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Thread Statistics | Show CCP posts - 45 post(s) |
TehCloud
Carnivore Company Stealth Syndicate
27
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Posted - 2013.01.23 11:11:00 -
[1] - Quote
Commander Ted wrote:Nanite paste instead of cap boosters for the AAR please? I mean on a douple rep myrm having two modules eating cap boosters is bad enough, but for a triple rep its crazy. Escecially if I end up using two different sized boosters for each module that could be terrible to manage. Also nanite paste makes more sense for this job.
This, a thousand times this.
My Condor costs less than that module! |
TehCloud
Carnivore Company Stealth Syndicate
27
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Posted - 2013.01.23 13:22:00 -
[2] - Quote
Moonaura wrote:TehCloud wrote:Commander Ted wrote:Nanite paste instead of cap boosters for the AAR please? I mean on a douple rep myrm having two modules eating cap boosters is bad enough, but for a triple rep its crazy. Escecially if I end up using two different sized boosters for each module that could be terrible to manage. Also nanite paste makes more sense for this job. This, a thousand times this. You cannot have three AAR fitted... only one. As mentioned, Cargo Holds are increasing in size.
You have 1 or 2 Normal Reps + AAR fitted.
You need Cap Boosters to have your reps running plus additional cap boosters to have the AAR running, that's just plain ********. Different sized Cap Boosters & huge need for Cap will make you run out of cap really really soon.
Making the AAR run with Nanite Repair Paste would make it still an expensive thing to do but at least it wouldn't cripple you completely.
My Condor costs less than that module! |
TehCloud
Carnivore Company Honey Badger Coalition
35
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Posted - 2013.02.12 10:54:00 -
[3] - Quote
Quote: Guess the only way for someone like me (Amarr only) to get same treatment is to hope that CCP hires an Amarr aficionado if such even exist after 2 years of Winmatar and the dawning of Gallantean superiority (we need a lightly derogatory term for that by the way, too many letters).
You know that the amarr resist bonus is still better for active tanking than a rep amount bonus? My Condor costs less than that module! |
TehCloud
Carnivore Company Honey Badger Coalition
36
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Posted - 2013.02.15 10:48:00 -
[4] - Quote
Quote:Ancillary Armor Repairer
- Not the same mechanic as the ASB, please read to the end.
- Always uses the same cap as a normal (T1/T2/Named) Armor Repper
- When not loaded with Nanite Repair Paste, has 3/4 the rep amount as a T1 Armor Repairer
- When loaded with Nanite Repair Paste triples rep amount (so reps 2.25x a T1 repairer when loaded)
- Same cycle time and fittings as T1 reps
- Smalls use 1 paste per cycle, mediums 4, larges 8. Can hold 8 cycles worth of paste at a time. Reload time is 1 minute just like an ASB, but the longer cycle time of armor reps means it goes longer between reloads
- Limited to one per ship
Please read the OP before claiming things. My Condor costs less than that module! |
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