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Thread Statistics | Show CCP posts - 12 post(s) |
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CCP Falcon
2246
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Posted - 2013.02.06 13:34:00 -
[1] - Quote
Good afternoon internet spaceships pilots!
I am here to present you all with your regularly prescribed dose of Team Super Friends madness...
When Retribution 1.1 is rolled out, more changes will be coming to the war system to make it easier for you all to cut out the paperwork and get down to the good old fashioned fun of blowing up eachother's spaceships.
The wonderful CCP Punkturis is here to tell you more about what's coming in her latest Dev Blog, complete with pink headers and a never before seen photo of the big red button.
Read more about it the upcoming changes here! CCP Falcon -á || -á EVE Community Team -á || -á EVE Illuminati -á || -á Live Events Organizer
@CCP_Falcon -á || -á-á@EVE_LiveEvents |
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CCP Punkturis
C C P C C P Alliance
4474
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Posted - 2013.02.06 13:34:00 -
[2] - Quote
My last dev blog before I go on maternity leave (don't worry, I'll be back) so you better leave nice comments!!! Gÿà EVE User Interface Programmer Gÿà GÖÑ Team Super Friends GÖÑ @CCP_Punkturis My Dev Blogs |
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CCP Falcon
2246
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Posted - 2013.02.06 13:38:00 -
[3] - Quote
ChromeStriker wrote:first... ish CCP Punkturis wrote:My last dev blog before I go on maternity leave (don't worry, I'll be back) so you better leave nice comments!!! Congratulations
Honestly, you can't beat the Punkturis.
I mean really, she almost posted before me!
CCP Falcon -á || -á EVE Community Team -á || -á EVE Illuminati -á || -á Live Events Organizer
@CCP_Falcon -á || -á-á@EVE_LiveEvents |
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CCP Punkturis
C C P C C P Alliance
4474
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Posted - 2013.02.06 13:40:00 -
[4] - Quote
CCP Falcon wrote:ChromeStriker wrote:first... ish CCP Punkturis wrote:My last dev blog before I go on maternity leave (don't worry, I'll be back) so you better leave nice comments!!! Congratulations Honestly, you can't beat the Punkturis. I mean really, she almost posted before me!
my forum fu is amazing Gÿà EVE User Interface Programmer Gÿà GÖÑ Team Super Friends GÖÑ @CCP_Punkturis My Dev Blogs |
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CCP Punkturis
C C P C C P Alliance
4474
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Posted - 2013.02.06 13:44:00 -
[5] - Quote
Kalle Demos wrote:Just once I would like there to be names under photos, not all of us know who works at CCP and what they do.
I mean a pic isnt important, but if you are going to post one at least tell use who they are and their unique title.
top row:
Tuxford (wizard) Tallest (game designer) Punkturis (software engineer) Solomon (PO and producer)
bottom row Sharq (UI designer) Paradox (QA tester) Gÿà EVE User Interface Programmer Gÿà GÖÑ Team Super Friends GÖÑ @CCP_Punkturis My Dev Blogs |
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CCP Punkturis
C C P C C P Alliance
4486
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Posted - 2013.02.06 14:28:00 -
[6] - Quote
Bloodpetal wrote:CCP Punkturis wrote:My last dev blog before I go on maternity leave (don't worry, I'll be back) so you better leave nice comments!!! Congratz :) Nice Super Friends Power Ranger color Hoodies ;p
Sharq made the logo for the team, I love that logo! Gÿà EVE User Interface Programmer Gÿà GÖÑ Team Super Friends GÖÑ @CCP_Punkturis My Dev Blogs |
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CCP Punkturis
C C P C C P Alliance
4488
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Posted - 2013.02.06 14:55:00 -
[7] - Quote
Remiel Pollard wrote:Like, seriously... is he aware that he actually appears in Urban Dictionary?? Disclaimer: I wrote none of those.
