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Arkenai Wyrnspire
Turalyon Plus
135
|
Posted - 2013.01.26 23:09:00 -
[1] - Quote
As a faction warfare pilot on the Gallente side, I frequently come across Hookbills. These present a signficant problem to me - I normally fly Gallente frigates, mostly with blasters. When I am dual-webbed or webbed and tracking disrupted, I generally die horribly. In addition to this as the majority of these ships are armour tanked or afterburner fit, they can't catch kiting Hookbills. This means that any Hookbill dooms me as I don't know how to fight them properly.
I am restricted in terms of what ships I can bring. I want to be able to fight over novice plexes, which restricts me to tech 1 and faction frigates. I would fly an AF or dessie but then the Hookbills won't engage me and I can't enter novice plexes. The Daredevil and Dramiel are out of my price range and I'm unlikely to be engaged if I'm flying a Daredevil.
Currently I am thinking of the Comet and the Tristan. My drone skills aren't stellar so I would prefer to use a more turret based ship. I was thinking of using an AB/Scram/Web fit Comet with a speed mod and repper. Unfortunately I don't think this is enough to plow through the dual webs of the Hookbill to get into blaster range. The three drones I have are incapable of breaking the Hookbill on their own. I was thinking of using a similarly fit Tristan. My issue with the Tristan is that I'm not sure if its drones alone can break the Hookbill's tank before it dies. There is also the problem that the drones can be killed in short order by the Hookbill. I would also like to maintain a reasonable target selection outside of the Hookbill whilst remaining 'engageable'.
What do you suggest?
|

Darius Brinn
Iberians Iberians.
192
|
Posted - 2013.01.26 23:19:00 -
[2] - Quote
Arkenai Wyrnspire wrote:As a faction warfare pilot on the Gallente side, I frequently come across Hookbills. These present a signficant problem to me - I normally fly Gallente frigates, mostly with blasters. When I am dual-webbed or webbed and tracking disrupted, I generally die horribly. In addition to this as the majority of these ships are armour tanked or afterburner fit, they can't catch kiting Hookbills. This means that any Hookbill dooms me as I don't know how to fight them properly.
I am restricted in terms of what ships I can bring. I want to be able to fight over novice plexes, which restricts me to tech 1 and faction frigates. I would fly an AF or dessie but then the Hookbills won't engage me and I can't enter novice plexes. The Daredevil and Dramiel are out of my price range and I'm unlikely to be engaged if I'm flying a Daredevil.
Currently I am thinking of the Comet and the Tristan. My drone skills aren't stellar so I would prefer to use a more turret based ship. I was thinking of using an AB/Scram/Web fit Comet with a speed mod and repper. Unfortunately I don't think this is enough to plow through the dual webs of the Hookbill to get into blaster range. The three drones I have are incapable of breaking the Hookbill on their own. I was thinking of using a similarly fit Tristan. My issue with the Tristan is that I'm not sure if its drones alone can break the Hookbill's tank before it dies. There is also the problem that the drones can be killed in short order by the Hookbill. I would also like to maintain a reasonable target selection outside of the Hookbill whilst remaining 'engageable'.
What do you suggest?
Perhaps an Incursus with railguns. Stay out of web range. You are screwed if they disrupt you, but it might be worth a try.
|

Arkenai Wyrnspire
Turalyon Plus
137
|
Posted - 2013.01.26 23:35:00 -
[3] - Quote
Darius Brinn wrote: Perhaps an Incursus with railguns. Stay out of web range. You are screwed if they disrupt you, but it might be worth a try.
Unfortunately a rocket Hookbill can hit out past scram range, unless he's using rage rockets. I might try it - it would at least give me a shot at harming kiting Hookbills, but at that range it can outdamage me and I'm fairly certain it would last long enough to kill the rail Incursus.
So I EFT'd this quick. I'm aware there are problems with EFT warrioring due to piloting stuff but still.
[Incursus, Rail Incursus]
Magnetic Field Stabilizer II Damage Control II Co-Processor II Overdrive Injector System II
1MN Microwarpdrive II Faint Warp Disruptor I [Empty Med slot]
150mm Railgun II, Federation Navy Thorium Charge S 150mm Railgun II, Federation Navy Thorium Charge S 150mm Railgun II, Federation Navy Thorium Charge S
Small Hybrid Locus Coordinator I Small Hybrid Burst Aerator I [Empty Rig slot]
Hobgoblin II x1
This gets 3.3k EHP and a little over 100 dps, less once the drone dies. It hits out to 18km which means that the Hookbill has to use javelin to hit it.
A hookbill, in comparison, gets a similar amount of dps but it has more tank. It also has more speed so if it fits a microwarpdrive it can catch me anyway. As noted, if it has a TD I'm doomed as well.
Thanks for the input, but I'm not sure it'll work. I'll give it a try though, and potentially it might catch out a dual-web Hookbill that isn't carrying javelins. |

