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Misoneism
Aviator Glasses Badasses Red Alliance
6
|
Posted - 2013.01.20 07:52:00 -
[1] - Quote
Firstly remember this is my personal opinion before responding and yes I am ranting a little. Also im a terrible writer and I never post but I really had to state my opinions on this I cant take it anymore.
CCP... CCP... OH C... C... P...
How I want to love everything you guys do - Upon hearing the concept of DUST 514 about a year ago I was so exciting for you all, And yet here we are...
The Idea to integrate an FPS with the EVE Online Universe... BONKERS AWESOME GREAT *insert typical EVE Online player CCP Love comment*
To sum up my experiences in DUST 514 to date:
HORRIBLE
How I wanted this to work and yet CCP you gone done it again'!!! Your obsessed with over complicating things to try and beat your competition. How can I even suggest this FPS to my friends to try and lure them into EVE Online... You had a great idea and you f***ed it
I play an FPS to surprise surprise SHOOT **** and have quick nice fun. Yet you make me sit here reading paragraphs upon paragraphs between endless popup windows and a horrible user interface browsing markets for some bull **** .2 extra damage rifle with the ISK I have because there is no way in hell im ever buying into this AUR crap for this.
REMOVE SHIPS and VEHICLES they can come LATER
The game is so unbalanced I cannot play through a map without throwing down the remote and quitting to BF or COD The aiming system is horrible the control layout is terrible yet this is probably due to the amount of damn crap your trying to throw at me when I just want to run around shooting people.
Plus not every map has to be a vast expanse into the deep abyss... take one from the book of COD for example the most popular maps? SMALL ONES quick ACTION.
SUMMARY
MAKE a simple nice USER FRIENDLY FPS YOU have a great idea but your trying to do everything to fast release a balance game and build upon it you have the time! THEN once you have a player base because I doubt your going to have a large one at its current state start implementing all your advanced wizardry
|

John DaiSho
Applied Creations The Fendahlian Collective
73
|
Posted - 2013.01.20 13:37:00 -
[2] - Quote
Misoneism wrote:[u] How can I even suggest this FPS to my friends to try and lure them into EVE Online...
How the hell do you think to lure your friends into EvE when even Dust is too complicated for them? |

Winters Chill
Ministry of War Amarr Empire
88
|
Posted - 2013.01.20 13:44:00 -
[3] - Quote
Misoneism wrote:Firstly remember this is my personal opinion before responding and yes I am ranting a little. Also im a terrible writer and I never post but I really had to state my opinions on this I cant take it anymore.
CCP... CCP... OH C... C... P...
How I want to love everything you guys do - Upon hearing the concept of DUST 514 about a year ago I was so exciting for you all, And yet here we are...
The Idea to integrate an FPS with the EVE Online Universe... BONKERS AWESOME GREAT *insert typical EVE Online player CCP Love comment*
To sum up my experiences in DUST 514 to date:
HORRIBLE
How I wanted this to work and yet CCP you gone done it again'!!! Your obsessed with over complicating things to try and beat your competition. How can I even suggest this FPS to my friends to try and lure them into EVE Online... You had a great idea and you f***ed it
I play an FPS to surprise surprise SHOOT **** and have quick nice fun. Yet you make me sit here reading paragraphs upon paragraphs between endless popup windows and a horrible user interface browsing markets for some bull **** .2 extra damage rifle with the ISK I have because there is no way in hell im ever buying into this AUR crap for this.
REMOVE SHIPS and VEHICLES they can come LATER
The game is so unbalanced I cannot play through a map without throwing down the remote and quitting to BF or COD The aiming system is horrible the control layout is terrible yet this is probably due to the amount of damn crap your trying to throw at me when I just want to run around shooting people.
Plus not every map has to be a vast expanse into the deep abyss... take one from the book of COD for example the most popular maps? SMALL ONES quick ACTION.
SUMMARY
MAKE a simple nice USER FRIENDLY FPS YOU have a great idea but your trying to do everything to fast release a balance game and build upon it you have the time! THEN once you have a player base because I doubt your going to have a large one at its current state start implementing all your advanced wizardry
Many of you complaints seem very generic FPS complaints and I think you might in fact be a troll whose not actually played dust but maybe watched some kind of unauthorised video. Because Dust does have issues and you have hit none of them in the head. However I bite.
You mention CoD so I do I see your problem.
You want some kind of shallow halo shooter experience and dust isn't trying to do that. In fact without going into too many details; I would argue that, as a result persistent mewling of a vocal minority and outcasts from other games, dust has suffered as a result.
Also the game is more user friendly than ever (see above). Sorry it doesn't have a big go button for you. Perhaps you think assuming that a company that credits its players with some intelligence is terrible sin? Who knows.
Basically, I disagree with almost everything you have said (way to rant btw) but I feel that you are in the minority. Of the present beta players I would say, from those I have spoken to, 60% are satisfied more or less with Dust, perhaps they point out the odd imbalance here and there, right or wrongly. 20% are habitual complainers that have moaned their way through every game they have played in, quick to point out its shortfalls and yet refusing to leave (please leave). The last 20% are a sort of transient group they don't see dust as anything special and come back and forth.
|

