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Bullet Silver
Caldari Provisions Caldari State
2
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Posted - 2013.02.06 11:47:00 -
[1] - Quote
now when we have this Captains Quarters, woulden it be an idea to also have a Capt. bridge on the ship. You could even make diffrent kind of bridges depending what kind of ship size.. like cap. ships, battleships & mining ships would maby have a very big bridge where they have same info screens as if you where docked on stations.
Its not allways we sit and watch the ships flying or mining, so why not make bridges and maby entry to huge cargo rooms.. only because you can make it...
Eat Dust |

vanilla m1lk
Sebiestor Tribe Minmatar Republic
0
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Posted - 2013.02.06 12:03:00 -
[2] - Quote
There is no bridge, you're suspended in a pod filled with jelly. |

Bullet Silver
Caldari Provisions Caldari State
2
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Posted - 2013.02.06 12:10:00 -
[3] - Quote
vanilla m1lk wrote:There is no bridge, you're suspended in a pod filled with jelly.
well observed, no there is no bridge.. thats why i like the idea about a ship bridge, even with the ability to go into the cargo room. if i am mining or just spinning ship, then why not have a bridge like we have this opportunity choosing Captains Quarters...
jelly, what wrong with jelly.... jelly is easy digestible Eat Dust |

Ambient Daiko
Virtue Industries. EntroPraetorian Aegis
0
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Posted - 2013.02.06 17:29:00 -
[4] - Quote
Great idea.. Sitting drinking coffie in the control seat on the Orca bridge, or walking out those long sides the orca have looking out the infinite universe. and should i launch drones, then i could see them even if they where orbiting my ship
yea the info screens should been as large as in Captains Quarters but maby split them more in several locations
it could be so awesome, walking down the cargo rooms, see the containers that actually is there or in a carrier, i could walk down and actually walk under the ship and have a close look at those ships docked in my carrier
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Roime
Shiva Furnace
1918
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Posted - 2013.02.06 17:30:00 -
[5] - Quote
There is no bridge, you're suspended in a pod filled with jelly.
-á- All I really wanted was to build a castle among the stars - |

Akara Ito
Eternity INC. Goonswarm Federation
56
|
Posted - 2013.02.06 17:41:00 -
[6] - Quote
Bullet Silver wrote:vanilla m1lk wrote:There is no bridge, you're suspended in a pod filled with jelly. well observed, no there is no bridge.. thats why i like the idea about a ship bridge, even with the ability to go into the cargo room. if i am mining or just spinning ship, then why not have a bridge like we have this opportunity choosing Captains Quarters... jelly, what wrong with jelly.... jelly is easy digestible
Afaik the pod is completely encased in a structure inside the ship, meaning you cant even open the pod in its normal position. It also means that if you really want to leave your pod it has to be removed from the interface chamber and moved to another room, that sounds like a bit of a bad idea just saying.
Since ships are apparently unable to save the configurations a pilot makes, leaving the pod would mean that all the nice boni from your skills would vanish the moment you disconnect from your ship.
Also just for the records, the CQ we have right now is just so damn stupid from an in character perspective. Its only function is probably to allow ccp to bill the carbon stuff they need for future projects as cost for Eve to make said future projects look better.
Honestly why would anybody leave their invulnerable demigod throne to trip along a walkway with no safeguards and a huge pit below just after regaining your bodies senses? |

Hakan MacTrew
Caledonian Light Industries
295
|
Posted - 2013.02.06 18:00:00 -
[7] - Quote
Your clone is killed as soon as any breach in the pod is detected. Your consciousness is immediately uploaded to a new clone. I assume some measures are taken while docked, but I see no way this could work onboard a ship.
It would be cool, but its unfeasible.
Given that pretty much everything to do with the ship while it is in space is handled via the capsule interface, the ship would be adrift, powerless and vulnerable.
So yeah, there is a bridge. Its called a pod. Your in it. Lime jelly and all... MODULAR DRONES
MORE ORE SHIPS |

