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Dave Stark
1736
|
Posted - 2013.01.27 21:30:00 -
[31] - Quote
The Greenmachine Greenmachine wrote:Dave Stark wrote:The Greenmachine Greenmachine wrote:With 90% Less belts and you put the less valuable minerals strictly in highsec and the more valuable ones strictly in low/null then you have GREATLY made null a more profitable place and maybe belts can respawn more or corps can recruit the now awesome activity of mining from all timezones to defend their most profitable thing in eve aka BIG PICTURE no you haven't. null sec has an infinite amount of asteroids, high sec does not. hence low end minerals become even more of a bottleneck than they already are. honestly, you are completely clueless on mining works so just stop spewing bad ideas. please. for all our sakes. you're not looking at the big picture, you're looking at a different game.    Mr. Stark I believe you have just crossed the line of no return of sillynes to the max.... Getting rid of 90% of belts would then get rid of the infinite belts... Making low end materials even less valuable and making our expensive ones very high and profitable.... 
no it wouldn't get rid of the infinite belts; because you clearly have no clue what you are talking about. not to mention those infinite belts in 0.0 don't provide low end materials, that's half of the problem with 0.0 industry at the moment, the lack of low end minerals.
honestly, go and find out how mining works and THEN we can have this discussion where i'm not simply informing you how the game works because you decided to make suggestions on part of a game you know nothing about. "100k for notifications of stupidity, i love this bounty system." |

The Greenmachine Greenmachine
Green's Bicycle Shop
2
|
Posted - 2013.01.27 21:36:00 -
[32] - Quote
Dave Stark wrote:The Greenmachine Greenmachine wrote:Dave Stark wrote:The Greenmachine Greenmachine wrote:With 90% Less belts and you put the less valuable minerals strictly in highsec and the more valuable ones strictly in low/null then you have GREATLY made null a more profitable place and maybe belts can respawn more or corps can recruit the now awesome activity of mining from all timezones to defend their most profitable thing in eve aka BIG PICTURE no you haven't. null sec has an infinite amount of asteroids, high sec does not. hence low end minerals become even more of a bottleneck than they already are. honestly, you are completely clueless on mining works so just stop spewing bad ideas. please. for all our sakes. you're not looking at the big picture, you're looking at a different game.    Mr. Stark I believe you have just crossed the line of no return of sillynes to the max.... Getting rid of 90% of belts would then get rid of the infinite belts... Making low end materials even less valuable and making our expensive ones very high and profitable....  no it wouldn't get rid of the infinite belts; because you clearly have no clue what you are talking about. not to mention those infinite belts in 0.0 don't provide low end materials, that's half of the problem with 0.0 industry at the moment, the lack of low end minerals. honestly, go and find out how mining works and THEN we can have this discussion where i'm not simply informing you how the game works because you decided to make suggestions on part of a game you know nothing about.
So those infinite belts dont provide low end materials eh? I hate to say it but you kinda wrong. I would probably say there is too much Veldspar to count...  |

Dave Stark
1736
|
Posted - 2013.01.27 21:41:00 -
[33] - Quote
The Greenmachine Greenmachine wrote: So those infinite belts dont provide low end materials eh? I hate to say it but you kinda wrong. I would probably say there is too much Veldspar to count... 
Large Asteroid Cluster Bloodtear Industry Index Report List of ores contained within: Ore Amount Asteroids Arkonor 65,000 1 Bistot 150,000 1 Crokite 40,000 1 Dark Ochre 50,000 1 Gneiss 60,000 1 Hedbergite 80,000 1 Hemorphite 80,000 1 Jaspet 120,000 1 Kernite 400,000 4 Mercoxit 10,000 1 Omber 400,000 3 Plagioclase 0 0 Pyroxeres 0 0 Scordite 300,000 2 Spodumain 50,000 1 Veldspar 0 0
wrong, was i? "100k for notifications of stupidity, i love this bounty system." |

