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Meridius
Destructive Influence Northern Coalition.
9
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Posted - 2013.01.24 20:00:00 -
[1] - Quote
Seriously and now I can agree.
I had my friend download Dust and guess what his first impression? Too much reading... and he didn't even play 1 match yet he slept that night...but fact is it was that text that didn't keep him to continue on and play his first match. The game didn't catch his attention from the start which is KEY! CCP you need to cut-down on those text-heavy pop-ups seriously this works against how our psychological mind works. I have yet to spend good quality time on DUST but EvE seems to keep my interest more than DUST.... it needs little more simplification and BETTER and to the point that isn't LONG "Interactive tutorial" rather than throwing pop-ups with stories to tell. Big no no! |

Meridius
Destructive Influence Northern Coalition.
9
|
Posted - 2013.01.24 20:07:00 -
[2] - Quote
Nova Fox wrote:... Uhm... your post has more text than most pop-ups
What are you talking about dude? I'm trying to help and pointing out something. If you have nothing to say about what I said then you just wasted a post.. |

Meridius
Destructive Influence Northern Coalition.
9
|
Posted - 2013.01.24 20:21:00 -
[3] - Quote
Nova Fox wrote:Meridius wrote:Nova Fox wrote:... Uhm... your post has more text than most pop-ups What are you talking about dude? I'm trying to help and pointing out something. If you have nothing to say about what I said then you just wasted a post.. I am just saying the game can't get much more stupider. Get smarter than the software.
loool dude, I'm not saying dumbing it down. What I'm trying to say is PRESENT it better. With the way I see all those pop-ups with stories in them is very counter-intuitive. Did I ask to remove some gameplay/mechanics/features? No, all I said is with the way they slam those pop-ups and the lack of intuitive tutorials will will really throw off many players and I assure you I'm not alone on this. |

Meridius
Destructive Influence Northern Coalition.
14
|
Posted - 2013.01.25 00:17:00 -
[4] - Quote
Winters Chill wrote:Its an FPS.
You don't have to read the tutorial pop ups. Its not like your navigating space with a dodgy point and click interface that didn't have simple stuff like "align to object" options on the UI for 8 years.
Later once you've got some Isk reading the tutorial on the market might help.
Can I just add, if your one of these people that can't or won't read the instructions on games because its "too hard", CCP games are not for you.
Again it's not me having the problem, it's the risk of other players such as a friend of mine that complained about it (His initial expression) and I can see such thing can be a tick-off to more people than you and I can imagine. Trust me, CCP games are for me and I'm a very well established player in current and past history of EvE community (ex-ATUK, m0o, BoB, etc.).
The concern I have is presenting a whole bunch of text that will more than likely be skipped by the general community. Remember that CCP is exposing DUST on the front-page of PS3 store! If such design asset is skipped it can be said that it's not a valuable/well-used asset and should be rethought or removed.
Again I'm not here to bash I'm here to honestly help DUST succeed and I want to gain everyone thoughts of this not attack me.
EDIT: Exactly it's an FPS and the design/tutorials should be PRECISE and to the point with as much less reading/text possible. |

Meridius
Destructive Influence Northern Coalition.
14
|
Posted - 2013.01.25 00:35:00 -
[5] - Quote
Mister S Burke wrote:Did you think for a second that just because it's a FPS does NOT mean it's a call of duty "wack-a-terrorist" clone.
I'm pointing out 1 specific UI design element/presentation. Do you think that changing this 1 element would make it like COD clone? You obviously have no clue of how SLDC works in making any type of software be it entertainment or not.
Don't be quick to assume my intentions and goals. Please be constructive and comment on the exact feature of concern... I assume you like how it's presented? If so what is it that you like about it because I'm curious to know, I highly doubt you even read the 10 paragraph text one. |

Meridius
Destructive Influence Northern Coalition.
14
|
Posted - 2013.01.25 02:27:00 -
[6] - Quote
Henry Haphorn wrote:The only pop ups I see are from the sign-in screen right before the character selection. If you're talking about the loading screens with various tips posted, those are there to keep you busy while you wait for the match to load.
Also, and here is something your friend hasn't considered, WE BETA TESTERS ASKED FOR MORE TEXT!!!!!!
One more thing. Even then, there is not that much text compared to Eve Online. I didn't even bother with the bare-bones tutorial it has. If your friend is incapable of reading through such miniscule text then obviously your friend is not worthy of being a merc in New Eden.
And for being a troll, I say this to you:
"May all your clones be out of date."
Take it easy
1st I'm not trolling.
2nd It's not those tips, I believe it was the tutorial stuff that literately had paragraph after paragraph after another paragraph. I also skipped it as someone mentioned in this forum post. |

