|
Author |
Thread Statistics | Show CCP posts - 45 post(s) |

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
116
|
Posted - 2013.01.21 19:02:00 -
[1] - Quote
Very mad.
I don't like cap boosters at all. Can't you just nerf buffer tanking loads, triple the cap drain amount on nosferatu and make them easier to fit? Also put a meaningful penalty on shield rigs and extenders. |

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
116
|
Posted - 2013.01.21 19:09:00 -
[2] - Quote
Freighdee Katt wrote:Allison A'vani wrote:This makes the hyperion very hard to fit, also your new mod is not as good as two faction reps. I have to say, the speed > powergrid penalty swap thing does appear likely to blow a crap ton of armor fits off the table. Bye bye to anything but the tiniest guns on any armor fit at all.
But that's how it already is. |

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
116
|
Posted - 2013.01.21 19:30:00 -
[3] - Quote
CCP Fozzie wrote:xo3e wrote:lold
so :ccp: are you even playing your own game?
armor is so bad not because reps rep nothing or because buffer is insufficient.
the problem with armor is generally because majority of armor boats cant do shet against kiting and it follows that you cant escape shet when you need to. and all your super-slaved-buffers-with-bonus-legion will not help you.
im talking about solo-to-small-scale warfare. If only we were letting you reduce the mass penalty of all your plates by 25%, and for active tankers remove the speed penalty on the rigs? That would be great maybe we should do that. 
What about the difference in fitting between extenders and plates? |

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
116
|
Posted - 2013.01.21 19:36:00 -
[4] - Quote
CCP Fozzie wrote:I updated the OP with something that is connected but that I forgot to put in at first since it isn't a main part of the changes.
At the same time as these changes we'd be reducing the Incrusus rep bonus to 7.5% to keep things sane.
I hate you so much. |

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
117
|
Posted - 2013.01.21 20:41:00 -
[5] - Quote
Is this going to be the same cap booster madness as ASBs, where you want the smallest one possible?
I'm not sure if this comes up during 'playtesting' or whatever, but on a solo roaming ship, I like to not have to dock up loads. My active tanking setups are generally the kind that don't use cap boosters. This is mostly a frigate thing and sometimes cruisers. There's value in being able to just engage, win/escape, then continue roaming. It really sucks when after every engagement, you have to go stock up on two different types of cap boosters (as the other guy just said), repair your modules because your rig tells you to overload all the time, and get more heavy drones for your cruiser because people explode them within seconds of them being launched (gallente aren't allowed spares). I guess I'm saying the appeal of buffer shield tanking for me is the convenience. Pure buffer armour tanking sucks because you have to go rep in station (as well as all its other flaws), and this non-hybrid type of cap boosted active tanking is about as bad. You need a station with repair facilities, and one with the right cap boosters for sale.
I don't think any thought goes into this when deciding how to make whatever gallente ship 'good at solo', or fixing active tanking. I'll probably continue just kiting with a MSE kestrel/thrasher/whatever. All I need is ammo and a little stack of paste and I can roam until I die. Sucks that there aren't any rep-bonused t1 cruisers, btw. I don't really get that decision. |

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
121
|
Posted - 2013.01.22 15:40:00 -
[6] - Quote
Why do we even still have 50mm plates? If you're plating a frigate it should be a 200mm or 400mm or it's a wasted slot.
still waiting on tristan rep bonus btw |

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
121
|
Posted - 2013.01.22 18:54:00 -
[7] - Quote
Veshta Yoshida wrote:blasters don't really need the web after they had the tracking bumped
you're funny |

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
124
|
Posted - 2013.01.22 22:51:00 -
[8] - Quote
CCP Fozzie wrote:for instance the TE and TCs
when is this getting fixed
all you have to do is drop TEs to 7.5% falloff or something |

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
127
|
Posted - 2013.01.23 19:47:00 -
[9] - Quote
I don't really see why active tanking has to be more expensive than everything else, but w/e. |

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
127
|
Posted - 2013.01.23 20:22:00 -
[10] - Quote
Veshta Yoshida wrote:Dread Operative wrote:So a fully loaded MAAR will cost twice as much to run as a LASB. Lame. "Easy" enough to sort out by tweaking PI formula's when/if needed. If the new mod takes off in the same way the broken ASB did then paste prices will skyrocket and an adjustment necessary.
It is easy enough, but that doesn't mean they'll do it. |
|

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
134
|
Posted - 2013.02.28 17:46:00 -
[11] - Quote
Hopefully we'll see a fix for mandatory cap boosters when the battleships get redone (right?). |
|
|
|