Taoist Dragon
Bastion of Mad Behaviour
225
|
Posted - 2013.01.27 00:10:00 -
[4] - Quote
An incursus is a very versitile ship.
You can fit them to kite or brawl quite easily. In a pure kite setup you can match or exceed the speed of a HB and in a brawl you can out DPS/tank them. The main thing is that you need to know how they are fit before hand and what their common tactics are.
But thats generally the same as most frig combat.
I personally like the rail AB brawler for the incursus. It will allow to hit out to long point range with long range ammo and comfortable hit scram kiters with navy AM. but it does require some manual piloting to ensure that your tracking you target ok.
Also bear in mind thet generally in term of power navy frigs are by design more powerful than T1. but if you know what they are flying and counter fit your incursus you'll be able to murder them and force them to re-think or re-fit their HB's That is the Way, the Tao.
Balance is everything.
I'm NOT a Pirate! I'm a privateer! |

Tasiv Deka
Jadablade Redneck Rage
68
|
Posted - 2013.01.27 00:15:00 -
[5] - Quote
You cannot kill a Hookbill you can only run and hope they grow bored with chasing you before they catch you... otherwise they will find you no matter where you hide no matter how far you run they will follow you and they will catch you. The Hookbill is a fierce, violent, bloodthirsty creature that knows only how to kill.
But in all seriousness when it comes to t1 and faction frigs the Hookbill is freaking bad ass, however maybe you can fit up a worm similarly and use ecm or light drones to give you the edge? i mean the hookbill would out dps you with launchers alone but even t1 lights give you the edge at gallente frig 5 and at caldari frig 4 you have the edge in tank. Of course i dont know how much worms are going for these days may be out of your price range. Oh, Do go on... no seriously ive got nothing better to do then listen to all the petty arguments and feeble trolling attempts...-á
The sad thing is i'm not sure if i'm telling the truth. |

Taoist Dragon
Bastion of Mad Behaviour
225
|
Posted - 2013.01.27 00:20:00 -
[6] - Quote
Tasiv Deka wrote:You cannot kill a Hookbill you can only run and hope they grow bored with chasing you before they catch you... otherwise they will find you no matter where you hide no matter how far you run they will follow you and they will catch you. The Hookbill is a fierce, violent, bloodthirsty creature that knows only how to kill.
But in all seriousness when it comes to t1 and faction frigs the Hookbill is freaking bad ass, however maybe you can fit up a worm similarly and use ecm or light drones to give you the edge? i mean the hookbill would out dps you with launchers alone but even t1 lights give you the edge at gallente frig 5 and at caldari frig 4 you have the edge in tank. Of course i dont know how much worms are going for these days may be out of your price range.
The HB is a nasty frig to be sure but they can be killed.
As with most frig combat a lot is how you setup the fight.
If you scan them at a novice and you know they are often kitey fit then don't warp in with an AB blasting brawler.
However if you setup a hero tank MWD brawler incursus there is a decent chance that you can catch them, shutdown their mwd and melt through their tank. Nothing is certain for sure but the rebalance has given you more options than ever before to be able to counter fit things now with a much greater chance of success than before.
That is the Way, the Tao.
Balance is everything.
I'm NOT a Pirate! I'm a privateer! |

W0lf Crendraven
The Tuskers
61
|
Posted - 2013.01.27 02:18:00 -
[7] - Quote
Fly a 10mn hookbill, or a 10mn worm. Both work well to vounter hookbills, otherwise cruor, slicer. But imo the easiest way of doing it is a dual dampening lml condors, should rip a ab hookbill a new one quite easily! |