FoxFire Ayderan
EVE University Ivy League
25
|
Posted - 2013.02.06 18:08:00 -
[8] - Quote
Sorry but that's not how MY pod works.
I have a normal captain's chair on a normal bridge with an extensive crew taking care of most of the ship's functions.
It's only critical I be in my chair, where I am plugged in, when a fight breaks out. The pod will surround and enclose the chair when a fight ensues. It still fills with 'goo' as needed to protect the occupant in such a small craft during warp, but I'm considering the technology that makes even that unnecessary.
I'm sorry you guys are still stuck with whatever antiquated technology requires you to be in your pods from the moment you leave station. Get with the times.
(P.S. The whole goo-pod was one of the things that kept me away from this game for years! It's not in any way sexy, exciting, or relatable, and in my opinion a pretty stupid idea outside of being an easy escape route from a rapidly dying ship. I'm sure CCP, knowing you couldn't leave your ship at the time, simply wanted people to feel like they were their ship, the ship was their character, their avatar. Well with WiS (which drew me back to the game - even though it's currently severely limited) and the plans they've expressed for it, where you are NOT your ship, but a real person who walks around and has real relations and a real life, the goo-pod tends to get in the way. Once I realized I could simply write much of the goo-pod out of my own fiction, I found the game more appealing. )
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Asuka Solo
Stark Fujikawa Stark Enterprises
2268
|
Posted - 2013.02.06 18:27:00 -
[9] - Quote
FoxFire Ayderan wrote:Sorry but that's not how MY pod works.
0 phucks are given about how your pod works.
+1 to the captains bridge.
Give me WiS!
Let the monkeys who can't be asked to walk around keep their goo filed *******. Eve is about Capital ships, WiS, Boobs, PI and Isk! |

FoxFire Ayderan
EVE University Ivy League
25
|
Posted - 2013.02.06 18:33:00 -
[10] - Quote
Awesome.
Nice way to speak to a fellow WiS supporter who was relating how it appeals to certain players (like myself) to not be encased in a vat of goo every second we are in our ships.
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Akara Ito
Eternity INC. Goonswarm Federation
57
|
Posted - 2013.02.06 18:39:00 -
[11] - Quote
FoxFire Ayderan wrote: Awesome.
Nice way to speak to a fellow WiS supporter who was relating how it appeals to certain players (like myself) to not be encased in a vat of goo every second we are in our ships.
CCP says your character is sitting in a metal egg filled with goo, probably tastes like chicken.
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Nikk Narrel
Infinite Improbability Inc Unclaimed.
1264
|
Posted - 2013.02.06 19:01:00 -
[12] - Quote
I really don't see a conflict here.
We have space flight, faster than light speed travel, and Gallente p0rn....
At what point is a virtual presence not possible?
We simply animate and control a robotic / clone body. It is limited to the ship itself, and it's purpose is to amuse us by being able to walk around, chat with other pilots, or generally surf the galactic interwebs for the previously mentioned Gallente items.
If we want to be distracted, potentially at the wrong time to avoid PvP or something, we should have that ability.
Not much different from the in game browser, in that context. Cloaking being on a ten minute manual cycle timer? (Author: Bree Okanata) Fine. As long as there is a ten minute timer for being docked in a station. Also, you can't stop moving in the game. Just add in a way so every ten minutes you are randomly warped to the nearest other player. Keeps people from going AFK. |

Asuka Solo
Stark Fujikawa Stark Enterprises
2269
|
Posted - 2013.02.06 19:09:00 -
[13] - Quote
FoxFire Ayderan wrote: Awesome.
Nice way to speak to a fellow WiS supporter who was relating how it appeals to certain players (like myself) to not be encased in a vat of goo every second we are in our ships.
Don't get me wrong, I'm not ripping into you at all.
I'm just pointing out that even though we (and others out there) both want WiS, we don't necessarily care to have it manifest in the ways we each envisioned it.
I'd prefer to have NPC crews to do my stuff for me and abolish pods in their entirety on my ships.
Hell, allow me to setup a bar with some agents and dancing girls on docked capital ships and open that up to the public while charging commission on missions and entrance fees based on standings.
+ 10 internetz
Eve is about Capital ships, WiS, Boobs, PI and Isk! |