Darvaleth Sigma
189
|
Posted - 2013.01.27 21:47:00 -
[34] - Quote
Marcus Harikari wrote:If mining paid better, there would be much more fighting over it. Mining should pay 10x what it does now.
Then everything would be 10x more expensive... you really don't think that if the basic material was more expensive that everyone would still charge the same for goods made out of the same material, do you?
The only real price that exists on minerals is labour costs. It's the most basic commodity and it regenerates freely by the server, and you can get access to it easily; the only price on it is how low you are willing to sell it for. As people move lower and lower, you need to mine longer and longer. However, that also means the price of other items can similarly decrease, making ISK-generating missions, or LP-generating plexes all the more juicy...
If everyone agreed to triple the price of all the minerals, one cheeky miner would double it and make a fortune as everyone buys from him. The only way to really be sure of the prices is to have a monopoly... good luck there. Give a man a match and you warm him for a day.
Set a man on fire and he's warm for the rest of his life! |

The Greenmachine Greenmachine
Green's Bicycle Shop
2
|
Posted - 2013.01.27 21:49:00 -
[35] - Quote
Dave Stark wrote:The Greenmachine Greenmachine wrote: So those infinite belts dont provide low end materials eh? I hate to say it but you kinda wrong. I would probably say there is too much Veldspar to count...  Large Asteroid Cluster Bloodtear Industry Index Report List of ores contained within: Ore Amount Asteroids Arkonor 65,000 1 Bistot 150,000 1 Crokite 40,000 1 Dark Ochre 50,000 1 Gneiss 60,000 1 Hedbergite 80,000 1 Hemorphite 80,000 1 Jaspet 120,000 1 Kernite 400,000 4 Mercoxit 10,000 1 Omber 400,000 3 Plagioclase 0 0 Pyroxeres 0 0 Scordite 300,000 2 Spodumain 50,000 1 Veldspar 0 0wrong, was i?
I have no idea where you got that info man..
Well first lets just take a look at the definition..
Veldspar is the most commonly found ore in New Eden, populating asteroid belts in every corner of space. When refined it yields a large portion of tritanium, one of the fundamental ingredients in star ship construction.
Corporations with access to a Rorqual or Orca will quickly see the benefits of harvesting veldspar en masse instead of attempting to squeeze valuable minerals out of much smaller asteroids.
Now I had no idea that HighSec allowed Rorquals into their space to mine Veldspar in masses. This can only mean that they mine Veldspar aka low end mineral in low/null sec. Mr. Stark. (Now I know your next post will be how Rorquals don't even mine ore, trying to go offtopic are we? But the functions of the rorqual help with mining is so many ways that I know you know...) |

Dave Stark
1736
|
Posted - 2013.01.27 21:52:00 -
[36] - Quote
The Greenmachine Greenmachine wrote:Dave Stark wrote:The Greenmachine Greenmachine wrote: So those infinite belts dont provide low end materials eh? I hate to say it but you kinda wrong. I would probably say there is too much Veldspar to count...  Large Asteroid Cluster Bloodtear Industry Index Report List of ores contained within: Ore Amount Asteroids Arkonor 65,000 1 Bistot 150,000 1 Crokite 40,000 1 Dark Ochre 50,000 1 Gneiss 60,000 1 Hedbergite 80,000 1 Hemorphite 80,000 1 Jaspet 120,000 1 Kernite 400,000 4 Mercoxit 10,000 1 Omber 400,000 3 Plagioclase 0 0 Pyroxeres 0 0 Scordite 300,000 2 Spodumain 50,000 1 Veldspar 0 0wrong, was i? I have no idea where you got that info man..  Well first lets just take a look at the definition.. Veldspar is the most commonly found ore in New Eden, populating asteroid belts in every corner of space. When refined it yields a large portion of tritanium, one of the fundamental ingredients in star ship construction. Corporations with access to a Rorqual or Orca will quickly see the benefits of harvesting veldspar en masse instead of attempting to squeeze valuable minerals out of much smaller asteroids. Now I had no idea that HighSec allowed Rorquals into their space to mine Veldspar in masses. This can only mean that they mine Veldspar aka low end mineral in low/null sec. Mr. Stark.  (Now I know your next post will be how Rorquals don't even mine ore, trying to go offtopic are we? But the functions of the rorqual deal with mining so much.)
it quite clearly states the bloodtear industry index.
congratulations you read a description and think you can make suggestions for mining. i once read a car brochure does that make me a race car driver?
please, inform yourself of how mining works and i'll gladly discuss with you the options for mining's future because i won't have to spend all of my time correcting you.
"100k for notifications of stupidity, i love this bounty system." |