Tasiv Deka
Jadablade Redneck Rage
68
|
Posted - 2013.01.27 02:58:00 -
[8] - Quote
Taoist Dragon wrote:Tasiv Deka wrote:You cannot kill a Hookbill you can only run and hope they grow bored with chasing you before they catch you... otherwise they will find you no matter where you hide no matter how far you run they will follow you and they will catch you. The Hookbill is a fierce, violent, bloodthirsty creature that knows only how to kill.
But in all seriousness when it comes to t1 and faction frigs the Hookbill is freaking bad ass, however maybe you can fit up a worm similarly and use ecm or light drones to give you the edge? i mean the hookbill would out dps you with launchers alone but even t1 lights give you the edge at gallente frig 5 and at caldari frig 4 you have the edge in tank. Of course i dont know how much worms are going for these days may be out of your price range. The HB is a nasty frig to be sure but they can be killed. As with most frig combat a lot is how you setup the fight. If you scan them at a novice and you know they are often kitey fit then don't warp in with an AB blasting brawler. However if you setup a hero tank MWD brawler incursus there is a decent chance that you can catch them, shutdown their mwd and melt through their tank. Nothing is certain for sure but the rebalance has given you more options than ever before to be able to counter fit things now with a much greater chance of success than before.
I was trying to be ridiculous...geez does no one understand insanity here? Oh, Do go on... no seriously ive got nothing better to do then listen to all the petty arguments and feeble trolling attempts...-á
The sad thing is i'm not sure if i'm telling the truth. |

Taoist Dragon
Bastion of Mad Behaviour
226
|
Posted - 2013.01.27 03:14:00 -
[9] - Quote
Tasiv Deka wrote:
I was trying to be ridiculous...geez does no one understand insanity here?
LOL I'm at work so my insanity meter is carefully tucked away next to my laptop.........
Next time i'll make sure to check ti before replying  That is the Way, the Tao.
Balance is everything.
I'm NOT a Pirate! I'm a privateer! |

