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Felsin
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Posted - 2005.07.09 07:45:00 -
[1]
Ok I agree that a new timer was needed to stop exploits but 15 minutes, seriously? All that does it make us sit there for 15 minutes when usually I have to log off because something in the real world needs attending. I don't understand how you can force us to stay at our computer for 15 extra minutes just so we dont get safe spot scanned. Today I lost my first battleship in nearly 2 months because of this timer and I hadnt pvped in 10 minutes. Isn't that a bit overdone?
If you agree the timer should be lowered sign here otherwise dont bother posting.
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Dukath
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Posted - 2005.07.09 08:13:00 -
[2]
The timer should increase not decrease. If you are too lazy to make a decent safespot then you shouldn't complain about losing a ship.
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Felsin
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Posted - 2005.07.09 08:17:00 -
[3]
my safespot was plenty decent thank you. There is no reason for the timer to increase. Give me one good reason for the timer to increase and maybe I will even consider thinking about it. I can give you a reason for it to decrease though. The people exploiting log offs never take 15 minutes to scan after they log off. Making it longer then the average scan time for scanner probes just makes us waste time in game.
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Dukath
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Posted - 2005.07.09 08:20:00 -
[4]
There are many more 'log off' problems than just those that logged off while scrambled and webbed. It has been discussed many times before.
PS: putting the request that only people who agree with you post will only make sure that those who disagree with you post more.
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Shredder
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Posted - 2005.07.09 08:32:00 -
[5]
Dont shoot people and the times won't be 15mins.
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Felsin
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Posted - 2005.07.09 08:33:00 -
[6]
Originally by: Dukath There are many more 'log off' problems than just those that logged off while scrambled and webbed. It has been discussed many times before.
would you care to elaborate?
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Felsin
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Posted - 2005.07.09 08:34:00 -
[7]
Originally by: Shredder Dont shoot people and the times won't be 15mins.
Yea thats the solution stop shooting people in a pvp game. 
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Gamer4liff
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Posted - 2005.07.09 08:38:00 -
[8]
please, please change your sig.
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Felsin
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Posted - 2005.07.09 08:40:00 -
[9]
Originally by: Gamer4liff please, please change your sig.
just cause we are proud of our bodies!!!
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Shredder
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Posted - 2005.07.09 08:41:00 -
[10]
Originally by: Felsin
Originally by: Shredder Dont shoot people and the times won't be 15mins.
Yea thats the solution stop shooting people in a pvp game. 
If you know you're going to have to logoff then stop pvping, otherwise fit a cloaking device, safespot, and go afk for 15mins, then log.
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Meridius
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Posted - 2005.07.09 08:43:00 -
[11]
Originally by: Felsin I hadnt pvped in 10 minutes.
Someone found your safespot in 3-4min and you're saying it wasn't crap?
Using scan probes to find a ship takes a hell of a lot longer then 3-4min afaik. ________________________________________________________
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Felsin
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Posted - 2005.07.09 08:50:00 -
[12]
Originally by: Meridius
Originally by: Felsin I hadnt pvped in 10 minutes.
Someone found your safespot in 3-4min and you're saying it wasn't crap?
Using scan probes to find a ship takes a hell of a lot longer then 3-4min afaik.
I have no clue what you are trying to say lol. I didnt say it took 4 mins just saying 15 mins is to much. If they have a covert ops it sure doesnt take 15 mins :)
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Farjung
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Posted - 2005.07.09 09:30:00 -
[13]
Edited by: Farjung on 09/07/2005 09:30:19 Heh, the "icing on the cake" (depending on your point of view) is that logging to save one's pod is a thing of the past if your gang has a covert ops pilot, thanks to the pod staying in space until the timer expires, a mere one million km from the location of the ship kill .
Perfectly possible now to locate the ship, blow it up, find the pod, pop that, long before the timer expires and only using one set of three probes. So don't log shortly after engaging in PvP :)
Someone really needs to keep me away from the Taranis |

