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Author |
Thread Statistics | Show CCP posts - 5 post(s) |

Akrasjel Lanate
Naquatech Conglomerate
1010
|
Posted - 2013.01.16 10:58:00 -
[61] - Quote
Nice 
PS. I started playing EVE few days before Apocrypha  |

Mike deVoid
Fweddit I Whip My Slaves Back and Forth
32
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Posted - 2013.01.16 11:12:00 -
[62] - Quote
I approve of this new strategy |

Dasola
Rookie Empire Citizens Rookie Empire
126
|
Posted - 2013.01.16 11:29:00 -
[63] - Quote
Expected some mention of scinece&industry interface update, but left disapointed. Damn non playing Gamedevelopers.... Should kidnap few of you and force you to use S&I interface for few weeks, after that force you at gun point to fix it, ingame of course ;) [Insert something funny or smart here]
Good lord has set me on path, sometimes im confused about what he wants from me. But path leads on, towards why he placed me on this wonderfull planet... |

Lemming Alpha1dash1
Lemmings Online
10
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Posted - 2013.01.16 13:23:00 -
[64] - Quote
EarthZone wrote:2 women in leading positions. Congrats CCP Seagull and CCP Ripley
congratz indeed |

Alx Warlord
SUPERNOVA SOCIETY Tribal Conclave
280
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Posted - 2013.01.16 13:33:00 -
[65] - Quote
Hmm this is really god news.....
Quote:if you have some time, take a look at these treads on my signature, they have some concepts that I have being working on, and you may find interesting. The first is a vision about the POS revamp (That everyone is asking for, this topic have over 5000 views), in it I tried to gather most of Comunity/CSM/Game Market desires and built something usefull. This feature would be really usefull to the "enablers", and also would open new possibilities of gameplay. Most of people that I showed this says: "This is too good, but I dont think CCP can do It..." so there is the challange, to get as close as possible to this... The second is something about the industry and the refinning process. Less important then the first but yet, maybe somewhat usefull. If you don't have much time read the first.... I hope you appreciate it, I have put allot of effort in this... Thx for your time. Please read this! > New POS system (Block Built) Please read this! > Refining and Reprocess Revamp |

Roime
Shiva Furnace
1651
|
Posted - 2013.01.16 13:43:00 -
[66] - Quote
Looking very much forward to what this year brings, these latest expansions have been simply brilliant <3
Shiva Furnace is recruiting! Small gang PVP in wormholes and lowsec. |

Vertisce Soritenshi
Tactical Vendor of Services and Goods Partners of Industrial Service and Salvage
2116
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Posted - 2013.01.16 14:33:00 -
[67] - Quote
Only problem I see with this is there is no WiS content in that diagram...
Stop listening to the vocal minority and start working on WiS again! Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821 |

Ishtanchuk Fazmarai
999
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Posted - 2013.01.16 14:39:00 -
[68] - Quote
Vertisce Soritenshi wrote:Only problem I see with this is there is no WiS content in that diagram...
Stop listening to the vocal minority and start working on WiS again!
There is no fullness without emptiness, and WiS is the Yin that balances EVE's Yang.
No, I'm not back. I had a PLEX on this account and just activated it to bang my head on the Door a bit more. |

Ekaterina 'Ghetto' Thurn
Department 10
6
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Posted - 2013.01.16 16:30:00 -
[69] - Quote
Before any more new content is added and definately before modular POSes are introduced we need the following:
An overhaul of the Corporation/Alliance Roles & Permissions to make them user friendly and fit for purpose. An overhaul of the Corporation/Alliance Roles & Permissions specifically on their interactions with POS & Outpost installations with a view to allowing multiple Corp members to do science & construction jobs SECURELY without risk of theft or sabotage.
I don't believe CCP have ever officially stated whether they would like to see the above work implemented or whether they like the current situation as it stands. It would be nice to know if they agree that the above ideas should be implemented  |