Arkenai Wyrnspire
Turalyon Plus
141
|
Posted - 2013.01.27 10:44:00 -
[10] - Quote
Tasiv Deka wrote:You cannot kill a Hookbill you can only run and hope they grow bored with chasing you before they catch you... otherwise they will find you no matter where you hide no matter how far you run they will follow you and they will catch you. The Hookbill is a fierce, violent, bloodthirsty creature that knows only how to kill.
A vicious creature to be sure.
Taoist Dragon wrote: An incursus is a very versitile ship.
You can fit them to kite or brawl quite easily. In a pure kite setup you can match or exceed the speed of a HB and in a brawl you can out DPS/tank them. The main thing is that you need to know how they are fit before hand and what their common tactics are.
But thats generally the same as most frig combat.
I personally like the rail AB brawler for the incursus. It will allow to hit out to long point range with long range ammo and comfortable hit scram kiters with navy AM. but it does require some manual piloting to ensure that your tracking you target ok.
Also bear in mind thet generally in term of power navy frigs are by design more powerful than T1. but if you know what they are flying and counter fit your incursus you'll be able to murder them and force them to re-think or re-fit their HB's
Scram range kiting rail incursus sounded like a good idea, but all the Hookbill variants I've met should still be able to kill it. Here's the fit I came up with: [Incursus, Rail Incursus]
Magnetic Field Stabilizer II Damage Control II Small Armor Repairer II Overdrive Injector System II
1MN Afterburner II J5b Phased Prototype Warp Scrambler I X5 Prototype Engine Enervator
125mm Railgun II, Federation Navy Antimatter Charge S 125mm Railgun II, Federation Navy Antimatter Charge S 125mm Railgun II, Federation Navy Antimatter Charge S
Small Hybrid Locus Coordinator I Small Hybrid Burst Aerator I Small Auxiliary Thrusters I
When the Incursus has everything overheated, the dual-web HB will still dictate range (thus being able to gtfo easily or dive in and out-track my guns), out tank it, and out dps it. A TD/Web HB can't dictate range without overheating its own afterburner but I won't be able to hit it very easily at all. A kiting HB will outdps it at range, I won't be able to hold point, and the kiting HB could well out-tank it as well.
This talk of rail Incursii has made me think of the Comet again. The AB blaster Comet can't get through the double webs, but maybe the AB rail Comet can.
[Federation Navy Comet, Rail Comet]
Damage Control II Magnetic Field Stabilizer II Tracking Enhancer II Overdrive Injector System II
1MN Afterburner II X5 Prototype Engine Enervator J5b Phased Prototype Warp Scrambler I
125mm Railgun II, Federation Navy Antimatter Charge S 125mm Railgun II, Federation Navy Antimatter Charge S Small Unstable Power Fluctuator I
Small Hybrid Burst Aerator I Small Hybrid Locus Coordinator I
It would be an interesting fight with this fit. Damage peaks at 6-9km, which is where the scram-range kiting HBs normally hang out. If I get TD'd I can try and manual pilot to reduce transversal and range, as I'll be a similar speed to the HB if it's single web/TD. And if the HB tries to go under my guns I can neut it. The HB does have a larger tank than this but this Comet fit can outdps it significantly enough that it should still have a decent shot at winning. Unless it has an ASB in which case I'm probably screwed. Past ~10km though a kiting HB can out damage this and if its fitted pretty much any tank out tank it. I won't be able to catch it if it has a MWD. But hey, I'm not going to be able to kill every HB fit I meet unless I'm flying something silly.
Tasiv Deka wrote: But in all seriousness when it comes to t1 and faction frigs the Hookbill is freaking bad ass, however maybe you can fit up a worm similarly and use ecm or light drones to give you the edge? i mean the hookbill would out dps you with launchers alone but even t1 lights give you the edge at gallente frig 5 and at caldari frig 4 you have the edge in tank. Of course i dont know how much worms are going for these days may be out of your price range.
I don't think I can afford to use the Worm. This brings the Tristan to mind though.
[Tristan, KILL IT WITH THE FAT MAN]
Drone Damage Amplifier II Damage Control II 200mm Reinforced Rolled Tungsten Plates I
J5b Phased Prototype Warp Scrambler I X5 Prototype Engine Enervator 1MN Afterburner II
Light Ion Blaster II, Null S Small Unstable Power Fluctuator I Light Ion Blaster II, Null S
Small Ancillary Current Router I Small Trimark Armor Pump I Small Trimark Armor Pump I
Hobgoblin II x5
That's just a fit I have hanging around. A rail fit would probably beat up the pesky Hookbill fairly easily. With a minor tweak 125mms can go on there and hit out to HB range. And if they drop into neut range bad things will happen to them. This has more tank than the other fits I had, though not quite as much as the Hookbill. The drone damage is higher than the rocket damage though, and of course if the guns can be applied the Hookbill might well explode. Kiting Hookbills still can outrun the drones, but then if I fit rails I can try to splat them out there. I think it would still lose to a kiting HB but it would put up a significantly better fight.
W0lf Crendraven wrote: Fly a 10mn hookbill, or a 10mn worm. Both work well to vounter hookbills, otherwise cruor, slicer. But imo the easiest way of doing it is a dual dampening lml condors, should rip a ab hookbill a new one quite easily!
10mn AB? That certainly would get through the webs. I can't fly a Hookbill properly as I don't have T2 launchers or suchlike. I considered a 10mn Taranis but that couldn't enter novice plexes and the agility was horrible. Dual damp condor? I'm training. |
|

Tasiv Deka
Jadablade Redneck Rage
68
|
Posted - 2013.01.27 10:50:00 -
[11] - Quote
Arkenai Wyrnspire wrote:Tasiv Deka wrote:You cannot kill a Hookbill you can only run and hope they grow bored with chasing you before they catch you... otherwise they will find you no matter where you hide no matter how far you run they will follow you and they will catch you. The Hookbill is a fierce, violent, bloodthirsty creature that knows only how to kill.
A vicious creature to be sure.
Do not doubt it for that is only the face it wants you to see!!!
Arkenai Wyrnspire wrote: Tasiv Deka wrote: But in all seriousness when it comes to t1 and faction frigs the Hookbill is freaking bad ass, however maybe you can fit up a worm similarly and use ecm or light drones to give you the edge? i mean the hookbill would out dps you with launchers alone but even t1 lights give you the edge at gallente frig 5 and at caldari frig 4 you have the edge in tank. Of course i dont know how much worms are going for these days may be out of your price range.
I don't think I can afford to use the Worm. This brings the Tristan to mind though. [Tristan, KILL IT WITH THE FAT MAN] Drone Damage Amplifier II Damage Control II 200mm Reinforced Rolled Tungsten Plates I J5b Phased Prototype Warp Scrambler I X5 Prototype Engine Enervator 1MN Afterburner II Light Ion Blaster II, Null S Small Unstable Power Fluctuator I Light Ion Blaster II, Null S Small Ancillary Current Router I Small Trimark Armor Pump I Small Trimark Armor Pump I Hobgoblin II x5 That's just a fit I have hanging around. A rail fit would probably beat up the pesky Hookbill fairly easily. With a minor tweak 125mms can go on there and hit out to HB range. And if they drop into neut range bad things will happen to them. This has more tank than the other fits I had, though not quite as much as the Hookbill. The drone damage is higher than the rocket damage though, and of course if the guns can be applied the Hookbill might well explode. Kiting Hookbills still can outrun the drones, but then if I fit rails I can try to splat them out there. I think it would still lose to a kiting HB but it would put up a significantly better fight.
I dont know what the Tristan's drone bay is but if you can throw a set of Ecm drones in there knock him out a couple cycles swap them for the lights lather rinse repeat (but this is coming from an Ecm pilot so yea) Oh, Do go on... no seriously ive got nothing better to do then listen to all the petty arguments and feeble trolling attempts...-á
The sad thing is i'm not sure if i'm telling the truth. |

