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        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Kon Illat
 Order of the dark snake
 
 0
 
 
       | Posted - 2013.02.06 17:56:00 -
          [1] - Quote 
 There is a player in one of the few remaining DED complexes that I would like to hamper his ability to make free money AFK. He (tzamy) sits inside the second pocket of the Yan Jung DED complex in Deltole.
 
 Currently, he sets up his Domi at an optimal point and starts popping turrets with his sentries. I have tried using a wardec vs his one man corp, but he just closes it and opens a new one (and I'm out the money). I have tried bumping him, but he returns to the same spot (using approach location). I have even tried putting my ship closer to the turrets to draw aggro, but the turrets seem to think he's a bigger threat. (I haven't figured out why yet, I've even tried using TP/web/RR ewar - no luck).
 
 I figure he's making more than 80mil a day idling there. One of the main difficulties getting to that location is the requirement of a passkey. (via hidden DED missions)
 
 I'd like to make things difficult for him, but the only option I left is suicide ganking him/hiring mercs. As I don't have the firepower to pop him, I think I'm left with mercs. Anyone have any other ideas before I hire a suicide gank squad?
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        |  Mathrin
 Synthetic Solution
 Synthetic Systems
 
 56
 
 
       | Posted - 2013.02.06 18:00:00 -
          [2] - Quote 
 You are out of money but want to hire someone to gank a battleship?
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        |  Kon Illat
 Order of the dark snake
 
 0
 
 
       | Posted - 2013.02.06 18:04:00 -
          [3] - Quote 
 I'm out THE money for the war-dec. I said nothing about out OF money.
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        |  De'Veldrin
 East India Ore Trade
 The East India Co.
 
 849
 
 
       | Posted - 2013.02.06 18:05:00 -
          [4] - Quote 
 
 Kon Illat wrote:There is a player in one of the few remaining DED complexes that I would like to hamper his ability to make free money AFK. He (tzamy) sits inside the second pocket of the Yan Jung DED complex in Deltole. 
 Currently, he sets up his Domi at an optimal point and starts popping turrets with his sentries. I have tried using a wardec vs his one man corp, but he just closes it and opens a new one (and I'm out the money). I have tried bumping him, but he returns to the same spot (using approach location). I have even tried putting my ship closer to the turrets to draw aggro, but the turrets seem to think he's a bigger threat. (I haven't figured out why yet, I've even tried using TP/web/RR ewar - no luck).
 
 I figure he's making more than 80mil a day idling there. One of the main difficulties getting to that location is the requirement of a passkey. (via hidden DED missions)
 
 I'd like to make things difficult for him, but the only option I left is suicide ganking him/hiring mercs. As I don't have the firepower to pop him, I think I'm left with mercs. Anyone have any other ideas before I hire a suicide gank squad?
 
 Roll in with a sniper fit fast locker, and pop the turrets first?
 The Margin Trading Scam: If you fell for it, it's your own damned fault.
 Malcanis for CSM 8
 
 Eve Online: The full-contact sport for your brain.
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        |  Lady Ayeipsia
 Red Federation
 
 546
 
 
       | Posted - 2013.02.06 18:46:00 -
          [5] - Quote 
 Could you use a smartbombing alt to pop his sentries? In other words, eliminate his ability to do damage, wait until the towers hurt him enough, then suicide gank him?
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        |  Unsuccessful At Everything
 The Troll Bridge
 
 1897
 
 
       | Posted - 2013.02.06 19:03:00 -
          [6] - Quote 
 1) Fit talos with 100Mn MWD and overdrives and cap rechargers
 2) Get 250km+ away.
 3) Overheat MWD and bump him @ 8500+ m/s
 4) Repeat until he is off grid.
 
 Problem = Solved.
 Since the cessation of their usefulness is imminent, may I appropriate your belongings?
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        |  HoleySheet1
 Concentrated Evil
 The Marmite Collective
 
 165
 
 
       | Posted - 2013.02.06 19:57:00 -
          [7] - Quote 
 
 Unsuccessful At Everything wrote:1) Fit talos with 100Mn MWD and overdrives and cap rechargers2) Get 250km+ away.
 3) Overheat MWD and bump him @ 8500+ m/s
 4) Repeat until he is off grid.
 
 Problem = Solved.
 
 He won't see that coming.....of course he will.. and all he has do is set his speed and nothing can bump him. (There's a tab on your overview for transversal and angular velocity...like duh.)
 
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