FoxFire Ayderan
EVE University Ivy League
25
|
Posted - 2013.02.06 19:44:00 -
[14] - Quote
Akara Ito wrote:
CCP says your character is sitting in a metal egg filled with goo, probably tastes like chicken.
Perhaps living in Iceland it is a common dream to be ensconced in a vat of warm goo.
 |

Nikk Narrel
Infinite Improbability Inc Unclaimed.
1265
|
Posted - 2013.02.06 19:55:00 -
[15] - Quote
FoxFire Ayderan wrote:Akara Ito wrote:
CCP says your character is sitting in a metal egg filled with goo, probably tastes like chicken.
Perhaps living in Iceland it is a common dream to be ensconced in a vat of warm goo.  Chicken flavored goo man, don't skimp on those details.....
Like having a bath in chicken soup.... with my rubber ducky in it's own little pod too... bliss.... Cloaking being on a ten minute manual cycle timer? (Author: Bree Okanata) Fine. As long as there is a ten minute timer for being docked in a station. Also, you can't stop moving in the game. Just add in a way so every ten minutes you are randomly warped to the nearest other player. Keeps people from going AFK. |

XxRTEKxX
Fenrir's Dogs of War Union 0f Revolution
64
|
Posted - 2013.02.06 20:00:00 -
[16] - Quote
Ive heard before that our ships do have crews on board. A lot of ships appear to have a bridge. If our consciousness is how we are able to see our ship from the outside as we do now, then its not too far fetched to allow us to view the game from with in the ship's bridge. Currently we can zoom in to our hull and zoom out. Id like to view the game (at times of mining, traveling, sight seeing) from the view of the crew in the bridge.
When i first heard of EVE, i hoped it might be a first person manually piloting game. The lack of that level of immersion, i have no problem living without, but I would welcome some further immersion in the game. |

Nikk Narrel
Infinite Improbability Inc Unclaimed.
1265
|
Posted - 2013.02.06 20:07:00 -
[17] - Quote
XxRTEKxX wrote:Ive heard before that our ships do have crews on board. A lot of ships appear to have a bridge. If our consciousness is how we are able to see our ship from the outside as we do now, then its not too far fetched to allow us to view the game from with in the ship's bridge. Currently we can zoom in to our hull and zoom out. Id like to view the game (at times of mining, traveling, sight seeing) from the view of the crew in the bridge.
When i first heard of EVE, i hoped it might be a first person manually piloting game. The lack of that level of immersion, i have no problem living without, but I would welcome some further immersion in the game. Absolutely.
First and foremost, this is a game.
There exists no better reason for a feature inside of it, than "FUN" Cloaking being on a ten minute manual cycle timer? (Author: Bree Okanata) Fine. As long as there is a ten minute timer for being docked in a station. Also, you can't stop moving in the game. Just add in a way so every ten minutes you are randomly warped to the nearest other player. Keeps people from going AFK. |

Montevius Williams
Eclipse Industrial Inc
374
|
Posted - 2013.02.06 20:36:00 -
[18] - Quote
vanilla m1lk wrote:There is no bridge, you're suspended in a pod filled with jelly.
There is a bridge. Pod pilots are just not on it. Ships that have Pod Pilots still have crews. They just dont require as many people to run the ship as a ship without a pod pilot. "The American Government indoctrination system known as public education has been relentlessly churning out socialists for over 20 years". - TravisWB |