Arkenai Wyrnspire
Turalyon Plus
141
|
Posted - 2013.01.27 10:53:00 -
[12] - Quote
Tasiv Deka wrote:
I dont know what the Tristan's drone bay is but if you can throw a set of Ecm drones in there knock him out a couple cycles swap them for the lights lather rinse repeat (but this is coming from an Ecm pilot so yea)
Unfortunately even a full flight of ECM drones aren't going to be able to jam a Hookbill often enough for me to really consider it - Caldari ships have the highest sensor strength and what with the sensor compensation skills it's going to happen even less often. The Tristan's drone bay is 40m3 - so 1 full flight with three backups. I was using warrior IIs, but I cut them out of the post because I reached the character limit. |

Tasiv Deka
Jadablade Redneck Rage
68
|
Posted - 2013.01.27 10:59:00 -
[13] - Quote
Arkenai Wyrnspire wrote:Tasiv Deka wrote:
I dont know what the Tristan's drone bay is but if you can throw a set of Ecm drones in there knock him out a couple cycles swap them for the lights lather rinse repeat (but this is coming from an Ecm pilot so yea)
Unfortunately even a full flight of ECM drones aren't going to be able to jam a Hookbill often enough for me to really consider it - Caldari ships have the highest sensor strength and what with the sensor compensation skills it's going to happen even less often. The Tristan's drone bay is 40m3 - so 1 full flight with three backups. I was using warrior IIs, but I cut them out of the post because I reached the character limit.
Yea i tend to forget when i use ecm drones its usually with a couple others usually dumping a full flight... well while we've brought up ewar perhaps sensor damps? Oh, Do go on... no seriously ive got nothing better to do then listen to all the petty arguments and feeble trolling attempts...-á
The sad thing is i'm not sure if i'm telling the truth. |

Arkenai Wyrnspire
Turalyon Plus
143
|
Posted - 2013.01.27 11:08:00 -
[14] - Quote
Tasiv Deka wrote:
Yea i tend to forget when i use ecm drones its usually with a couple others usually dumping a full flight... well while we've brought up ewar perhaps sensor damps?
Someone else suggested a condor with light missiles and dual sensor dampeners. I'm going to try that, and it has the advantage of having a good target selection outside of the Hookbill, which is what I want. I need to train into it first though. The Hookbill has a good targeting range as well, so I'm going to have to test how effective the dampeners are. When it says -50% targeting range, does it halve the targeting range? |

Tasiv Deka
Jadablade Redneck Rage
68
|
Posted - 2013.01.27 11:12:00 -
[15] - Quote
Arkenai Wyrnspire wrote:Tasiv Deka wrote:
Yea i tend to forget when i use ecm drones its usually with a couple others usually dumping a full flight... well while we've brought up ewar perhaps sensor damps?
Someone else suggested a condor with light missiles and dual sensor dampeners. I'm going to try that, and it has the advantage of having a good target selection outside of the Hookbill, which is what I want. I need to train into it first though. The Hookbill has a good targeting range as well, so I'm going to have to test how effective the dampeners are. When it says -50% targeting range, does it halve the targeting range?
yea but if irc stacking is applied so 2 of them end up as a weird number and i was actually thinking you should try the Electronic Attack Ship (Keres i think) or its t1 variant. They dont pack as much of a punch but with the juicy bonuses you can do some really mean things. IE 36 km Long point Oh, Do go on... no seriously ive got nothing better to do then listen to all the petty arguments and feeble trolling attempts...-á
The sad thing is i'm not sure if i'm telling the truth. |

