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ShahFluffers
Ice Fire Warriors Late Night Alliance
1885
|
Posted - 2013.02.03 22:47:00 -
[31] - Quote
Tom Vaille wrote:i never said compete with more experienced people. i wouldn't expect to. i just meant if i worked up to it.
the problem i had with eve in the past was YOU HAD NO CHOICE. you either PvP'd or you didn't play eve. Let me stop you right here very briefly.
Even if you don't interact with anyone or associate yourself with anyone other than your own buddies... you are in constant competition with other people (as I stated in my last post) who are often more experienced. Every probable site you find is one your rivals didn't. Every rat you kill is one your competitors didn't. Every site you hack/analyze/loot is one that your adversaries can no longer do.
And while you may not risk losing your ships and equipment buying and selling things on the market, your wallet could easily disappear due to other people's actions.
So while you seek to basically "keep to yourself" just remember that the game and the players may not cater to this. And this is an intentional part of the game. Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective. |
Davith en Divalone
Aegis Coalition Logistics
59
|
Posted - 2013.02.04 16:41:00 -
[32] - Quote
Log in, do stuff, log out. Drag loot and salvage to a local trade hub once a week, and sell to standing buy orders.
Will you get ganked in highsec? Maybe, possibly, eventually. |
Tom Vaille
Center for Advanced Studies Gallente Federation
0
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Posted - 2013.02.04 17:48:00 -
[33] - Quote
ShahFluffers wrote:Tom Vaille wrote:i never said compete with more experienced people. i wouldn't expect to. i just meant if i worked up to it.
the problem i had with eve in the past was YOU HAD NO CHOICE. you either PvP'd or you didn't play eve. Let me stop you right here very briefly. Even if you don't interact with anyone or associate yourself with anyone other than your own buddies... you are in constant competition with other people (as I stated in my last post) who are often more experienced. Every probable site you find is one your rivals didn't. Every rat you kill is one your competitors didn't. Every site you hack/analyze/loot is one that your adversaries can no longer do. And while you may not risk losing your ships and equipment buying and selling things on the market, your wallet could easily disappear due to other people's actions. So while you seek to basically "keep to yourself" just remember that the game and the players may not cater to this. And this is an intentional part of the game.
Well sure that makes sense. That's to be expected. Don't get me wrong, I like that there's other people around... I like that you can "miss out" on opportunities. That's all fair and fine and the chance factor comes in, etc. It's CRITICAL for the economy as well. Which is part of what makes this a really good and attractive game full of surprises.
However, what I was more concerned with and was trying to figure out - was if someone was going to essentially "game" the game and gank me (without me having any chance at all) wasting my hours, or quite realistically, months of time. That's just something, at my point in life, I am not interested in. That's a huge turn off because I'm paying money for the game. I'm not paying money to simply lose it all randomly.
There's a huge difference in the risk I WILLINGLY or knowingly take vs. the ones completely out of my control that are not by design.
Just last night, my friend was picking up supplies in a .5 system (he had no choice for the purchase and I assume the gankers knew this) and got shot the second he left the station. I assume people were sitting far enough away from the turrets and were essentially going for an instant kill type situation...They only got through his shields and didn't even scratch the armor...But still. THAT, for all intents and purposes, is the type of thing that shouldn't really exist given how the game is designed. It was an exploit or cheap trick. It's no different than that (old) video of some people fighting (and winning) CONCORD in highsec. Clearly one is not supposed to be able to do that. The game developers did not intend for that and I believe it was fixed. However, they can't adjust the game mechanics to fix all of the "exploits" because it would then ruin other parts of the game.
...And that's the problem and challenge for CCP. I understand it's a quite complex situation, but they make you invisible when you first jump into a system before you move...They should make you invulnerable for a few seconds when exiting a station in highsec (unable to target/shoot during that time too). There's creative solutions out there...And I'm trying to ascertain if they've done anything in the past 7 years to expand upon the game or if its the same old go to 0.0 and lose hours of your life type game ... Because that's your only option. Then go mine.
Now, how about this situation. Imagine that was me leaving the station and my client froze (which it randomly does on OS X). Would it have warped me away? Would I have survived? I'm not sure...But I can tell you this, if that were to eventually become a common scenario...I'd never play this game. CCP would lose money and what would the human players gain? Nothing. Popping new players gives them nothing of value (my friend was in an empty tech1 destroyer).
Anyway.... It seems like that's not the typical case (based on helpful insight here as well as my 3 days of playing). So that's terrific news!