The Greenmachine Greenmachine
Green's Bicycle Shop
2
|
Posted - 2013.01.27 21:56:00 -
[37] - Quote
You are saying this same thing over and over. You just said that there isn't enough low end ore to mine in nullsec but there is. 
From what I see that index looks pretty old. 
Should I inform myself that I need to do my few clicks every 15 minutes or so???  |

Sorlac
Sebiestor Tribe Minmatar Republic
36
|
Posted - 2013.01.27 21:57:00 -
[38] - Quote
Your idea wouldn't work OP for one simple reason; if miners wanted to PEW PEW we would be out PEW PEWing and not sitting around blasting rocks.
Your idea would be similar to tieing all PEW PEW PvP to mining; which ever side clears out the asteroid fields first wins and the other side loses their ships (they just disappear with no glorious explosion or kill-mail) |

The Greenmachine Greenmachine
Green's Bicycle Shop
2
|
Posted - 2013.01.27 21:59:00 -
[39] - Quote
Sorlac wrote:Your idea wouldn't work OP for one simple reason; if miners wanted to PEW PEW we would be out PEW PEWing and not sitting around blasting rocks.
Your idea would be similar to tieing all PEW PEW PvP to mining; which ever side clears out the asteroid fields first wins and the other side loses their ships (they just disappear with no glorious explosion or kill-mail)
Your going in too deep! You just gotta kick it out here at sea level because this is just the idea suggestion. Leave the calculating and balancing to CCP they got the super computers!! |

Dave Stark
1736
|
Posted - 2013.01.27 22:00:00 -
[40] - Quote
The Greenmachine Greenmachine wrote:You are saying this same thing over and over. You just said that there isn't enough low end ore to mine in nullsec but there is.  From what I see that index looks pretty old.  Should I inform myself that I need to do my few clicks every 15 minutes or so??? 
yep, so much low end ore in null sec that trit/pyerite etc is imported in jump freighters full of railguns used to compress the minerals. right ho, they just use jump freighters for fun right?
sure it's old, but you know what's older? grav sites, they haven't changed since that report was produced except the isk/hour values, which are irrelevant. the composition of the grav sites are still the same, and it's still a perfectly valid resource.
see, the fact that instead of going and learning about the activity you're proposing changes for, you're just making stupid comments.
i know, how about we remove rat bounties and all missions above level 3 because it's an isk faucet! see, i can make stupid comments on a subject i know nothing about too! "100k for notifications of stupidity, i love this bounty system." |

The Greenmachine Greenmachine
Green's Bicycle Shop
2
|
Posted - 2013.01.27 22:03:00 -
[41] - Quote
Dave Stark wrote:The Greenmachine Greenmachine wrote:You are saying this same thing over and over. You just said that there isn't enough low end ore to mine in nullsec but there is.  From what I see that index looks pretty old.  Should I inform myself that I need to do my few clicks every 15 minutes or so???  yep, so much low end ore in null sec that trit/pyerite etc is imported in jump freighters full of railguns used to compress the minerals. right ho, they just use jump freighters for fun right? sure it's old, but you know what's older? grav sites, they haven't changed since that report was produced except the isk/hour values, which are irrelevant. the composition of the grav sites are still the same, and it's still a perfectly valid resource. see, the fact that instead of going and learning about the activity you're proposing changes for, you're just making stupid comments. i know, how about we remove rat bounties and all missions above level 3 because it's an isk faucet! see, i can make stupid comments on a subject i know nothing about too!
Your first paragraph is worth responding to but the other 3 are kinda.... /puke 
Why do people jump freight lots of low end minerals? Because they need the stuff at the right place at the right time maybe they dont even want to deal with mining but we are talking about the actual mining here not when it is used and how it is used.  |

