers. You're losing your space because you failed to play EVE properly and are trying to blame someone else.
Things are only impossible until they are not. |

masternerdguy
nul-li-fy Nulli Secunda
1212
|
Posted - 2013.01.14 16:48:00 -
[3] - Quote
BoBoZoBo wrote:fukier wrote:I am not saying get rid of force projecttion at all... 50 bs of mass is pretty large... I am saying if you want to jump 300 bs you need 6 titans to do so...
Which means 6 titans sitting outside a pos is an tempting target to counter hotdrop... This makes a lot of sense. The bringe in question is essentially without limits and it makes sense that this technology would have some-kind of limit like that as you need power to transmit such mass and being able to transport unlimited mass means unlimited power. There are not many items like this in eve that DONT have limits. Hell, even NPC stargates have trouble after enough ships passing through it at one time. I find it hard to argue with this logic overall from a logic/tactical/immersion/roleplay standpoint and it could make space "smaller"
If I recall every ship that jumps consumes fuel based on the mass of the ship. So there is a limit based on fuel availability.
And just bridging in doesn't guarantee victory. Yesterday we dropped on a SOLAR alpha mael gang with an AHAC gang, but we had to run because they managed to pop our cyno pilgrim before we all bridged, causing only 4 ships to bridge to the cyno (they died fast) and the rest of us to be scattered around and warping in at bizarre angles thanks to bubbles. I was in an Oneiros, and once me and the other logis were on grid we were holding reps, but we lost a good chunk of our DPS so the FC had us leave. We managed to save over half the fleet, but it is a great example of how one thing going wrong can ruin the plan.
As I said bridging is fine. Things are only impossible until they are not. |
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