Nariya Kentaya
Tartarus Ventures Surely You're Joking
329
|
Posted - 2013.02.06 21:19:00 -
[19] - Quote
Akara Ito wrote:Bullet Silver wrote:vanilla m1lk wrote:There is no bridge, you're suspended in a pod filled with jelly. well observed, no there is no bridge.. thats why i like the idea about a ship bridge, even with the ability to go into the cargo room. if i am mining or just spinning ship, then why not have a bridge like we have this opportunity choosing Captains Quarters... jelly, what wrong with jelly.... jelly is easy digestible Afaik the pod is completely encased in a structure inside the ship, meaning you cant even open the pod in its normal position. It also means that if you really want to leave your pod it has to be removed from the interface chamber and moved to another room, that sounds like a bit of a bad idea just saying. Since ships are apparently unable to save the configurations a pilot makes, leaving the pod would mean that all the nice boni from your skills would vanish the moment you disconnect from your ship. Also just for the records, the CQ we have right now is just so damn stupid from an in character perspective. Its only function is probably to allow ccp to bill the carbon stuff they need for future projects as cost for Eve to make said future projects look better. Honestly why would anybody leave their invulnerable demigod throne to trip along a walkway with no safeguards and a huge pit below just after regaining your bodies senses? Because even demigods like sex?
i mean seriously, the only alternative would be to give some poor peasant girl enough isk to feed her family for generations, a scuba tank, adn throw her in the pod with you to give you feel-goods while you pewpew. |

Nariya Kentaya
Tartarus Ventures Surely You're Joking
329
|
Posted - 2013.02.06 21:23:00 -
[20] - Quote
Montevius Williams wrote:vanilla m1lk wrote:There is no bridge, you're suspended in a pod filled with jelly. There is a bridge. Pod pilots are just not on it. Ships that have Pod Pilots still have crews. They just dont require as many people to run the ship as a ship without a pod pilot. There isnt a bridge, non-capsuleer ships have a bridge, capsuleer ships have the bridge gutted and ripped out, then repalced with a brand new room for the pod and its equipment. |

Akara Ito
Eternity INC. Goonswarm Federation
57
|
Posted - 2013.02.06 21:31:00 -
[21] - Quote
Montevius Williams wrote:vanilla m1lk wrote:There is no bridge, you're suspended in a pod filled with jelly. There is a bridge. Pod pilots are just not on it. Ships that have Pod Pilots still have crews. They just dont require as many people to run the ship as a ship without a pod pilot.
The space originally occupied by the ships bridge is used to install a huge blender that recycles underperforming members of the ships crew into fresh goo for your pod.
There is a reason it tastes like chicken.
|

Saul Elsyn
Sturmvogel Squadron
55
|
Posted - 2013.02.06 21:33:00 -
[22] - Quote
I'm not sure the bridge is always removed or replaced for capsuleer vessels, the pod could easily be stored in some other location. I'd assume in that scenario the bridge could be converted into a observation gallery for the crew. I always figured that one of the draws for people to work on capsuleer ships was that compared to normal ones, it's not nearly as crowded onboard. |

Nikk Narrel
Infinite Improbability Inc Unclaimed.
1268
|
Posted - 2013.02.06 21:46:00 -
[23] - Quote
The bridge was refurbished as a luxurious pleasure pad.
There, all the frozen corpses of the female avatars I captured are reanimated to be pleasure slaves. (Hey, exotic dancer gets older, clone body's age remains stable, transfer mind as a reward for loyal service to available body) (Let's just say we call it the WIN / WIN)
bow chikka bow bow... Cloaking being on a ten minute manual cycle timer? (Author: Bree Okanata) Fine. As long as there is a ten minute timer for being docked in a station. Also, you can't stop moving in the game. Just add in a way so every ten minutes you are randomly warped to the nearest other player. Keeps people from going AFK. |