Dave Stark
1736
|
Posted - 2013.01.27 22:07:00 -
[42] - Quote
The Greenmachine Greenmachine wrote:Why do people jump freight lots of low end minerals? Because they need the stuff at the right place at the right time maybe they dont even want to deal with mining but we are talking about the actual mining here not when it is used and how it is used. 
we did talk about the actual mining, i told you your idea was bad, then proved why it was bad, then you ignored it and carried on saying "OMG WE SHOULD TOTALLY CHANGE MINING TO THE BAD IDEA YOU JUST PROVED WAS BAD".
so, should we remove level 3 missions too? i feel if we don't the isk faucets will get out of control. "100k for notifications of stupidity, i love this bounty system." |

The Greenmachine Greenmachine
Green's Bicycle Shop
2
|
Posted - 2013.01.27 22:10:00 -
[43] - Quote
Actually it is the other way around I struck down your objection and you won't admit that it won't hurt for a change in mining...  |

Dave Stark
1736
|
Posted - 2013.01.27 22:11:00 -
[44] - Quote
The Greenmachine Greenmachine wrote:Actually it is the other way around I struck down your objection and you won't admit that it won't hurt for a change in mining... 
humour me, which points of mine did you strike down? please, remind me.
dis gon b gud. "100k for notifications of stupidity, i love this bounty system." |

Jantunen the Infernal
O C C U P Y
102
|
Posted - 2013.01.27 22:18:00 -
[45] - Quote
Dave Stark wrote:The Greenmachine Greenmachine wrote:miners would never want to be away from their keyboard missing the awesome action and suspense of fighting over the roids!! actually, we'd just stop mining because if we have to be at the keyboard we'd be doing other activities that weren't such poor isk/hour. Less miners -> less ore mined -> less ore sold -> ore worth more -> ISK/hour goes up.
Of course it's a horrible idea to make mining require more activity without also modifying some mining mechanics such as how ores are distributed etc., but my point still stands. |

Dave Stark
1736
|
Posted - 2013.01.27 22:21:00 -
[46] - Quote
Jantunen the Infernal wrote:Dave Stark wrote:The Greenmachine Greenmachine wrote:miners would never want to be away from their keyboard missing the awesome action and suspense of fighting over the roids!! actually, we'd just stop mining because if we have to be at the keyboard we'd be doing other activities that weren't such poor isk/hour. Less miners -> less ore mined -> less ore sold -> ore worth more -> ISK/hour goes up. Of course it's a horrible idea to make mining require more activity without also modifying some mining mechanics such as how ores are distributed etc., but my point still stands.
isk/hour will go up, but it'll never be more isk/hour than an activity that requires an equivalent amount of attention. not to mention, other activities require skills that can be used for other activities, unlike mining.
the main issue with changing mining mechanics is the impact it has upon miners with multiple accounts, that's the main consideration that is going to stop mining being turned in to some kind of "interactive experience". "100k for notifications of stupidity, i love this bounty system." |

Ai Shun
827
|
Posted - 2013.01.27 22:22:00 -
[47] - Quote
Jantunen the Infernal wrote:Dave Stark wrote:The Greenmachine Greenmachine wrote:miners would never want to be away from their keyboard missing the awesome action and suspense of fighting over the roids!! actually, we'd just stop mining because if we have to be at the keyboard we'd be doing other activities that weren't such poor isk/hour. Less miners -> less ore mined -> less ore sold -> ore worth more -> ISK/hour goes up. Of course it's a horrible idea to make mining require more activity without also modifying some mining mechanics such as how ores are distributed etc., but my point still stands.
EVE Ambulation and Avatars as a separate game - see here |

Ai Shun
827
|
Posted - 2013.01.27 22:22:00 -
[48] - Quote
Jantunen the Infernal wrote:Dave Stark wrote:The Greenmachine Greenmachine wrote:miners would never want to be away from their keyboard missing the awesome action and suspense of fighting over the roids!! actually, we'd just stop mining because if we have to be at the keyboard we'd be doing other activities that weren't such poor isk/hour. Less miners -> less ore mined -> less ore sold -> ore worth more -> ISK/hour goes up. Of course it's a horrible idea to make mining require more activity without also modifying some mining mechanics such as how ores are distributed etc., but my point still stands.
-> minerals used in production -> everything produced costs more -> relative ISK to purchasing power stays the same.
But then you haven't touched the bounties or how other systems work in relation then yes, mining is more lucrative than it was before, but at the expense of everything else costing more, other income streams yielding far less.
The OP thinks in a microcosm and does not consider the rest of EVE. EVE Ambulation and Avatars as a separate game - see here |

