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Assgiggles
Relentless Heroes Pandorum Invictus
0
|
Posted - 2013.02.06 08:40:00 -
[1] - Quote
I think in eve death is too forgiving and not very realistic. When a player gets podded they should have to start a new character. It would be more fun that way.
Thank you for your support. |

Destination SkillQueue
Are We There Yet
4444
|
Posted - 2013.02.06 08:46:00 -
[2] - Quote
This feature already exists in the game and it's called biomassing your character. You should go biomass yourself immediately, so you won't miss out on all that fun you were talking about.
Glad to be of help. |

Sasha Khaine
Dr. Wolfgang
102
|
Posted - 2013.02.06 08:47:00 -
[3] - Quote
It might be fun for the brand new players but I'm sure the people who have been playing for like 10 years might get a little upset.
Welcome to EVE"The entire British empire was founded on cups of tea... and if you think I'm going to war without one, mate. You're sadly mistaken" |

Assgiggles
Relentless Heroes Pandorum Invictus
0
|
Posted - 2013.02.06 08:51:00 -
[4] - Quote
Sasha Khaine wrote:It might be fun for the brand new players but I'm sure the people who have been playing for like 10 years might get a little upset.
But I thought eve was supposed to be harsh and unforgiving. It does not quite live up to its reputation |

Qaidan Alenko
State War Academy Caldari State
1490
|
Posted - 2013.02.06 08:52:00 -
[5] - Quote
Sasha Khaine wrote:It might be fun for the brand new players but I'm sure the people who have been playing for like 10 years might get a little upset. But just think... All of those Capitals out there and no one to pilot them...  Go ahead,,,, Get your Wham on!!!
|

Assgiggles
Relentless Heroes Pandorum Invictus
0
|
Posted - 2013.02.06 08:53:00 -
[6] - Quote
Destination SkillQueue wrote:This feature already exists in the game and it's called biomassing your character. You should go biomass yourself immediately, so you won't miss out on all that fun you were talking about.
Glad to be of help.
Thats not how my idea goes. Please re-read. |

Qaidan Alenko
State War Academy Caldari State
1490
|
Posted - 2013.02.06 08:54:00 -
[7] - Quote
Assgiggles wrote:Sasha Khaine wrote:It might be fun for the brand new players but I'm sure the people who have been playing for like 10 years might get a little upset. But I thought eve was supposed to be harsh and unforgiving. It does not quite live up to its reputation Try telling that to the newish person who gets shafted when he loses the ship he spent months scaping and saving for... Go ahead,,,, Get your Wham on!!!
|

Assgiggles
Relentless Heroes Pandorum Invictus
0
|
Posted - 2013.02.06 08:57:00 -
[8] - Quote
Qaidan Alenko wrote:Assgiggles wrote:Sasha Khaine wrote:It might be fun for the brand new players but I'm sure the people who have been playing for like 10 years might get a little upset. But I thought eve was supposed to be harsh and unforgiving. It does not quite live up to its reputation Try telling that to the newish person who gets shafted when he loses the ship he spent months scaping and saving for...
No. it is only if he is podded
oh I see what you mean. well. there is insurance |

Super spikinator
Deep Core Mining Inc. Caldari State
80
|
Posted - 2013.02.06 09:06:00 -
[9] - Quote
CODE would approve of this. They'd win the war on bots in no time. |

Kogh Ayon
SUNDERING Goonswarm Federation
95
|
Posted - 2013.02.06 09:09:00 -
[10] - Quote
I agree the profile of OP looks like a troll |

Freighdee Katt
Center for Advanced Studies Gallente Federation
135
|
Posted - 2013.02.06 13:10:00 -
[11] - Quote
HARD. CORE. Seems like a good idea. I can't see the downside.
To all the bittervets that will run to this thread to whine about losing 10+ years worth of SP and trillions of ISK every time they have a little oopsie in space: ADAPT OR DIE. Or die, then adapt. To starting over with nothing. |

Domanique Altares
Rifterlings
0
|
Posted - 2013.02.06 15:31:00 -
[12] - Quote
Yeah, I don't think this foolish idea has been even half thought out.
Have fun with your 'death penalty' when station campers realize they can just blap you into total reset the first time you undock your shiny new character. I hope you like playing Character Creator Online. |