Montevius Williams
Eclipse Industrial Inc
375
|
Posted - 2013.02.06 21:56:00 -
[24] - Quote
I havent read any of the books or all of the Lore on the website, but does it say anywhere that ships that are piloted by Capsuleers dont have bridges or have the bridge gutted to make room for the capsule?
I think even Capsuleer ships have a bridge. You still need a place for the ships X-O to relay orders to the crew. I mean a battleship sizxed ship still has the capacity for thousands of crew members. You would need a central hub to relay orders/information to the crew. What if the Pod had a major malfunction and left the capsuller incapacitated or dead? What happes then? How can the XO or crew take control of the ship in these situations? "The American Government indoctrination system known as public education has been relentlessly churning out socialists for over 20 years". - TravisWB |

Bullet Silver
Caldari Provisions Caldari State
6
|
Posted - 2013.02.06 22:02:00 -
[25] - Quote
first I allowed to say thanks for all the cool feedback, who would not love to be in jelly all day long, I would not .. but to jump out of my pod, would probably just be fiction in fiction, if my ship should be destroyed would ccp Of course make sure that I automatically got into my pod.
Now I have played eve for some years but not as much as many others. but one thing that has set my mind in motion, all the dancers and jenitors and security people. how often have we thrown this people out in the cold space, why not have them in our ships so it will create some "life". it is clear that as pvp player you will not have a use for this, but it's not ALL there is PvP play .. I will walk around on my freighter, I want dancers showing how good they are to satisfy my view. in other words .. it's just a game, 1 or 0's possible to do and will create a different kind of player, players with dreams .. god safe jelly and this game Eat Dust |

FoxFire Ayderan
EVE University Ivy League
29
|
Posted - 2013.02.06 23:16:00 -
[26] - Quote
Well I don't recall reading anything about capsuleer ships not having bridges, though I haven't read all the fiction.
I'm going to assume that they do have bridges and if some fiction says somewhere that they don't, then regardless MINE do, and I have much more advanced pod technology that allows me to remain out of pod until I plug in to my captain's chair for a battle at which point the pod encapsulates me & chair should a hull breach seem imminent. I'll even still permit it to fill with a protective (chicken flavored) 'goo'.
Though how I still wind up naked in space after a podding, I've yet to explain. 
My biggest concern with including bridges in game for our avatars would be them all looking the same regardless of which ship we are in. I already hate that EVERY empire's docking bays look identical no matter how different the station looks on the outside.
As for ship crews. I did read somewhere the crew compliment of various ship sizes. Capitals can have thousands of crew members to operate such a complex ship. And usually when a ship is destroyed a certain percentage of crew are able to escape in escape pods. Sadly though, the one's who die do not have clones to be reanimated into. |

Bullet Silver
Caldari Provisions Caldari State
10
|
Posted - 2013.02.07 07:29:00 -
[27] - Quote
[quote=FoxFire Ayderan]Well I don't recall reading anything about capsuleer ships not having bridges, though I haven't read all the fiction.
I'm going to assume that they do have bridges and if some fiction says somewhere that they don't, then regardless MINE do, and I have much more advanced pod technology that allows me to remain out of pod until I plug in to my captain's chair for a battle at which point the pod encapsulates me & chair should a hull breach seem imminent. I'll even still permit it to fill with a protective (chicken flavored) 'goo'.
i dont like chicken goo and jelly, but sitting in the command seat in my cap. ship would still be fantastic Eat Dust |