If I was unclear, just don't think that I don't WANT to be affected by other people in the game... I just don't want to be unfairly affected by people before I've had a chance (or if it's impossible for me to have a chance). That's another severe issue for any MMO developer - they need to ensure that new players aren't harassed out of the game immediately or turned off because that means they lose money and players. Though there's a balance...And while "grandma" may have been attracted to WoW, I wouldn't necessarily expect the same audience to be attracted to EVE. Which is just fine. |
Davith en Divalone
Aegis Coalition Logistics
59
|
Posted - 2013.02.04 18:44:00 -
[34] - Quote
Well, the easiest way to deal with this is to fly cheap, and not give a damn about whether it gets blown up. There's plenty you can do with cheap ships that will "pay off" the ship in a short period of time.
There are also strategies for dealing with station-camps. Use an instant-undock bookmark in the brief period of invulnerability. Tank your ship. Buy the goods from a different station and haul them. Use an independent hauler. Use a hauling alt. Turn down courier missions to high-risk systems. Use the in-game map and dotlan to identify high-risk systems.
Or just don't care because your odds of getting suicide-ganked in any given session are low, and you can make up those losses later in the session.
For what it's worth, Eve seems to be pretty good about saving my ship when the client crashes. |
Tom Vaille
Center for Advanced Studies Gallente Federation
0
|
Posted - 2013.02.04 23:49:00 -
[35] - Quote
Davith en Divalone wrote: For what it's worth, Eve seems to be pretty good about saving my ship when the client crashes.
cool, good to know. thanks. |
J'Poll
Kings of the Underground Side Effect.
1846
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Posted - 2013.02.05 00:00:00 -
[36] - Quote
Tom Vaille wrote:
Just last night, my friend was picking up supplies in a .5 system (he had no choice for the purchase and I assume the gankers knew this) and got shot the second he left the station. I assume people were sitting far enough away from the turrets and were essentially going for an instant kill type situation...They only got through his shields and didn't even scratch the armor...But still. THAT, for all intents and purposes, is the type of thing that shouldn't really exist given how the game is designed. It was an exploit or cheap trick. It's no different than that (old) video of some people fighting (and winning) CONCORD in highsec. Clearly one is not supposed to be able to do that. The game developers did not intend for that and I believe it was fixed. However, they can't adjust the game mechanics to fix all of the "exploits" because it would then ruin other parts of the game.
...And that's the problem and challenge for CCP. I understand it's a quite complex situation, but they make you invisible when you first jump into a system before you move...They should make you invulnerable for a few seconds when exiting a station in highsec (unable to target/shoot during that time too). There's creative solutions out there...And I'm trying to ascertain if they've done anything in the past 7 years to expand upon the game or if its the same old go to 0.0 and lose hours of your life type game ... Because that's your only option. Then go mine. .
First part:
Are you sure it was a 0.5 and not a 0.4 system.
If it was a 0.5, that's high-sec and the assaulting persons would be killed by CONCORD unless your friend was a legal target to them.
If it was a 0.4, that's low-sec and tanking station guns IS an ALLOWED game mechanic. Tanking station guns and faction police IS allowed. Tanking / outrunning CONCORD is NOT allowed and considered an exploit (and thus you are able to petition it if you see it).
The 2nd part:
Actually, if you undock you ARE invulnerable for 60 seconds as long as:
You don't move (align to something, double click in space). You don't activate any of your modules.
Given that a session change timer now a days is 10 seconds...
As soon as you undock hit Ctrl-Space, this stops your ship but doesn't lift the undock invulnerabilty. After 10 seconds you cleared the session timer, this means that you can re-dock if you are still close enought to the station (if you hit Ctrl-space and the station isn't a "kick-out" station, this should be the case) As the invulnerability timer is 60 seconds, as soon as your session timer is cleared, you still have 50 seconds (make it 40 just to be sure) to look at your situation and make a decision. Buddy invite offer Corporation Recruitment |
Lost Greybeard
Drunken Yordles
275
|
Posted - 2013.02.05 00:03:00 -
[37] - Quote
Another big part of not getting blown up in Eve is not giving people a REASON to blow you up.
The three reasons to blow someone up are: 1. Profit, i.e. they have loot you want or a ship that will look good in a killmail, or they're a competitor of you or your corp 2. Tears, i.e. they take the game FAR too seriously and when you blow them up their reaction is entertaining. 3. Ire, i.e. they've annoyed you or you're taking revenge on them for some social or in-game slight
Now, the reason I point this out is that you came out the gate, in a game you haven't played yet, with a long, kinda whiny post about how everyone on the forums is a name-calling douche that just doesn't get you, and anyone that blows you up is a "kid" that just doesn't have the maturity to deal with real adults.
If you carry that kind of **** into your in-game behavior, you're both going to annoy people (#3) and you're already producing tears before you even started flying (#2). So... if you want to not get jumped in missions and so on you may want to tone that down. Consider being polite and not saying anything if you have the urge to denigrate 3/4 of the game's population, even. |
Minmatar Citizen160812
The LGBT Last Supper
144
|
Posted - 2013.02.05 00:35:00 -
[38] - Quote
Tom Vaille wrote:
However, what I was more concerned with and was trying to figure out - was if someone was going to essentially "game" the game and gank me (without me having any chance at all) wasting my hours, or quite realistically, months of time. That's just something, at my point in life, I am not interested in.
