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Thread Statistics | Show CCP posts - 1 post(s) |

Jory Stormborn
Custodes Fati
0
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Posted - 2011.10.11 11:00:00 -
[31] - Quote
I like this but it should be made to cost real money, and perhaps only usable once per character, or something that limits the mis-use. |

Adrenalinemax
Macabre Votum Morsus Mihi
1
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Posted - 2011.10.11 12:46:00 -
[32] - Quote
Instead of trashing 50% of the SP, what about deleting all skillbooks
So, if someone trained a Titan skill and wants to redistribute, that is 5bil for a Titan skillbook he just lost and prolly easily another 2bil in various skillbooks to get the Titan skill. |

McGrits
Murientor Tribe
0
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Posted - 2011.10.13 00:49:00 -
[33] - Quote
Any redistribution of SP would break the game, more so than the gold ammo people talk about.
The primary currency of EVE is time, not isk. It is the time to learn a skill, the time it takes to mine an asteroid, the time it takes to research a blueprint, the time it takes to manufacture an item, the time it takes to ship an item, and so on. Even the time to get your ship blown up is part of the game.
In EVE, time is like a combination of money and experience points. Any redistribution of SP, be it on a set period or even just once, creates an exploit that breaks the true currency of this game and creates the opportunity to invalidate all the time investments that have been made.
People would argue that the game should forgive poor decisions, but this only highlights how valuable time is in EVE. People talk about isk/hr for missioning or other EVE endeavors. People talk about how many fights per hour. These are variable and dependent on the player unlike skill points.
Skill points have enough game breaking issuess already with implants being purchased with real money from the plex avenue. Adding redistribution or reallocation destroys skill points and EVE game mechanics completely.
The example of expolits given in the above posts are good and just the beginning if the original poster's suggestion were to happen. The hard work and time a player takes to become the advanced industrialist is destroyed. The dedication and time a player takes to be a pvp logi specialist is destroyed. So on, and so on.
I ask that any CCP personnel to please not introduce any SP reallocation into this game and to fight all suggestions of this internal or external.
Thanks
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Akara Ito
Eternity INC. Goonswarm Federation
26
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Posted - 2011.10.13 12:44:00 -
[34] - Quote
The only way this could ever be balanced would a huge loss of the redistributet SP. Something like, you delete that rank 1 level V skill for 256k SP and get 50k, maybe 80k of free SP. That and a large timer like remaps (but the option of doing several skills at once) might work out. |

Emperor Salazar
Dreddit Test Alliance Please Ignore
89
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Posted - 2011.10.13 12:57:00 -
[35] - Quote
I had country fried steak with homefries and wheat toast and a side of bacon for breakfast today.
It was delicious.
What'd you guys have? |

Carabusu
Vanguard Frontiers Intrepid Crossing
2
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Posted - 2011.10.13 13:54:00 -
[36] - Quote
Tippia wrote:The Apostle wrote:Yeah, I get the FOTM thing. But why would it be horrible to the game? It removes the point of having skills to begin with. It removes the point of having attributes. It removes variety and instead encourages FOTM and cookie-cutter setups. It removes the uniqueness, history and "character" of your character. It removes planning and choice and consequences. It removes goal-setting, progression and any achievement in those areas. It kills character trading. It massively boosts older characters over new ones. It introduces "catching up" as a concept in EVE and instantly makes it impossible to do.
'Nuff Said.....
_______________________________________ Fly Well, Kill Many The Busu |

Alua Oresson
The Dominion of Light BLACK-MARK
32
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Posted - 2011.10.13 14:31:00 -
[37] - Quote
I wouldn't be averse to a SP redistribution as long as it contained an insanely high cost in time. I think something like a 1 time redistribution for a 50%SP cost made available after a year or so would actually be something nice. I know I would gladly pay even that harsh cost to get rid of some skills that I highly regret and am embarrassed by. |

Akara Ito
Eternity INC. Goonswarm Federation
26
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Posted - 2011.10.13 17:24:00 -
[38] - Quote
Alua Oresson wrote:I wouldn't be averse to a SP redistribution as long as it contained an insanely high cost in time. I think something like a 1 time redistribution for a 50%SP cost made available after a year or so would actually be something nice. I know I would gladly pay even that harsh cost to get rid of some skills that I highly regret and am embarrassed by.
If no that than please CCP offer a service to delete skills without any recompensation, hell I'd pay for it I guess.
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Fracture Antollare
Center for Advanced Studies Gallente Federation
4
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Posted - 2011.10.13 18:29:00 -
[39] - Quote
IF a PLEX costs 400MM ISK and that there are 43200 minutes to a 30 day time period....
AND assuming that a player only trains in skills that fully utilize a 30/30 attribute split (leading to 45 sp/minute)...
THEN a character can produce 1.944MM sp per month.
If you could freely sell them, then so long as the price was above 205.76 ISK per sp, then it would be profitable to not even play the character.
THEREFORE allowing the sale of skill points would massively inflate the price of PLEX. Past occasions where PLEX price has risen led to a slowdown in overall game activity, and higher subsequent prices for manufactured goods and ships.
However, if CCP allowed you to redistribute your own skill points at a 25% loss, then that would be a viable solution. Or if they introduced some kind of rate increasing booster, they'd open up a new industry.
EDIT - I should state my point - you can't and shouldn't allow selling of sp to other characters. It would cause chaos as ultra-wealthy individuals suddenly become gods, then all their alts become gods in turn. |

Androo Darger
Red Star Shipping
0
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Posted - 2011.10.13 22:40:00 -
[40] - Quote
the main issue that people have over SP respec / purchasable SPs and other in game sp purchasables they all seem to revolve around the " I have played for 5 years and i dont see why i should have to compete against someone who can start tomorrow and be like me".
they normally follow it up with somthing along the lines of " you can be specialised in a ship in 30 days blah blah blah".
I am an older gamer now i admit it and now i work full time and dont have time to spend invested in a MMO and both my bro and friend have said this. The time we spend online should be fun if i log on and see a skill i sgoing to take 19 days (or 300 days or whatever) then i think well thats 19 days of having to wait before i can do x y z. that is a delay i dont really want.
The main issue is that if i have to invest in a character for a year the chances of me pvping become zero. why do i want to risk a years worth of work for failing. IF i spend money on redistribting stats or buying sps or a booster that makes leveling faster then the risk becomes down to funds and not time. money is easy to aquire but time isnt .
CCP should offer characters the ability to redistribute SPS (look at my char its all over the place) but likewise they should also sell sps based on how much it would have normally cost PER month to subscribe for that amount of sps. thats my view. |
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