Omnathious Deninard
Extrinsic Operations
504
|
Posted - 2013.02.06 15:42:00 -
[13] - Quote
Have fun flying frigates with meta 4 modules, oh and never seeing a person in null sec again. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |

Rroff
The Xenodus Initiative. Ministry of Inappropriate Footwork
197
|
Posted - 2013.02.06 15:44:00 -
[14] - Quote
I agree, never had so much fun as training half a dozen alts upto semi decent skills can't wait to do that all over again... and again... and again oh the fun. |

Benny Ohu
Chaotic Tranquility Casoff
784
|
Posted - 2013.02.06 15:52:00 -
[15] - Quote
Assgiggles wrote:Thank you for your support. No worries mate |

Niveuss Nye
The Advent of Faith
15
|
Posted - 2013.02.06 16:26:00 -
[16] - Quote
Obvious troll is obvious...
But, there is some lore for this. I remember reading somewhere of pod pilots being "murdered" by intercepting the brain signal to thier clone.
....and nothing is ever said about these NPC schools that basically enable immortality of a sort. What is thier agenda for keeping folks alive that they can not control or may even do things against such agenda?
|

FoxFire Ayderan
EVE University Ivy League
25
|
Posted - 2013.02.06 20:08:00 -
[17] - Quote
Clearly the OP is being facetious.
However, CCP could make the death penalty more harsh. Instead of simply losing 20% of the difference in Skill Points from how many SP your clone has and how many SP you died with, they could make it so that you lose 100% of the difference.
Have 20 million Skill Points and you didn't upgrade your clone after your last podding, so you only have an Alpha (900,000 SP) clone.... well you lose 19,100,000 Skill Points.
|

Destination SkillQueue
Are We There Yet
4455
|
Posted - 2013.02.06 20:42:00 -
[18] - Quote
FoxFire Ayderan wrote:Clearly the OP is being facetious.
However, CCP could make the death penalty more harsh. Instead of simply losing 20% of the difference in Skill Points from how many SP your clone has and how many SP you died with, they could make it so that you lose 100% of the difference.
Have 20 million Skill Points and you didn't upgrade your clone after your last podding, so you only have an Alpha (900,000 SP) clone.... well you lose 19,100,000 Skill Points.
And this is why the skillpoint loss mechanic is largely an irrelevant penalty. It only affects the ones who forget to update their clone, so almost no one even knows the actual penalty of dying in an outdated clone. There simply is no reason to ever not use an up to date clone and it brings nothing good to the gameplay, so the payment might as well be automated.
You don't lose 20% of the difference in Skill Points from how many SP your clone saves and how many SP you died with. You lose 5% of the difference at maximum and it will be taken from the skill you had the most SP in. It's also capped so that you can't lose more then 50% of your SP in the skill that suffers the penalty. The thing is this almost never happens to anyone no matter how much they die. That's why it's not really a death penalty, but more of a penalty for forgetting to do a routine procedure. |

Rroff
The Xenodus Initiative. Ministry of Inappropriate Footwork
197
|
Posted - 2013.02.06 21:11:00 -
[19] - Quote
^^ Yup SP loss is pretty pointless, incidental amounts are at best a minor frustration the rare time they happen and if someone did die and lose 19,000,000 SP you can pretty much guarantee they'd quit the game and that doesn't work in anyones favor. |

Nariya Kentaya
Tartarus Ventures Surely You're Joking
329
|
Posted - 2013.02.06 21:17:00 -
[20] - Quote
Destination SkillQueue wrote:FoxFire Ayderan wrote:Clearly the OP is being facetious.
However, CCP could make the death penalty more harsh. Instead of simply losing 20% of the difference in Skill Points from how many SP your clone has and how many SP you died with, they could make it so that you lose 100% of the difference.
Have 20 million Skill Points and you didn't upgrade your clone after your last podding, so you only have an Alpha (900,000 SP) clone.... well you lose 19,100,000 Skill Points.
And this is why the skillpoint loss mechanic is largely an irrelevant penalty. It only affects the ones who forget to update their clone, so almost no one even knows the actual penalty of dying in an outdated clone. There simply is no reason to ever not use an up to date clone and it brings nothing good to the gameplay, so the payment might as well be automated. You don't lose 20% of the difference in Skill Points from how many SP your clone saves and how many SP you died with. You lose 5% of the difference at maximum and it will be taken from the skill you had the most SP in. It's also capped so that you can't lose more then 50% of your SP in the skill that suffers the penalty. The thing is this almost never happens to anyone no matter how much they die. That's why it's not really a death penalty, but more of a penalty for forgetting to do a routine procedure. so what your saying is, instead of routinely going to the doctor for a check-up, i should just leave a key under my doormat so he can come in at night and do his thing while i sleep, take the money from my wallet, and leave? leaving me with only a phantom sense of humiliation and a curiously empty wallet? |