yes he knooooows! number 2 is not very nice though Gÿà EVE User Interface Programmer Gÿà GÖÑ Team Super Friends GÖÑ @CCP_Punkturis My Dev Blogs |
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CCP Punkturis
C C P C C P Alliance
4492
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Posted - 2013.02.06 15:01:00 -
[8] - Quote
Seleene wrote:CCP Punkturis wrote:My last dev blog before I go on maternity leave (don't worry, I'll be back) so you better leave nice comments!!! You write the best dev blogs, bro. So many pics and PINK.
thanks bro GÖÑ Gÿà EVE User Interface Programmer Gÿà GÖÑ Team Super Friends GÖÑ @CCP_Punkturis My Dev Blogs |
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CCP SoniClover
C C P C C P Alliance
332
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Posted - 2013.02.06 16:02:00 -
[9] - Quote
Hey guys,
Regarding forced peace length, then the issue here is that it is very hard to make sure members of corp A don't go to war with members of corp B during a forced peace duration. Some or all of corp A can simply create or join a new corp and declare war again. The longer the forced peace period is, the greater the incentive to do so becomes. So the forced peace period should be regarded more of a short breather or truce that gives both sides a bit of time to figure out the next steps, not as an extended guarantee of absolutely no conflict being possible, because there are plenty of ways around that. Making the forced peace period 2 weeks gives people plenty of time to carry out any immediate plans (such as rallying their buddies or relocating), while being short enough to not really make corp hopping or other shenanigans worth it.
Regarding inactive accounts, this is based on non-subscribed accounts. Unlike for bounties, this kicks in the moment an account is unsubscribed. Yes, we know this allows people to know how many active/inactive accounts a corporation has, providing this information is a conscious decision. |
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CCP Explorer
C C P C C P Alliance
1403
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Posted - 2013.02.06 19:54:00 -
[10] - Quote
Eli Green wrote:looking forward to the skillpoint display in the medical window These Little Things really do matter Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
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CCP Punkturis
C C P C C P Alliance
4526
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Posted - 2013.02.08 11:02:00 -
[11] - Quote
Zifrian wrote:Nice changes. I appreciate the work you do.
I don't want to get all negative nancy but why does it take so long to get small changes like this through? I mean you seem to have a big enough team and I know you can make changes people want to see...but what else is there behind the scenes that make such simple changes so few? Are UI changes pretty hard at this stage in the game? Is there a process to get these approved? Are you all on several teams working on higher priority items?
Again, I'm not trying to belittle what you do. I just see changes that happen and some that have been requested for awhile (and have suggested numerous times) never get implemented. Is there a process? Is there a list of priority items to change? I tend to get a bit frustrated making the same requests in the same threads asking for "little things" and see them never mentioned. I see a lot of good ideas by others in those threads too that never seem to get done but seem very simple to do. I also never see a hey, these are our plans for UI changes...or a list of the top requested items (although somewhat mentioned in the blogs later).
Can you shed some light on the process? Thanks again.
well.. I'm the only UI programmer on Team Super Friends and for Retribution we were working on Bounties and Kill Rights. For the point release we made these little things.. I don't think it took us that long since the period from Retribution includes the emergency fixes for the release and Christmas... You can read my dev blogs to see what other little things I've fixed.
Edit: I'd also like to point out that some little things also need Game Design and all of them need QAing.. so it's not like it's just a process for one person to kick something out Gÿà EVE User Interface Programmer Gÿà GÖÑ Team Super Friends GÖÑ @CCP_Punkturis My Dev Blogs |
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CCP Punkturis
C C P C C P Alliance
4533
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Posted - 2013.02.11 13:08:00 -
[12] - Quote
Pantson Head wrote:Can someone confirm, please, that only CEO and Director level corp members can surrender?
affirmative Gÿà EVE User Interface Programmer Gÿà GÖÑ Team Super Friends GÖÑ @CCP_Punkturis My Dev Blogs |
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