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1. Log On Traps Legal ?????!?@ - in EVE General Discussion [original thread]
The only solution that will work is and always has been persistent ships. Especially now with poses and stations all over the place there is no reason not to introduce this anymore. One possible exception being pods. Pods could disappear so playe...
- by Dukath - at 2008.02.02 13:00:00
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2. Remove Local - in EVE General Discussion [original thread]
Remove local, Add passive and active scanning. - passive scan only detects such things like explosions and heavy weapon fire. Passive scan is not detectable. - active scan broadcasts a ping with a certain strength. Depending on the skills (and m...
- by Dukath - at 2008.01.10 07:17:00
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3. Where's the skill in PVP? - in EVE General Discussion [original thread]
The following parts of combat do take skill beyond just activating modules: 1) approach: a tackler going on a traight approach to a sniper is dead, know how to close in at an angle 2) identifying the hostile setup and changing your strategy accord...
- by Dukath - at 2007.10.20 10:11:00
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4. The 'Local Chat' Issue - in EVE General Discussion [original thread]
1) make local like corpchat etc, only show up for a short time if you speak. 2) add a new drone, one that can operate like a fighter in a different grid but cannot warp (so you deploy the drone and then warp of). Anything on the same grid as you O...
- by Dukath - at 2007.09.20 18:38:00
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5. Will CCP be Blackmailed .... Again? - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Civrax Drones auto-engage, they just go after a target which means that whoever has the drones out gets the kills. 1000 drones on grid also cause unimaginable lag, CCP fully knows this. Sorry but this is just false, o...
- by Dukath - at 2007.09.16 16:18:00
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6. Why do people hate ambulation? - in EVE General Discussion [original thread]
Originally by: Xaen Originally by: milinkoee Originally by: MITSUK0 Because people have a stunning lack of understaning about how software development works. They have the notion that adding more chefs will infact make the ...
- by Dukath - at 2007.09.16 09:26:00
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7. Logging off to avoid combat, why hasn't this been fixed yet? - in EVE General Discussion [original thread]
What I find most ironic is that so many people are against fixing the problem in name of those with genuine disconnects, while the current system actually penalises those genuine disconnects against CTRL-Q-ers. eg. I jump into a gatecamp. I stay ...
- by Dukath - at 2007.09.13 06:00:00
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8. Ok Old Timers, Pipe Up! - in EVE General Discussion [original thread]
the warp to 0 patch, (or perhaps the one where they introduced bookmarks since that was the first step to warp to 0 and safespots heaven). Warp to 0 did not fix any lag, ccp could just have easily made instajump bookmarks obsolete by making warp ...
- by Dukath - at 2007.08.30 09:27:00
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9. With Regards to the shutdown of the AURORA Events Team... - in EVE General Discussion [original thread]
It is a shame that this is happening. While i have not participated in an event in a long time (mainly because there didn't seem to be any anymore in deep 0.0) the ones i used to do were fairly fun. Even those where there was a semi script for us ...
- by Dukath - at 2007.08.24 08:43:00
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10. Range, speed, hitpoints and the way combat has evolved. - in EVE General Discussion [original thread]
While I agree with the problem I still do not think a simple speed nerf is sufficient. In the past i've suggested the following changes and I more and more believe they are necessary. 1) split the goddamn dual bonus modules 2) Make guns be effec...
- by Dukath - at 2007.08.21 08:07:00
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11. Remember, sharing your username and password is a EULA violation. - in EVE General Discussion [original thread]
I have a year long subscription to the theaters. Do you really think it would be allowed to share my 'account' there and let a friend go in my place? Why would it be different for an online game? You pay for a service, not your friend. You have ...
- by Dukath - at 2007.07.23 18:08:00
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12. wanted: blog on internals of eve networking - in EVE General Discussion [original thread]
Having nothing else to do during the battle in 9-9 I started wondering about this whole lag thingy. The weird thing is not that there is lag, but that the lag is so unevenly divided amongst people. And for some reasons it seems to be always the sa...
- by Dukath - at 2007.05.15 21:54:00
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13. The MC/BOB Powerblob - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Tzrailasa Originally by: Narciss Sevar Originally by: Witty Moniker Stuff....I was in F-T when it all happened, and I can confirm this. Yes there was lag, but it was playable. Reports from coalition capita...
- by Dukath - at 2007.05.13 16:58:00
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14. pos bowling goes legit -or- i had a dream - in Corporation, Alliance and Organization Discussions [original thread]
Edited by: Dukath on 08/05/2007 18:00:52 Originally by: Alts Are BoB using their money and metagaming to ruin the game for everyone else. We can thank BoB or should I say BoD. At least they get to cheat and call it legit in the face...
- by Dukath - at 2007.05.08 18:03:00
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15. Poll: local chat, should it be "delayed" or "recent speakers only"? - in EVE General Discussion [original thread]
Originally by: hundurinn Edited by: hundurinn on 30/04/2007 15:52:53 Lets look at this from another view. Now, we are pilots. Our ships are connected to huge databases, market, assets, contracts, bounty, map. We can imagine that this ...
- by Dukath - at 2007.04.30 16:48:00
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16. Please fix the lag in Jita/Motsu/etc. - in EVE General Discussion [original thread]
Originally by: CCP Sharkbait jita - agent and market hub motsu - agent hub saila - agent hub we are looking into more changes, but at the moment there is nothing that can be done. the load/lag is causes by the amount of people trading or ...
- by Dukath - at 2007.04.08 12:23:00
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17. Fast travel and blobbing - in EVE General Discussion [original thread]
Edited by: Dukath on 15/03/2007 11:33:40 Maybe I should explain my (very simple) reasoning a bit to why I think that warp to 0 encourages blobbing too much. WP0 1) "lets go attack system X in region Y 30 jumps away, we meet in system Z and le...
- by Dukath - at 2007.03.15 11:36:00
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18. Fast travel and blobbing - in EVE General Discussion [original thread]
Since its been a while since the last insta-jump whine i think its time to bring it up again. CCP, please, for the love of eve, remove warp to zero and fix bookmarks to anchored objects. (station, gate, control towers, asteroids, ...) Fast travel...
- by Dukath - at 2007.03.15 08:24:00
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19. Log-Off = No Warp Out = Status +Freeze½ - in EVE General Discussion [original thread]
The first part of a solution is for the server to detect the difference between ctrl-q and a disconnect. And not for the reason most people think, but simply to make the game more fair and make it better at the same time. Timeout cause by a crash...
- by Dukath - at 2007.03.09 20:22:00
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20. What's your political history? - in Corporation, Alliance and Organization Discussions [original thread]
TAOSP The precursor of evolution (EVOL) in beta Evolution was created as the game went live. Been there since the beginning. Evolution is now in BoB
- by Dukath - at 2007.03.08 07:09:00
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