Manssell
OmiHyperMultiNationalDrunksConglomerate
136
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Posted - 2013.01.16 16:36:00 -
[70] - Quote
I have to say the new strategy does look really good on paper, the new flow chart gives everyone something to look forward to and must be a big hit in meetings. But it begs the question of how you will handle features that require large amount of man hours to release and can not be released in stages?
I'm using POS's as an example here. From everything we have heard a rework of them is a huge undertaking in terms of design and man hours. Previously a "team" would have been assigned to this task and worked towards it's completion as it's goal thus doing all the man hours at once then releasing the feature. Now under the new strategy it seems a few people will work a bit on a feature for an expansion at a time, building towards it's eventual completion at some not defined latter date. Won't this have the effect of dragging the development of features that need large amount of man hours out for literally years? It seems on the surface that a feature like POS's which the community has been waiting on for years, would take several more years to get even to a first roll out stage under this new strategy?
It also looks like it's going to have the effect of appearing that development has stopped on large features for a least a few expansions as new ground wok is laid for them by smaller groups of employees for multiple features. This may cause a bit of rabble from the community in an expansion when nothing completed is delivered. I really hope this works out, but these are a few concerns I can see happening. |
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Nukleanis
Falcon Advanced Industries
17
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Posted - 2013.01.16 16:55:00 -
[71] - Quote
Unifex, say I want to make you lunch sometime (and as a fellow Brit I'm sure you're missing a cup of Assam with Red Leicester on toast) but I've decided to incorporate all the horrible, repulsive and downright painful management terms into a proposal for making lunch. See what you think:
Quote:After considering the lunches I have made in 2012, I looked at everything I had achieved as a foundation for 2013, and I discovered that an oven really adds a huge amount of value to what I do in the kitchen. As I continue to refine my product plans to help deliver lunch in 2013, I have enlisted the aid of a George Foreman grill. Given the grill's track record in delivering dinner, I'm confident of great things. I also bought a cookbook to solidify the product vision and short, medium and long term roadmap of what I want to achieve with afternoon mealtimes.
Lunch just got a whole lot less exciting. |

Jonah Gravenstein
Overly Complex Security Innovations
5096
|
Posted - 2013.01.16 18:22:00 -
[72] - Quote
More Apocrypha style expansions can only be a good thing. I may even actually wade through the CSM paper this time instead of just skimming it.
Always bet on stupid, CCP can't patch stupid. The measure of success in Eve is not monetary worth, it's how effectively you can bend others to your will. |

Bagrat Skalski
Poseidaon
123
|
Posted - 2013.01.16 21:24:00 -
[73] - Quote
The Times They Are a-Changin' Inside mining barge, true story |

Hans Jagerblitzen
Autocannons Anonymous Late Night Alliance
3866
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Posted - 2013.01.17 04:23:00 -
[74] - Quote
Akrasjel Lanate wrote:Nice  PS. I started playing EVE few days before Apocrypha 
Apocrypha was the first splash screen I ever saw.  Vice Secretary of the 7th Council of Stellar Management.
|

Bob Bedala
31
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Posted - 2013.01.17 11:34:00 -
[75] - Quote
Did like the blog post, and do like the idea of an "iterative, improve what we got" / "add new chunk of fun" split, and on delivering smaller chunks of both, more often. I think it will keep more people happy whilst retaining the ability to parade new shiny stuff.
I also think this approach reduces loss of post-release dev cycles to hotfixes, as well as user tears.
On that topic, I for one would like to see testing prioritised - focus on an improved means of testing plus gathering & archiving structured user feedback - like an Issue Tracker with a simplified public interface that maybe sat alongside the current forum free-for-all, integrated with the bug tracker.
While it's great to be Agile-esque, release small features often and iterate quickly, without structured feedback it's hard to know what to be iterating toward, and the very issue of marshalling & retrieving feedback becomes an issue in itself.
Thoughtful users (with the most valuable feedback) can see if an issue has been discussed before and easily see CCP's take on the topic without wading through threads looking for a dev post, and engaged users can point new users towards the SOA for the topic, game designers can easily gauge & refer to the mood and feedback to users - which still seems sth of a weakness despite CCP's groundbreaking CSM policy. It also plugs any gaps the CSM misses.
Anyways, thanks for letting us know ;) |

Jada Maroo
Mysterium Astrometrics
929
|
Posted - 2013.01.17 13:16:00 -
[76] - Quote
CCP Unifex wrote:Lots of good posts, info and feedback so far. I'll be posting some more answers / replies a bit later.
You were once a god amongst men. But when you dropped your pants and took a Hilmar on the modular POS you lost your virginal brilliance and became just another man. 
Ascend again, Jon. I have faith in you. |

TheSmokingHertog
TALIBAN EXPRESS
93
|
Posted - 2013.01.17 17:12:00 -
[77] - Quote
CCP Unifex wrote:Kelduum Revaan wrote:Seleene wrote:JON LANDER I WANT YOU TO RUN FOR PRESIDENT OF SOMETHING!!!!! Jon Lander for CSM8 chairman!Oh... hang on... Hmmmmm. Now you mention it..... Somehow I think IA may have an issue with that.
Why not provide them with a provision clause to circumvent this?
In other words; Is this really a problem?
|