Rented
Hunter Heavy Industries
54
|
Posted - 2013.02.06 21:51:00 -
[21] - Quote
Nariya Kentaya wrote:Destination SkillQueue wrote:FoxFire Ayderan wrote:Clearly the OP is being facetious.
However, CCP could make the death penalty more harsh. Instead of simply losing 20% of the difference in Skill Points from how many SP your clone has and how many SP you died with, they could make it so that you lose 100% of the difference.
Have 20 million Skill Points and you didn't upgrade your clone after your last podding, so you only have an Alpha (900,000 SP) clone.... well you lose 19,100,000 Skill Points.
And this is why the skillpoint loss mechanic is largely an irrelevant penalty. It only affects the ones who forget to update their clone, so almost no one even knows the actual penalty of dying in an outdated clone. There simply is no reason to ever not use an up to date clone and it brings nothing good to the gameplay, so the payment might as well be automated. You don't lose 20% of the difference in Skill Points from how many SP your clone saves and how many SP you died with. You lose 5% of the difference at maximum and it will be taken from the skill you had the most SP in. It's also capped so that you can't lose more then 50% of your SP in the skill that suffers the penalty. The thing is this almost never happens to anyone no matter how much they die. That's why it's not really a death penalty, but more of a penalty for forgetting to do a routine procedure. so what your saying is, instead of routinely going to the doctor for a check-up, i should just leave a key under my doormat so he can come in at night and do his thing while i sleep, take the money from my wallet, and leave? leaving me with only a phantom sense of humiliation and a curiously empty wallet?
Yes. |

Somatic Neuron
Masterwork Productions Inc
33
|
Posted - 2013.02.06 21:53:00 -
[22] - Quote
Assgiggles wrote:I think in eve death is too forgiving and not very realistic. When a player gets podded they should have to start a new character. It would be more fun that way.
Thank you for your support.
If you feel that would be more fun, feel free to delete your pilot anytime you get podded.
There is a backstory and design for why we have clones.
If we had hardcore mode for Eve, nobody would PvP...all you'd have is gankers/griefers that do nothing but destroy the game for everyone else.
The only change I would make, if I was trying to make it more harsh, is to only allow the clones to hold the skillpoints that you had when you last refreshed your clone. Even then, I think it would severely limit PVP. |

FoxFire Ayderan
EVE University Ivy League
29
|
Posted - 2013.02.06 23:22:00 -
[23] - Quote
Nariya Kentaya wrote:Destination SkillQueue wrote: so what your saying is, instead of routinely going to the doctor for a check-up, i should just leave a key under my doormat so he can come in at night and do his thing while i sleep, take the money from my wallet, and leave? leaving me with only a phantom sense of humiliation and a curiously empty wallet?
Pretty much.  |

Super spikinator
Deep Core Mining Inc. Caldari State
82
|
Posted - 2013.02.07 01:20:00 -
[24] - Quote
Nariya Kentaya wrote:Destination SkillQueue wrote:FoxFire Ayderan wrote:Clearly the OP is being facetious.
However, CCP could make the death penalty more harsh. Instead of simply losing 20% of the difference in Skill Points from how many SP your clone has and how many SP you died with, they could make it so that you lose 100% of the difference.
Have 20 million Skill Points and you didn't upgrade your clone after your last podding, so you only have an Alpha (900,000 SP) clone.... well you lose 19,100,000 Skill Points.
And this is why the skillpoint loss mechanic is largely an irrelevant penalty. It only affects the ones who forget to update their clone, so almost no one even knows the actual penalty of dying in an outdated clone. There simply is no reason to ever not use an up to date clone and it brings nothing good to the gameplay, so the payment might as well be automated. You don't lose 20% of the difference in Skill Points from how many SP your clone saves and how many SP you died with. You lose 5% of the difference at maximum and it will be taken from the skill you had the most SP in. It's also capped so that you can't lose more then 50% of your SP in the skill that suffers the penalty. The thing is this almost never happens to anyone no matter how much they die. That's why it's not really a death penalty, but more of a penalty for forgetting to do a routine procedure. so what your saying is, instead of routinely going to the doctor for a check-up, i should just leave a key under my doormat so he can come in at night and do his thing while i sleep, take the money from my wallet, and leave? leaving me with only a phantom sense of humiliation and a curiously empty wallet?
If only this is how it works. |

