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Seleene
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Posted - 2005.06.30 09:30:00 -
[1]
Is there some reason that the cost of the new BPOs (Dread & Frieghter) and the new skills coming with next week's patch are 'secret'? Has this information been released somewhere? Why am I being forced to guess how much a new BPO is going to cost? Why is it always like this before a patch?! Even in real life when a company gets ready to release a new car they give you an estimated price!  -
T2 Weapons Testing in progress! Volunteer today! |

Discorporation
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Posted - 2005.06.30 09:41:00 -
[2]
I hope they're not available as BPO's, much like mining barges.
I'd prefer it if they'd be sold on the market for a set price.
[Heterocephalus glaber]
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thebold
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Posted - 2005.06.30 09:41:00 -
[3]
estimated 10 bill for a dread atm i think
freighters probably a bill easy
don't forget, the dread isnt going to be the new BS thats what ccp wanted at first you see but without 0.0 you probably wont be able to own one...
no wait Seleene ill join you in Empire for level 4 missions? ==============================================
We do the Blowing up thingy |

ParMizaN
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Posted - 2005.06.30 09:48:00 -
[4]
Edited by: ParMizaN on 30/06/2005 09:48:30 From what ive heard dreads wont be in use for about 2 months because of the skil training (advanced spaceship command 5 takes 70 days aparently tho i could be wrong) ------------------
Run and fall or stand in line, in the end what's your's is mine |

Temerlyn
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Posted - 2005.06.30 09:48:00 -
[5]
it has already been stated freighter bpo's will be more than the covetor BPos so my estimate is 3 billion
or should i say i hope its not mopre than this :P
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Wild Rho
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Posted - 2005.06.30 09:50:00 -
[6]
Dreads are going to become the new bs simply because it's probably going to be the most powerful ship in the game.
The huge skill training times and costs are only delaying factors (especially these days when making alot of isk is pretty easy) not limiting factors. Everyone and their mother will be working for one and there are already people who could afford one.
Dreads will be rare for a while at the start but like battleships, over time they will become a very common sight soon enough.
I have the body of a supermodel. I just can't remember where I left it... |

Trooper B99
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Posted - 2005.06.30 09:53:00 -
[7]
Originally by: ParMizaN Edited by: ParMizaN on 30/06/2005 09:48:30 From what ive heard dreads wont be in use for about 2 months because of the skil training (advanced spaceship command 5 takes 70 days aparently tho i could be wrong)
Last word I heard from SiSi was was Adv Spaceship Command was rank 5, Capital ships rank 12, specific race dreadnaught rank 10 (in addition to the BS V). So depending on your attributes and actual levels of Capital and race dreadnaught . . .yeah, could be a wee while, even possibly 70 days.
Wirykomi Team Racer - COLOSSUS Championships Year 106
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Seleene
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Posted - 2005.06.30 10:05:00 -
[8]
Originally by: thebold estimated 10 bill for a dread atm i think
freighters probably a bill easy
That's my issue - where is the 'estimation' coming from? I mean, one can do the math based upon what we know of Dreads and compare them to a Tier 2 BS, but for all we know it could be 20 billion or even 40. The fact is that, AFAIK, there are no hard facts. 
Quote: don't forget, the dread isnt going to be the new BS thats what ccp wanted at first you see but without 0.0 you probably wont be able to own one...
What does 0.0 have to do with anything?
Originally by: thebold no wait Seleene ill join you in Empire for level 4 missions?
Heh, that would be nice. I dream of having a L4 agent one day. I'm currently working to get a nice L3 with Gal Fed Navy ATM. Fed Navy Megas don't grow on trees, ya know? I almost envy people who have enough time to be agent *****s. They get all the nice toys. I figure if I keep at it, I'll have 600k loyalty points with a L4 agent by FanFest 2007 at this rate. 
Originally by: Wild Rho Dreads will be rare for a while at the start but like battleships, over time they will become a very common sight soon enough.
I hope you are wrong, Rho. Even tho they are "tech 1" ships, I'm thinking that the build and eqipment costs may deter a lot of people. At least I hope so.  -
T2 Weapons Testing in progress! Volunteer today! |

