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Torrin Vakarian
Asteroid is Depleted Industrial Might and Mayhem Alliance
1
|
Posted - 2013.01.19 12:17:00 -
[1] - Quote
See I rarely get to play eve and even rarer when i get to do pvp. The omen has a special place in my heart i dont know why but it does. Back in inferno and crucible whenever i used the omen i had two major problems. it was too damn slow to catch anything and its capacitor drained faster than a jews bank account on tax day. i also had problems with dps as well. that could be because my guy is mostly trained in indie so im not to worried about it, I also had a hard time tanking it without out throwing on a crap ton of plating on it. im curious as to how she fly with the newest release. and is it actually usable/ can do anything. i know back in the other expansions the maller was the go to cruiser for amarr. all replys welcome |

W0lf Crendraven
The Tuskers
51
|
Posted - 2013.01.19 12:42:00 -
[2] - Quote
Pretty much the best kiting t1 cruiser nowadays. Cap life is still terrible (but all kiting t1 cruisers are terrible with cap, and its on of the best there) but long enough to kill lots of stuff. The plated one seems to be outshined by the maller. |

Mizhir
Red Federation RvB - RED Federation
2861
|
Posted - 2013.01.19 13:16:00 -
[3] - Quote
The Omen is pretty badass at the moment. I am actually starting to crosstrain to amarr because of it. It can be fit as a great kiting ship but it is also a fantastic brawler.
Jester made a good blogpost: http://jestertrek.blogspot.dk/2012/12/fit-of-week-retribution-omen.html
And I have tried to explain the RVB lemmings to fly omen (using the same fit as Jester's) instead of maller:
Quote: Armor Omen Despite being an attack cruiser the omen is actually a quite good brawler and is a great ship for armor fleets. "But Miz, isn't the maller a better ship for fleets? It got a nice tank" one of you lemmings might ask me. And for that I have a few answers: The maller can fit a good tank, but it does still suffer from low dps. And the large tank doesn't benefit you when the rest of your fleet has already been cleared. The Omen mix well with other armor t1 cruisers and is faster than the maller. And once you see the potential pain an omen can deliver you will never go back. In order for a Maller to deal the same dps as an Omen it needs 3 heatsinks, which means the tank advantage will be diminishing. And lastly, the Omen doesn't suffer that much from cap problems, so it frees up the mid for something else.
So lets take a look at the fit:
[Omen, 1600 brawler] Damage Control II 1600mm Reinforced Rolled Tungsten Plates I Energized Adaptive Nano Membrane II Energized Adaptive Nano Membrane II Heat Sink II Heat Sink II
Experimental 10MN Microwarpdrive I X5 Prototype Engine Enervator J5b Phased Prototype Warp Scrambler I
Focused Medium Pulse Laser II, Imperial Navy Multifrequency M Focused Medium Pulse Laser II, Imperial Navy Multifrequency M Focused Medium Pulse Laser II, Imperial Navy Multifrequency M Focused Medium Pulse Laser II, Imperial Navy Multifrequency M Focused Medium Pulse Laser II, Imperial Navy Multifrequency M
Medium Ancillary Current Router I Medium Trimark Armor Pump I Medium Trimark Armor Pump I
Hammerhead II x3 Hobgoblin II x2
Is 1% over on cpu, either use an implant or downgrade the DCU to a meta or a EANM to a ANM. This is a brawler fit, hence the scram.
487 dps (539 heated) with INMF 6.8 + 3.8 range 527 dps (586 heated) with Conflag 6.8 + 3.8 range (can shoot for about 5 min before capping out) 415 dps (457 heated) with Scorch 20 + 3.8 range
267 m/s, 1557 m/s with MWD (2202 heated) 18 min of cap without MWD, 1min 31s with MWD (both with MF loaded)
36,010EHP (75.1, 67.6, 62.6, 60.1 resist)
If you got logi support it is worth replacing the armor rigs with exp and kin resist rigs.
If your fleet has enough webs, you can replace the web with a small cap booster. It allows you to permarun everything with MWD and Conflag (using both simultaneously will be stupid since the MWD mess with the tracking) and it fixes the cpu problem.
This is a ship that can scale really well with player skills. The instant ammo switch allows you to really benefit from the 3 types of ammo. If your target is far away you can burn them down with scorch until you are in range. With good manual piloting (or if the target is double webbed and you sit still) you can really benefit from the high dps of conflag (you will outdps a standard 1600mm plated thorax). Otherwise just use INMF. Manageing your ammo will allow you to gain near max potential dps from it, but be aware of tracking. It is the biggest drawback and your own orbit can easily break it. If you dont have a cap booster you can get a huge benefit from micro manageing the capacitor.
It seems like a very fun ship and I will definitely try it out once I got the skills for it.
So all our laser lovers. Park our mallers in the back of your hangar and embrace the face meltage of the omen.
If you are having Smurf problems I feel bad for you son I got 99 problems but a Blue aint one. |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
486
|
Posted - 2013.01.19 13:29:00 -
[4] - Quote
If majority of T1 attributes are carried up the chain .. Zealot and Nomen will be monsters .. cap unstable as hell but wielding a stick bigger than John Holmes'.
Brawling fits with enough cap to function under a med neut will probably serve you best as kiting is so popular that 99% of the people you meet will expect you to die when sneezed at in close range .. surprise is half the battle in frig/cruiser fights as the dps/EHP ratio is so high.
Personally getting together different configs to see how one might squeeze the last juice out of it. |

