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Listain Kurvorra
Zoltus Nebula Border World Enterprises
2
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Posted - 2013.02.11 23:17:00 -
[31] - Quote
I feel like there is just someone raging about the fact that he can't gank someone in a high sec corp, as I said before the corps have been implemented in a fashion that works really well the corps have not changed to much over the years and for good reason, changing the war dec mechanics to suit your corp is not fair to the game and would take away the element of sandbox gaming. Rather then raging about the fact that you lost out on 50mil to dec someones individual player corp why don't you apply that isk more constructively and dec a corp that is not just one man, sure you may keep a single player from joining incursions in that corp but the fact of the matter is that as you said they can leave an create a new corp for you to deck all over again, this will never change and your idea will not be supported. I personally think the corp mechanics of the game are fine so my answer is a definite NO. There is no point in chasing one man corps off so use that time more constructively and go after real corps to make it worth your time. |

EI Digin
Dreddit Test Alliance Please Ignore
474
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Posted - 2013.02.12 02:21:00 -
[32] - Quote
sabre906 wrote:CCP Dev: "You dec the corp, not the player"
/thread There is no practical difference between Ratting Corp1 and Ratting Corp2, both one man corps run by the same player. Likewise, there is no difference between for example a mining corp with 20 members and a corp with 1 member in it, with 19 ex-member "friends and allies" in npc corps talking to eachother and forming fleets, etc. during a wardec then having a recruitment spike when the wardec ends.
You can play dumb all you want, everyone knows what's really going on.
I'm sure when CCP planned the wardec revamp they all got together in a room and asked themselves, how can we make sure the majority of players never have to deal with the mechanic we have been working on for months? |

Ian Harms
Tenichigo Kaigun Ikusaro
3
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Posted - 2013.02.12 16:02:00 -
[33] - Quote
I invite the you all to try deccing and incursion corp someday. You don't get a chance to meet them on the way to Jita because 5 minutes after you dec them they destroy the corp - your 50mil is wasted. However the suicide gank is definitely in the works, I just wish I could hit this guys from all sides (when it's a noob I trained for years and he betrays my trust I pretty much come at him at all angles providing the game mechanics allow it, which they don't in current form) |

Nikk Narrel
Infinite Improbability Inc Unclaimed.
1312
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Posted - 2013.02.12 16:08:00 -
[34] - Quote
Ian Harms wrote:I invite the you all to try deccing and incursion corp someday. You don't get a chance to meet them on the way to Jita because 5 minutes after you dec them they destroy the corp - your 50mil is wasted. However the suicide gank is definitely in the works, I just wish I could hit this guys from all sides (when it's a noob I trained for years and he betrays my trust I pretty much come at him at all angles providing the game mechanics allow it, which they don't in current form) You are perfectly welcome to pursue them by legitimate game means. I advise caution that this does not cross over into griefing, as that is simply taking things too far.
As for the rest, the game mechanics are specific to discouraging attacks against specific individuals being easy. Put a bounty on them, something you think would pay for the ship being used in a suicide gank.
As to changing the game, in particular addressing the obstacles to targeting a specific player, they are there for a reason. Please respect that. Cloaking being on a ten minute manual cycle timer? (Author: Bree Okanata) Fine. As long as there is a ten minute timer for being docked in a station. Also, you can't stop moving in the game. Just add in a way so every ten minutes you are randomly warped to the nearest other player. Keeps people from going AFK. |

Ian Harms
Tenichigo Kaigun Ikusaro
3
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Posted - 2013.02.12 16:31:00 -
[35] - Quote
I have yet to hear a very good reason why a CEO who is the most responsible and accountable member in any group can simply drop his corp and responsibilties in a flash |

Nikk Narrel
Infinite Improbability Inc Unclaimed.
1312
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Posted - 2013.02.12 16:46:00 -
[36] - Quote
Ian Harms wrote:I have yet to hear a very good reason why a CEO who is the most responsible and accountable member in any group can simply drop his corp and responsibilties in a flash Your responsibilities as a CEO are to the people in your corp exclusively.
If you are the only person in your corp, you are only responsible to yourself.
So long as all corp members have no objection to the CEO's actions, they are valid. Cloaking being on a ten minute manual cycle timer? (Author: Bree Okanata) Fine. As long as there is a ten minute timer for being docked in a station. Also, you can't stop moving in the game. Just add in a way so every ten minutes you are randomly warped to the nearest other player. Keeps people from going AFK. |

Ian Harms
Tenichigo Kaigun Ikusaro
3
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Posted - 2013.02.12 17:18:00 -
[37] - Quote
So as long as you be a CEO with no people in your corp you can have all the financial benefits with no consequinces for your actions eh? On top of that all it benefits is YOU and you aren't really serious about being a CEO, just using the mechanics to enrich yourself? And you think this is good? |

Nikk Narrel
Infinite Improbability Inc Unclaimed.
1312
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Posted - 2013.02.12 17:24:00 -
[38] - Quote
Ian Harms wrote:So as long as you be a CEO with no people in your corp you can have all the financial benefits with no consequinces for your actions eh? On top of that all it benefits is YOU and you aren't really serious about being a CEO, just using the mechanics to enrich yourself? And you think this is good? Why not?
This is not something EVE invented, it is a real world business model as well. And while real world items do not justify EVE mechanics, they do set an example that people can expect, barring good reasons not to. Cloaking being on a ten minute manual cycle timer? (Author: Bree Okanata) Fine. As long as there is a ten minute timer for being docked in a station. Also, you can't stop moving in the game. Just add in a way so every ten minutes you are randomly warped to the nearest other player. Keeps people from going AFK. |

Ian Harms
Tenichigo Kaigun Ikusaro
3
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Posted - 2013.02.12 17:41:00 -
[39] - Quote
Because it's a player using one mechanic to make another mechanic useless.
In high sec the war dec mechanic is there to allow players a means of retribution if they are willing to pay the price. So you think it's okay for me to pay the 50mil isk to war dec or corp, risk it getting allies, but instead just have the CEO duck corp and restart a new one minutes after the dec mail notifies him? Somehow I don't think so |

Nikk Narrel
Infinite Improbability Inc Unclaimed.
1312
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Posted - 2013.02.12 18:24:00 -
[40] - Quote
Ian Harms wrote:Because it's a player using one mechanic to make another mechanic useless.
In high sec the war dec mechanic is there to allow players a means of retribution if they are willing to pay the price. So you think it's okay for me to pay the 50mil isk to war dec or corp, risk it getting allies, but instead just have the CEO duck corp and restart a new one minutes after the dec mail notifies him? Somehow I don't think so He is allowed to surrender or just take a dive or run away.
The war dec was a challenge. He is under no obligation to accept that challenge.
Running from conflict is valid play, if somewhat disappointing for you in this context. Cloaking being on a ten minute manual cycle timer? (Author: Bree Okanata) Fine. As long as there is a ten minute timer for being docked in a station. Also, you can't stop moving in the game. Just add in a way so every ten minutes you are randomly warped to the nearest other player. Keeps people from going AFK. |
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