Ris Dnalor
L'Avant Garde Happy Endings
442
|
Posted - 2013.02.07 07:36:00 -
[28] - Quote
FoxFire Ayderan wrote:Sorry but that's not how MY pod works.
I have a normal captain's chair on a normal bridge with an extensive crew taking care of most of the ship's functions.
It's only critical I be in my chair, where I am plugged in, when a fight breaks out. The pod will surround and enclose the chair when a fight ensues. It still fills with 'goo' as needed to protect the occupant in such a small craft during warp, but I'm considering the technology that makes even that unnecessary.
I'm sorry you guys are still stuck with whatever antiquated technology requires you to be in your pods from the moment you leave station. Get with the times.
(P.S. The whole goo-pod was one of the things that kept me away from this game for years! It's not in any way sexy, exciting, or relatable, and in my opinion a pretty stupid idea outside of being an easy escape route from a rapidly dying ship. I'm sure CCP, knowing you couldn't leave your ship at the time, simply wanted people to feel like they were their ship, the ship was their character, their avatar. Well with WiS (which drew me back to the game - even though it's currently severely limited) and the plans they've expressed for it, where you are NOT your ship, but a real person who walks around and has real relations and a real life, the goo-pod tends to get in the way. Once I realized I could simply write much of the goo-pod out of my own fiction, I found the game more appealing. )
The pod allows you to fly, by yourself, a ship that would normally take a crew of thousands. It's the storyline. They could change it, but it's pretty pivotal to 10 years worth of fiction.
I dont' see the need to really change it.
your "bridge" could simply be a holographic virtual user-interface that you've chosen to represent your mind-link with your vessel.
All it takes is some creativity and everyone can be happy, except.....
The backlash of CCP spending time programming this nonsense would make CQ-gate look like a walk-in-the-park by comparison. So best to use your imagination and build yourself a cardboard-and-paint bridge to surround your desktop PC. Then you can youtube it and link it and receive the admiration of your peers!
https://forums.eveonline.com/default.aspx?g=posts&t=118961
EvE = Everybody Vs. Everybody
- Qolde |

Roime
Shiva Furnace
1928
|
Posted - 2013.02.07 07:44:00 -
[29] - Quote
I want to remain in my pod tyvm. In my pod, I become the ship. I associate a capsuleer with Guild Navigators from Dune. Not mutated like them and immortal instead of prescient, but still one with the ship, encased safely in liquid.
I find this tickles my scifi more than tacky spacehip bridge soap opera.
-á- All I really wanted was to build a castle among the stars - |

Hakan MacTrew
Caledonian Light Industries
295
|
Posted - 2013.02.07 07:48:00 -
[30] - Quote
FoxFire Ayderan wrote:Well I don't recall reading anything about capsuleer ships not having bridges, though I haven't read all the fiction. I'm going to assume that they do have bridges and if some fiction says somewhere that they don't, then regardless MINE do, and I have much more advanced pod technology that allows me to remain out of pod until I plug in to my captain's chair for a battle at which point the pod encapsulates me & chair should a hull breach seem imminent. I'll even still permit it to fill with a protective (chicken flavored) 'goo'. Though how I still wind up naked in space after a podding, I've yet to explain.  My biggest concern with including bridges in game for our avatars would be them all looking the same regardless of which ship we are in. I already hate that EVERY empire's docking bays look identical no matter how different the station looks on the outside. As for ship crews. I did read somewhere the crew compliment of various ship sizes. Capitals can have thousands of crew members to operate such a complex ship. And usually when a ship is destroyed a certain percentage of crew are able to escape in escape pods. Sadly though, the one's who die do not have clones to be reanimated into. If you check out the CSM minutes, (Art segment as I recall,) the art team is V3ing station interiors, multiple interiors per race are on the horizon. And apparently the one with the big fan is awesome...
Also, given that capsuleer ships are controlled by the pods interfacing with its command centre, should the capsuleer die by some means, the crew are adrift. In the depths of space, no one can hear your crew starve to death... Some ships actually have no crew at all aside from the capsuleer, though they are frigates. Gallente ships are also mainly crewed by drones.
Anyway, I have referenced the chronicle "Jita 4-4" a couple of times, mainly because its my favorite. In it is described a means to use a clone that does not possess the full memory of a pod clone. It was suggested these clones be used for walking around in stations and the like. If it were possible to wander around a ship, I would think this would be the direction to go. Disposable clones used for WiS that can be activated on ship. But that would leave no one at the helm, only an unconscious clone held in stasis. Your ship would be defenceless, no active modules running, no access to scan data or the overview, simply drifting. At least you would not be vulnerable to being boarded, your pod would still be blocking entry by anyone else. MODULAR DRONES
MORE ORE SHIPS |
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