Moonasha
Orcses and Goblinz
115
|
Posted - 2013.01.20 13:19:00 -
[5] - Quote
People always tell me it's a 'kite ship', which I think is silly since Amarr is supposed to have armor plates, drones, neuts, and TD in their design philosophy. But if that were the case, why doesn't it have a speed bonus or something?
Whenever I try to fit it, it just comes out exactly like the Maller, but with 10k less EHP, and a tiny bit more dps. Meh. I guess the only thing about it that's better than the maller is it's a bit more mobile.
I guess it's cheaper too, but when you T2 fit your ship, 4 mil or so is nothing |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
455
|
Posted - 2013.01.20 13:29:00 -
[6] - Quote
Omen and maller are still pretty ****.
Sorry. |

Rynnik
Red Federation RvB - RED Federation
55
|
Posted - 2013.01.20 15:09:00 -
[7] - Quote
Mizhir wrote: [Omen, 1600 brawler] Damage Control II 1600mm Reinforced Rolled Tungsten Plates I Energized Adaptive Nano Membrane II Energized Adaptive Nano Membrane II Heat Sink II Heat Sink II
Experimental 10MN Microwarpdrive I X5 Prototype Engine Enervator J5b Phased Prototype Warp Scrambler I
Focused Medium Pulse Laser II, Imperial Navy Multifrequency M Focused Medium Pulse Laser II, Imperial Navy Multifrequency M Focused Medium Pulse Laser II, Imperial Navy Multifrequency M Focused Medium Pulse Laser II, Imperial Navy Multifrequency M Focused Medium Pulse Laser II, Imperial Navy Multifrequency M
Medium Ancillary Current Router I Medium Trimark Armor Pump I Medium Trimark Armor Pump I
Hammerhead II x3 Hobgoblin II x2
So all our laser lovers. Park our mallers in the back of your hangar and embrace the face meltage of the omen.
The thing about the Maller is that it can get identical tank out of 3 lows and 1 trimark, versus the 4 lows and 2 trimarks of your fit. You can do a LOT with an extra rig and an extra low including but not limited to more tank, more DPS, more cap stability, etc. The only advantage the armour Omen will always have over the armour Maller is speed (unless you wanted to use that spare low for an ODI - which of course no one would do). All things considered the Maller is a better T1 armour brawler cruiser than the Omen (unsurprisingly) and if you decide the amount of tank you have on the omen is appropriate than scale the Maller to that and then explore what else you can do with it. |

W0lf Crendraven
The Tuskers
51
|
Posted - 2013.01.20 19:01:00 -
[8] - Quote
Moonasha wrote:People always tell me it's a 'kite ship', which I think is silly since Amarr is supposed to have armor plates, drones, neuts, and TD in their design philosophy. But if that were the case, why doesn't it have a speed bonus or something?
Whenever I try to fit it, it just comes out exactly like the Maller, but with 10k less EHP, and a tiny bit more dps. Meh. I guess the only thing about it that's better than the maller is it's a bit more mobile.
I guess it's cheaper too, but when you T2 fit your ship, 4 mil or so is nothing
Slicer, cynabal, machariel all are ships that are viable kiters yet they dont have a speed bonus. Omen is a kiter, for brawling take a maller! |

