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101. Kali: Local Nerf - in EVE General Discussion [original thread]
Originally by: Infinity Ziona They could improve but they are not 'completely inadequate' as you say imo. I think the main problem is people dont want to compromise with the 'minimum wage' thing. Taking an Apoc mining when you have no fri...
- by Dukath - at 2006.08.17 11:15:00
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102. to all people who think removing local would be good - in EVE General Discussion [original thread]
Why does everyone and their dog insist on always going for the best belts and ignoring the rest? Sure you might miss 10% efficiency in ratting or mining, but on the other hand 99% of the people hunting you would miss you too. Remove local and in...
- by Dukath - at 2006.08.17 05:56:00
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103. Instas - in EVE General Discussion [original thread]
People also conveniently ignore the problem of using bubbles when trying to camp a station. Most stations show 0 meters distance up to 15 to 20 km out of undock point. This means that you cannot bubble the exit of the station. Almost anyone who ...
- by Dukath - at 2006.08.16 11:10:00
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104. Kali: Local Nerf - in EVE General Discussion [original thread]
When you perform a scan you generate a ping that is visible on the map. Hell make it even a warpable object for 30 seconds. Add a sound to it when its detected (together with the visual part on the overview) and you have plenty of warning when som...
- by Dukath - at 2006.08.15 16:40:00
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105. Instas - in EVE General Discussion [original thread]
And then you have Maja Rkells view, the other extreme of wanting the game to completely stagnate, block any possible improvement and criticise every possible solution without ever giving a solution himself. For me personally they are an exploit,...
- by Dukath - at 2006.08.15 15:58:00
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106. Got an official answer about the portrait Db thing the goons use - in EVE General Discussion [original thread]
This is yet another excellent reason why local should be changed from a free overpowered intel system to a chat only system where you are announced only when you talk.
- by Dukath - at 2006.08.15 12:30:00
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107. Instas - in EVE General Discussion [original thread]
Instas are a pseudo-exploit that unfortunately have not been removed by the devs. I will not tell you how to make them cause i consider them bad for the game and I refuse to use them myself. Of course some exploit apologists will say they are per...
- by Dukath - at 2006.08.15 09:53:00
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108. gates and BM - in EVE General Discussion [original thread]
Bubbles do not work! Bubbles do not work! Bubbles do not work! Bubbles do not work! Bubbles do not work! Bubbles do not work! Bubbles do not work! I hope that is clear enough for you people who always suggest bubbles when the issue ...
- by Dukath - at 2006.08.13 08:16:00
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109. Instas: The Problem - in EVE General Discussion [original thread]
Can we please stop using 2 snipers camping a gate as reason not to remove instajumps? The gate sniping problem is soo easy to fix its laughable to keep using it over and over again. (split dual bonus modules such as sensor booster and tracking com...
- by Dukath - at 2006.08.08 06:18:00
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110. Instas: The Problem - in EVE General Discussion [original thread]
Since I do not use instas at all (not a single instajump/dock in my people and places) I would not even bother fitting the module. And I know a few other people too. It is not because you can't think of a way to play without them that others can't
- by Dukath - at 2006.08.06 11:10:00
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111. Instas: The Problem - in EVE General Discussion [original thread]
Originally by: Infinity Ziona [ IMO, instas and the ability make the game too dependant on near-gate battles. This is a space game, we should be able to meet fleets and convoys in space and not as they uncloak or approach a jump gate. Rem...
- by Dukath - at 2006.08.06 07:42:00
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112. Instas: The Problem - in EVE General Discussion [original thread]
Originally by: Maya Rkell silly stuff Where do get this equal to 80% of total accelleration time to full speed from? Conventiently ignoring the line where i state the acelleration should eb boosted to compensate for that? Your 20+ s...
- by Dukath - at 2006.08.06 07:11:00
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113. Instas: The Problem - in EVE General Discussion [original thread]
Originally by: Maya Rkell And no, there's no "choice", you use safespots mid-warp. It's not actually adding anything but travel time for all ships compared to today, so it's not aiding the game in any meaningful way. And again you show...
- by Dukath - at 2006.08.05 20:30:00
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114. Instas: The Problem - in EVE General Discussion [original thread]
Originally by: Maya Rkell Edited by: Maya Rkell on 05/08/2006 15:04:49 Eve without instas or local has allready been made. It was called "Shadowbane". Shadowbane brings in 0% of the revenue Eve does. (Since it went free..it wasn't wort...
- by Dukath - at 2006.08.05 18:55:00
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115. The Rokh will be a nasty Blasterboat! - in Ships and Modules [original thread]
Warp in at 30, get an officer webber and scrambler on him. fill the rest with damage mods and tracking computers in med. Skip the tank. The other ship will never get in range to use its guns effectively while you do max damage on him. and agains...
- by Dukath - at 2006.08.05 17:15:00
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116. Dev's Nos Nerf Bad Idea - in Ships and Modules [original thread]
1) NOS takes X amount of cap from you, takes Y from the opponent and give you X+Y cap back. The reason for this is that activating the module should cost cap initially even if you get it all back. 2) you NOS a ship for 200 cap and the ship has mor...
- by Dukath - at 2006.08.04 17:48:00
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117. Instas: The Problem - in EVE General Discussion [original thread]
1) remove bookmarks completely 2) allow new bookmarks to be made only attached to an (anchored) object. 2b) removal of the object means removal of the bookmarks attached to it. (so you can bookmark a can while mining to get insta on the roids for ...
- by Dukath - at 2006.08.04 17:33:00
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118. Dev's Nos Nerf Bad Idea - in Ships and Modules [original thread]
The only 'nerf' a nos needs is a penalty for 'overnossing' someone. You try to nos 300 cap from a ship that only has 50 cap (left)? Then your own ship will lose (300 - 50) * 2 cap as overload penalty. This would make nossing frigs a bit more cos...
- by Dukath - at 2006.08.01 18:40:00
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119. The one best change in eve... and worst - in EVE General Discussion [original thread]
Best: autopilot Worst: instas and mandatory local chat
- by Dukath - at 2006.07.31 16:46:00
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120. My take on balancing of wcs and nos/neuts - in Ships and Modules [original thread]
For the NOS problem make it so that: * if the targetted ship does not have enough cap to drain the nos overloads and takes 2x the remaining cap from your own ship. So a nos that takes 100 cap on a frig that only has 20 cap left will take the 20 c...
- by Dukath - at 2006.07.24 11:27:00
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