Meridius
Destructive Influence Northern Coalition.
15
|
Posted - 2013.01.25 17:12:00 -
[7] - Quote
Thomas Gore wrote:El Cymech wrote:Thomas Gore wrote:Lol @ all the elitists in this thread.
The OP is dead right. There aren't enough PS3 players who want to read long text screens before playing a friggin FPS, to keep DUST viable.
It needs to be a deep PC shooter or a shallow PS3 shooter. A deep PS3 shooter is an oxymoron that will not survive.
The bar for being elitist has really gotten low! A few years ago if you were dragging Proust or War and Peace to the coffee shop you might be jokingly accused of being elitist. How old are you if you don't mind me asking? I heard kids today are supposed to be smarter and faster yadda yadda. I guess maybe we just said that as to not hurt their feelings. Turning 37 this year, if you really need to know. And yes, it's elitist to talk about a PS3 shooter and say "if you don't want to read a wall of text, DUST is not for you". It's also a very stupid attitude and I really hope CCP is not going to try and pull HTFU on the PS3 crowd, because - mark my words - it's not going to work.
Completely agree with you. The PS3 crowd is different than the PC crowd and not to mention that DUST is actually on the front page of the PS3 store so the exposure is there. |

Meridius
Destructive Influence Northern Coalition.
15
|
Posted - 2013.01.25 17:58:00 -
[8] - Quote
Clarity Hargonen wrote:Dust, like EVE, has a complex system. If you don't know what you are doing you may not know to place points to level up skills and setup your dropsuit fittings.
Those "walls" of text are there to familiarize new players that may not have any idea how the system works. So they are completely necessary. Take that away and you'll have many players complaining that they have no idea what they are doing.
That being said, they can also be completely skipped. If you are so awesome that you don't need a tutorial explaining the complex systems the game has then hit the "SQUARE" button and you'll never see the pop up again. You at least read THAT part right......?
I did read it then eventually skipped it because I knew what it was trying to get at, remember I played EvE long time so stuff in DUST is familiar to ME but to others it may be difficult which is understandable why they have that wall of text. BUT that wall of text is a bad presentation of teaching the player about all the complicated functions of DUST, what I'm trying to get at is that wall of text COULD be presented better and you would think by now CCP would learn from their past and present tutorials better (EvE tutorial is even better than DUST) |

Meridius
Destructive Influence Northern Coalition.
18
|
Posted - 2013.01.27 19:08:00 -
[9] - Quote
Steve Ronuken wrote:It's in beta. It's not complete. The NPE has yet to be created.
And proper beta, rather than 'here's the game like we're going to release it. thank the marketing department for this demo' beta.
Are you a fool? I'm simply stating something to help the game. I understand it's in Beta! lol |

Meridius
Destructive Influence Northern Coalition.
18
|
Posted - 2013.01.27 19:28:00 -
[10] - Quote
Luc Chastot wrote:I'm amazed you and your friend know how to read, considering you hate it so much.
I don't and you don't from the looks of it but you and me is not them (general PS3 community) think a little bit outside the box and like an entrepreneur for once then you'll understand why I'm stating what is stated in the OP |

Meridius
Destructive Influence Northern Coalition.
20
|
Posted - 2013.01.28 19:27:00 -
[11] - Quote
Thomas Gore wrote:Steve Ronuken wrote:It's in beta. It's not complete. The NPE has yet to be created.
And proper beta, rather than 'here's the game like we're going to release it. thank the marketing department for this demo' beta. I really hope so. They really need to have proper tutorials in place instead of those walls of text to attract a larger playerbase. There is no need to try to submerge the new player (who probably has never even heard of EVE, much less is familiar how the game systems work) into a torrent of info from the get go. The poster above said it well. You have to think outside your EVE box. Think about the average console gamer and how much time they want to invest in finding info about the game instead of just playing it. They bought the console to make it easy to play games.
WELL SAID, I bow to you sir! |

Meridius
Destructive Influence Northern Coalition.
20
|
Posted - 2013.01.29 01:18:00 -
[12] - Quote
El Cymech wrote:.... frankly if no one reads the "wall of painful words" it won't matter. It's not like you can "screw up" your character.
Redundant content confuses "new" users initially, thus it's best if it's not used and the metrics shows so then it's best it's removed. Simple software design process to make it more efficient, of-course that's not say CCP is not aware of this.. |

Meridius
Viziam Amarr Empire
21
|
Posted - 2013.02.04 21:45:00 -
[13] - Quote
Scorpyn wrote:He does have a point. If you get text presented to you, it may be important, so you read it. If it takes too long to get to the action, you may lose interest on the way, whether you'd like the game once you actually tried it or not.
Perhaps a better solution would be to make the initial pop ups shorter, with a "press triangle for detailed help" text or similar.
Good approach and thanks for understanding the concern I brought up.
For others what would you think another approach to this possible wall-of-text tutorial pop-ups? |

Meridius
Viziam Amarr Empire
24
|
Posted - 2013.02.05 16:50:00 -
[14] - Quote
And because it's beta, it means we stay quite and not mention anything because it 's guaranteed to change without us saying anything, right? ... lol some people.
This is pure discussion and meant to be constructive. This is a true problem and has been communicated by many others. |
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