Mizhir
Red Federation RvB - RED Federation
2878
|
Posted - 2013.01.20 19:48:00 -
[9] - Quote
Rynnik wrote: The thing about the Maller is that it can get identical tank out of 3 lows and 1 trimark, versus the 4 lows and 2 trimarks of your fit. You can do a LOT with an extra rig and an extra low including but not limited to more tank, more DPS, more cap stability, etc. The only advantage the armour Omen will always have over the armour Maller is speed (unless you wanted to use that spare low for an ODI - which of course no one would do). All things considered the Maller is a better T1 armour brawler cruiser than the Omen (unsurprisingly) and if you decide the amount of tank you have on the omen is appropriate than scale the Maller to that and then explore what else you can do with it.
But, if you spend that extra low and rig for dps, the omen will still outdps the maller (487 against 441 with INMF). The omen still got better cap, and for shorter engagements it doesn't need a cap booster (and an 3/2 fit augorer can easily cap up a bunch of omens) so it will free up a mid if the fleet lacks tackle. Dont underestimate speed. For smallscale pvp, speed is vital but for larger slugfests it is still a big bonus since you can get in range and apply dps faster. Yes, scorch has long range, but INMF still does more dmg when you get up close. And since lasers has instant ammo swap, you can take advantage of that.
And despite that the maller has a potential to deal ok dmg, I still see more brick mallers than dps ones in RVB.
If you are having Smurf problems I feel bad for you son I got 99 problems but a Blue aint one. |

Rynnik
Red Federation RvB - RED Federation
55
|
Posted - 2013.01.20 20:52:00 -
[10] - Quote
Mizhir wrote: But, if you spend that extra low and rig for dps, the omen will still outdps the maller (487 against 441 with INMF). The omen still got better cap, and for shorter engagements it doesn't need a cap booster (and an 3/2 fit augorer can easily cap up a bunch of omens) so it will free up a mid if the fleet lacks tackle. Dont underestimate speed. For smallscale pvp, speed is vital but for larger slugfests it is still a big bonus since you can get in range and apply dps faster. Yes, scorch has long range, but INMF still does more dmg when you get up close. And since lasers has instant ammo swap, you can take advantage of that.
And despite that the maller has a potential to deal ok dmg, I still see more brick mallers than dps ones in RVB.
Maller does get more gun DPS than the fit you posted if you use that extra low for an RCU II. 
[Maller, Brawler] Damage Control II 1600mm Reinforced Rolled Tungsten Plates I Energized Adaptive Nano Membrane II Reactor Control Unit II Heat Sink II Heat Sink II
Experimental 10MN Microwarpdrive I X5 Prototype Engine Enervator J5b Phased Prototype Warp Scrambler I
Heavy Pulse Laser II, Imperial Navy Multifrequency M Heavy Pulse Laser II, Imperial Navy Multifrequency M Heavy Pulse Laser II, Imperial Navy Multifrequency M Heavy Pulse Laser II, Imperial Navy Multifrequency M Heavy Pulse Laser II, Imperial Navy Multifrequency M
Medium Processor Overclocking Unit I Medium Energy Discharge Elutriation I Medium Trimark Armor Pump I
Hobgoblin II x3
I would never underestimate speed but at the same time it isn't much of a factor in comparing these two ships in much the same way that the idea of using the 'extra' low on the Maller for an ODI (which makes it faster than the Omen) is just a bit silly.
If we are talking real usage rather than theory crafting, I personally wouldn't fly the Maller or the Omen planning to engage in INM range without a cap booster. I fly to many neuting ships and if there isn't a higher priority target in range of my neuts (like Logi or EWAR) I will always choose a laser ship to neut - you are just too cap vulnerable in any sort of longer engagement. But you can certainly, reasonably fit equivalent tackle on the Maller if that is more important in the particular scenario.
Don't get me wrong. They are both good, perfectly functional ships. What really pushes the argument in the favour of the Maller for me though is exactly what you say: "I still see more brick mallers than dps ones in..." When you can get the same DPS out of a platform as an FC I would rather have my fleet in the one with the better reputation tank even if the effective tank is the same! Especially when you can be in the same hull with 150k EHP calling the fight while your fleet can be doing nearly 500 DPS in a different fit.
From what you are describing I am curious if you have played with the dual-web armour vexor - it sounds like almost exactly what you seem to want the omen to do with much better stats for it if you happen to be cross trained. |
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bigboy boss
State War Academy Caldari State
0
|
Posted - 2013.01.20 21:03:00 -
[11] - Quote
If only it had better cap life it would be a very very nice ship.
Currently its awesome for about a minute until it runs out of cap and you die / need to warp off. |

