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1o'clock
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Posted - 2003.07.15 17:17:00 -
[1]
The game becomes very laggy after several hrs of playing. The only way to fix it is to exit and enter game. If there was buton in eve which can flush the memory in game, that be great. This allow us smooth playing while you guys continue to find and close all the memory leak.
i believe a game called DAOC had such a thing too.
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Crownan
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Posted - 2003.07.15 17:25:00 -
[2]
Even better would be to have the client do it automatically every 30 minutes or so.
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Lithorus
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Posted - 2003.07.15 17:54:00 -
[3]
Auto is a bad idea. I expect the action will take some time and maybe even freeze the game a few seconds. If it's auto you never know when will happen and it might end up flushing just when you're in a really tight situation and you need those seconds.
Anyway would love the feature.
Edited by: Lithorus on 15/07/2003 17:55:21
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Luther Pendragon
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Posted - 2003.07.15 21:18:00 -
[4]
Do it at docking ____________________________________ Taggart wants YOU. Join TTi! *waves his hand in your face in the jedi way* |

Jarjar
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Posted - 2003.07.15 21:32:00 -
[5]
What about... Improving the memory coding so it doesn't hog memory at a .3MB/sec rate? ;) |

GoHa
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Posted - 2003.07.15 22:02:00 -
[6]
MEGA ROFL!
P.S. /making stupid face Me too! me too! I want a button: "Please do what I mean"... To make the life of my button developer's easier, i will describe its function in details: "When I will click this button, the EVE should always do what I mean". Ok, done, now, the life of devs will be much eaiser, I am absolutely sure - MUCH EASIER! Of course, because I have described my button. Please let me know, if you need more details. I will add more cool details...
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Paddyman
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Posted - 2003.07.16 12:23:00 -
[7]
oooooo******kk, that last one was a bit wierd
i think a flush button would a great thing, but never auto or anything ever, not in stations or belts, just esc / flush = cleans it out,
it could be removed easily if there were problems and it would save alot of logging out and back in, esp since rumours say there will be a time limit on space between logins allowed
Edited by: Paddyman on 16/07/2003 12:24:41
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Trak
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Posted - 2003.07.16 13:24:00 -
[8]
Such a button would be nigh on impossible to create I reckon. The reason the memory goes up is almost certainly due to a memory leak in the code, i.e. something is probably being created which isnt being cleaned up when the code is finished with it If the devs knew what that something was then they'd fix it in a patch. Since they dont know what it is then it is not possible to create a button to clean it up. The only possible alternative would be to take some sort of snap shot of all objects with their states and have some logic to decide whether they should be currently in existance and then wipe everything and recreate it. Maybe that is possible but it seems unlikely or too much work to be worth it. Probably end up causing more problems than it fixes. It would be very hard to code in logic to decide exactly what objects are valid.
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Lithorus
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Posted - 2003.07.16 13:54:00 -
[9]
Trak, It's not really impossible as the original poster says, DAOC already has it.
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1o'clock
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Posted - 2003.07.16 14:10:00 -
[10]
i realize that finding memory leak is a very hard thing to do and will take a very long time, which is why i am suggesting that they implement a flush memory button feature which should be easy to do. Its just something I'm told, daoc had similar problem so they added a memory flush button.
It keeps customers happy at least, instead of having to wait months and months for the dev to finally find what is causing the leak
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Needo
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Posted - 2003.07.16 15:20:00 -
[11]
There is an external software called "FreeRam". Download it for free, it works under XP and does just that. If you run in window-mode you can free mem anytime from the quickbar...
___________________________________________
You are never alone in schizophrenia. ___________________________________________ |

jaydak
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Posted - 2003.07.17 22:10:00 -
[12]
i have the free ram xp pro 1.31 works good for me also,and is a free download |

Lithorus
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Posted - 2003.07.17 22:36:00 -
[13]
It really has nothing to do with windows using your memory. It's how eve manages it.
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Ruffles
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Posted - 2003.07.18 11:54:00 -
[14]
DAoC at my last recall had a VidReset.
That only did one thing. Reinitalise the display code, due to a long-standing and never fixed set of bugs with the DirectX based 3D engine they used. That was all that command did.
There isn't a reset memory thing. Basically you are asking for the whole game to be reinitialised and reloaded. Whilst, perhaps, background code might be able to destroy just the presentation element and recreate that, that might not be the location of the 'possibly' leaky memory use.
Memory leaks are sometimes hard to determine if they don't occur inside your code. If they occur, for example sake only and I am not saying they do, inside the DirectX 9 libraries, it would take a determined person to debug into those libraries, try to identify the issue and cause, and then get microsoft involved, agree to any simulation steps, and announce a fix date.
However, there are great tools out there to help people track these things down in our own code, but I am sure they are already aware of those.
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