Arkenai Wyrnspire
Turalyon Plus
143
|
Posted - 2013.01.27 11:57:00 -
[16] - Quote
Tasiv Deka wrote: yea but if irc stacking is applied so 2 of them end up as a weird number and i was actually thinking you should try the Electronic Attack Ship (Keres i think) or its t1 variant. They dont pack as much of a punch but with the juicy bonuses you can do some really mean things. IE 36 km Long point
-42% and -42% - first stacking penalty takes it down to like 85%, so not much. That's like 37% off of 58% of their initial targeting range. According to my math that damps a max skilled HB down to about 15km targeting range. If I heat point and hang at 20km or so that should work with a Condor. Doing it with a Maulus seems like a decent idea. I might try it - but the HB can still kill my drones. Is there any way to set orbit to like 17km or 18km rather than just 15km or 20km? |

Tasiv Deka
Jadablade Redneck Rage
68
|
Posted - 2013.01.27 12:09:00 -
[17] - Quote
Arkenai Wyrnspire wrote:Tasiv Deka wrote: yea but if irc stacking is applied so 2 of them end up as a weird number and i was actually thinking you should try the Electronic Attack Ship (Keres i think) or its t1 variant. They dont pack as much of a punch but with the juicy bonuses you can do some really mean things. IE 36 km Long point
-42% and -42% - first stacking penalty takes it down to like 85%, so not much. That's like 37% off of 58% of their initial targeting range. According to my math that damps a max skilled HB down to about 15km targeting range. If I heat point and hang at 20km or so that should work with a Condor. Doing it with a Maulus seems like a decent idea. I might try it - but the HB can still kill my drones. Is there any way to set orbit to like 17km or 18km rather than just 15km or 20km?
Right click the orbit button "set default orbit distance"
Also Keres can get a 36 km point if you dont mind training EAS giving you plenty of "oh ****" room its also 61.4% sensor damps Oh, Do go on... no seriously ive got nothing better to do then listen to all the petty arguments and feeble trolling attempts...-á
The sad thing is i'm not sure if i'm telling the truth. |

Vilnius Zar
Ordo Ardish
682
|
Posted - 2013.01.27 12:24:00 -
[18] - Quote
Double muon damp Condor is the correct answer, it's also hilarious to use. Amat victoria curam. Excellence in everything.
Some guides that may be useful to you: http://www.youtube.com/user/OrdoArdish |

Tasiv Deka
Jadablade Redneck Rage
68
|
Posted - 2013.01.27 12:32:00 -
[19] - Quote
just realized tech 2 cant go where you want to ignore my earlier remarks about the keres Oh, Do go on... no seriously ive got nothing better to do then listen to all the petty arguments and feeble trolling attempts...-á
The sad thing is i'm not sure if i'm telling the truth. |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
503
|
Posted - 2013.01.27 13:12:00 -
[20] - Quote
lml hookbill will have a TD, Thus an incursus/rail comet are not ideal
Fit a fast comet with web scram and an MWD
(You will be at a disadvantage against most other things but you will munch kiting hookbills) |
|

Syrias Bizniz
Carnivore Company
114
|
Posted - 2013.01.27 13:53:00 -
[21] - Quote
A maulus with double damp and good ewar skiills will damp a HB down to ~10km targeting range. I don't know how fast the Hookbill can go, though, so don't nail me on anything i say now:
With a 200mmrrt Plate a maulus will currently go ~3000m/s before overheat and rigs and have 1100 armor. You can go up in tank by fitting a micro aux power core and go 400mm, this will give you ~700 raw armor hp more, but drop your speed by almost 250m/s.
So, depending on the speed the hookbill achieves, you can either increase tank with trimarks etc, or try getting more speed than the hookbil. Or get drone speed / hitpoints and increase the survivability of your hobs.
You can go ith 75mm rails or autocannons, depends on your style. But all in all, i'd say from the gallente lineup, the Maulus is your best bet. |

Carol Krabit
School of Applied Knowledge Caldari State
30
|
Posted - 2013.01.27 16:15:00 -
[22] - Quote
If you want to play dirty, use a hard counter anti-kinetic hardener in whichever fit you use. A hookbill is very likely to shoot kinetic at you. To lay in wait with short tackle and scan res upgrades at warp in might work well to catch kiters.
Hookbills are very decent. |