Liang Nuren
Heretic Army Heretic Nation
2726
|
Posted - 2013.01.21 00:49:00 -
[12] - Quote
Jester's blog post hypes the Omen way more than it deserves. It's nothing like the Zealot because it lacks the optimal bonus.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Barrogh Habalu
Imperial Shipment Amarr Empire
386
|
Posted - 2013.01.21 11:49:00 -
[13] - Quote
W0lf Crendraven wrote:Slicer, cynabal, machariel all are ships that are viable kiters yet they dont have a speed bonus. That is because speed bonus is useless when you can just build-in it into basic hull stats. And ships you've listed definitely have good base mobility stats. |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
462
|
Posted - 2013.01.21 11:56:00 -
[14] - Quote
Liang Nuren wrote:Jester's blog post hypes the Omen way more than it deserves. It's nothing like the Zealot because it lacks the optimal bonus.
-Liang
I really don't get how many people think its a good ship..
I mean its better than it was but its still gimpy as all ****. |

Klown Walk
New Eden Renegades Ninja Unicorns with Huge Horns
197
|
Posted - 2013.01.21 11:58:00 -
[15] - Quote
Never found a fit that I like on the Omen. |

ChromeStriker
The Riot Formation Unclaimed.
459
|
Posted - 2013.01.21 12:14:00 -
[16] - Quote
Cap stable is a lie!! - Nulla Curas |

Denuo Secus
135
|
Posted - 2013.01.21 12:20:00 -
[17] - Quote
Kiting Omen is nice and all...as long as nothing goes wrong. Hard mode kiting imho, zero margin of error. It does a lot of damage at nice ranges. But is very vulnerable as soon as caught by a simple frig. |

Torrin Vakarian
Asteroid is Depleted Industrial Might and Mayhem Alliance
2
|
Posted - 2013.01.22 16:47:00 -
[18] - Quote
Now im quite curious what is kiting? See i dont actually have a pc or internet so i rarely get to play EVE xD i know crazy right. I'm working on getting a job but its hard.
|

Mizhir
Red Federation RvB - RED Federation
3031
|
Posted - 2013.01.22 16:58:00 -
[19] - Quote
Torrin Vakarian wrote:Now im quite curious what is kiting? See i dont actually have a pc or internet so i rarely get to play EVE xD i know crazy right. I'm working on getting a job but its hard.
Using your speed and range to stay out of the enemy's effective range and slowly kill him. Alice Saki for CSM! |

Torrin Vakarian
Asteroid is Depleted Industrial Might and Mayhem Alliance
2
|
Posted - 2013.01.22 17:00:00 -
[20] - Quote
Mizhir wrote:Torrin Vakarian wrote:Now im quite curious what is kiting? See i dont actually have a pc or internet so i rarely get to play EVE xD i know crazy right. I'm working on getting a job but its hard.
Using your speed and range to stay out of the enemy's effective range and slowly kill him.
Can a Omen sacrifice defense to dish out lots of dps or are amarr ships just not capable of this? |
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Liang Nuren
Heretic Army Heretic Nation
2796
|
Posted - 2013.01.22 17:30:00 -
[21] - Quote
Garviel Tarrant wrote: I really don't get how many people think its a good ship..
I mean its better than it was but its still gimpy as all ****.
I can see what they were going for with it, but it's got some really terrible weaknesses. Trying to claim that a laser ship is a 'good brawler' without 4 mid slots is pretty ludicrous. That's why Amarr pilots were so stoked when the Navy Geddon came out with 4 mids.
I guess that's the plan for the Navy Omen - better EHP, better cap, 4 mids? I don't suppose it's too much to hope for a freaking optimal bonus...
-Liang
Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2796
|
Posted - 2013.01.22 17:31:00 -
[22] - Quote
Torrin Vakarian wrote:Mizhir wrote:Torrin Vakarian wrote:Now im quite curious what is kiting? See i dont actually have a pc or internet so i rarely get to play EVE xD i know crazy right. I'm working on getting a job but its hard.
Using your speed and range to stay out of the enemy's effective range and slowly kill him. Can a Omen sacrifice defense to dish out lots of dps or are amarr ships just not capable of this?
You can shield tank the Omen if you want. It does alright damage.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
|

