| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Pesadel0
the muppets The Kadeshi
52
|
Posted - 2013.02.01 09:40:00 -
[1] - Quote
Could you reduce de costs , like you did 3 years ago, because i like to fly small ships. |

Pesadel0
the muppets The Kadeshi
54
|
Posted - 2013.02.03 01:41:00 -
[2] - Quote
Sphit Ker wrote:Clone grade upgrades needs to go out the door entirely. There's exactly zero gameplay benefits from having to remember to upgrade the silly little clone every time under penalty of risk losing skill points, which is nothing else but a cheap and underhanded mean to provide a way for things to go very wrong.
Hum well never though of that but maybe that is a even better ideia. |

Pesadel0
the muppets DARKNESS.
61
|
Posted - 2013.02.27 10:02:00 -
[3] - Quote
Can we please know if this is getting looked into devs please? |

Pesadel0
the muppets DARKNESS.
61
|
Posted - 2013.02.27 10:21:00 -
[4] - Quote
Mag's wrote:Pesadel0 wrote:Can we please know if this is getting looked into devs please? They have said they will, but we know not when.
Ohh oki then , ;( maybe when the shield slaves come in then :) |

Pesadel0
the muppets DARKNESS.
63
|
Posted - 2013.03.03 20:19:00 -
[5] - Quote
Quote:Well if it's a rank 1 or 2 skill does it then realy matter? And well imo it you realy don't even need to train it if you don't want to. Sure it makes things cheaper for you but then again if you loose 1 pod a year then you realy don't need it. So it's more like a choice that "this is something I will need and I will train it" or "meh I will train more gunho' skills and pay more" or something like that. The player is eventualy the one deciding does he want to train it. And again rank 1 or 2. plus you don't need to train everything to lvl5 always 
Well i wanted to train my main in minmatar to be an excellent minmatar pilot , and i'am still training skills to be an excellent minmatar pilote, and the option is really train the ships you like and pay allot of cash for a pod that is more valuble than a frig , that seems a poor mechanic to me. |

Pesadel0
the muppets DARKNESS.
64
|
Posted - 2013.03.26 11:53:00 -
[6] - Quote
Corey Fumimasa wrote:Sphit Ker wrote: The upcoming skill changes will boost me well into the 20 million ISK clone grade. 20 mil per death for the sole reason of having a large-ish total of skillpoints? ...... You get to retain 100% of those skill points for your 20mil. You could buy cheaper clones and sacrifice a few SP's or you can go to empire space and fight there when you get the urge to fight in a small ship. I do actually agree with you that the "free" skill points coming up this summer suck. I don't want my char to have 6 million more SP's and the same abilities because of clone costs. It would be much nicer if CCP just stripped BC and Destroyer from all characters and gave appropriate points refunds for them. So people could buy the racial destroyers / BC's they want along with a few skills they want and not have to pay the clone cost for ship skills that they don't want. Seems to me that would be easier to code as well, but who knows how the server would handle that sort of thing. Sphit Ker wrote: What do I get from that 20 mil? There is only so much SP that affect any given ship, it is insulting that I have to pay for the whole damn thing because I died while using a small fraction of the lot. I get exactly nothing for my money except avoiding the prospect of losing the better part of a month of training time...
please........
I love this, maybe it is insulting because you failed to build a character appropriate for its intended purpose. Maybe its meant to be insulting. Your char paid 2 million per clone at some point, then 3, then 7.8 million! Wow, thats getting expensive, and I can't even use all those skill on a combat pilot? Hmm maybe I should start training one of my other chars up and think about this for a while? Hell with it, 13 mil!!! well I guess I will just be careful now...and keep training wahoo. You made a mistake in character development. In Eve when you make mistakes you pay for them, other players are there to make sure of it because they have something to gain from your loss. Clone costs are no different.
Bro that is one of the stupidest replys i ever saw, you telling me that i have to handicap myself?By doing alts in my accound making my main my "persona" the one that i like to play with the one that has an history , friends and assorted social baggage go and train a alt?
You are seeing this from your perspective i guess you have your opinion and we have ours , i dont see the issue in lowering the prices of clones i mean would eve economy collapse? Allot of people have given good ideias to change how the clones work it isnt that hard really , changing one parameter in the code so that we can pvp in small ships..
|

