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silens vesica
Corsair Cartel
457
|
Posted - 2013.01.26 21:09:00 -
[31] - Quote
Shirley Serious wrote: "So what?" you might ask. Well, it means that exploration sites, probably won't have cloaked players in them, ready to ambush the unwary.
Indeed, I say exactly that. There are plenty of ways of nailing someone in an exploration site - I've even been victimized by a few.
If he really wants to lurk in exploration sites, he's just going to have to do what everyone else does, and burn out of range then come back (to the dropped BM +10) if he can. Or slow-boat it back in.
When I cloak-lurk, I'm committing to spending time to set up my kill. And to possibly not even getting anyone in my sights at all. If he can't exhibit patience, he's just going to have to use the other methods.
Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing.
Malcanis for CSM8 |

I Love Boobies
All Hail Boobies
339
|
Posted - 2013.01.26 22:14:00 -
[32] - Quote
So, if they change the targeting range on NPCs to appease your cloaking abilities, shouldn't they also change their tanks and DPS to match players too?  ( o Y o ) ( o Y o ) ( o Y o ) ( o Y o ) ( o Y o ) ( o Y o ) ( o Y o ) ( o Y o ) ( o Y o ) ( o Y o ) ( o Y o ) ( o Y o )
The world would be a better place if boobies ran the world instead of boobs. |

Aza Ebanu
Brutor Tribe Minmatar Republic
9
|
Posted - 2013.01.26 22:24:00 -
[33] - Quote
Yeah they should nerf the NPC hit points too. |

Mars Theran
Red Rogue Squadron
1607
|
Posted - 2013.01.26 22:29:00 -
[34] - Quote
NPCs train a little known skill unavailable to players. It is rank 15 and is called 'Super Targeting Range' With this skill NPCs can target lock and shoot further than players by 10% per level.
Unfortunately, it's cost prevents them from training anything else effectively, and it is a must have for them, so they don't do any real damage as a side effect. Not only that, but it includes a 10% penalty to all weapon damage per level to compensate for the superior firing range it provides. zubzubzubzubzubzubzubzub |

Aza Ebanu
Brutor Tribe Minmatar Republic
9
|
Posted - 2013.01.26 22:47:00 -
[35] - Quote
Mars Theran wrote:I got nothing.
FIXED. |

Katran Luftschreck
Royal Ammatar Engineering Corps
783
|
Posted - 2013.01.26 23:17:00 -
[36] - Quote
Going to hijack this thread by not trolling.
CCP claims they want PvE to work more like PvP. Beyond making everyone live & die by the number of capacitor charges they can stuff into their cargo holds, they still refuse to touch the most basic problem of NPC ships not abiding by any of the same rules as PC ships. Rats don't have capacitor (and thus never run out). Their fittings rarely (if ever) even match the number of slots of PC ships, let alone the modules. Their hitspoint likewise don't correspond to anything PC ships use, either.
Simply put, Rat ships are in their own little universe that follows exactly zero of the same rules as ours. EvE Forum Bingo |
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