W0lf Crendraven
The Tuskers
54
|
Posted - 2013.01.22 18:18:00 -
[23] - Quote
Liang Nuren wrote:Torrin Vakarian wrote:Mizhir wrote:Torrin Vakarian wrote:Now im quite curious what is kiting? See i dont actually have a pc or internet so i rarely get to play EVE xD i know crazy right. I'm working on getting a job but its hard.
Using your speed and range to stay out of the enemy's effective range and slowly kill him. Can a Omen sacrifice defense to dish out lots of dps or are amarr ships just not capable of this? You can shield tank the Omen if you want. It does alright damage. -Liang
Alright damage?. For a t1 cruiser it does freaking awesome damage .
To put it into perspective it does more damage at 20km then a vagabond, more at 25 then a cynabal, twice as much at 28 then a emp using shield cane.
Its also nearly as fast as a vagabond (2130 to 2500), its more agile (6.7 to 7.8 seconds), it has very similar cap (2 sec difference in favor of the vagabond) and from 13 to 35 km it does more dps the onl+¦y thing the vaga has to offer is 9k more ehp. It also is a lot cheaper!
At 29km on a pure dps/ehp race the omen would win (if the vagabonds reists were even, which they arent so in reallyitly it would win)! |

Kn1v3s 999
Aliastra Gallente Federation
30
|
Posted - 2013.01.22 22:59:00 -
[24] - Quote
Don t know what kind of Omen fit are you talking about. But even with standard mindflood, powerdiagnostic and/or cap rigs (which will reduce your ehp) cap is terrible, not even closer to a vaga. You basically will cap out yourself only for shooting if you don't kill fast your target
Paper dps/range and speed are very good but in practice cap and ehp are terrible. Maybe in a gang can work if you use some kind of injector instaed of the point, but for solo it had great limitations imho |

W0lf Crendraven
The Tuskers
58
|
Posted - 2013.01.22 23:54:00 -
[25] - Quote
[Omen, boom] Heat Sink II Heat Sink II Tracking Enhancer II Tracking Enhancer II Damage Control II Nanofiber Internal Structure II
Experimental 10MN Microwarpdrive I Warp Disruptor I Large Shield Extender II
Heavy Pulse Laser II, Scorch M Heavy Pulse Laser II, Scorch M Heavy Pulse Laser II, Scorch M Heavy Pulse Laser II, Scorch M Heavy Pulse Laser II, Scorch M
Medium Ancillary Current Router I Medium Semiconductor Memory Cell I Medium Semiconductor Memory Cell I
Valkyrie II x3 Hobgoblin II x2
Learn to win in 1min 44. |

