Domineren wrote:
Leave the hisec miners alone...they make your ships at an affordable price. When the drones stopped dropping alloy guess what? prices on things went up. When incursions came out guess what? prices went even higher. If you get rid of Concord and not punish pirates guess what? Prices hit 200 mil for a battlecruiser...on the bright side at least plex prices will drop...as will player participation in the game. Its kind of like in an ecosystem. If you have too many predators then they starve because there are no prey.
*waits to be called a hisec miner/carebear...even though in rebirth...*
These are all temporary effects. Yes, ores will for awhile become more expensive, and PLEX will drop, and people will unsubscribe. However, later on:
1) The miners who stick around will LEARN how to operate safely in low sec and will begin successfully mining there instead, regaining the earlier ore yields (or even more so). Ore availability will go back up again, and prices will stabilize. (Also, those who already mine in low or null sec will suddenly get more ore per hour, so the initial shock wouldn't be as large as you think anyway.)
2) Once people realize how much better of a game it is when risk and reward are properly balanced, more people will subscribe to the game in the future, more so than the number that left earlier. Good games make more money. Then PLEX and everything else will stabilize as well.
Also, it doesn't really matter anyway if, for example, PLEX prices are high or low. The whole point of PLEX is specifically so that there can be a market, and so that players will automatically set the perfect economic price for their game time, without CCP having to worry about it. Whatever price PLEX is at any point in time, that's exactly the price it should be to make CCP more money. That is the brilliance of proxy-payment/multiple layers of game currency, and the reason why a large number of the most successful MMOs these days use such a model.
PLEX prices also cannot be said to be "good" or "bad" for the players, no matter what they are. Any price can only ever be good for some players and bad for the others (on either side of the transaction). And over time, the price will always, by definition, stabilize such that it is in fact equally good for those on both sides of the transaction. (that's WHY the price ends up there)