Mars Theran
Red Rogue Squadron
1601
|
Posted - 2013.01.20 18:46:00 -
[4] - Quote
Misoneism wrote:Firstly remember this is my personal opinion before responding and yes I am ranting a little. Also im a terrible writer and I never post but I really had to state my opinions on this I cant take it anymore.
CCP... CCP... OH C... C... P...
How I want to love everything you guys do - Upon hearing the concept of DUST 514 about a year ago I was so exciting for you all, And yet here we are...
The Idea to integrate an FPS with the EVE Online Universe... BONKERS AWESOME GREAT *insert typical EVE Online player CCP Love comment*
To sum up my experiences in DUST 514 to date:
HORRIBLE
How I wanted this to work and yet CCP you gone done it again'!!! Your obsessed with over complicating things to try and beat your competition. How can I even suggest this FPS to my friends to try and lure them into EVE Online... You had a great idea and you f***ed it
I play an FPS to surprise surprise SHOOT **** and have quick nice fun. Yet you make me sit here reading paragraphs upon paragraphs between endless popup windows and a horrible user interface browsing markets for some bull **** .2 extra damage rifle with the ISK I have because there is no way in hell im ever buying into this AUR crap for this.
REMOVE SHIPS and VEHICLES they can come LATER
The game is so unbalanced I cannot play through a map without throwing down the remote and quitting to BF or COD The aiming system is horrible the control layout is terrible yet this is probably due to the amount of damn crap your trying to throw at me when I just want to run around shooting people.
Plus not every map has to be a vast expanse into the deep abyss... take one from the book of COD for example the most popular maps? SMALL ONES quick ACTION.
SUMMARY
MAKE a simple nice USER FRIENDLY FPS YOU have a great idea but your trying to do everything to fast release a balance game and build upon it you have the time! THEN once you have a player base because I doubt your going to have a large one at its current state start implementing all your advanced wizardry
You do realize you can make some quick fits and just play with those right? Without the options, Dust would just be another FPS with simple preset archetypes. CCP isn't over-complicating it; this stuff isn't really difficult to manage.
It is a bit slow to transition between stuff, and there are hard limits that prevent it from being a truly immersive experience outside of combat, but the features it has make combat far less predictable. For the record, I like Battlefield Bad Company 2, but this is better in most respects.
..and you don't have to do the AUR thing. Play more, skill cap, and it becomes meaningless. ..almost; obviously there are some little benefits that will reduce grind a bit, but overall it doesn't affect anything a great deal. zubzubzubzubzubzubzubzub |