Liang Nuren
Heretic Army Heretic Nation
2816
|
Posted - 2013.01.23 00:31:00 -
[26] - Quote
Um, that's got what 14k EHP? (Honest question - no EFT with me)
-Liang
Ed: Not that I'm complaining about 14k EHP. I fly ships with less all the time. Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Gitanmaxx
Viziam Amarr Empire
80
|
Posted - 2013.01.28 18:24:00 -
[27] - Quote
Mizhir wrote:The Omen is pretty badass at the moment. I am actually starting to crosstrain to amarr because of it. It can be fit as a great kiting ship but it is also a fantastic brawler. Jester made a good blogpost: http://jestertrek.blogspot.dk/2012/12/fit-of-week-retribution-omen.htmlAnd I have tried to explain the RVB lemmings to fly omen (using the same fit as Jester's) instead of maller: Quote: Armor Omen Despite being an attack cruiser the omen is actually a quite good brawler and is a great ship for armor fleets. "But Miz, isn't the maller a better ship for fleets? It got a nice tank" one of you lemmings might ask me. And for that I have a few answers: The maller can fit a good tank, but it does still suffer from low dps. And the large tank doesn't benefit you when the rest of your fleet has already been cleared. The Omen mix well with other armor t1 cruisers and is faster than the maller. And once you see the potential pain an omen can deliver you will never go back. In order for a Maller to deal the same dps as an Omen it needs 3 heatsinks, which means the tank advantage will be diminishing. And lastly, the Omen doesn't suffer that much from cap problems, so it frees up the mid for something else.
So lets take a look at the fit:
[Omen, 1600 brawler] Damage Control II 1600mm Reinforced Rolled Tungsten Plates I Energized Adaptive Nano Membrane II Energized Adaptive Nano Membrane II Heat Sink II Heat Sink II
Experimental 10MN Microwarpdrive I X5 Prototype Engine Enervator J5b Phased Prototype Warp Scrambler I
Focused Medium Pulse Laser II, Imperial Navy Multifrequency M Focused Medium Pulse Laser II, Imperial Navy Multifrequency M Focused Medium Pulse Laser II, Imperial Navy Multifrequency M Focused Medium Pulse Laser II, Imperial Navy Multifrequency M Focused Medium Pulse Laser II, Imperial Navy Multifrequency M
Medium Ancillary Current Router I Medium Trimark Armor Pump I Medium Trimark Armor Pump I
Hammerhead II x3 Hobgoblin II x2
Is 1% over on cpu, either use an implant or downgrade the DCU to a meta or a EANM to a ANM. This is a brawler fit, hence the scram.
487 dps (539 heated) with INMF 6.8 + 3.8 range 527 dps (586 heated) with Conflag 6.8 + 3.8 range (can shoot for about 5 min before capping out) 415 dps (457 heated) with Scorch 20 + 3.8 range
267 m/s, 1557 m/s with MWD (2202 heated) 18 min of cap without MWD, 1min 31s with MWD (both with MF loaded)
36,010EHP (75.1, 67.6, 62.6, 60.1 resist)
If you got logi support it is worth replacing the armor rigs with exp and kin resist rigs.
If your fleet has enough webs, you can replace the web with a small cap booster. It allows you to permarun everything with MWD and Conflag (using both simultaneously will be stupid since the MWD mess with the tracking) and it fixes the cpu problem.
This is a ship that can scale really well with player skills. The instant ammo switch allows you to really benefit from the 3 types of ammo. If your target is far away you can burn them down with scorch until you are in range. With good manual piloting (or if the target is double webbed and you sit still) you can really benefit from the high dps of conflag (you will outdps a standard 1600mm plated thorax). Otherwise just use INMF. Manageing your ammo will allow you to gain near max potential dps from it, but be aware of tracking. It is the biggest drawback and your own orbit can easily break it. If you dont have a cap booster you can get a huge benefit from micro manageing the capacitor.
It seems like a very fun ship and I will definitely try it out once I got the skills for it.
So all our laser lovers. Park our mallers in the back of your hangar and embrace the face meltage of the omen.
Sorry to sidetrack your thread but..... I'm really having trouble getting these kinds of damage numbers. I do about half that dps at 223 with scorch and I'm only missing a couple 2% skills here and there so it shouldn't be that much of a difference. What am I missing because I notice every dps number anyone posts on here is so wildly higher than what I can reach with the same fit.
I've got:
medium energy: 5 medium pulse spec: 4 rapid fire: 3 surgical strike: 3
I don't see any other skills that will increase my damage and those couple extra points shouldn't equate to double the damage? |

Liang Nuren
Heretic Army
2850
|
Posted - 2013.01.28 19:23:00 -
[28] - Quote
Gitanmaxx wrote: rapid fire: 3 surgical strike: 3
That's almost 10% DPS right there. How's the rest of your support skills and cruiser skill look? Or just link us to the char sheet. Also: make sure to update your EFT with an updated API pull. :)
-Liang
Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
|

Gitanmaxx
Viziam Amarr Empire
80
|
Posted - 2013.01.28 20:18:00 -
[29] - Quote
Liang Nuren wrote:Gitanmaxx wrote: rapid fire: 3 surgical strike: 3
That's almost 10% DPS right there. How's the rest of your support skills and cruiser skill look? Or just link us to the char sheet. Also: make sure to update your EFT with an updated API pull. :) -Liang
Thank you, i appreciate taking a look at it. I've been so confused when i see all the DPS numbers posted by people are so insanely high compared to mine. I don't know what's making such a large difference.
http://eveboard.com/pilot/Gitanmaxx |

Mizhir
Red Federation RvB - RED Federation
3280
|
Posted - 2013.01.28 20:34:00 -
[30] - Quote
Gitanmaxx wrote:Liang Nuren wrote:Gitanmaxx wrote: rapid fire: 3 surgical strike: 3
That's almost 10% DPS right there. How's the rest of your support skills and cruiser skill look? Or just link us to the char sheet. Also: make sure to update your EFT with an updated API pull. :) -Liang Thank you, i appreciate taking a look at it. I've been so confused when i see all the DPS numbers posted by people are so insanely high compared to mine. I don't know what's making such a large difference. http://eveboard.com/pilot/Gitanmaxx*edit* in order to not hijack the OPs thread I actually created a thread with my qestions and the skill sheet, unfortunately when I try to past the link to that thread in here it says "post may not contain html." not sure what that means.....
The numbers used when comparing fits are often with all skills at 5, to make it easier to compare the fits. Alice Saki for CSM! |
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