I just don't want to be unfairly affected by people before I've had a chance (or if it's impossible for me to have a chance).
You know damn right well EvE allows all of the things you don't want "at this point in your life"...whatever that means. You're doomed and EvE isn't going to change because you got old and soft. |
Tom Vaille
Center for Advanced Studies Gallente Federation
0
|
Posted - 2013.02.05 03:32:00 -
[39] - Quote
well, again, this has all been great information. i just wanted to thank everyone (literally) for the really good insight. |
Revajin
15 Minute Outliers Novus Dominatum
70
|
Posted - 2013.02.05 03:48:00 -
[40] - Quote
If you're not playing the game casually you're doing it wrong. I mean who can tolerate more than 2 hours of EVE a day? For me its like 2 hours a week and I'm good. |
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Elena Thiesant
Sun Micro Systems
155
|
Posted - 2013.02.05 09:35:00 -
[41] - Quote
Tom Vaille wrote:They should make you invulnerable for a few seconds when exiting a station in highsec (unable to target/shoot during that time too).
They do. You're invulnerable for 30 seconds after undocking (or is it 60, can't remember) or until you take some action. It's so that the client has time to load grid.
Quote:Now, how about this situation. Imagine that was me leaving the station and my client froze (which it randomly does on OS X). Would it have warped me away? Would I have survived?
Froze or crashed? If you disconnected, then your ship warps away and disappears in about 30 sec.
I get short freezes too, high latency internet connection, and it just means I have no control for a few secs. Would be really bad in the middle of a lowsec fight, but pottering around in highsec, unless I'm carrying stupid amounts of cargo, have a suspect or criminal flag or am at war, unlikely anything will happen in the middle of a few second freeze. Unlikely, not impossible.
Quote: I just don't want to be unfairly affected by people before I've had a chance (or if it's impossible for me to have a chance). That's another severe issue for any MMO developer - they need to ensure that new players aren't harassed out of the game immediately or turned off because that means they lose money and players.
That can definitely happen in Eve. If it does, in most cases it'll be your fault, you agressed a mission flipper, stole from a can, went to lowsec, didn't watch for suicide gankers in cases where you're a target or went to lowsec. Harassing new players in the starter systems is forbidden, anywhere else, you're just another player and who's to tell whether you're a new player or an old player with a new character.
One of the premises behind Eve is that anyone anytime can completely ruin another person's day. To be honest, if that's a complete no-no to you, maybe reconsider playing, because sooner or later it'll happen to you. |
Cyprus Black
The Learning Curve.
651
|
Posted - 2013.02.05 09:36:00 -
[42] - Quote
I mostly play on the weekends if I have time. I'm lucky to have found a corp that understands my RL workload and is willing to keep me around. I contribute to fleet fights when I can. Sometimes I bring a T1 cruiser logistics (they're ALWAYS in demand for fleets) and sometimes I bring a combat ship of some kind or another. Sometimes I don't log in for several weeks, depending on RL.
Your best bet is to find a corp that doesn't kick people for inactivity if they know about your circumstances ahead of time. Not necessarily a pirate corp, but find a corp that lives in lowsec. You get that right mix of PvE and PvP activities. Trolling is like art. Anyone can finger paint, but it takes true talent to create a masterpiece. |
LHA Tarawa
Pator Tech School Minmatar Republic
290
|
Posted - 2013.02.05 21:20:00 -
[43] - Quote
Not only is it possible to play casually, it is quite easy to.
Form a small corp of just you, or you and a couple friends. I've never been war decced in a small corp that was not actively recruiting. I've never had my PVE ship suicide ganked, but I've also avoided fitting it with lots of valuable items that may drop to gankers.
If someone probes you out and starts salvaging/looting your wrecks, just ignore them.
If you get a war dec, just drop to NPC corp. You get 3 toons per account, so can hold your corp open with an alt.
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Tubrug1
The League of Gentlemenly Gentlemen
84
|
Posted - 2013.02.05 21:47:00 -
[44] - Quote
Tom Vaille wrote:I'm interested in most everything except mining. I think it's absolutely appalling that people sit in front of asteroids for hours on ending mining.... That's worse than wasting your life screwing around on Facebook.
So please... Please someone super awesome out there tell me that there's something fun to do for grandpa. =)
Heh, that bit made me laugh, but ontopic try ninja ratting in lowsec/nullsec, fairly fun and profitable. In need of another generic blog to follow? Try this one www.tubrug1.blogspot.com |
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