Remlin
XERCORE R.E.P.O.
0
|
Posted - 2013.01.21 02:02:00 -
[5] - Quote
I see nothing wrong with a Beta Game that is on target for what it presented itself to be "A first person shooter MMORPG coexisting within the EVE Online"
Keywords: BETA, FPS MMORPG, EVE ONLINE
If you are disappointed that a entertainment experience doesn't live up to "expectations" and have not gotten involved in beta process by utilizing the proper channels to get in touch with devs willing to hear feedback and suggestions ... well its your own dam fault for A) Not using the Dust 514 Beta Forums, B) Not reporting bugs and C) Presenting your case but not offering a suggestion on how to possibly improve the experience.
Furthermore, all prior FPS games on PCs and Console were not designed to be IPs that will be around longer than the year in which they were released. Those games were released, offered support and then patched till their product cycle was over. Those cycles are determined by sales and upcoming projects backed by game corporations such as EA.
CCP could had probably taken another five years and still be first on this convergence. The reason is pretty clear. No one has ever done it before. Gaming corporations do not take risk. They make money. But this convergence because it was the right time by the right people. Like shooting a man to the moon for the first time. It will not be perfect. I am okay with that.
I am also okay with Dust 514. If you want a easy mode FPS game that connects with EVE Online, this is not for you. Maybe you can ask the WOW guys to offer you a FPS expansion that connects with their IP. Lets see how open and receptive they'd be in line with your wants. |

Montevius Williams
Eclipse Industrial Inc
356
|
Posted - 2013.01.21 20:54:00 -
[6] - Quote
Misoneism wrote:Firstly remember this is my personal opinion before responding and yes I am ranting a little. Also im a terrible writer and I never post but I really had to state my opinions on this I cant take it anymore.
CCP... CCP... OH C... C... P...
How I want to love everything you guys do - Upon hearing the concept of DUST 514 about a year ago I was so exciting for you all, And yet here we are...
The Idea to integrate an FPS with the EVE Online Universe... BONKERS AWESOME GREAT *insert typical EVE Online player CCP Love comment*
To sum up my experiences in DUST 514 to date:
HORRIBLE
How I wanted this to work and yet CCP you gone done it again'!!! Your obsessed with over complicating things to try and beat your competition. How can I even suggest this FPS to my friends to try and lure them into EVE Online... You had a great idea and you f***ed it
I play an FPS to surprise surprise SHOOT **** and have quick nice fun. Yet you make me sit here reading paragraphs upon paragraphs between endless popup windows and a horrible user interface browsing markets for some bull **** .2 extra damage rifle with the ISK I have because there is no way in hell im ever buying into this AUR crap for this.
REMOVE SHIPS and VEHICLES they can come LATER
The game is so unbalanced I cannot play through a map without throwing down the remote and quitting to BF or COD The aiming system is horrible the control layout is terrible yet this is probably due to the amount of damn crap your trying to throw at me when I just want to run around shooting people.
Plus not every map has to be a vast expanse into the deep abyss... take one from the book of COD for example the most popular maps? SMALL ONES quick ACTION.
SUMMARY
MAKE a simple nice USER FRIENDLY FPS YOU have a great idea but your trying to do everything to fast release a balance game and build upon it you have the time! THEN once you have a player base because I doubt your going to have a large one at its current state start implementing all your advanced wizardry
Really? This is Dust 514, not EVe Online. If they can play Call of Duty, they can play Dust. Pick up a gun, kill people, die, rinse and repeat "The American Government indoctrination system known as public education has been relentlessly churning out socialists for over 20 years". - TravisWB |

Cowboy Nuggets
Sardaukar Merc Guild General Tso's Alliance
14
|
Posted - 2013.01.21 21:18:00 -
[7] - Quote
Quick action? I spawn into the middle of firefights half the time, how can it get any quicker than that? |

Arkady Vachon
Center for Advanced Studies Gallente Federation
188
|
Posted - 2013.01.22 05:31:00 -
[8] - Quote
I've been in the closed beta for a long time, and see improvements with every build. I do not want CCP making the EVE CoD clone, something that'll bring in the horfdes of raging prepubescent kiddies that plague Children's Online Daycare: Babysitting Ops 2, which is what the OP seems to want.
Sure, maybe the kiddies are good for tears and trolls, and that is always entertaining - especially when an OB gets dropped on them, or I run them over in my LAV - but not much else. Nothing Personal - Just Business...
Chaos Creates Content |