Mag's
the united Negative Ten.
13953
|
Posted - 2013.02.07 01:28:00 -
[25] - Quote
CCP should give the OP a job, ASAP. Have you seen the state of their toilets?
Vote Malcanis for CSM 8 |

Katie Frost
Asgard. Exodus.
149
|
Posted - 2013.02.07 01:29:00 -
[26] - Quote
Nariya Kentaya wrote:[so what your saying is, instead of routinely going to the doctor for a check-up, i should just leave a key under my doormat so he can come in at night and do his thing while i sleep, take the money from my wallet, and leave? leaving me with only a phantom sense of humiliation and a curiously empty wallet?
You must be from the States to use such an analogy. |

Destination SkillQueue
Are We There Yet
4456
|
Posted - 2013.02.07 02:17:00 -
[27] - Quote
Nariya Kentaya wrote:Destination SkillQueue wrote:FoxFire Ayderan wrote:Clearly the OP is being facetious.
However, CCP could make the death penalty more harsh. Instead of simply losing 20% of the difference in Skill Points from how many SP your clone has and how many SP you died with, they could make it so that you lose 100% of the difference.
Have 20 million Skill Points and you didn't upgrade your clone after your last podding, so you only have an Alpha (900,000 SP) clone.... well you lose 19,100,000 Skill Points.
And this is why the skillpoint loss mechanic is largely an irrelevant penalty. It only affects the ones who forget to update their clone, so almost no one even knows the actual penalty of dying in an outdated clone. There simply is no reason to ever not use an up to date clone and it brings nothing good to the gameplay, so the payment might as well be automated. You don't lose 20% of the difference in Skill Points from how many SP your clone saves and how many SP you died with. You lose 5% of the difference at maximum and it will be taken from the skill you had the most SP in. It's also capped so that you can't lose more then 50% of your SP in the skill that suffers the penalty. The thing is this almost never happens to anyone no matter how much they die. That's why it's not really a death penalty, but more of a penalty for forgetting to do a routine procedure. so what your saying is, instead of routinely going to the doctor for a check-up, i should just leave a key under my doormat so he can come in at night and do his thing while i sleep, take the money from my wallet, and leave? leaving me with only a phantom sense of humiliation and a curiously empty wallet?
Please do go on with your analogy. I'm curious to hear where you're going with it, since it doesn't seem to actually have anything to do with what I said or the medical clone system besides the medical theme. Or did you just want to say something mildly humorous for no particular reason? |

Luc Chastot
Zero Excavations You Failed the Mumble Test
199
|
Posted - 2013.02.07 04:02:00 -
[28] - Quote
Wow, so hardcore. People would love this! Make it idiot-proof and someone will make a better idiot. |

Assgiggles
Relentless Heroes Pandorum Invictus
0
|
Posted - 2013.02.07 04:14:00 -
[29] - Quote
Luc Chastot wrote:Wow, so hardcore. People would love this!
Thats what i am saying! |

FoxFire Ayderan
29
|
Posted - 2013.02.07 04:18:00 -
[30] - Quote
Assgiggles wrote:Luc Chastot wrote:Wow, so hardcore. People would love this! Thats what i am saying!
Pfft. That's not hardcore.
Hardcore is permanent death *and* CCP charges $1000 on your credit card.
|

Super spikinator
Deep Core Mining Inc. Caldari State
82
|
Posted - 2013.02.07 04:49:00 -
[31] - Quote
FoxFire Ayderan wrote:Assgiggles wrote:Luc Chastot wrote:Wow, so hardcore. People would love this! Thats what i am saying! Pfft. That's not hardcore. Hardcore is permanent death * and* CCP charges $1000 on your credit card.
And then you are dropped onto the DUST servers and have to squirrel away components to jury rig up a ship KSP style but more minmatar like to boost yourself off the planet and somehow sling shot into a station to get your new noobship. |