Pesadel0
the muppets DARKNESS.
64
|
Posted - 2013.03.26 12:46:00 -
[7] - Quote
Corey Fumimasa wrote:Pesadel0 wrote:
Bro that is one of the stupidest replys i ever saw, you telling me that i have to handicap myself?By doing alts in my accound making my main my "persona" the one that i like to play with the one that has an history , friends and assorted social baggage go and train a alt?
You are seeing this from your perspective i guess you have your opinion and we have ours , i dont see the issue in lowering the prices of clones i mean would eve economy collapse? Allot of people have given good ideias to change how the clones work it isnt that hard really , changing one parameter in the code so that we can pvp in small ships..
I'm not your "Bro" and you may disagree with my reply, or perhaps you just don't like it, that's OK. You are asking for a limitation to be removed just because you don't like dealing with it. Some people don't like dealing with bubbles, or gate camps, or ECM, or faction standing repair, or ship replacement costs / time, or grinding ISK. Some people don't like dealing with groups of people and yet many things in Eve cannot be accomplished by one person acting alone. Eve is a place where the challenge comes from competing against other players. That competition extends far beyond the realm of FPS, there are many paths to victory. If the clone cost limitation is lifted from high SP characters those characters will have a significant advantage that they did not posses before. Freedom to operate wherever and in whatever ship they want to without having to consider loss of their clone. I get that you "just want to hang with your friends in your favorite clone or whatever." But other players are here to fight, and to destroy one another if possible, that is what makes Eve great. This is a competitive game, not a chat room in space. The risk, the fact that you are playing against others who want to win as much as you do, and that there are many ways to win; is what sets Eve apart, what makes it a great game.
Well bro eve is brutal and all that , but you didnt gave a good reason as to why the clone prices should remain the same :
You really think that clone prices influence the ability to PVP ?Just so in the way that i wont pvp in small ships has i would like to because when my clone costs more than the ship is a ******** mechanic, i will pvp in other ships that is and kill you in heavy sp ships , but i would like to think that CCP didnt introduced this mechanic so that older players dont pvp in small t1 frigs.
Because this is a game and (grasp )a bad or a faulty mechanic like some think the clone prices are , should be changed because you think clones influence how wars are waged , they aren't.
And guess what even if they dont choose to lower the prices older players still have a edge to it , we can choose ships races and weapons , we are not more powerful than lower characters we can just adapt better and faster no the odd nerf or buff or tactical situation. |

Pesadel0
the muppets DARKNESS.
64
|
Posted - 2013.03.26 15:05:00 -
[8] - Quote
Corey Fumimasa wrote:Pesadel0 wrote:
... we are not more powerful than lower characters we can just adapt better and faster no the odd nerf or buff or tactical situation.
So being able to adapt better and faster to the tactical situation is not a significant tactical advantage? One that is perhaps tempered by the risk to an expensive clone. And those costs don't add up enough to influence war strategy. That's what you are saying here? Pesadel0 wrote:
Well bro eve is brutal and all that , but you didnt gave a good reason as to why the clone prices should remain the same :
Calling me "Bro" a second time is just trolling, it doesn't bother me or change my position at all. It does sort of splice together with the other strands of yourself here; logical fallacy, misspelling, baiting and inflammatory language. These traits go right along with petulant whining of children who can't be bothered to reach for a toy that they desire. Are you sure that you want to be the spokesman for your side of this argument? I have listed many reasons why clone costs are an important part of balancing powerflation. That you have not read them or do not understand them is of little consequence.
ad hominem attacks are also a children to try and seem an intelligent person , But i do like how you try to pick apart my posts and quote parts of my posts , lets agree on to disagree then .And hope that a dev comes to elucidate ourselves the plebs of eve. |

Pesadel0
the muppets DARKNESS.
69
|
Posted - 2013.03.30 09:09:00 -
[9] - Quote
Sphit Ker wrote:Gizznitt Malikite wrote:Recoil IV wrote:Sphit Ker wrote:Clone grade upgrades needs to go out the door entirely. There's exactly zero gameplay benefits from having to remember to upgrade the silly little clone every time under penalty of risk losing skill points, which is nothing else but a cheap and underhanded mean to provide a way for things to go very wrong.
+++ its time to go At first I totally agree with this... but clone upgrades serve one MAJOR purpose.... to inhibit death cloning... You can't remove clone upgrade costs without putting some other limit on death cloning... The only time I do that is to move my cyno guys around and they are all alpha clones. The perceived problem of death cloning everywhere for total power projection is largely exaggerated. It's useless to death clone if you don't also have the ship you need over there. A civilian miner and a railgun won't do much for you. eh? Those who do have tons of ships everywhere did put much time, effort, and ISK into it. They can have a slice of cake, no? The real crux of the issue here is the cost of clones. The upcoming skill tree changes will push this guy into the 20 millions ISK per death. Why should I be penalized that much for being "old"? There is only so many skillpoints that can affect a given ship in space anyway...
Agreed ... |

Pesadel0
the muppets DARKNESS.
71
|
Posted - 2013.04.06 09:05:00 -
[10] - Quote
Sinzor Aumer wrote:That space poor people make me laugh. -ƒ-+-+-à-+-+-â -é-¦-+-å-+-Ç-â -Å-¦-å-¦ -+-¦-ê-¦-Ä-é.
Stupid people also make me laugh but we cant be perfect now can-¦t we? |
| |
|