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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
VanKenMar
Beach Boys Cartel.
0
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Posted - 2013.09.30 08:12:00 -
[1] - Quote
Any news about Phantasm in Rubicon? I didnt notice any informations of it. |
VanKenMar
Beach Boys Cartel.
0
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Posted - 2013.10.11 10:24:00 -
[2] - Quote
GÇPAbandon hope, all ye who enterGÇ¥
Lost all hopes that we will see my beloved Phantasm in the fight, more like on the red side of kb! Year by year..next time we will focus/rebalance the pirate line ships! Phanatsm is the only one ship with pround name..DODO! |
VanKenMar
Beach Boys Cartel.
0
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Posted - 2013.10.13 09:56:00 -
[3] - Quote
You are wrong..Phantasm..compared to other pirate ships..
speed...like BC, scan res..BC, align...nano bc, drone badwith..less then most of t1 cruize, cap..long story, to fight u need 1 slot for cap booster and the most important..
slots...14 slots, rest have 15 slots!!!
Edit..Gloredon it is not direct against Yours post! More to ppl who dont realize what Phantasm is! |
VanKenMar
Beach Boys Cartel.
2
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Posted - 2013.10.22 15:21:00 -
[4] - Quote
You will not kill a frig in Phantasm..or criuzer.. 1. scan ress is way to small to catch anything if You use scram, to hold it.. 2. if u use long point ..You will be to slow to control the distance.. 3. if You are lucky enough to catch something on scram and web, then "cap vampires"will drains Your vein (1min +/- fight, no neuts on You) 4. point on You and have no chance to run, 3 light ecm it is not enough (died to fast before let u run off) 5. lasers works perfect on this Beauty, but are unable to do various damage types.
It could be the best Pirate Ship..plz dont touch lasers and spikes, but keep in mind what I wrote above. Dont get me wrong ..i dont want to make every ship the same, but give the Phantasm chance to fight not just explode!
From.. i like an idea giving Phantasm some sort of cloaky bonus! (its just my personal wish). Every change will be good! |
VanKenMar
Beach Boys C0VEN
3
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Posted - 2014.02.18 13:49:00 -
[5] - Quote
Rubicon 1.2.
Phanatsm has now 15 slots 4/6/5 bonus 100% dps energy weapon covert cloak bonus scan res boost
nahhhh,nothig has change
"Im Westen nichts Neues" |
VanKenMar
Beach Boys C0VEN
3
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Posted - 2014.04.05 12:44:00 -
[6] - Quote
Hello! The AB bonus is not an issue at all, without boost of the rest Phanatsm stats will change nothing.. well..lets do some example.
You are on the grid with a cruiser (does not matter which one), with an AB You will get a scram and can not hold him on the scram range with that speed, even if u start to scram him, Your scan ress dont let You point him before he burn off and shoot You from the distance, then he will control the fight and can warp off if things goes bad.
The biggest problem with Phanatsm are the stats of that Beauty, not the bonus on it. You could be flexible with the fit and tactics, if, again, if basic stats allows it.
No speed, no scan ress, no align time, no cap, one less slot, this is the Phanatsm problem..bonus want change much. |
VanKenMar
Beach Boys C0VEN
4
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Posted - 2014.04.15 04:20:00 -
[7] - Quote
The war has been won!
Phantasm has a new stats, hope we will see more of this beauty around..but i am still a little dissapointed about scan ress which is still not accepted, will b e problem to catch anything smaller then cruizer, but we can not have all, yes?
Forget about 100MN AB Phanatsm..as someone wrote here align 37 sec with short range dps, pointless, one more thing..less cpu and gp, will be very tight fit. 10MN AB looks like the proper fit. Of coursce i will try 100mn ab fit, but i think it will be useless. With short or even long point if enemy is smart, just cross Your course and before You will be able to turn (more like switch off ab) he dissapear in warp speed.
My vision of future is..Phanatsm as a support dps ship, assisted by interceptors or dictors. There will be still small chance to fight with alone, just will be hard to catch enemy..after this Phanatsm will kill most of its prey. |
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