Misoneism
Aviator Glasses Badasses Red Alliance
6
|
Posted - 2013.01.22 07:04:00 -
[9] - Quote
Well look at all the fair unbiased opinions we have here. My moneys on DUST 514 getting no more than 5000 player base especially when negative opinions are met with just criticism. I made some suggestions on how I feel the game could be more fun and get a larger player base what I get back is just EVE Online players screaming to the defense of CCP.... this is a huge problem. |

Misoneism
Aviator Glasses Badasses Red Alliance
6
|
Posted - 2013.01.22 07:07:00 -
[10] - Quote
Ps. all you guys want to do is bombardments which is no doubt going to **** off every FPS player who plays this game and doesn't play EVE to the point of quitting. Look at it from OUTSIDE of EVE perspective jesus. |

John DaiSho
Applied Creations The Fendahlian Collective
75
|
Posted - 2013.01.22 13:58:00 -
[11] - Quote
Misoneism wrote:Ps. all you guys want to do is bombardments which is no doubt going to **** off every FPS player who plays this game and doesn't play EVE to the point of quitting. Look at it from OUTSIDE of EVE perspective jesus.
I think you just want Dust to be a game that it isnt meant to be. Surely, small close quarters maps with instant action are fun for a lot of people, the immense success of recent CoD games showed that times and times again, but Dust in its core is not supposed to be easy instant action.
Obviously, to make it a success as a F2P game they have to give those players that just check it out because its free something easy to get into, instant matches with instant action but then there is this huge amount of metagaming around with the dusties effecting EvE, complex dropsuit fittings, orbital bombardements, etc.
So when you are a player looking for instant action Dust will give you that for free, just not as much as you are used to from games like CoD, at least not yet. If you are a player that likes games like BF3, and you like its big maps, not the small close quarters one, with tanks, copters, jets etc. then Dust will be the right game for you.
And dont forget with OBs...you can only get shot by an EvE player when you are in a corporation battle, which your corp has to accept beforehand AND your enemy needs to collect enough points to call in one AND the enemy needs to have allied EvE pilots at the planet that are not busy fighting off other pilots. I tried it out, staying at a planet for the duration of a match in lowsec will get you attention. Your enemy Dusties dont even have to have their own EvE pilots, local pirates and other PvPers will give you enough headaches on their own. |

Alexandros Balfros
Liberty Rogues
13
|
Posted - 2013.01.22 14:39:00 -
[12] - Quote
Cowboy Nuggets wrote:Quick action? I spawn into the middle of firefights half the time, how can it get any quicker than that?
Well that leads to my major complaint in that there is no spawn protection at all, i've literally spawned and before the screen even finishes fading from black i get killed again, not fun in the list and NEEDS to be addressed, the problems i have are fairly simple and my major complaints are the spawning mechanics, the slowness of the market and UI in general and the terrible graphical quality but thats a limitation of releasing on really old console hardware thats about to be replaced anyway, we told CCP from day 1 that the console market was a BAD choice but they didn't listen at all, so the end result is we have a sub par shooter with bad graphics a very laggy UI released on a console with a very limited shelf life supported by the worst content delivery network known to man called the Playstation Network
The only things that are going to save dust are a complete migration to PC where it belongs and a massive graphical and mechanical overhaul
Granted just my opinion but then again i play games on the platform that matters not consoles :) |

John DaiSho
Applied Creations The Fendahlian Collective
76
|
Posted - 2013.01.22 14:57:00 -
[13] - Quote
Alexandros Balfros wrote:Granted just my opinion but then again i play games on the platform that matters not consoles :)
I don-¦t like it either, but the platforms that matter today are consoles, unfortunately. There were even rumors around that GTA5 would not be made for the PC because the portation process from console to PC just isnt worth it anymore. If I wouldn-¦t had a PS3 for bluerays and the ability to play Dust with mouse and keyboard I would not playing it, too, so you are not talking with a console fan here. |