FoxFire Ayderan
EVE University Ivy League
18
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Posted - 2013.01.18 00:42:00 -
[78] - Quote
Flamespar wrote:Can we get some sort of update about avatar game play? Something more concrete than the usual we promise to possibly deliver something at some point in some way?
There are a lot of players interested in seeing where this can go who have been left hanging.
Also tattoos? What happened to them?
I am also in the sizable crowd of those who are still very eager to see more done with avatars, interiors for meeting and socializing, and more ambitiously avatar game-play mechanics.
I really hope that CCP does have some concrete plans to continue and expand on this and that there is still SOME movement on it, even if it's going to be awhile to come to fruition.
|

CompactDisc7227
Kigurosaka Corporation
2
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Posted - 2013.01.18 01:48:00 -
[79] - Quote
Since we're talking about new POS features here, what about an actual corp-towards-npc standing so people can work on their reputation without everyone in the corp having to do 24/7 missioning for a few weeks just to get a station up in highsec? |

Reyona
Care Bear Bunch
13
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Posted - 2013.01.18 11:13:00 -
[80] - Quote
Congrats on the promotions!
The themed releases sound great, but having not read the CSM minutes yet, I hope the idea of one big expansion followed by ~2 smaller and more focused releases on the same theme was considered at some point.
Small, controlled content is probably better and smarter, but it's cool to have some major (and not necessarily perfect) gameplay content from time to time, especially in a sandbox-style game. |
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Ms Michigan
Aviation Professionals for EVE
11
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Posted - 2013.01.20 02:18:00 -
[81] - Quote
Mr. Lander,
I just wanted to say I was very happy (and proud) to be an EVE subscriber when I read your Dblog.
Great vision, great plan, realistic yet goal oriented. Kudos.
Specifically, we have something identical to your split in designers at my aviation company and it has worked out VERY well the past few years. Akin to a creative director balanced with the RL demands. CCP Ripley and Seagull seem like great choices and again it seems like a great plan. As a player I can't wait to see EVE in the Long term. I know it will be around in the next ten years. Anything myself and EVE players can do to help. Let us know.
(WIS, 3D environments, Dust integration, economies of scale, all these are things I bet we will be talking about in a few short years as EVE is the best chance I have seen for a futuristic space vision since the original Star Trek rolled out in the 60s. - How inspiring that was and EVE is.)
Keep up the good work.
/The APEVE Crew
P.S. One thing I did want to say in a more constructive (yet negative tone though) about EVE ...I have heard it talked about among DEV's though before. SIMPLIFICATION. Not OVER-Simplification...but as EVE grows (the beast it is) but simplifying some tasks and the game itself to an extent, eliminating bloat....THESE will be the BIG challenges for you IMHO. Not just system complexity pushing away future gamers gloat, but CODING gloat, memory leaks, CPU/GPU demand. I recently downloaded the client from scratch the other day...5GB. Getting up there. Even for high speed that is a lot.
Anyways - If I might add a suggestion at the risk of being bold. Keep things SIMPLE at the very least for SOME PART of the game; IDEALLY - EMPIRE. People (new subscribers) can have a place to start that is NOT overwhelming and simple to do things. If they want to build their own private empire or help with someone elses (Sandbox) (AS ALL OF US DO even if we won't admit it) - then that is what WH's and 0.0 are for. They can then migrate there. Do a BETTER job of making empire simpler and you will win even more subscribers.
Cheers
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SamuraiJack
Sacred Templars Unclaimed.
27
|
Posted - 2013.01.21 16:33:00 -
[82] - Quote
Vertisce Soritenshi wrote:Only problem I see with this is there is no WiS content in that diagram...
Stop listening to the vocal minority and start working on WiS again!
**** WiS. its massive waste of time. |

SamuraiJack
Sacred Templars Unclaimed.
27
|
Posted - 2013.01.21 16:36:00 -
[83] - Quote
for the love of all that is holy...
FIX POS's and ROLES. FIX CORP MANAGEMENT.
stop fiddlign with ships. :| (my hurricane!) |

Nyla Skin
Maximum fun chamber
203
|
Posted - 2013.02.05 09:00:00 -
[84] - Quote
I don't have anything to strive for, but it was a good blog nonetheless.
SamuraiJack wrote:
**** WiS. its massive waste of time.
WHat do you consider playing a MMO if not waste of time?
But I would rather have CCP funnel that effort into WoD development instead of WiS.. |

PsychoBitch
Playboy Enterprises Dark Taboo
275
|
Posted - 2013.02.10 15:45:00 -
[85] - Quote
Thanks for the F A I L. Where is my damn walking in stations! |
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