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81. Solution to the bookmark madness - in EVE General Discussion [original thread]
sorry twd: but this idea just sucks. Warp to 0 is not an option. Instajumps cause a lot more problems than just the amount of bookmarks lazy people make. They take away a core element of eve online. The fact that you need to make decisions whil...
- by Dukath - at 2006.08.30 17:02:00
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82. CCP nerfing BM-copiing in thursday;s patch Why ? - in EVE General Discussion [original thread]
Maybe one could spend the time they would otherwise use to copy bookmarks to learn how to play without them in stead. PS: its much more fun in the end
- by Dukath - at 2006.08.29 21:19:00
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83. Why not limit everyone to about 250ish bookmarks per character. - in EVE General Discussion [original thread]
Originally by: Rylet VanDorn For those *****ing endlessly about instas, let us speculate on the consequences of CCP removing bookmarks without offering a replacement A) The market on instas would obviously tank, forcing some to find diffe...
- by Dukath - at 2006.08.28 20:49:00
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84. Anybody who WOULD want the 250km targetting cap removed? - in Ships and Modules [original thread]
Split sensor boosters and tracking computers into boost range but nerf locktime and boost range but nerf tracking and boost locktime but range and boost tracking but nerf locktime. That alone will solve all longrange ammo/ships = overpowered issu...
- by Dukath - at 2006.08.28 16:51:00
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85. Why not limit everyone to about 250ish bookmarks per character. - in EVE General Discussion [original thread]
Originally by: Alberta Originally by: Dukath *snip* 4) enforce the anchor skill to have max 5 objects anchored per level I'm curious as to how you see that one working out with POS. You can always limit the skill to only...
- by Dukath - at 2006.08.28 15:48:00
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86. Why not limit everyone to about 250ish bookmarks per character. - in EVE General Discussion [original thread]
Edited by: Dukath on 27/08/2006 18:24:17 I'd rather have them do this: 1) fix bookmarks to anchored objects (station, moon, asteroid, secure cargo can, etc) 2) make it impossible to anchor a can in the same grid as a gate or station 3) remove...
- by Dukath - at 2006.08.27 18:22:00
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87. severe bookmark problems (please help me) - in EVE General Discussion [original thread]
Best advice I can give you is to take the plunge. Open up the client one night, select all the bookmarks and simply delete them. (go to bed while its doing that if it would take too long :) ) Then use bookmarks only for real bookmark stuff. An in...
- by Dukath - at 2006.08.27 10:05:00
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88. "Warp to 0 KM" option desperately needed - in EVE General Discussion [original thread]
Originally by: Maya Rkell Dukath, they've been discussed in other threads. No, they're not fully fleshed out in all dimensions yet. So of course you have to insist on not reading the other threads. So basically you dismiss solutions ...
- by Dukath - at 2006.08.26 06:35:00
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89. "Warp to 0 KM" option desperately needed - in EVE General Discussion [original thread]
Originally by: Maya Rkell Complete and utter rubbish, if you can't even be bothered to read my proposals why bother posting? I asked you earlier in this thread to explain them. Just saying i want more stuff to catch people is not a pr...
- by Dukath - at 2006.08.25 20:52:00
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90. "Warp to 0 KM" option desperately needed - in EVE General Discussion [original thread]
Originally by: Koth Krakenworth Originally by: Dukath As for interdictors as proof that eve is not turning carebear? Interdictors don't do anything against a skilled player. Just read my example, 7 inties and an interdictor togethe...
- by Dukath - at 2006.08.25 19:08:00
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91. "Warp to 0 KM" option desperately needed - in EVE General Discussion [original thread]
Edited by: Dukath on 25/08/2006 18:12:12 Originally by: Koth Krakenworth A change like this would mean that people like you, dear Dukath, would have to stop hoping that shuttles and rookie ships warp to you at 15km when you're camping ...
- by Dukath - at 2006.08.25 18:08:00
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92. "Warp to 0 KM" option desperately needed - in EVE General Discussion [original thread]
Originally by: Maya Rkell Avon, it does, however, remove the only good objection to a global 0km manual warp I have heard. Dukath, you mean fit for YOU. Not anyone who does not share your exact playstyle or preferences. "making eve inte...
- by Dukath - at 2006.08.25 17:09:00
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93. "Warp to 0 KM" option desperately needed - in EVE General Discussion [original thread]
Warping to 0 or 1 or 2 or even 5 km is not an option. Those might as well mean you instajump. Sure a warp at 5km might mean you can still catch an inexperienced player. The instajump does not lie with inexperienced players. The problem is that i...
- by Dukath - at 2006.08.25 10:03:00
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94. "Warp to 0 KM" option desperately needed - in EVE General Discussion [original thread]
Originally by: Maya Rkell What part of "use the tools provided, including the new ones I want to introduce - including warp disruption bubbles, interdictors, warp coils, warp innaccuracy bubbles and so on" don't you understand? OMG, I wan...
- by Dukath - at 2006.08.23 18:53:00
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95. "Warp to 0 KM" option desperately needed - in EVE General Discussion [original thread]
Originally by: Maya Rkell Dukath, and so you keep boasting. Space secured by fleet which used instas. Space with scouts on the borders, those scouts using instas. And so on. The lazyness and stupidity is on the part of the people who want...
- by Dukath - at 2006.08.23 18:32:00
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96. "Warp to 0 KM" option desperately needed - in EVE General Discussion [original thread]
Originally by: Fellhand Edited by: Fellhand on 23/08/2006 15:01:44 Picture this: You're travelling through low-sec or 0.0 in anything bigger than a frig and there's a gatecamp sat on that gate you need to use. With instas: Pretty good...
- by Dukath - at 2006.08.23 17:10:00
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97. "Warp to 0 KM" option desperately needed - in EVE General Discussion [original thread]
Originally by: Exioce Everyone has bookmarks. Those who don't will die that one time and then quickly get bookmarks. And also copy them for their friends. And the results is just lag lag lag. There are tools now to catch people on warpin ...
- by Dukath - at 2006.08.22 06:11:00
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98. This patch sounds very bad. Killing the game for lots of people. - in EVE General Discussion [original thread]
Originally by: Xorus Originally by: Pottsey ôThe key word there is almost, there will still be missions available they will just a little more repetative, there will be more released but changing the codebase has knock-on effects ...
- by Dukath - at 2006.08.19 12:26:00
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99. Kali: Local Nerf - in EVE General Discussion [original thread]
Originally by: Maya Rkell Edited by: Maya Rkell on 18/08/2006 19:51:56 Dukath... Frigates, as you well know have a far smaller sig radius and are far tougher to kill with alpha-loaded strikes from frigate long range weaponry than a big...
- by Dukath - at 2006.08.19 08:15:00
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100. Kali: Local Nerf - in EVE General Discussion [original thread]
Edited by: Dukath on 18/08/2006 19:19:24 Edited by: Dukath on 18/08/2006 19:17:29 Originally by: Maya Rkell Edited by: Maya Rkell on 18/08/2006 17:50:56 Avon, It is bluntly impossible to directly protect ships. I watched (cloa...
- by Dukath - at 2006.08.18 19:16:00
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