Alexandros Balfros
Liberty Rogues
13
|
Posted - 2013.01.22 15:27:00 -
[14] - Quote
John DaiSho wrote:Alexandros Balfros wrote:Granted just my opinion but then again i play games on the platform that matters not consoles :) I don-¦t like it either, but the platforms that matter today are consoles, unfortunately. There were even rumors around that GTA5 would not be made for the PC because the portation process from console to PC just isnt worth it anymore. If I wouldn-¦t had a PS3 for bluerays and the ability to play Dust with mouse and keyboard I would not playing it, too, so you are not talking with a console fan here.
Nah, consoles only matter to people like IGN who hype them up to be the best thing since sliced bread when it comes to games, consoles can't handle anything decent you just have to look at all the numerous issues with AAA titles like skyrim to realise it, i own a PS3 but its only for the few RPG's that wont see a PC release, for anything else i have steam, although i am am annoyed with the subpar effort companies put in to porting to PC, which is a shame really as it has everything consoles have to offer and more, most of the annoyances with x game on the console can be fixed with a PC, consoles wont die sadly but its not where the important stuff happens :) |

Baby ChuChu
Ice Cream Asylum
1323
|
Posted - 2013.01.22 16:15:00 -
[15] - Quote
Alexandros Balfros wrote: Nah, consoles only matter to people like IGN who hype them up to be the best thing since sliced bread when it comes to games, consoles can't handle anything decent you just have to look at all the numerous issues with AAA titles like skyrim to realise it, i own a PS3 but its only for the few RPG's that wont see a PC release, for anything else i have steam, although i am am annoyed with the subpar effort companies put in to porting to PC, which is a shame really as it has everything consoles have to offer and more, most of the annoyances with x game on the console can be fixed with a PC, consoles wont die sadly but its not where the important stuff happens :)
You're looking at this from the perspective of a guy who sorta, kinda, maybe likes consoles and not like a businessman.
Historically, big AAA multi-platform games generally do exponentially better on consoles than on PC. There are a few outliers like Portal and things like that, but those have been and still are rare. This does not mean PC game sales are bad. It simply means the majority of these sales have been in favor of consoles.
Now, if you ran Activision, Ubisoft, EA, Bethesda, or a big AAA developer that has to answer to shareholders like that and you knew your next, big release would sell 3-4 times as much on each console than on PC, where would you put most of your effort? They don't care that your or my PC is X times as powerful or whatever. They care about sales. They care about data. And the data tells them that the majority of their market is over in console land. They don't care that problem Y can be fixed by porting the game to PC. If it's good enough to sell millions of copies, why should they care?
Listen, I'm not trying to downplay the significance or fun factor of PC gaming. I obviously think it's great. I freaking play Eve and my Steam account is packed with hundredss of games. All I'm trying to get across is people are looking at consoles in the wrong light. Consoles, the people that play them, and the amount of money they bring in is an astounding proportion of the market and to simply dismiss them or their significance would be the same as someone trying to tell you PC gaming is dying. The fact of the matter is, it isn't true.
Also, Skyrim has really only had issues on PS3. The 360 version is fine. CCP nerfed me because my body was too boobylicious. |

Venn Usoko
Republic Military School Minmatar Republic
0
|
Posted - 2013.01.24 06:53:00 -
[16] - Quote
[/quote] Many of you complaints seem very generic FPS complaints and I think you might in fact be a troll whose not actually played dust but maybe watched some kind of unauthorised video. Because Dust does have issues and you have hit none of them in the head. However I bite.
You mention CoD so I do I see your problem.
You want some kind of shallow halo shooter experience and dust isn't trying to do that. In fact without going into too many details; I would argue that, as a result persistent mewling of a vocal minority and outcasts from other games, dust has suffered as a result.
Also the game is more user friendly than ever (see above). Sorry it doesn't have a big go button for you. Perhaps you think assuming that a company that credits its players with some intelligence is terrible sin? Who knows.
Basically, I disagree with almost everything you have said (way to rant btw) but I feel that you are in the minority. Of the present beta players I would say, from those I have spoken to, 60% are satisfied more or less with Dust, perhaps they point out the odd imbalance here and there, right or wrongly. 20% are habitual complainers that have moaned their way through every game they have played in, quick to point out its shortfalls and yet refusing to leave (please leave). The last 20% are a sort of transient group they don't see dust as anything special and come back and forth. [/quote]
I believe in his defense he is very much hitting the nail on the head. I am mostly an FPS and combat sim gamer. There are huge draw backs in Dust that I have found extremely irritating. The spawn system is deplorable, starting the match right next to your opponent? Come on. As a SHOOTER it has nothing to do with SHOOTING anything! If you ever played the first Star Wars: Battlefront for PS2 then you understand my frustration when I say the controls are extremely unweildy. Its like trying to bring an elephant to bear on your opponent. When I finally do manage to get a few rounds off and make several hits on an opponent it is extremely rare that I ever get to finish him off. I am so very let down by this game its not even funny. I dropped the $20 to d/l the mercenary pack and I am regretting it all the way. |