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
3019
|
Posted - 2013.01.27 22:27:00 -
[49] - Quote
Because we're playing EVE, not Descent.
Day 0 advice for new players: Day 0 Advice for New Players |

The Greenmachine Greenmachine
Green's Bicycle Shop
2
|
Posted - 2013.01.28 01:40:00 -
[50] - Quote
It is not about just changing mechanics if you read but the whole idea of mining as a whole! And for earlier i struck down the fact that you said that there is no low end minerals to mine in nullsec but then i went to the eve fact book (EVElopedia) and quoted that veldspar is found in masses throughout EVE INCLUDING nullsec  |

Nariya Kentaya
Tartarus Ventures Surely You're Joking
308
|
Posted - 2013.01.28 01:52:00 -
[51] - Quote
The Greenmachine Greenmachine wrote:You consider mining an activity in EVE? Have you ever played eve fullscreen no music, no other game running, but just fullscreen while mining with the game sounds? I find it quite boring to be considered a real activity. CCP could turn mining around into one of the best aspects in eve instead of a click and wait ACTIVITY. Mining IS an activity, where the not-fun players have discussions between their won alts about how [insert player name here] is such a baws and has sex like 80 times a day.
Mining is also an activity for REAL players... to invite their australian pvp-corp buddies to come hang in a highsec belt drunk and jabber over comms about rugby and kangaroos kickboxing foreigners who cry at the first sign of a giant spider, while using drones to try to kill eachother and steal vekldspar.
maybe MY experience in a mining corp was a little odd i suppose. |

Dave Stark
1743
|
Posted - 2013.01.28 01:53:00 -
[52] - Quote
The Greenmachine Greenmachine wrote:It is not about just changing mechanics if you read but the whole idea of mining as a whole! And for earlier i struck down the fact that you said that there is no low end minerals to mine in nullsec but then i went to the eve fact book (EVElopedia) and quoted that veldspar is found in masses throughout EVE INCLUDING nullsec 
i think you need to understand what "proof" is, because that quote wasn't it. besides in your idea you took 90% of it out... so, y'know... "100k for notifications of stupidity, i love this bounty system." |

Frying Doom
Zat's Affiliated Traders
1687
|
Posted - 2013.01.28 01:56:00 -
[53] - Quote
Nariya Kentaya wrote:The Greenmachine Greenmachine wrote:You consider mining an activity in EVE? Have you ever played eve fullscreen no music, no other game running, but just fullscreen while mining with the game sounds? I find it quite boring to be considered a real activity. CCP could turn mining around into one of the best aspects in eve instead of a click and wait ACTIVITY. Mining IS an activity, where the not-fun players have discussions between their won alts about how [insert player name here] is such a baws and has sex like 80 times a day. Mining is also an activity for REAL players... to invite their australian pvp-corp buddies to come hang in a highsec belt drunk and jabber over comms about rugby and kangaroos kickboxing foreigners who cry at the first sign of a giant spider, while using drones to try to kill eachother and steal vekldspar. maybe MY experience in a mining corp was a little odd i suppose. You forgot about the drop bears http://wallabydown.com/wp-content/uploads/2011/03/0214.jpg (that one might need a PG 13 warning) Vote for Malcanis for CSM8 https://forums.eveonline.com/default.aspx?g=posts&t=192717&find=unread
|