Dorian Tormak
Brutor Tribe Minmatar Republic
76
|
Posted - 2013.01.27 17:26:00 -
[23] - Quote
Garviel Tarrant wrote:lml hookbill will have a TD, Thus an incursus/rail comet are not ideal
Fit a fast comet with web scram and an MWD
(You will be at a disadvantage against most other things but you will munch kiting hookbills) You don't need a Comet to kill micro warp drive kiters.
Those are easy to kill. The OP was asking mainly about rocket Hoobills with tracking disruptors.
The 150mm Rail Incursus can hold it's own with dual web Hookbills, although it will always be close.
Try a rail Comet
{Rail Comet} Damage Control Small Armor Repper Adaptive Nano Plating Magnetic Field Stabilizer
Afterburner Scram Web
150mm Railguns
Drones and rigs are whatever you want them to be. Against the standard dual web Hookbill you can win the engagement tho theyll most likely still escape, and against the single web / td Hookbill, you can hopefully control range enough to get as close as you can and do as much damage as you can, don't get too close however as you don't want to end up in a tight orbit with him where your rails won't track.
Do not bother with blasters against a scram range Hookbill unless you're in a ship with some huge falloff advantage / 90% web or something.
Edit: Also the sensor damp Maulus is a good idea although it might be tough with so few drones, which he will no doubt shoot and kill. Dorian Trollmak. |

Maeltstome
Mentally Assured Destruction
308
|
Posted - 2013.01.27 18:50:00 -
[24] - Quote
Guide to winning eve frigate fights:
AB + Scram is not the best way to fly a frigate. You must be able to hit to 10km with at least 70% of your DPS to even think about going into FW. Learn to slingshot. Understand that a frigate worth 500k will struggle against a frig worth 14mil.
Pick something to excel at and do it. If you fit a brawling ship that operate ~3km then you need to accept that you will die in a fire if a kiting ship gets you.
However i am sympathetic to your cause, baring in mind that hookbill pilots with AB/Web/Scram/TD are the scum of the universe and couldn't pilot a real ship to save themself.
Also, i've found hookbill pilots with AB's carry stabs quite a lot. It's pathetic. |

Dorian Tormak
Brutor Tribe Minmatar Republic
76
|
Posted - 2013.01.27 20:57:00 -
[25] - Quote
Maeltstome wrote:If you fit a brawling ship that operate ~3km then you need to accept that you will die in a fire if a kiting ship gets you. My Incursus operates at 0 km and I eat kiting ships for breakfast lunch and dinner.
Maeltstome wrote:AB + Scram is not the best way to fly a frigate. That's a nice opinion. There is no best way to fly a frigate. Dorian Trollmak. |

Cage Man
157
|
Posted - 2013.01.27 21:33:00 -
[26] - Quote
Griffin?? torture him slowly with your dps Oh PLEASE!!! CCP Fozzie Can I haz a Navy moa....... |

Dorian Tormak
Brutor Tribe Minmatar Republic
76
|
Posted - 2013.01.27 22:01:00 -
[27] - Quote
Cage Man wrote:Griffin?? torture him slowly with your dps It would work but who's gonna engage a Griffin? Not worth the pain in the arse to anyone. Dorian Trollmak. |