Venn Usoko
Republic Military School Minmatar Republic
0
|
Posted - 2013.01.24 08:59:00 -
[17] - Quote
Misoneism wrote:Firstly remember this is my personal opinion before responding and yes I am ranting a little. Also im a terrible writer and I never post but I really had to state my opinions on this I cant take it anymore.
CCP... CCP... OH C... C... P...
How I want to love everything you guys do - Upon hearing the concept of DUST 514 about a year ago I was so exciting for you all, And yet here we are...
The Idea to integrate an FPS with the EVE Online Universe... BONKERS AWESOME GREAT *insert typical EVE Online player CCP Love comment*
To sum up my experiences in DUST 514 to date:
HORRIBLE
How I wanted this to work and yet CCP you gone done it again'!!! Your obsessed with over complicating things to try and beat your competition. How can I even suggest this FPS to my friends to try and lure them into EVE Online... You had a great idea and you f***ed it
I play an FPS to surprise surprise SHOOT **** and have quick nice fun. Yet you make me sit here reading paragraphs upon paragraphs between endless popup windows and a horrible user interface browsing markets for some bull **** .2 extra damage rifle with the ISK I have because there is no way in hell im ever buying into this AUR crap for this.
REMOVE SHIPS and VEHICLES they can come LATER
The game is so unbalanced I cannot play through a map without throwing down the remote and quitting to BF or COD The aiming system is horrible the control layout is terrible yet this is probably due to the amount of damn crap your trying to throw at me when I just want to run around shooting people.
Plus not every map has to be a vast expanse into the deep abyss... take one from the book of COD for example the most popular maps? SMALL ONES quick ACTION.
SUMMARY
MAKE a simple nice USER FRIENDLY FPS YOU have a great idea but your trying to do everything to fast release a balance game and build upon it you have the time! THEN once you have a player base because I doubt your going to have a large one at its current state start implementing all your advanced wizardry
WELL PUT SIR!!!!!!!!!!!!!!! |

El Cymech
Federal Navy Academy Gallente Federation
1
|
Posted - 2013.01.27 02:21:00 -
[18] - Quote
I may get flamed for this, but DUST is not the gateway drug to EVE. It is the other way around, CCP knows EVE will be around awhile but It is about as big as it will ever be and they have to evolve. Consoles are the future, micro transactions are the future, integration etc. I'm letting and trusting CCP to get me away from building another 1,000 dollar PC. They have done well so far with the mouse KB plug and play support and I am having fun. I've been gaming since the 80's and PC's are not going anywhere and I love them dearly, but in the future you can't be just a PC game company to survive. |

Mars Theran
Red Rogue Squadron
1607
|
Posted - 2013.01.27 07:23:00 -
[19] - Quote
Honestly, from a ground pounders perspective, Orbital Bombardment is kind of cool. I've only been hit by it once, and I walked into it thinking it might not hit me. I was on the edge and felt the shake, rattle, and roll of it, but figured it was missing me. 3 steps and boom, Dust.  zubzubzubzubzubzubzubzub |