Ris Dnalor
L'Avant Garde Happy Endings
441
|
Posted - 2013.02.07 06:59:00 -
[32] - Quote
Assgiggles wrote:I think in eve death is too forgiving and not very realistic. When a player gets podded they should have to start a new character. It would be more fun that way.
Thank you for your support.
Originally there was going to be mandatory skillpoint loss every time you died, no matter how good your clone was.
I think 80% & Level 5 was the best proposed clone, meaning that any skills under level 5 were safe, but every skill at level 5 would have a 20% chance of having some skillpoint loss -- every time you died.
And that was the best clone :)
But they decided against that much harshness hehe... right before they added the autopilot iirc.
https://forums.eveonline.com/default.aspx?g=posts&t=118961
EvE = Everybody Vs. Everybody
- Qolde |

Shmekla
LDK
2
|
Posted - 2013.02.07 07:20:00 -
[33] - Quote
Assgiggles wrote:I think in eve death is too forgiving and not very realistic. When a player gets podded they should have to start a new character. It would be more fun that way.
Thank you for your support.
Just do this - do not insure your clone and go pvp. Later you should came here and share your experience  |

Iminent Penance
Interstellar Military Assistance Corporation Black Core Alliance
5
|
Posted - 2013.02.07 11:04:00 -
[34] - Quote
nullsec would be empty in 2 weeks, Approved. Ccp do this now, also implement pods not being able to warp, hell have the pods die on ship loss.
What could possibly go wrong involving the eve community |

De'Veldrin
East India Ore Trade The East India Co.
861
|
Posted - 2013.02.07 14:38:00 -
[35] - Quote
OP, why you be trollin'? The Margin Trading Scam: If you fell for it, it's your own damned fault. Malcanis for CSM 8
Eve Online: The full-contact sport for your brain. |

Vulfen
Hax.
7
|
Posted - 2013.02.07 14:57:00 -
[36] - Quote
I'm sorry but lets be honest here this is a mechanic that does not need changing... say you die you loose your ship so you have to pay for a new 1, you get podded - you loose implants and have to buy a new clone upgrade, great thats isk lost. but if you want to send everyone back to 0SP (pretty much) when they die then 0.0 gets evaced and highsec becomes packed. think about it logically just leave the clone system alone.
If CCP had to change it so there was a penalty the most basic approach is the best; current skill training pauses cannot resume for 24 hours while the body matures inside of the POD and is capable of learning.
|

Rroff
The Xenodus Initiative. Ministry of Inappropriate Footwork
197
|
Posted - 2013.02.07 15:19:00 -
[37] - Quote
^^ I doubt highsec would be packed - its one of those things that sounds like a great idea on paper but in reality you quickly lose 90% of your players as the vast majority of people play games to take time out from the daily grind. Its one of the concerns I had when hearing about world of darkness as the mechanic has been tried several times before and in every case without exception they've had to tone it down to head off rapidly declining player bases. |

Nariya Kentaya
Tartarus Ventures Surely You're Joking
332
|
Posted - 2013.02.07 17:29:00 -
[38] - Quote
Destination SkillQueue wrote:Nariya Kentaya wrote:Destination SkillQueue wrote:FoxFire Ayderan wrote:Clearly the OP is being facetious.
However, CCP could make the death penalty more harsh. Instead of simply losing 20% of the difference in Skill Points from how many SP your clone has and how many SP you died with, they could make it so that you lose 100% of the difference.
Have 20 million Skill Points and you didn't upgrade your clone after your last podding, so you only have an Alpha (900,000 SP) clone.... well you lose 19,100,000 Skill Points.
And this is why the skillpoint loss mechanic is largely an irrelevant penalty. It only affects the ones who forget to update their clone, so almost no one even knows the actual penalty of dying in an outdated clone. There simply is no reason to ever not use an up to date clone and it brings nothing good to the gameplay, so the payment might as well be automated. You don't lose 20% of the difference in Skill Points from how many SP your clone saves and how many SP you died with. You lose 5% of the difference at maximum and it will be taken from the skill you had the most SP in. It's also capped so that you can't lose more then 50% of your SP in the skill that suffers the penalty. The thing is this almost never happens to anyone no matter how much they die. That's why it's not really a death penalty, but more of a penalty for forgetting to do a routine procedure. so what your saying is, instead of routinely going to the doctor for a check-up, i should just leave a key under my doormat so he can come in at night and do his thing while i sleep, take the money from my wallet, and leave? leaving me with only a phantom sense of humiliation and a curiously empty wallet? Please do go on with your analogy. I'm curious to hear where you're going with it, since it doesn't seem to actually have anything to do with what I said or the medical clone system besides the medical theme. Or did you just want to say something mildly humorous for no particular reason? You suggested the mechanic and payment should be automated. thats taking money out of the player's wallet without asking first. thats a no-no. i know plenty of people who are dirt poor, so they pick and choose when and where they update their clone, often times having to play very carefully as they are down to <1mil isk and are flying around with 80mil+ SP and a basic clone. forcing these people to go ahead and pay the fee would reduce him to either 0 isk, or less than. as well as requiring him to fall back to rookie ships with civvy guns since he would no longerbe able to afford ammo.
yes he is an extreme case and is extremely bad at eve, but its still soemthing to consider, especially for high-sp characters.
as for the analogy, nah, i cant even write out the explanation without having a grossly immature laughing fit, will come back and type it out later. |