Eyeshadow
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Posted - 2005.06.30 10:08:00 -
[9]
NO.....BPOs.....FOR.....CAPITAL.....SHIPS!
New Sig Coming SoonÖ |

thebold
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Posted - 2005.06.30 10:18:00 -
[10]
Seelene come to curse where i am atm i got a level 4 qual 20 agent im 50k LP after 10 missions..
ill get a machriel bpc run it to yulai and sell it for 5b and buy my navy mega thats my plan
but then PA did blow up my 2 ravens other day they jumped through same gate i was doing a mission on =D the luck about 20 of them bleh.
The dread is a ship i probably wont really want in my eyes. people mainly want it as its the bigest thing in game to fly and the newest thing,in fleet fights in ym eyes its as good as dead, but when others fleet fight they dont all think like me does:)so they only see omg dread we only got 20 bs cant engage it...
the estimate is so high because like i say ccp don't want every tom and jerry flying one and to loose it.. well more than a navy ship yet another ship to be seen bopping about Yulai no doubt =/
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We do the Blowing up thingy |

dimensionZ
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Posted - 2005.06.30 10:19:00 -
[11]
Originally by: Temerlyn it has already been stated freighter bpo's will be more than the covetor BPos so my estimate is 3 billion
or should i say i hope its not mopre than this :P
It was oveur, and it was about freighter BPO and not dread.
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Seleene
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Posted - 2005.06.30 10:28:00 -
[12]
Originally by: thebold Seelene come to curse where i am atm i got a level 4 qual 20 agent im 50k LP after 10 missions..
ill get a machriel bpc run it to yulai and sell it for 5b and buy my navy mega thats my plan
I need a plan. Actually, I need a 36 hour day so I can play the game a bit more. 
My thinking is that Dreads should be specialty ships. They should be able to play a significant anti-BS role in fleets but I see thier main value as being able to take out an enemy POS. Will we get kill mails for that, CCP? 
The question still remains - where is the harm in just telling us a week or two ahead of time what this stuff is going to cost?
/emote bangs on Oveur's door for a response!  -
T2 Weapons Testing in progress! Volunteer today! |

Zyrla Bladestorm
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Posted - 2005.06.30 10:30:00 -
[13]
Originally by: Discorporation I hope they're not available as BPO's, much like mining barges.
I'd prefer it if they'd be sold on the market for a set price.
Um, mining barge BPO's are available
Its just that they are only for sale in the Outer Ring region where the ORE stations are, and cost um 1 bil for the small, 2(3?) bil for the medium and 6 bil for the large if I remember right ? . ----- Apologys for any rambling that may have just occurred.
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Elve Sorrow
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Posted - 2005.06.30 10:33:00 -
[14]
/me prays for 15billion ISK BPOs.
/Elve
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Juan Andalusian
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Posted - 2005.06.30 10:39:00 -
[15]
Originally by: Seleene
Originally by: Wild Rho Dreads will be rare for a while at the start but like battleships, over time they will become a very common sight soon enough.
I hope you are wrong, Rho. Even tho they are "tech 1" ships, I'm thinking that the build and eqipment costs may deter a lot of people. At least I hope so. 
Price and Skill cannot serve as limiting factors since both isk and sp are attainable by everyone.
The best limiting factor for Dreads and any other ship for that matter is a defined role... or limited functionality.
**Pain is meant to be felt** |