Arkenai Wyrnspire
Turalyon Plus
148
|
Posted - 2013.01.27 22:37:00 -
[28] - Quote
Syrias Bizniz wrote:A maulus with double damp and good ewar skiills will damp a HB down to ~10km targeting range. I don't know how fast the Hookbill can go, though, so don't nail me on anything i say now:
With a 200mmrrt Plate a maulus will currently go ~3000m/s before overheat and rigs and have 1100 armor. You can go up in tank by fitting a micro aux power core and go 400mm, this will give you ~700 raw armor hp more, but drop your speed by almost 250m/s.
So, depending on the speed the hookbill achieves, you can either increase tank with trimarks etc, or try getting more speed than the hookbil. Or get drone speed / hitpoints and increase the survivability of your hobs.
You can go ith 75mm rails or autocannons, depends on your style. But all in all, i'd say from the gallente lineup, the Maulus is your best bet.
A Hookbill with a MWD can break 4km/s. It looks like a good solution to the rocket HB though, as is the dual damp condor. As the Maulus is a gallente ship I'll probably try that first though. Maybe with speed mods it'd be able to take a MWD fit HB as well.
Maeltstome wrote: Guide to winning eve frigate fights:
AB + Scram is not the best way to fly a frigate. You must be able to hit to 10km with at least 70% of your DPS to even think about going into FW. Learn to slingshot. Understand that a frigate worth 500k will struggle against a frig worth 14mil.
Pick something to excel at and do it. If you fit a brawling ship that operate ~3km then you need to accept that you will die in a fire if a kiting ship gets you.
However i am sympathetic to your cause, baring in mind that hookbill pilots with AB/Web/Scram/TD are the scum of the universe and couldn't pilot a real ship to save themself.
Also, i've found hookbill pilots with AB's carry stabs quite a lot. It's pathetic.
I'm not expecting to wtfpwn faction frigates with a T1 frigate. I'm just considering them amongst my options. Similarly, I know that AB/Scram isn't the 'best' way to go, but it remains a viable option against most ships. It's just the HB that is forcing me to reconsider there. My issue is that so many fittings on the ships I can fly can be killed comfortably by most Hookbills. If I fit to brawl with blasters (a silly thing to do, I know) then I get killed by practically any HB unless I'm using a MWD and I come across a bad kiter. If I fit to kite, I'm out-tanked and outdpsed or disabled by the HBs utilities. Stabs... god, really? That would be a blessing if I were to fly a dampening ship though. Until they warp off.
Dorian Tormak wrote:Cage Man wrote: Griffin?? torture him slowly with your dps
It would work but who's gonna engage a Griffin? Not worth the pain in the arse to anyone.
I also refuse to stoop to the levels of such faggotry. If I wanted to shoot at things that couldn't do anything I'd shoot cans.
Dorian Tormak wrote:Try a rail Comet
{Rail Comet} Damage Control Small Armor Repper Adaptive Nano Plating Magnetic Field Stabilizer
Afterburner Scram Web
150mm Railguns
Drones and rigs are whatever you want them to be. Against the standard dual web Hookbill you can win the engagement tho theyll most likely still escape, and against the single web / td Hookbill, you can hopefully control range enough to get as close as you can and do as much damage as you can, don't get too close however as you don't want to end up in a tight orbit with him where your rails won't track.
Do not bother with blasters against a scram range Hookbill unless you're in a ship with some huge falloff advantage / 90% web or something.
Edit: Also the sensor damp Maulus is a good idea although it might be tough with so few drones, which he will no doubt shoot and kill.
I'm going to try a rail Comet. I'm worried that the HB will be able to out-tank and outdps me still though. TD's would doom me - with the fight likely to be as close as I think it would be, I would not be able to negate it enough through manual piloting. I'm not a great pilot tbqh. The fight won't be as close when AARs come out of course.  Regardless, a rail Comet will be fitted.
Your point about the Maulus is a good one as well - even if I were able to disable the HB enough for my ship to be safe from it, it would still be able to dispatch my drones in short order with its missiles.
What does anyone think of the Tristan for this?
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W0lf Crendraven
The Tuskers
61
|
Posted - 2013.01.27 22:51:00 -
[29] - Quote
There are so many fitting variants for hookbills, due to 5 mids, that you cant simply say this will win. A ab daredevil will die to a dualdamp mwd kiting hookbill, a mwd/scra/web dd will die to a ab/dualweb/td hookbill. Every rocket af/t1 frig will die to a kite bill aswell,arty thrashers will die to ab ones and so on. Theonly ship that can beat the hookbill not matter the fit is a avtice 10mn ab fit, if the oponnent is rocket fit you can either kite him or sig/speed tank him, if hes lml fit you can permatank him while doing enough dps to kill him. |

Arkenai Wyrnspire
Turalyon Plus
148
|
Posted - 2013.01.27 22:57:00 -
[30] - Quote
W0lf Crendraven wrote:There are so many fitting variants for hookbills, due to 5 mids, that you cant simply say this will win. A ab daredevil will die to a dualdamp mwd kiting hookbill, a mwd/scra/web dd will die to a ab/dualweb/td hookbill. Every rocket af/t1 frig will die to a kite bill aswell,arty thrashers will die to ab ones and so on. Theonly ship that can beat the hookbill not matter the fit is a avtice 10mn ab fit, if the oponnent is rocket fit you can either kite him or sig/speed tank him, if hes lml fit you can permatank him while doing enough dps to kill him.
Yeah, it's awkward dealing with such a versatile ship. "avtice 10mn ab fit" - What is an avtice? I actually considered 10MN AB fits (Though I actually used the Taranis, which can't enter novices) but gave up because of the horrible agility. |
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