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
3019
|
Posted - 2013.01.28 02:03:00 -
[54] - Quote
The Greenmachine Greenmachine wrote:You consider mining an activity in EVE? Have you ever played eve fullscreen no music, no other game running, but just fullscreen while mining with the game sounds? I find it quite boring to be considered a real activity. CCP could turn mining around into one of the best aspects in eve instead of a click and wait ACTIVITY.
Fleet fights aren't a viable activity in EVE.
Have you ever tried joining a fleet fight with the music turned on, in a window with your RSS reader in a different window, on voice comms just chewing the fat? It's impossible. Between the FC always telling people to shut up on voice comms, and the game sounds and music interfering with listening to the 12yo FC screaming unintelligibly into his foam-and-paper microphone, it's just not possible. CCP should turn fleet fights around into one of the best aspects of EVE instead of being a click and shut up activity.
If you don't like mining, don't do it.
Day 0 advice for new players: Day 0 Advice for New Players |

Mr Epeen
It's All About Me
2117
|
Posted - 2013.01.28 02:11:00 -
[55] - Quote
Title wrote:
Why isn't mining in EVE like THIS?!?!
Because half the player base would quit if they had to learn to play a WASD controlled game.
Mr Epeen  -ávOv |

Frying Doom
Zat's Affiliated Traders
1687
|
Posted - 2013.01.28 02:12:00 -
[56] - Quote
Mr Epeen wrote:Title wrote:
Why isn't mining in EVE like THIS?!?!
Because half the player base would quit if they had to learn to play a WASD controlled game. Mr Epeen  But a lot of us do, WoT.
But no that really would make EvE intolerable. Vote for Malcanis for CSM8 https://forums.eveonline.com/default.aspx?g=posts&t=192717&find=unread
|

Ai Shun
833
|
Posted - 2013.01.28 02:16:00 -
[57] - Quote
Mara Rinn wrote:If you don't like mining, don't do it.
The Greenmachine Greenmachine wrote:I wouldn't mind shaking things up a bit. But then again I'm not a miner. :)
He doesn't. EVE Ambulation and Avatars as a separate game - see here |

Ittos
Beards Confirmed
16
|
Posted - 2013.01.28 02:28:00 -
[58] - Quote
Ai Shun wrote:Mara Rinn wrote:If you don't like mining, don't do it. The Greenmachine Greenmachine wrote:I wouldn't mind shaking things up a bit. But then again I'm not a miner. :) He doesn't.
Im curious as to why someone who doesn't mine is so interested in changing how it functions. Being interested in the profitability I can understand as it has an effect on other aspects of gameplay but everything else being equal, changing the process of how minerals are collect would not change his gameplay. |

Kalanaja
Dog Nation United PNG Associates
30
|
Posted - 2013.01.28 02:52:00 -
[59] - Quote
Actually nulsec and low both have veldspar. Low and nulsec both have significantly lower amounts of veldspar. A belt in nulsec will not have that much veldspar, or other lower end ores that are proliferant in highsec. Which is why most low end minerals like tritanium and generally pyerite and mexallon are mined in highsec or bought on the market. While the high end ores and minerals are mined in nulsec and then shipped out to highsec. Making it a full shoot the asteroid activity with guns and then scooping the parts would make it annoying. The people that mine legally, that are not part of the I do it for isk and do not want pvped crowd would stop. Aka, the ones that see EVE Online as a business sim and have no issues protecting themselves. They'd go to plain pvping, or they would stop playing. The market would also go to hell in a handbasket since getting rid of 90% of the belts in EVE would mean a serious slump in mineral production. Now, I could see getting rid of some belts here and there. I would also like the claim jumper and mining license idea, except in the rookie systems since right now the rookies always end up having to scrape for minerals for the tutorials. |

The Greenmachine Greenmachine
Green's Bicycle Shop
2
|
Posted - 2013.01.28 03:21:00 -
[60] - Quote
Dave Stark wrote:The Greenmachine Greenmachine wrote:It is not about just changing mechanics if you read but the whole idea of mining as a whole! And for earlier i struck down the fact that you said that there is no low end minerals to mine in nullsec but then i went to the eve fact book (EVElopedia) and quoted that veldspar is found in masses throughout EVE INCLUDING nullsec  i think you need to understand what "proof" is, because that quote wasn't it. besides in your idea you took 90% of it out... so, y'know...
I guess you GOT ME there! Well heres the link that there is veldspar in nullsec buddy. http://wiki.eveonline.com/en/wiki/Veldspar
I was trying to help save some time from reading all the unimportant stuff to the discussion but if you must there you go!   |
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