Nova Fox
Novafox Shipyards
4288
|
Posted - 2013.01.27 17:10:00 -
[20] - Quote
Misoneism wrote:Well look at all the fair unbiased opinions we have here. My moneys on DUST 514 getting no more than 5000 player base especially when negative opinions are met with just criticism. I made some suggestions on how I feel the game could be more fun and get a larger player base what I get back is just EVE Online players screaming to the defense of CCP.... this is a huge problem.
800,000 mercenaries as of this morning
Eve online had only 4 million pilots total in 10 years.
|

Luc Chastot
Moira. Villore Accords
189
|
Posted - 2013.01.27 19:45:00 -
[21] - Quote
Here, this might help you with your problem:
http://www.happy-neuron.com/brain-games/language/split-words
You can thank me later. Make it idiot-proof and someone will make a better idiot. |

Bagrat Skalski
Poseidaon
140
|
Posted - 2013.01.27 20:22:00 -
[22] - Quote
Quote:MAKE a simple nice USER FRIENDLY FPS
CCP and "user friendly"? Have you lost your mind? Inside mining barge, true story |

Madarin
Hedion University Amarr Empire
0
|
Posted - 2013.01.29 11:44:00 -
[23] - Quote
El Cymech wrote:I may get flamed for this, but DUST is not the gateway drug to EVE. It is the other way around, CCP knows EVE will be around awhile but It is about as big as it will ever be and they have to evolve. Consoles are the future, micro transactions are the future, integration etc. I'm letting and trusting CCP to get me away from building another 1,000 dollar PC. They have done well so far with the mouse KB plug and play support and I am having fun. I've been gaming since the 80's and PC's are not going anywhere and I love them dearly, but in the future you can't be just a PC game company to survive.
I might slightly disagree. Imagination has no limits and if CCP is known for EVE and space they will manage to make themselves a name on any console with this.. why not porting EVE to consoles and have a different player experience on consoles.... So many things remain to be done. I agree with what works today (shift toward micro transactions ...) but that does not make EVE obsolete.. Lack of imagination is what makes thing obsolete. Why confronting console capsuleers with EVE capsuleers in epic fights ? two factions. Two medias. Corps on both sides. Spies playing both games ... that would be new... interaction would be real. Possibilities endless.
|

Maire Devylin
Imperial Shipment Amarr Empire
0
|
Posted - 2013.02.10 05:15:00 -
[24] - Quote
While I agree, Dust has some room to improve, it is only still in Beta, I find that I am enjoying the hell out of it. I am also not a fan of FPS games but, because this is based in the EvE Universe, I feel an immediate need to be a team player in the game.
I don't get the feel of and run and gun shooter from Dust and as soon as it is fully integrated into EvE:Online, I think it will only get better.
As for people playing it, I think Dust will have an impact on EvE and vice-versa. I have played EvE since closed beta on and off and Dust is bringing me back with the hope that my account here and there will be able to be linked in some way. I also feel that, after a year, the main people playing Dust will be EvE players with a fringe contingent of non-EvE players. Dust is not a simple FPS, it's an EvE FPS, and that is not something most people can handle.
Regardless, I think Dust is a good addition to Eve and I look forward to the combined future of these two games. |

bdryo Fehrnah
The Artisan Republic
0
|
Posted - 2013.02.10 06:59:00 -
[25] - Quote
I think it is really a good game already
the aiming problem that i don't unless u r talking about either the sniper scope sway or the lack of aim assist which r no that big of problems and i think they add to the game more then take away from it
as for the vehicles i don't there is any problem with them and @ devs i love how they spawn and being able destroy one before it lands is awesome b/c it opens up some tactics i also like how u can hack them and make them yours |