Gerome Doutrande
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Posted - 2005.06.30 10:44:00 -
[16]
releasing price information in advance would keep a bunch of people from buying stuff from your friendly neighborhood "patch day high profit reseller", i'll leave it to you whether that is a good or bad thing. other than that i don't really know why we shouldn't get some information on pricing prior to the patch.
p.s.: why anyone would want to run agents for a navy megathron instead of a vindicator (yay windicator) is beyond me. 
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Seleene
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Posted - 2005.06.30 10:52:00 -
[17]
Originally by: Gerome Doutrande releasing price information in advance would keep a bunch of people from buying stuff from your friendly neighborhood "patch day high profit reseller", i'll leave it to you whether that is a good or bad thing. other than that i don't really know why we shouldn't get some information on pricing prior to the patch.
Agreed for things like skills, but I doubt more than 10 people in the game have the ISK to buy multiple copies of each Dread BPO.
Originally by: Gerome Doutrande p.s.: why anyone would want to run agents for a navy megathron instead of a vindicator (yay windicator) is beyond me. 
Mainly because MC is Empire based and you have to run 0.0 agents to get a Windicator. I don't have time to make the drive all the time.  -
T2 Weapons Testing in progress! Volunteer today! |

Deovina
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Posted - 2005.06.30 10:59:00 -
[18]
From my experience the cost of the BPOs are set right before the patch. I think the devs read the forums and listen to what the people think is reasonable.
Of course their experience with the mining barges will have an impact aswell (and general economic statistics.)
Im really curious which corps are going to invest in one of these BPOs.
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Rafein
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Posted - 2005.06.30 11:09:00 -
[19]
If we are getting Deep space agents this patch, they are the perfect way to Introduce Dreads skillbooks. They should be the only ones who give out the skillbooks, as an uncommon mission reward. I mean, they are designed for killing PoS's, where are in unsecure space. Should have to go to unsecure space, where the technology was developed to fight the PoS's
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Jenna Fear
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Posted - 2005.06.30 11:27:00 -
[20]
Originally by: Rafein If we are getting Deep space agents this patch, they are the perfect way to Introduce Dreads skillbooks. They should be the only ones who give out the skillbooks, as an uncommon mission reward. I mean, they are designed for killing PoS's, where are in unsecure space. Should have to go to unsecure space, where the technology was developed to fight the PoS's
So that's great... What you're suggesting is that only agent runners initially get the skillbooks for Dreads. This to me seems unreasonably in favor of the agent runners.
-------------------------------- "You Know, And I Know... The Spears Are In Our Sides."
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Eyeshadow
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Posted - 2005.06.30 11:55:00 -
[21]
Originally by: Rafein If we are getting Deep space agents this patch, they are the perfect way to Introduce Dreads skillbooks. They should be the only ones who give out the skillbooks, as an uncommon mission reward. I mean, they are designed for killing PoS's, where are in unsecure space. Should have to go to unsecure space, where the technology was developed to fight the PoS's
NO NEW CONTENT THROUGH NPCs + AGENT MISSIONS
too much grind already thanks
New Sig Coming SoonÖ |

Seleene
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Posted - 2005.06.30 13:17:00 -
[22]
^^ Agreed. These things need to be on the open market, not handed out as part of the whacky 'lottery' system or even as rewards. -
T2 Weapons Testing in progress! Volunteer today! |

Altai Saker
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Posted - 2005.06.30 13:25:00 -
[23]
I can only hope they cost like 20 billion to make and take a week to pump out of a factory slot.
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Discorporation
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Posted - 2005.06.30 13:27:00 -
[24]
Originally by: Zyrla Bladestorm
Its just that they are only for sale in the Outer Ring region where the ORE stations are, and cost um 1 bil for the small, 2(3?) bil for the medium and 6 bil for the large if I remember right ?
I should log in more often :\
[Heterocephalus glaber]
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Seleene
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Posted - 2005.06.30 13:30:00 -
[25]
Edited by: Seleene on 30/06/2005 13:30:38
Originally by: Altai Saker I can only hope they cost like 20 billion to make and take a week to pump out of a factory slot.
Well, it takes about 36 hours to build a HAC. I could easily see a three day production time on a Dread. As for cost to actually build one? That is indeed going to be more important than even the BPO cost which, by the way, we still don't know yet!  -
T2 Weapons Testing in progress! Volunteer today! |
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