csebal
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Posted - 2005.07.09 09:33:00 -
[14]
Edited by: csebal on 09/07/2005 09:35:58
Originally by: Felsin Ok I agree that a new timer was needed to stop exploits but 15 minutes, seriously? All that does it make us sit there for 15 minutes when usually I have to log off because something in the real world needs attending. I don't understand how you can force us to stay at our computer for 15 extra minutes just so we dont get safe spot scanned. Today I lost my first battleship in nearly 2 months because of this timer and I hadnt pvped in 10 minutes. Isn't that a bit overdone?
If you agree the timer should be lowered sign here otherwise dont bother posting.
I think the 15 min logoff timer is just perfect. It stops the usual: logoff in enemy territory and wait for them to give up chase syndrome.
If you don't want to get caught, then leave the system where there are enemies looking for you. If you cant, then make sure you stop fighting 15 minutes before you have to leave.
What i really like is that even the pod waits out the 15 mins, so you can get some nice (not logged in) podkills, if the guy was noob enough to log instead of fighting or fleeing.
This is just a simple rule. Now it was your BS, tomorrow it will be one of your foe's. These swords have two edges, so its inevitable that both sides cut themselves to some extent.
EDIT: i would love to see photos of the faces, that log in, just to be transferred to the cloning station, with their eve mail and wallet icons blinking :P ------------- This post is nothing more than my personal opinion. It does not represent the official standpoint of Fountain Alliance, or the HUN Corporation in any way. ------------- |

Felsin
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Posted - 2005.07.09 09:33:00 -
[15]
Originally by: Farjung Edited by: Farjung on 09/07/2005 09:30:19 Heh, the "icing on the cake" (depending on your point of view) is that logging to save one's pod is a thing of the past if your gang has a covert ops pilot, thanks to the pod staying in space until the timer expires, a mere one million km from the location of the ship kill .
Perfectly possible now to locate the ship, blow it up, find the pod, pop that, long before the timer expires and only using one set of three probes. So don't log shortly after engaging in PvP :)
yea i guess it was a good learning experience. It surely wont happen again just lame to die without a fight :)
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Felsin
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Posted - 2005.07.09 09:46:00 -
[16]
Originally by: csebal Edited by: csebal on 09/07/2005 09:35:58
Originally by: Felsin Ok I agree that a new timer was needed to stop exploits but 15 minutes, seriously? All that does it make us sit there for 15 minutes when usually I have to log off because something in the real world needs attending. I don't understand how you can force us to stay at our computer for 15 extra minutes just so we dont get safe spot scanned. Today I lost my first battleship in nearly 2 months because of this timer and I hadnt pvped in 10 minutes. Isn't that a bit overdone?
If you agree the timer should be lowered sign here otherwise dont bother posting.
I think the 15 min logoff timer is just perfect. It stops the usual: logoff in enemy territory and wait for them to give up chase syndrome.
If you don't want to get caught, then leave the system where there are enemies looking for you. If you cant, then make sure you stop fighting 15 minutes before you have to leave.
What i really like is that even the pod waits out the 15 mins, so you can get some nice (not logged in) podkills, if the guy was noob enough to log instead of fighting or fleeing.
This is just a simple rule. Now it was your BS, tomorrow it will be one of your foe's. These swords have two edges, so its inevitable that both sides cut themselves to some extent.
EDIT: i would love to see photos of the faces, that log in, just to be transferred to the cloning station, with their eve mail and wallet icons blinking :P
yes my new battleship is already ready for revenge :). I actually don't think you would want to see my face or worse be able to hear me at that moment. At least not if you have small children in the room. It really was a mistake on my part that will not be made again I just feel 15 minutes is a bit much :)
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Rod Blaine
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Posted - 2005.07.09 09:53:00 -
[17]
You're late.
Discussion went -------------------------> there somewhere.
15 mins is a good compromise. _______________________________________________
Yes yes, blogging is passÚ I know. Rod's Ramblingz on Eve-Online Solutions to your issues. |

Gungankllr
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Posted - 2005.07.09 10:52:00 -
[18]
So... you're complaining that you fought/shot at/killed someone, and you couldn't log off fast enough to avoid the reinforcements the person called in?
Be happy that they didn't leave it at 30 minutes.
Quote: If you agree the timer should be lowered sign here otherwise dont bother posting.
Brilliant. Another "I think it should be my way, and if you feel different then you're wrong" post.
Quote: I don't understand how you can force us to stay at our computer for 15 extra minutes just so we dont get safe spot scanned.
Because it was a stupid trend that people would log on somewhere, kill a (Insert ship here) and log off for another few hours. If you can't handle the challenging world of "PVP without logging" then you could always try Internet checkers.
Quote: Today I lost my first battleship in nearly 2 months because of this timer and I hadnt pvped in 10 minutes.
If you haven't lost a Battleship in 2 months PVPing, then you're either one of the "ring and run" folks or you're selectively killing folks in .4 and below.
Quote: Isn't that a bit overdone?
Just be happy the logoff timer isn't 30 minutes, as they had planned it.
And no, 15 minutes is perfect. Same as the agression timer for sentries. If you choose the route of a PVP'er/Pirate, you get to live with the consequences.
www.hadean.org
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Baldour Ngarr
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Posted - 2005.07.09 11:20:00 -
[19]
Originally by: Shredder
If you know you're going to have to logoff then stop pvping, otherwise fit a cloaking device, safespot, and go afk for 15mins, then log.
"One of our officers called in sick. Since you're the guy on call, we need you to get to work."
"Ok, but I can't set off for 20 minutes because I have to sit afk in a game."
"You're fired."
..... I really don't see this happening, do you? 
_______ "Soon" is an ancient Icelandic word meaning "some time before the next Ice Age." |