Fish Alabel
A Big Enough Lever
16
|
Posted - 2013.02.11 16:28:00 -
[26] - Quote
Quote: Many of you complaints seem very generic FPS complaints and I think you might in fact be a troll whose not actually played dust but maybe watched some kind of unauthorised video. Because Dust does have issues and you have hit none of them in the head. However I bite.
You mention CoD so I do I see your problem.
You want some kind of shallow halo shooter experience and dust isn't trying to do that. In fact without going into too many details; I would argue that, as a result persistent mewling of a vocal minority and outcasts from other games, dust has suffered as a result.
Also the game is more user friendly than ever (see above). Sorry it doesn't have a big go button for you. Perhaps you think assuming that a company that credits its players with some intelligence is terrible sin? Who knows.
Basically, I disagree with almost everything you have said (way to rant btw) but I feel that you are in the minority. Of the present beta players I would say, from those I have spoken to, 60% are satisfied more or less with Dust, perhaps they point out the odd imbalance here and there, right or wrongly. 20% are habitual complainers that have moaned their way through every game they have played in, quick to point out its shortfalls and yet refusing to leave (please leave). The last 20% are a sort of transient group they don't see dust as anything special and come back and forth.
I believe in his defense he is very much hitting the nail on the head. I am mostly an FPS and combat sim gamer. There are huge draw backs in Dust that I have found extremely irritating. The spawn system is deplorable, starting the match right next to your opponent? Come on. As a SHOOTER it has nothing to do with SHOOTING anything! If you ever played the first Star Wars: Battlefront for PS2 then you understand my frustration when I say the controls are extremely unweildy. Its like trying to bring an elephant to bear on your opponent. When I finally do manage to get a few rounds off and make several hits on an opponent it is extremely rare that I ever get to finish him off. I am so very let down by this game its not even funny. I dropped the $20 to d/l the mercenary pack and I am regretting it all the way. [/quote]
okay so you are a "mostly an fps and combat sim gamer" and you can't even kill people? the problem isn't the game. dust is not a point and kill game, it's a game where you actually have a chance to kill the guy that shoots you |

ITTigerClawIK
Galactic Rangers R O G U E
212
|
Posted - 2013.02.11 16:47:00 -
[27] - Quote
did he really compare DUST maps to COD maps... those things were so tiny you could throw a granade from one spawn to the other pretty much they were that tiny lol, |

Nash MacAllister
The Kairos Syndicate Transmission Lost
42
|
Posted - 2013.02.11 17:08:00 -
[28] - Quote
I think as a Beta, there is still much to finalize. I do like where the game is and where it is headed though. That being said, the only real complaint I have is that I find the controls to be very unwieldy. Now, that isn't to say I haven't adapted to them, just that trying to properly aim a sniper rifle is one hell of a task. To be fair, my comparison is Borderlands 2 on PC, certainly comparing 2 very different animals, but IMHO that game my favorite for control accuracy/sensitivity. There is just something very odd about the Dust control sensitivity/accuracy that really takes some to time to adapt to, even when compared to other common XBox/PS3 shooters... The enemy of my enemy is... -ájust another guy that needs killin' |

Nova Fox
Novafox Shipyards
4317
|
Posted - 2013.02.11 18:43:00 -
[29] - Quote
well next beta expansion is soon(?tm?) so hopefully many things get addressed.
|

Khalid DeCroix
Sefem Ortus Swift Angels Alliance
0
|
Posted - 2013.02.15 03:56:00 -
[30] - Quote
I'd have to agree with the OP to some extent so far, but DUST is technically still a beta...And complicated as all hell is pretty much what you'd expect with CCP making this game. It's basically going to be EVE as an FPS.
My main problem is that the controls feel MUCH clunkier than any fps anything I've played. While trying to zero in on a target, it is damn near impossible to move the small amount necessary without overshooting at any sensitivity setting. Setting the settings lower just causes DUST to ignore the input altogether until the stick has been moved enough. Just feels shoddy. And I'm a fair hand at CoD, BF3, Skyrim, etc, so I'm more than used to the joystick and how it should feel.
That and none of the weapons are particularly fun. The above reason accounts for quite a bit of it, but my favorite weapon so far is the pistol? It's the only gun with proper range, a half decent sight(the rifle sights are a joke,) and little or no recoil. I would think that there would be a primary weapon that could satisfy this function? Most FPS I've played have about 90% of their weapons that I usually think are somewhat viable for whatever purpose. I just haven't gotten that sense here yet. Then again, we still have many racial weapons to look forward to I'm sure, so perhaps this is a non issue.
That said, I'm fairly impressed since its CCP's first foray into the territory, and if the issues can be fixed, it'll be great. |
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