Super spikinator
Deep Core Mining Inc. Caldari State
83
|
Posted - 2013.02.07 18:06:00 -
[39] - Quote
Nariya Kentaya wrote:Destination SkillQueue wrote:Nariya Kentaya wrote:Destination SkillQueue wrote:FoxFire Ayderan wrote:Clearly the OP is being facetious.
However, CCP could make the death penalty more harsh. Instead of simply losing 20% of the difference in Skill Points from how many SP your clone has and how many SP you died with, they could make it so that you lose 100% of the difference.
Have 20 million Skill Points and you didn't upgrade your clone after your last podding, so you only have an Alpha (900,000 SP) clone.... well you lose 19,100,000 Skill Points.
And this is why the skillpoint loss mechanic is largely an irrelevant penalty. It only affects the ones who forget to update their clone, so almost no one even knows the actual penalty of dying in an outdated clone. There simply is no reason to ever not use an up to date clone and it brings nothing good to the gameplay, so the payment might as well be automated. You don't lose 20% of the difference in Skill Points from how many SP your clone saves and how many SP you died with. You lose 5% of the difference at maximum and it will be taken from the skill you had the most SP in. It's also capped so that you can't lose more then 50% of your SP in the skill that suffers the penalty. The thing is this almost never happens to anyone no matter how much they die. That's why it's not really a death penalty, but more of a penalty for forgetting to do a routine procedure. so what your saying is, instead of routinely going to the doctor for a check-up, i should just leave a key under my doormat so he can come in at night and do his thing while i sleep, take the money from my wallet, and leave? leaving me with only a phantom sense of humiliation and a curiously empty wallet? Please do go on with your analogy. I'm curious to hear where you're going with it, since it doesn't seem to actually have anything to do with what I said or the medical clone system besides the medical theme. Or did you just want to say something mildly humorous for no particular reason? You suggested the mechanic and payment should be automated. thats taking money out of the player's wallet without asking first. thats a no-no. i know plenty of people who are dirt poor, so they pick and choose when and where they update their clone, often times having to play very carefully as they are down to <1mil isk and are flying around with 80mil+ SP and a basic clone. forcing these people to go ahead and pay the fee would reduce him to either 0 isk, or less than. as well as requiring him to fall back to rookie ships with civvy guns since he would no longerbe able to afford ammo. yes he is an extreme case and is extremely bad at eve, but its still soemthing to consider, especially for high-sp characters. as for the analogy, nah, i cant even write out the explanation without having a grossly immature laughing fit, will come back and type it out later.
So you advocate that you shouldn't get any items until you have paid for the market escrow at a station manually, and cannot buy any items without also paying the relevant fees manually as well? Should we expand this to income where you have to manually accept each individual npc bounty payment, bonus mission payment, player bounties, etc, etc. |

FoxFire Ayderan
34
|
Posted - 2013.02.07 19:27:00 -
[40] - Quote
Vulfen wrote:I'm sorry but lets be honest here this is a mechanic that does not need changing... think about it logically just leave the clone system alone.
I find it amusing when people actually think there is any realistic threat of CCP taking the OP's suggestion seriously and implementing it.
But then trolls do need SOMEONE to feed on.
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