Mindlles
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Posted - 2005.07.09 12:11:00 -
[20]
Originally by: Felsin Ok I agree that a new timer was needed to stop exploits but 15 minutes, seriously? All that does it make us sit there for 15 minutes when usually I have to log off because something in the real world needs attending. I don't understand how you can force us to stay at our computer for 15 extra minutes just so we dont get safe spot scanned. Today I lost my first battleship in nearly 2 months because of this timer and I hadnt pvped in 10 minutes. Isn't that a bit overdone?
If you agree the timer should be lowered sign here otherwise dont bother posting.
Learn to fight insteed, and kill the targets u try to gank. So u dontneed to use logg of as a tactic. "im guessing u tryed to gank a little indy but he tanked u and scrambled u andkilled u while u logged in combat =)
 
http://ig.eve-fix.com/kb/pilot_detail.php?plt_id=59 |

Rod Blaine
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Posted - 2005.07.09 12:29:00 -
[21]
Edited by: Rod Blaine on 09/07/2005 12:31:11
Originally by: Baldour Ngarr
Originally by: Shredder
If you know you're going to have to logoff then stop pvping, otherwise fit a cloaking device, safespot, and go afk for 15mins, then log.
"One of our officers called in sick. Since you're the guy on call, we need you to get to work."
"Ok, but I can't set off for 20 minutes because I have to sit afk in a game."
"You're fired."
..... I really don't see this happening, do you? 
That would need to happen within 15 minutes of your last pvp contact. Every minute that elapses after that contact means one less minute to wait befor eloging off safely wherever you are.
And even if you cant afford to wait more then 2 minutes, there's always docking, or running for another system with an empty local and loging off at a nice safespot there.
If people dont know you logged, or dont know where, they have no chance of finding you within 15 minutes.
OR, fit a cloak, and leave your comp on when you leave. Chances are you will either stay in space or that eve will ctd at some point before you return. In both cases you are safe as well.
Sure, there's a possibility of all bad things coming together and you doing all you can to be safe and still ending up with you dead. Too bad, for you. The rest of the game is heled alot by this, I agree its not perfect, but its the best we can get atm.
_______________________________________________
Yes yes, blogging is passÚ I know. Rod's Ramblingz on Eve-Online Solutions to your issues. |

Kerby Lane
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Posted - 2005.07.09 14:48:00 -
[22]
I agree with Gungankllr and Rod Blaine
15 mins timer is definetely bad for the sick log off tactic but thets good for the game. If you have to log off often dont pvp or build POSes, Outposts or fight near NPC stations.
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Hoozin
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Posted - 2005.07.09 16:35:00 -
[23]
I'll admit to having a serious problem with this for the sole reason that it doesn't work like the devs claimed it was. What they said was that this timer would only affect you if you logged off while engaged in PVP and Warp Scrambled. People looked for clarification in the comments and this was the answer that they got.
My problem with this is that I like to stay online, with the gang for as long as possible and then warping to a moon and logging as I'm being dragged away from my computer by somebody because I'm already really late for something. Now if I think I might need to leave in the next 15 minutes I have to pretty much not get involved with the gang because I might get shot at? I have a problem with that.
I agree that the timer was needed to deal with a lot of the retards that figure that logging to save ships was a completely legitimate tactic and all that, but this isn't what we were told we'd be getting. I agree that it was needed, and this solves more problems than it creates, but this isn't how we were told it was going to work.
On a side note, I'm not signing this - I want it to work as it was promised, but I don't want the timer any shorter... ---------------------------------
The forums are so much smoother if you just don't read any posts by [UDIE]. More specifically Shin Ra's. |
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